So i want to create chronic body for bttb..
Created display and collision meshes, created attachment point exported and compiled it sucessly.. ran DSL 2.2 and pressed attach and BAM! Game crashed! It didnt showed me error or anything..
Here is what i use..
3DS max 5
Reference.max and gmf
Mbyte RA2 export script
And C++ compiler..
Notes: In the reference.max instead of noise_amt it says NOUSE_AMT (tried ignoring it and writing i instead of u).
While dummys ra gmf comp says
Map compiler
Run-time error '52':
Bad file name or number