Author Topic: The DSL 2.2 preview and news thread  (Read 329170 times)

Offline Stagfish

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Re: The DSL 3.0 preview thread
« Reply #520 on: December 30, 2009, 09:00:49 AM »

Offline G.K.

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Re: The DSL 3.0 preview thread
« Reply #521 on: December 30, 2009, 09:02:04 AM »
Stop posting that picture at such a large size.
My above post explains everything about everything.

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Offline GoldenFox93

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Re: The DSL 3.0 preview thread
« Reply #522 on: December 30, 2009, 12:36:35 PM »
Who cares, as long as we know DSL 3.0 is being worked on?  = P

Anyway, nice work on the Caterpillar Tracks, Click.
101 Replicas, here I come!



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Offline Reier

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Re: The DSL 3.0 preview thread
« Reply #523 on: December 30, 2009, 12:38:04 PM »
I'm realleh liekin' teh small sizez.
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Offline TriTon

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Re: The DSL 3.0 preview thread
« Reply #524 on: December 30, 2009, 12:53:22 PM »
They are beautiful *tear*

Offline Badnik96

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Re: The DSL 3.0 preview thread
« Reply #525 on: December 30, 2009, 01:25:13 PM »
Love the treads, Click!

Offline somestrangeguy

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Re: The DSL 3.0 preview thread
« Reply #526 on: December 30, 2009, 02:50:50 PM »
Now that is pure winsauce!

Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #527 on: January 22, 2010, 10:06:00 PM »
Presenting... the Axle Extender!



*solitary bugle fanfare*
The Axle Extender lets you attach multiple weapons in a row to a single axle, and comes in Small, Medium, and Large sizes and Short, Medium, and Long lengths.  I know it doesn't look like much, but this is one of those things that seems boring and ordinary at first glance, but has amazing utility.
Here's just a few examples of what you can do with it.  I'm sure there are many other things you could use this for too.

^BTW, it's actually possible to make a drum even longer than that with a third Axle Extender, though at that point it would be really impractical :mrgreen:

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Offline Madiaba

Re: The DSL 3.0 preview thread
« Reply #528 on: January 22, 2010, 10:44:20 PM »
Now that is realistic and cool.  I always wondered why we didn't have this.  (It's like the Laser cannon)
 
In the same context, CB, what about an extender that has multiple APs along its length at 90 degrees from the extenders axis(point out sideways)?  Made a couple of these for 'Freak Bot' BOTMs...
 
Really helps on the nasty 'limit=7' problem.
Input is appreciated. :)
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Offline TriTon

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Re: The DSL 3.0 preview thread
« Reply #529 on: January 22, 2010, 10:45:01 PM »
*faints*

Offline JoeBlo

Re: The DSL 3.0 preview thread
« Reply #530 on: January 22, 2010, 10:48:47 PM »
awesome idea click


this would be very helpful, since I noticed people have been using lx drive motors for weapons to try and get the same effect

Offline Sparkey98

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Re: The DSL 3.0 preview thread
« Reply #531 on: January 22, 2010, 11:00:10 PM »
those-those treads are *sniffle* beutiful, I had no Idea you could improve TITAN, and the hammer bot is awsome..
 
I have got to get DSL, i'mgonna weiht till v3

Offline G.K.

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Re: The DSL 3.0 preview thread
« Reply #532 on: January 23, 2010, 02:49:32 AM »
Click, that's amazing.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Naryar

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Re: The DSL 3.0 preview thread
« Reply #533 on: January 23, 2010, 04:27:17 AM »
"Longdrum is loooooooong" made me laugh.

It's so good it's bad for my NAR AI mod popularity  :confused:


Offline GoldenFox93

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Re: The DSL 3.0 preview thread
« Reply #534 on: January 23, 2010, 06:17:42 AM »
Tracks and Axle Extenders= WINNAR



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Offline Stagfish

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Re: The DSL 3.0 preview thread
« Reply #535 on: January 23, 2010, 06:24:18 AM »
you can now make powerful saw bots :D

perm+billybot saw= 900+ DAMAGE! because it chickens i found out :D

Offline ashman12

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Re: The DSL 3.0 preview thread
« Reply #536 on: January 23, 2010, 06:45:02 AM »
that is so win.

thats about that i can say.

Offline somestrangeguy

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Re: The DSL 3.0 preview thread
« Reply #537 on: January 23, 2010, 09:27:31 AM »
*Hands Click over 9000 points for another win*

Offline System32

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Re: The DSL 3.0 preview thread
« Reply #538 on: January 23, 2010, 09:57:23 AM »
I like this drum, it'll definately make Sawbots and drums deadlier and more common, IMO.
Put this onto your signature if you were part of this crappy fad in '03.

Offline Naryar

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Re: The DSL 3.0 preview thread
« Reply #539 on: January 23, 2010, 10:12:29 AM »
For one of the later NAR AI releases (really later), i should try putting a second attachment point on sawblades so you can stack them like you already can with chewblades.

Maybe should do this with the replica discs as well ?