Author Topic: Decals -trouble and sharing  (Read 1762 times)

Offline philetbabe

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Decals -trouble and sharing
« on: June 19, 2009, 12:24:11 PM »
Hi,

i aimed to deliver a pack of decals, but i have a problem :


the decals are 256*256, 32 bits tga files (made with Artweaver a free  easy-to-use painter).
i can resize the decal and paste it but  an anormal line always appears (see picture on the bottom right) .
i've tried to make picture 128*128 or 64*64 -> it's worth.

Why ? does any of you have any idea ?

as soon as the problems will be resolved i will share this pack (see splash above for decal sample).

here is a typical tga file that brings problem :
https://gametechmods.com/uploads/files/eye6.rar

thank for your help.

Offline roboman2444

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« Reply #1 on: June 19, 2009, 01:28:28 PM »
does the mouse or decal "jump" if you move it to a certain place on the bot?
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Offline philetbabe

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« Reply #2 on: June 19, 2009, 02:39:09 PM »
I ain't got no problem about the decal position : i can rotate it, place it wherever i want, and no 'jump effect'.

Offline Reier

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« Reply #3 on: June 19, 2009, 03:36:43 PM »
Something similar happens to me once in a while:

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Offline philetbabe

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« Reply #4 on: June 19, 2009, 03:41:18 PM »
And did you resolve it ?

most of the time this is due to bad image size (it must be 32*32 or 64*64 or 128*128 etc), or bad save (not 32bits).

but for the moment, i do not found any issue.

Offline Sage

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« Reply #5 on: June 19, 2009, 11:56:01 PM »
i think RA2 uses 24 bit... thats what i always save my BMPs for skins in.
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Offline JoeBlo

Decals -trouble and sharing
« Reply #6 on: June 20, 2009, 12:57:24 AM »
I know the issue your have... its called artweaver it sometimes adds random lines in pictures that you cant get rid of and cant see in the editor.. I know as I used it to mod the UI of Ra2 and it did the same thing to the main menu... best off finding a new TGA editor

Offline Doomkiller

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« Reply #7 on: June 20, 2009, 01:09:16 AM »
if thats the case joeblo, i suggest u get paint.net philetbabe.  Its easy to use and I think (think) its free but i got it off the school computers, so if its not free ill send it to ya.
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Offline philetbabe

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« Reply #8 on: June 20, 2009, 02:34:31 AM »
Thank's for all boys.

Sage, i've tried 24 bits it was ko, moreover the tutorial reads about 32 bits.

JoeBloe's diagnotsic seems clever, i'm gonna try  paint.net.

all together, what a team !

feed pack i soon as i  download paint.net...
and here is the feed back :


IT'S OK !!

so i painted.net my decals and i share them soon

Offline philetbabe

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« Reply #9 on: June 20, 2009, 05:45:07 AM »
Advertisement :
-EH ! you know will never  be one of the top 10 builders unless you take the path of crime...
-each time you post a bot you've got 100 advices...
-you heard a voice in your nightmare saying 'too big chassis...'

this pack is for you !


time to let high building technics out, time to bring Artistic bots !


download bellow a pack of decals (files.tga must be put under your RA2/Textture library/decals folder)
https://gametechmods.com/uploads/files/PhiletBabedecals.rar
« Last Edit: July 14, 2009, 05:02:06 AM by philetbabe »

Offline Doomkiller

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« Reply #10 on: June 20, 2009, 05:49:57 AM »
nice. good to know paint.net works for u. (procedes to download decal pack)
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Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Decals -trouble and sharing
« Reply #11 on: June 20, 2009, 07:20:17 AM »
looking good philetbabe I might try paint.net since my friend is taking a while to hook me up with photoshop CS3

Offline Naryar

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Decals -trouble and sharing
« Reply #12 on: June 20, 2009, 07:21:27 AM »
Nice job, Phil.