I told you I'd accept all challenges:
I think face spinners are actually the worst bot type in Ironforge. Not that they were exactly that good to begin with in stock/DSL, but the massive amount of weapons with normals really make it so that you only have about 2 viable weapons to use on FS, and razors suck hard on just about anything, so you're just stuck with spamming beaters.
Jugglers are also stuck in the same problem as FS, but at least you can kind of use some of the weapons with normals. This one has a wedge and therefore can beat other wedges sometimesoccasionally. Wedge is alright but not the best. Definitely performs better than the FS though.
dude what
It's basically like a typical clamp, but with a giant-ass piston instead of your typical second burst motor. It doesn't havok itself into oblivion like one would think. It hardly ever actually clamps, but other than that it's decent for what it is. Wedges (and damage!) are surprisingly good. No idea what's with the weird AGOD-type thing going on with the piston axle, but it can't be helped I suppose. ¯\_(ツ)_/¯
I also built some other robots:
This one I really like. I bet Naryar will as well, but when he likes a robot it usually involves hand lotion or some other kind of lubricant. Notice that it has no wheels at all. That's because the pistons in IF are powerful enough to propel the entire robot forward, even when half the robot's weight is invested into weaponry on the pistons. Fire one piston to go to the left, the other to go to the right, and both to move forward. It was designed to go full
Fist of the North Star on opponents, but deweaponing them is fine too.
Made the most painfully generic HS in Ironforge. It's literally just a box with a spinner attached. Now all I need to do is make 89 other robots like this, come up with some absolutely cringeworthy bot names + team mottos and finally I will be able to make ASAI: Ironforge edition. bazinga [painfully forced laugh track]
How this one works is that robots hit the front and then the axles swing into the other robot while the pistons do piston things. It goes about as well as you think it would. Main problem here is that the pistons sometimes spaz out and be as unrealistic as possible. It's basically a lesson to not get too #YOLO with pistons. It does a lot of damage because lolicepicks but very obviously isn't realistic. It's more of a WIP than anything, really.
It's a hammer. It hammers things. I mean hammers will never reach the point where there's a few generic designs like the case with popups or HS, but there isn't really much to say about it. Hammers along with flippers and pokers are definitely better in IF than they are in other mods, with hammers in particular benefiting from longer weapons, burst motors that won't make your hammer robot do a quintuple backflip, and being able to be really wide (although to be honest this is pretty narrow compared to some other robots).
This is also to my tribute to the fallen soldier, F
fffffriendmeister. RIP in peace, may
Jaydee's your hardcore bants live on in the hearts of others. We'll make sure to play
Highway to Hell at your funeral.