Author Topic: help with 3d studio max  (Read 1976 times)

Offline DuckRA2

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help with 3d studio max
« on: June 18, 2009, 04:59:10 PM »
I was following the wiki tutorial by Serge on making a component in 3dstudio max 8 (im using 9, I think it should work) and I got to this part, im kinda stuck. which export button is he talking about???  
 

 Select your display mesh, make sure main_display is NOT checked (for the curious: checking this would make main_display the geom's parent, we don't want this at the moment). Next, click on Export in the same group. A message box saying "File saved successfully" should pop up. This created a file called c:\test.txt.



I clicked one of those export buttons and I got this txt file -



   *LIGHT
   {






can anyone help?



EDIT: does he mean the one under geometry?

Offline Trovaner

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« Reply #1 on: June 18, 2009, 05:23:19 PM »
Yeah, he means that you need to click the export button under Geometry not Light because you never made a light source that could be exported.

Offline DuckRA2

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« Reply #2 on: June 18, 2009, 05:46:27 PM »
gah.jpg

Offline DuckRA2

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« Reply #3 on: June 19, 2009, 09:15:26 AM »
somebody close this thread, it's going no where

Offline roboman2444

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help with 3d studio max
« Reply #4 on: June 19, 2009, 11:33:21 AM »
wait you can do t in 9?
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Offline DuckRA2

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« Reply #5 on: June 19, 2009, 01:32:29 PM »
you can in 8, so Im guessing 9 also

Offline roboman2444

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help with 3d studio max
« Reply #6 on: June 19, 2009, 01:35:18 PM »
so i had to do like 10 hours of work just to get 5 when you can use 8 or 9!?!
what about the exporting thingy?
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Offline DuckRA2

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« Reply #7 on: June 21, 2009, 11:42:51 PM »
im still trying to figure out

Offline goose

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« Reply #8 on: June 23, 2009, 01:54:56 AM »
Why does no one use the official exporter these days?
In my opinion it is much easier to make components and arenas with.
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Offline Madiaba

help with 3d studio max
« Reply #9 on: June 23, 2009, 02:13:41 AM »
Hey... ^We have a very welcome vistor...!^
.
Input is appreciated. :)
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Offline roboman2444

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help with 3d studio max
« Reply #10 on: June 23, 2009, 10:46:18 AM »
yes 3dsmax is a little confusing.
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Offline DuckRA2

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« Reply #11 on: June 23, 2009, 12:53:01 PM »
official exporter??? whats that Goose?

Offline roboman2444

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« Reply #12 on: June 23, 2009, 01:35:17 PM »
the .gmf exporter.(i think)
i need to use the fixed one since i have a download version.
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Offline Serge

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« Reply #13 on: July 11, 2009, 04:06:30 PM »
The official exporter requires max v4 / v5, which is quite hard to come by now, Goose.

You get an error because you're not selecting any object to export, dummy :P.
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Offline Gaminguru

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« Reply #14 on: July 12, 2009, 12:48:07 PM »
My issue is a little different. I am also using Max 9. I was able to get everything to work correctly in the creation process but the components crash my game. Serge worked to dilligently to teach my "older" brain how to work these "new fangled" computers :P We are sure that the .GMF is compiled correctly and the .TXT file is there. I am able to see a correct preview and everything, but when I click on the component to get the attach button on the lower right it crashes. I see no mini model or attach button or anything. AS soon as I click it crash. I continued checking everything all night last night but still no luck. I as now starting to wonder if the export script we have been using for MAX 9 is flawed somehow. HELP PLEASE!!!!!!!

Offline somestrangeguy

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help with 3d studio max
« Reply #15 on: July 12, 2009, 02:16:49 PM »
Thats exatcly what happened to me when I made a component with Max5. I was able to see the preview but upon clicking Attach the game crashed.

Offline Gaminguru

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« Reply #16 on: July 12, 2009, 02:51:01 PM »
any fix?

Offline Serge

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« Reply #17 on: July 12, 2009, 03:56:27 PM »
Quote from: Gaminguru;50946
any fix?


Your text file was messed up.
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