Total Members Voted: 21
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
But we want #2 to win.
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).
Quote from: GoldenFox93 on June 04, 2010, 12:02:25 PMInferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).Trees don't boost Exitement, it's just to make it look like an actual forest.
Quote from: FOTEPX on June 04, 2010, 01:10:25 PMQuote from: GoldenFox93 on June 04, 2010, 12:02:25 PMInferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).Trees don't boost Exitement, it's just to make it look like an actual forest.In fact, they do if you put them in the right places.
I don't understand why Inferno Woods is leading... Air Hangar has better Stats and better Scenery?
ALERT- Another WS coming up...
I'm fine with hugging reier
Quote from: GoldenFox93 on June 04, 2010, 01:30:04 PMQuote from: FOTEPX on June 04, 2010, 01:10:25 PMQuote from: GoldenFox93 on June 04, 2010, 12:02:25 PMInferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).Trees don't boost Exitement, it's just to make it look like an actual forest.In fact, they do if you put them in the right places.Well, that's odd.
Quote from: FOTEPX on June 04, 2010, 01:44:15 PMQuote from: GoldenFox93 on June 04, 2010, 01:30:04 PMQuote from: FOTEPX on June 04, 2010, 01:10:25 PMQuote from: GoldenFox93 on June 04, 2010, 12:02:25 PMInferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).Trees don't boost Exitement, it's just to make it look like an actual forest.In fact, they do if you put them in the right places.Well, that's odd.Not really. I mean, think about it. Would you find a coaster more exciting if it simply flew through air with no interaction with the landscape, or if it could interact with scenery (Like trees in this case) to give guests the feel they are going to contact it when in reality they are not? A real-life example in this case would be Boulder Dash at Lake Compounce.
Winner will choose the Next COTM Coaster/Scenery/and the rest.