Author Topic: DSL3 is not cancelled.  (Read 32124 times)

Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #100 on: April 08, 2013, 02:39:00 PM »
GF - Didn't think PA was that big really :S And I really like the textures on your PA, would you mind sending them to me?
Only thing I'd have to say is I don't think PA was that flat :P


Here's my version:





Only thing i'd maybe have one up on is that mine uses my altered 'Crusher Motor' for the lifter, making it a bit more of a realistic lifter. Doesn't have a lot of power though, so works better as a pusher :P Also, can't really AI it at the mo - it might require a new kind of python file (I'm thinking the same might be required for Razer, and I might work on Plunderbird 5 and Suicidal Tendencies replicas, which will require the same).
The type of python file i'll need will be one like LittleMetalFriend, except it focuses on the servo a bit more, and puts the weapon back to the original position when a robot is out of the smart zone (I find the current LMF py sometimes forgets to raise a crusher arm, ect. when a robot is not in contact, if that makes sense :P) Also, i'd need it to work like a pusher more, instead of stopping when a robot is in the smartzone. Anyone know anything like this? :P
Damn I should probably put something fancy in this bit huh?

Offline Probably Rob

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Re: DSL3 is not cancelled.
« Reply #101 on: April 08, 2013, 02:53:00 PM »
I don't think PA was that flat :P

The series 6 version was definitely flat; it was a terrible prototype. Series 7 also was quite flat:


Offline GoldenFox93

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Re: DSL3 is not cancelled.
« Reply #102 on: April 08, 2013, 05:51:38 PM »
GF - Didn't think PA was that big really :S And I really like the textures on your PA, would you mind sending them to me?
Only thing I'd have to say is I don't think PA was that flat :P


Here's my version:


(Image removed from quote.)


Only thing i'd maybe have one up on is that mine uses my altered 'Crusher Motor' for the lifter, making it a bit more of a realistic lifter. Doesn't have a lot of power though, so works better as a pusher :P Also, can't really AI it at the mo - it might require a new kind of python file (I'm thinking the same might be required for Razer, and I might work on Plunderbird 5 and Suicidal Tendencies replicas, which will require the same).
The type of python file i'll need will be one like LittleMetalFriend, except it focuses on the servo a bit more, and puts the weapon back to the original position when a robot is out of the smart zone (I find the current LMF py sometimes forgets to raise a crusher arm, ect. when a robot is not in contact, if that makes sense :P) Also, i'd need it to work like a pusher more, instead of stopping when a robot is in the smartzone. Anyone know anything like this? :P
Oh yes, the textures for everything are here- Ducky provided them for me originally. I've also provided a download link for the replica itself along with its skinned parts, so you can see how big it is and how it works for yourself, if you like. (DSL2)

https://gametechmods.com/uploads/files/6632PA3_GF.zip
 
Personally, asides from a few issues with textures and the need to convert its internal components for DSL3 use, I'm very happy with it. Yours is good as well, but I think it's too tall and too slim, and no offence, but I really don't like how the front of the Srimech lid cuts into the body like that, nor how the skirts are too small for it.



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Offline Badger

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Re: DSL3 is not cancelled.
« Reply #103 on: April 08, 2013, 05:54:35 PM »
>pay for winrar
>2013
>pay for any software
>Piratebay exists

Seriously, I even have a USB with a pirated Windows 7 Ultimate on it lying around.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline GoldenFox93

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Re: DSL3 is not cancelled.
« Reply #104 on: April 08, 2013, 06:02:03 PM »
I don't think PA was that flat :P

The series 6 version was definitely flat; it was a terrible prototype. Series 7 also was quite flat:

(Image removed from quote.)
Aye. I based it on the RW Extreme 1/Series 5 version in terms of both livery and dimensions. It was still a very low machine, which gave it its renowned low centre of gravity.



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Offline Thyrus

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Re: DSL3 is not cancelled.
« Reply #105 on: April 08, 2013, 06:49:15 PM »
I wonder if Trov is helping out with this.. I hope sa actually

Darkrat
Starcore
Lu-tze
-
Trovaner
Clickbeetle

sounds good... right?

Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #106 on: April 10, 2013, 03:21:30 AM »
Few more updates :P


Retextured Chaos 2 and updated the flipper AP problem:





New Wheely Big Cheese:





New Firestorm:





(Not too keen on the texture for Firestorm... if anyone wants a go at working on it feel free :P)


Thoughts? :)
Damn I should probably put something fancy in this bit huh?

Offline Ducky

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Re: DSL3 is not cancelled.
« Reply #107 on: April 10, 2013, 04:05:17 AM »
Oooh looks brill! Some of em have never looked quite right  :smile: looks like some of them are Extreme Destruction textures too :mrgreen: you gonna upload some of these?

Offline Thyrus

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Re: DSL3 is not cancelled.
« Reply #108 on: April 10, 2013, 04:09:54 AM »
the red circle on wbc looks a bit huge. also: is it`s underside like the real thing or does it have the weird metalplate thingy it has in DSL for some reason?

Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #109 on: April 10, 2013, 05:06:48 AM »
Thanks Ducky :) And yep they are Extreme Destruction textures ;P Would to be able to get any from AOD? Just that I would love to work on Terrorhurtz and Mortis? :S And well I am hoping to... might make a thread about it later on ;P


Thyrus - Not really :S And it's the metal plate for the moment, but to make the underside realistic is also on my 'to do' list :P
Damn I should probably put something fancy in this bit huh?

Offline Thyrus

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Re: DSL3 is not cancelled.
« Reply #110 on: April 10, 2013, 05:14:59 AM »
great! I loke the chaos 2 replica alot

Offline GoldenFox93

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Re: DSL3 is not cancelled.
« Reply #111 on: April 10, 2013, 07:24:36 AM »
Few more updates :P


Retextured Chaos 2 and updated the flipper AP problem:


(Image removed from quote.)


New Wheely Big Cheese:


(Image removed from quote.)


New Firestorm:


(Image removed from quote.)


(Not too keen on the texture for Firestorm... if anyone wants a go at working on it feel free :P)


Thoughts? :)
You know, if I could +1 you for those, I definitely would. They look superb, particularly in how Chaos 2 and Wheely Big Cheese are with their new improvements, totally improved from how they were in DSL2.   :claping
 

Firestorm looks fantastic as well- its proportions appear far more accurate, and looks much more like the real robot as well. My only criticism however, is that the paintjob isn't quite right yet. What it needs is to have the yellow pattern moved up a bit to near the top of the wedge, as shown with Firestorm 4 here-

But other than that, it's brilliant- do the rear wheels protrude out the back like the real thing as well?



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Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #112 on: April 10, 2013, 07:58:17 AM »
Cheers! :) And well if you want to have a go at the texture then be my guest ;P I'll send ya the robot if you do :P


And they do! :) Might need to be moved back a little, but hopefully I can do that easily with a bit of BFE :)
Damn I should probably put something fancy in this bit huh?

Offline GoldenFox93

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Re: DSL3 is not cancelled.
« Reply #113 on: April 10, 2013, 09:01:01 AM »
Cheers! :) And well if you want to have a go at the texture then be my guest ;P I'll send ya the robot if you do :P


And they do! :) Might need to be moved back a little, but hopefully I can do that easily with a bit of BFE :)
That's quite alright. I'll be happy to give it a try as well- after all, if I can skin Panic Attack as I did, then hopefully I should be able to the same with Firestorm, too. Could you throw in Chaos 2 as well if it's alright? I might try skinning its chassis to resemble the internal macguffins, like on the previous one.
 
And I'm glad that's so- like the revision of Firestorm I uploaded on the Robot Exchange, it should be able to perform the "Rear up and shove an opponent OOTA" stunt that the real Firestorm was known for. I'm looking forward to seeing it, and hopefully I'll be able to help out on it where I can.
« Last Edit: April 10, 2013, 09:12:43 AM by GoldenFox93 »



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Offline Ducky

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Re: DSL3 is not cancelled.
« Reply #114 on: April 10, 2013, 01:54:06 PM »
Thanks Ducky :) And yep they are Extreme Destruction textures ;P Would to be able to get any from AOD? Just that I would love to work on Terrorhurtz and Mortis? :S

Hmmm, I extracted files from my AOD Playstation 2 game using the same program (QuickBMS), although the files seem a little different. There very few .bmp files, and the rest seem to be .wad and .idx, don't have a clue about these O_o I presume if I had AOD on PC the file structure would be similar to my Extreme Destruction on PC (Damn why did I get rid of my AOD for PC!) So looks like it'll just be ED stuff at the mo.

Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #115 on: April 10, 2013, 05:13:40 PM »
Ahh ok then :/ Thanks anyway! :)
Damn I should probably put something fancy in this bit huh?

Offline Dangerfield7up

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Re: DSL3 is not cancelled.
« Reply #116 on: April 10, 2013, 06:15:30 PM »
This Firestorm does not Havokcrazyglitch does it? :/


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline GoldenFox93

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Re: DSL3 is not cancelled.
« Reply #117 on: April 10, 2013, 06:29:46 PM »
This Firestorm does not Havokcrazyglitch does it? :/
Nope, I'm quite sure they'll have made sure of it- the problem lay there in the Judge Burst that got put into it in DSL2.1 rather than the Lifter Motor it originally had, causing it to fly everywhere whenever it fired. There is actually a fix for it somewhere, if I recall correctly.



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Offline Merrick

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Re: DSL3 is not cancelled.
« Reply #118 on: April 10, 2013, 06:31:28 PM »
This Firestorm does not Havokcrazyglitch does it? :/
Nope, I'm quite sure they'll have made sure of it- the problem lay there in the Judge Burst that got put into it in DSL2.1 rather than the Lifter Motor it originally had, causing it to fly everywhere whenever it fired. There is actually a fix for it somewhere, if I recall correctly.

https://gametechmods.com/RA2wiki/index.php?title=Firestorm_DSL_2.1_Fix

So easy even I can do it.

Offline WhamettNuht

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Re: DSL3 is not cancelled.
« Reply #119 on: April 10, 2013, 06:35:18 PM »
As you can see, I was the one that did that tutoiral, so of course the havok glitch is sorted out ;)


And GF - I see your PM, i'll send ya the files tommorow :P
Damn I should probably put something fancy in this bit huh?