Poll

Best Rollercoaster?

Air Hangar
14 (66.7%)
Inferno Woods
7 (33.3%)

Total Members Voted: 21

Author Topic: Vote COTM June 2010  (Read 4266 times)

Offline Jonzu95

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Vote COTM June 2010
« on: June 03, 2010, 05:56:39 AM »
Okay, This is little late but anyway.
 
1#

2#

 
And I'm also wondering why Inferno Woods has bigger Screenshot...?

Offline Naryar

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Re: Vote COTM June 2010
« Reply #1 on: June 03, 2010, 05:58:09 AM »
Air Hangar looks awesome

Offline somestrangeguy

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Re: Vote COTM June 2010
« Reply #2 on: June 03, 2010, 06:16:43 AM »
I vote Air Hangar.

The reason why Inferno Woods has bigger screenshot is because he runs his game at higher resolution.

Offline Squirrel_Monkey

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Re: Vote COTM June 2010
« Reply #3 on: June 03, 2010, 06:23:18 AM »
But we want #2 to win.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #4 on: June 03, 2010, 08:17:20 AM »
But we want #2 to win.

QFT. Well, me at least.

Air Hangar looks pretty neat, but needs some more scenery, AKA. Border and a few scructures or trees.


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Offline Jonzu95

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Re: Vote COTM June 2010
« Reply #5 on: June 04, 2010, 03:45:26 AM »
I don't understand why Inferno Woods is leading... Air Hangar has better Stats and better Scenery?

Offline somestrangeguy

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Re: Vote COTM June 2010
« Reply #6 on: June 04, 2010, 11:28:07 AM »
Looks like 5 to 5 tie, someone just vote 1 because its the one I would go on more preferrably if I saw those 2 coasters IRL.

2 is just too crowded with all those trees.

Offline GoldenFox93

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Re: Vote COTM June 2010
« Reply #7 on: June 04, 2010, 12:02:25 PM »
*Looks at the Excitement rating on Air Hangar*

Wowsers, that's pretty good! Needs moar scenery though, methinks.
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).



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Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #8 on: June 04, 2010, 01:10:25 PM »
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).

Trees don't boost Exitement, it's just to make it look like an actual forest.


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Offline GoldenFox93

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Re: Vote COTM June 2010
« Reply #9 on: June 04, 2010, 01:30:04 PM »
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).

Trees don't boost Exitement, it's just to make it look like an actual forest.
In fact, they do if you put them in the right places.



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Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #10 on: June 04, 2010, 01:44:15 PM »
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).

Trees don't boost Exitement, it's just to make it look like an actual forest.
In fact, they do if you put them in the right places.

Well, that's odd.


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Offline Reier

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Re: Vote COTM June 2010
« Reply #11 on: June 04, 2010, 01:44:59 PM »
I don't understand why Inferno Woods is leading... Air Hangar has better Stats and better Scenery?
LEMME GUESS WHO BUILT AIR HANGAR THEN EH
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Offline GoldenFox93

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Re: Vote COTM June 2010
« Reply #12 on: June 04, 2010, 01:53:23 PM »
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).

Trees don't boost Exitement, it's just to make it look like an actual forest.
In fact, they do if you put them in the right places.

Well, that's odd.
Not really. I mean, think about it. Would you find a coaster more exciting if it simply flew through air with no interaction with the landscape, or if it could interact with scenery (Like trees in this case) to give guests the feel they are going to contact it when in reality they are not?
 
A real-life example in this case would be Boulder Dash at Lake Compounce.



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Offline somestrangeguy

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Re: Vote COTM June 2010
« Reply #13 on: June 04, 2010, 01:59:39 PM »
Reier, Its Jonzu, im just about 150% sure.

Eh, 7-7 tie >_> moar votes!

Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #14 on: June 04, 2010, 02:11:07 PM »
Inferno Woods is also very good, but what hurts it is its comparetively low ratings (I like to rate on account of ratings as well as looks) and the overcrowding of trees in such a small space, which to me, seems like a desperate attempt to increase ratings (No offense intended), so I'll go for 1).

Trees don't boost Exitement, it's just to make it look like an actual forest.
In fact, they do if you put them in the right places.

Well, that's odd.
Not really. I mean, think about it. Would you find a coaster more exciting if it simply flew through air with no interaction with the landscape, or if it could interact with scenery (Like trees in this case) to give guests the feel they are going to contact it when in reality they are not?
 
A real-life example in this case would be Boulder Dash at Lake Compounce.

So, only trees close to the track have any effect?


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Offline nicsan2009

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Re: Vote COTM June 2010
« Reply #15 on: June 04, 2010, 02:13:15 PM »
air hanger looks pretty fun
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Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #16 on: June 04, 2010, 02:45:19 PM »
Meh, I'm losing. Donut Care.

Jonzu, PLEASE next time do it so it's one type of coaster instead of one type of ride. It cramps mah styles.


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Offline Jonzu95

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Re: Vote COTM June 2010
« Reply #17 on: June 04, 2010, 02:47:21 PM »
Winner will choose the Next COTM Coaster/Scenery/and the rest.

Offline FOTEPX

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Re: Vote COTM June 2010
« Reply #18 on: June 04, 2010, 02:54:34 PM »
Winner will choose the Next COTM Coaster/Scenery/and the rest.

I knoe, but it looks like you will win.


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Offline Reier

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Re: Vote COTM June 2010
« Reply #19 on: June 04, 2010, 03:02:02 PM »
In other words no
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