Quote from: Gazea2 on June 13, 2014, 06:21:22 PMIt shouldn't matter - you're not balancing components.Side note: did the arena compilation ever get released?The in game firestorm flipper is now 23 KG's instead of 10.
It shouldn't matter - you're not balancing components.Side note: did the arena compilation ever get released?
You can copy the old one from another copy of DSL and just change the file names of the new one? Doesn't take too much work :PWhen does it crash/what happens?
The issue is that the BBEANS2 arena has the same file name as the original bbeans arena, so i had to change it.
Quote from: S.H.I.E.L.D on June 14, 2014, 12:27:13 AMThe issue is that the BBEANS2 arena has the same file name as the original bbeans arena, so i had to change it.They share a folder, but the actual files don't conflict. When installing the BBEANS V2 arena, just tell it to overwrite the bbeans folder. Both should work then.
Interesting expansion pack for DSL 2.1. It's nice of you to fix some of the small bugs that it had years ago.The XTRA bots don't look bad. Barbershop Chop looks like your MW BB6 entry Hurricane.
Interesting expansion pack for DSL 2.1. It's nice of you to fix some of the small bugs that it had years ago.The XTRA bots don't look bad. Barbershop Chop looks like your MW BB6 entry Hurricane.Edit: Would it be a bad idea to place the MOE motor in the txt file with the Perms and the Judge Burst in the BSG txt file for convenience?
Would it be a bad idea to place the MOE motor in the txt file with the Perms and the Judge Burst in the BSG txt file for convenience?
Not to be rude but please ask before adding other members' mods. I don't mind you using the arena randomizer or original action cam but my concern is that some members may not appreciate the use of their work without their consent (venko for example didn't like tournament hosts putting his bots in AI packs).