Author Topic: The DSL 2.2 preview and news thread  (Read 322260 times)

Offline Natef

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The DSL 3.0 preview thread
« Reply #360 on: July 25, 2009, 06:51:04 AM »
Quote from: Craaig;54643
I agree with this guy.
Huge hammer and claw FTW


I agree, but I'd love to see Shunt.

Offline GoldenFox93

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The DSL 3.0 preview thread
« Reply #361 on: July 31, 2009, 02:12:17 PM »
Would it be possible to make Chaos 2 faster and wider than he was previously? That way, I think it'd perform much more like the real thing.

And also, a Cassius 2 replica would be nice! How about it, Click? = )



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Offline WhamettNuht

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The DSL 3.0 preview thread
« Reply #362 on: August 01, 2009, 02:13:50 AM »
Well, i did a bit of GMF work on Chaos 2, making is flipper more powerfull and maybe a bit faster, so i may send it on.
Damn I should probably put something fancy in this bit huh?

Offline Natef

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The DSL 3.0 preview thread
« Reply #363 on: August 17, 2009, 12:51:28 PM »
Another thing, whenever I attach a  Steel Sharks tooth, and try to remove it, it will never come off!!!

Offline Condor33

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The DSL 3.0 preview thread
« Reply #364 on: August 17, 2009, 03:34:26 PM »
You have to be looking at it from straight on at the side, or you can't select it. That's why I don't use them. I assume the collision box is a flat plain, but I don't know.
Avoid the beam and you won't get hit!

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Offline trumpetguy

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The DSL 3.0 preview thread
« Reply #365 on: August 18, 2009, 09:03:46 PM »
I also have another idea but this might require uber modding, can you put in the option to put a certain type armor on a certain side?

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Offline Reier

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The DSL 3.0 preview thread
« Reply #366 on: August 18, 2009, 09:16:49 PM »
I don't think the .exe will allow it.
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Offline WhamettNuht

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The DSL 3.0 preview thread
« Reply #367 on: August 20, 2009, 05:43:41 AM »
No, it wouldnt allow that, you can create new armour, but not choose where it goes.
It would be cool if you could have acctuall polycarbonate armour (see through) but unfortunatly it wouldnt allow .tga armour textures.
Damn I should probably put something fancy in this bit huh?

Offline Pwnator

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The DSL 3.0 preview thread
« Reply #368 on: August 20, 2009, 05:52:30 AM »
Yeah. Transparent chassis are too awesome for this game. D:

Oh, and I just found out that hex plates can't be attached to Mags. :(
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Offline Reier

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The DSL 3.0 preview thread
« Reply #369 on: August 20, 2009, 08:08:41 AM »
Yeah.
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Offline Natef

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The DSL 3.0 preview thread
« Reply #370 on: August 21, 2009, 10:57:59 PM »
Another thing, I recntly installed DSL 2.1, but a lot of the componets (the ones with no icon) crash my game when I select them. Also, will the BBEANS4 bots be in it?

Offline Reier

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The DSL 3.0 preview thread
« Reply #371 on: August 22, 2009, 08:51:42 AM »
You didn't install it right. I think at the beggining you have to extract it to the desktop THEN put it where you need it.
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Offline Natef

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The DSL 3.0 preview thread
« Reply #372 on: August 23, 2009, 10:24:18 AM »
I extracted both versions to a folder and copied all folders and files to the RA2 directory, and overwrited files.

Offline hypnodisc7

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The DSL 3.0 preview thread
« Reply #373 on: September 09, 2009, 05:58:30 PM »
This looks AWESOME!  I can't wait!  :D


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Offline Hydro

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The DSL 3.0 preview thread
« Reply #374 on: September 09, 2009, 06:05:51 PM »
Bump detected. Sound the alarms.
Hi.

Offline takatsukiyayoi

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The DSL 3.0 preview thread
« Reply #375 on: September 09, 2009, 06:12:51 PM »
Don't bother, because this is a stickied thread, which means it doesn't matter.

Offline Hydro

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The DSL 3.0 preview thread
« Reply #376 on: September 09, 2009, 06:18:32 PM »
I see.
Hi.

Offline nicsan2009

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The DSL 3.0 preview thread
« Reply #377 on: September 20, 2009, 12:58:19 PM »
Its Been a long time and i really want it to be finished but i know it still wont be for a while
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Offline wakkydude

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The DSL 3.0 preview thread
« Reply #378 on: September 27, 2009, 11:13:03 AM »
The crusher and ocean platform torneys still need fixing!

Offline JoeBlo

The DSL 3.0 preview thread
« Reply #379 on: September 27, 2009, 08:44:41 PM »
its been done buddy

https://gametechmods.com/forums/showthread.php?t=2442

take a look at my post there to help you out :-D