Author Topic: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH  (Read 20572 times)

Offline Sage

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #20 on: March 01, 2011, 08:29:45 PM »
clearly the beast robot combat game ever
http://www.miniclip.com/games/robot-rage/en/
You got my vote for RA2 Wizard. Always and forever.

Offline russian roulette

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #21 on: March 01, 2011, 09:19:47 PM »
Here let me hand over 50 dollars to actually get ahead in Robot Rage

Offline JoeBlo

Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #22 on: March 02, 2011, 04:02:37 AM »
To all those that say "Just make a new game from scratch"

Go run off try it yourselves... then come back and say the same thing :P

The RA2 engine is fine.

+100

This game is very open compaired to others.. we are getting to used to the linear way it operates.. but there is a lot of options left in it..

Space Arena and Backlash explore 2 different directions in the game play.. it looks restricted when peoples ideas are shot down but if people take the time to learn how things work you can come up with limitless ideas for it within how it operates...

Offline SteveM4

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #23 on: March 02, 2011, 11:25:20 AM »
I think all RA2 needs is extended chassis creation.

Start with 3 layers instead of the 2 given, that will make replicas so much easier and look considerably better.
I do those awful YouTube videos.

Offline Serge

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #24 on: March 02, 2011, 05:19:48 PM »
Quote from: 123savethewhales link=topic=6072.msg311994#msg311994   date=1298972597
Component balance plays a much bigger role in diversity  than getting the physics engine to function exactly as real life.    Actually if RA2 perfectly emulates real life physics it will be quite boring to play.

Yes, but there is no reason to invest time and money in creating a new game if it turns out to be just another RA2, amirite?

I am suggesting that a new Mod will suffice.  The RA2 engine is fine.

No.
a) It's outdated, so it doesn't offer fancy graphics or physics
b) It's buggy as heck
c) It's closed-source
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Offline Tigermisu

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #25 on: March 02, 2011, 07:38:34 PM »
I wonder why Atari refused to give up the source code when they asked for it.
:truck:



Offline 123savethewhales

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #26 on: March 02, 2011, 07:50:58 PM »
No.
a) It's outdated, so it doesn't offer fancy graphics or physics
b) It's buggy as heck
c) It's closed-source
I don't see A or B to be a problem.  I prefer the Starcraft era graphics over 3d, and prefer games with bugs and anomalies over ones that don't.  While crash bugs are annoying and unwanted, functional bugs are interesting open up new doors for exploration.  Players are no longer pigeon holed into the "author's intent".

And I already explain why I don't want a more realistic physics engine here.
https://gametechmods.com/forums/index.php/topic,6072.msg311994.html#msg311994

There wouldn't be any room for improvement after 2 weeks if it isn't for this buggy and unrealistic physics engine.

Offline System32

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #27 on: March 07, 2011, 06:45:37 PM »
Windows 7 has already given me problems with graphics and files.
 
The game is quickly becoming incompatible, and all we do is argue over stuff.
 
The people who can code don't want a 2D game "coz they don't and it'll suck" but don't have the time to make a 3D one.
 
The people who can't code ask to much when the idea pops up.
 
Either We let this thing die by clicking install updates or we can actually complete something. Something is better than nothing, any human knows that.
Put this onto your signature if you were part of this crappy fad in '03.

Offline Sparkey98

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #28 on: March 08, 2011, 10:04:52 AM »
clearly the beast robot combat game ever
http://www.miniclip.com/games/robot-rage/en/
There is actually a small community for this game out there. Someone was supposed to have bought the rights already.


Anywho
Why don't we start with something 2D top down? It could be done in PYgame (or even gamemaker  :confused: ) and would be fun for a while.

Wasn't Redline doing something like this? and Joo Suck too? (where the eff did both of them go?? :s)

We should still start with a freeware top down game. It would have little to no physics, but heck, we could add in some lulz tastic weapons with just editing the image files/

Offline LiNcK

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #29 on: March 08, 2011, 08:11:47 PM »
I dont see how a game like RA2 could improve...
What you can improve:
Graphics
Physics (Including breakable components)
More components
More build options (Rounder chassis, 2 floor bots, etc)


Done... The gameplay (Fights) will bascially always be the same...


It would be more enjoyable like that BotApp thingy a guy made & Then lost the source code of, But it would be basically the same.
Just wondering, If that guy could make a pretty good game, Why cant we? I know its missing alot of stuff, Butyeah... Its possible, And personally I find that BotApp thingy BETTER than RA2s combat system :P

Offline tembrant

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #30 on: June 23, 2012, 07:07:30 PM »
Has any one ever heard of the Source engine? Its open sourced and easily learned. Many great games were made with it, but one problem is that it does not have deformation...

Offline Mr. AS

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #31 on: June 23, 2012, 07:34:18 PM »
I dont see how a game like RA2 could improve...
What you can improve:
Graphics just mod the .bmps in ra2
Physics (Including breakable components) i'd like to see you make a realistic shatter of a component, it'd probably be pretty laggy tho, components snapping off are fine as-is
More components dsl
More build options (Rounder chassis its fine already, 2 floor bots this actually sounds feasible if we had the source code for ra2, etc)

How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline cephalopod

Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #32 on: June 24, 2012, 05:41:08 AM »
Has any one ever heard of the Source engine? Its open sourced and easily learned. Many great games were made with it, but one problem is that it does not have deformation...


It's just not feasible to do this. One person would either have to, like, give up their job for a game no-one cares about, or the entire community would have to learn how to use Source and it would be mayhem.
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Offline ianh05

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #33 on: June 24, 2012, 07:14:42 AM »
what would be really cool and more possible is making a robot arena 2 demake on the atari 2600 lol.
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Offline GoldenFox93

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #34 on: June 24, 2012, 08:42:41 AM »
what would be really cool and more possible is making a robot arena 2 demake on the atari 2600 lol.
Let's go one better and have it remade on the Magnavox Odyssey   :gawe:



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Offline Resetti's Replicas

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #35 on: June 24, 2012, 08:51:40 AM »
How would that work?  I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.

Offline Tweedy

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #36 on: June 24, 2012, 08:56:10 AM »
How would that work?  I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.
sounds like RW: AOD

Offline ianh05

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #37 on: June 24, 2012, 08:57:37 AM »
How would that work?  I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.

lol pretty much, think combat! only with multiple choices of machines (robots in this case). If you want the best RA demake you best head to the vectrex homebrew community :D that system is seriously overpowered.
 o  o   o
   \  |  /
o--[  ]--o
   /  |  \        < Absolute Chaos on the atari 2600 lol... even that is probably to detailed :P
 o   o   o
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline GoldenFox93

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #38 on: June 24, 2012, 09:05:28 AM »
How would that work?  I guess you'd just choose axebot spinnerbot or flipperbot, give it a name and a monochrome colour, and have it fight in an arena with dots representing hazards, and regardless of which weapon you choose, you just run at the other guy and peck at him until he dies.
sounds like RW: Metal Mayhem
FTFY   :approve:



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Offline Erik The Born

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Re: WHY WE ARENT JUST MAKING A NEW GAME FROM SCRATCH
« Reply #39 on: November 20, 2012, 11:25:46 AM »
hey