Author Topic: NAR DSL AI Pack  (Read 27676 times)

Offline Naryar

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« Reply #220 on: September 28, 2009, 01:28:53 AM »
December first, however after that you can update them.

Oh and i am sorry, but servo boosting bots do work on a glitch, and as such not realistic and not allowed in NAR AI, like Trinity bots.

Offline JoeBlo

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« Reply #221 on: September 28, 2009, 02:09:09 AM »
no problems i was just playing around :P

but I do have a serious team thats nearly good to go, its a mixture of 4 flippers and 2 spinners right now

LW - a rather powerful flipper
MW - unsure as I was going to use loaded dice but its untested
HW - a shell spinner
other 3 - a renamed Evolve as a SHW and then likely Gamebreaker and Playmaker my SHW cluster bot

Offline trumpetguy

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« Reply #222 on: September 28, 2009, 04:54:31 AM »
Quote from: Naryar;69030
like Trinity bots.

*Cough* ribbs *cough*

If you divert your gaze to my showcase, I showed my team, still working on it, Pandemic has to be improved, making better wedges on Infected, etc.

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Offline Scrap Daddy

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« Reply #223 on: September 28, 2009, 02:37:20 PM »
Quote from: trumpetguy;69050
*Cough* ribbs *cough*

If you divert your gaze to my showcase, I showed my team, still working on it, Pandemic has to be improved, making better wedges on Infected, etc.


Dude, your like cloning the names of every bot one one my teams.

Offline trumpetguy

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« Reply #224 on: September 28, 2009, 08:26:41 PM »
Danggit do I have to rename everybot *sigh*........, I acually never saw your Pandemic.

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Offline R0B0SH4RK

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« Reply #225 on: September 28, 2009, 09:22:59 PM »
Feeblemind's AI dosen't quite work for me. It will seek out a place and start spinning, but it won't stop even when it's being counted out.

Offline Naryar

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« Reply #226 on: September 29, 2009, 10:09:24 AM »
That is weird. Feeblemind's FBS.py works VERY well in my game, it chases the opponent while spinning in ellipses.

Does anyone else has problems with Feeblemind ?

Offline Doomkiller

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« Reply #227 on: September 29, 2009, 09:00:59 PM »
Quote from: Naryar;69380


Does anyone else has problems with Feeblemind ?


Yeap, just spins, won't move even if being counted out
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Offline Naryar

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« Reply #228 on: October 14, 2009, 04:31:14 AM »
I do recieved 6 teams for v2 for now. I am planning to get 10 teams in by myself, but please enter more (R0B0???). I'll aim for 15 more builder teams.

Russian, Trumpet, i need an update for your teams as well.

Offline JoeBlo

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« Reply #229 on: October 14, 2009, 04:36:59 AM »
I will have a team done for this with my awesome flail flamer throwers :-D

what is the deadline as I am fairy busy over the next week ?

Offline Naryar

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« Reply #230 on: October 14, 2009, 04:41:04 AM »
December 1st for your teams, and if you have a team and want to get some updates you must send them before 15th December.

Offline JoeBlo

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« Reply #231 on: October 14, 2009, 05:00:33 AM »
fantastic, no problem then :-D

Offline Reier

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« Reply #232 on: October 14, 2009, 08:29:33 AM »
Quote from: Naryar;72725
I do recieved 6 teams for v2 for now. I am planning to get 10 teams in by myself, but please enter more (R0B0???). I'll aim for 15 more builder teams.

Russian, Trumpet, i need an update for your teams as well.


Doh remind me to send in my teams if there's still open spots.
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Offline Naryar

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« Reply #233 on: October 14, 2009, 09:03:06 AM »
There are still 14 open slots... so go on.

Offline trumpetguy

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« Reply #234 on: October 14, 2009, 05:44:23 PM »
K I'll get right on it
*Goes search for your comments*

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Offline R0B0SH4RK

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« Reply #235 on: October 14, 2009, 10:59:34 PM »
Quote from: Naryar;72725
I do recieved 6 teams for v2 for now. I am planning to get 10 teams in by myself, but please enter more (R0B0???). I'll aim for 15 more builder teams.


I'm working on it, don't worry. I have mabye a couple bots right now. I'm not happy with a lot of the stuff I've been building recently though, but I'm confident that I'll be able to get at least one team together.

Offline 123savethewhales

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« Reply #236 on: October 15, 2009, 12:00:19 AM »
Hi, would you allow me to submit a team of toys with no battle capability?  So far I only have 2 (warhead and turkey), but I do intend to make a few more later on.

Offline JoeBlo

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« Reply #237 on: October 15, 2009, 12:08:54 AM »
not meaning to speak for naryar but I think he got rid of all the replicas because they were basically "toys with no battle capability"

Offline 123savethewhales

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« Reply #238 on: October 15, 2009, 12:11:14 AM »
Oh well that's too bad then.  I guess I just submit a regular team then (only 1 LW to go).

Offline Naryar

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« Reply #239 on: October 15, 2009, 04:51:00 AM »
Quote from: JoeBlo;72996
because they were basically "toys with no battle capability"

So true.

Also i dont like all these newbies fighting replicas and thinking their bot is good or USING replicas to fight rather than building seriously.