Author Topic: Team Fortress 2  (Read 408382 times)

Offline System32

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Re: Team Fortress 2
« Reply #1540 on: April 03, 2012, 01:24:25 PM »
Oh and I bet 10 bucks Pwnator would do it, but idk which team.

lulz

If only there was a Team Asia. I can't stand playing past 400 ping (US) HAHAHAHAHA, let alone 550 (EU). :P
But yeah, if I had a speedy connection, I'd be a Demo or a Medic.

Only tf2 community I can think of is the Korean tf2 one.
 

 
Edit: I forgot about OzFortress. Aus is next the the phillipenes kinda so it may work.
 
http://ozfortress.com/
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Offline Natef

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Re: Team Fortress 2
« Reply #1541 on: April 03, 2012, 01:43:29 PM »
Koreans destroy all of us in video games.

Offline Jonzu95

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Re: Team Fortress 2
« Reply #1542 on: April 04, 2012, 02:43:56 AM »
That was quite badass video. I liked it.

Offline Reier

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Re: Team Fortress 2
« Reply #1543 on: April 04, 2012, 05:09:33 PM »
Got a team logo idea here.





What does it need? Besides a real extender below the axe. Or unless someone makes a logo that's way better than my meager skills.
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Offline Mr. AS

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Re: Team Fortress 2
« Reply #1544 on: April 04, 2012, 05:13:18 PM »
capital letters for the "gtm"
pretty ironic coming from me tho
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline System32

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Re: Team Fortress 2
« Reply #1545 on: April 04, 2012, 05:14:14 PM »
Axe and Snowplow shield demoknight.
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Offline Reier

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Re: Team Fortress 2
« Reply #1546 on: April 04, 2012, 05:49:50 PM »
capital letters for the "gtm"
pretty ironic coming from me tho
It spaces the capitals unevenly in that font
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Offline wakkydude

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Re: Team Fortress 2
« Reply #1547 on: April 05, 2012, 06:07:13 AM »
Got a team logo idea here.


(Image removed from quote.)


What does it need? Besides a real extender below the axe. Or unless someone makes a logo that's way better than my meager skills.
make the extender red

Offline Jonzu95

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Re: Team Fortress 2
« Reply #1548 on: April 05, 2012, 06:32:24 AM »
You need to make Europe too...

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Re: Team Fortress 2
« Reply #1549 on: April 05, 2012, 09:21:45 AM »
leave the europe logo to me

edit:

Offline Reier

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Re: Team Fortress 2
« Reply #1550 on: April 05, 2012, 12:17:24 PM »
...Wait is that serious?
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Offline System32

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Re: Team Fortress 2
« Reply #1551 on: April 05, 2012, 01:00:34 PM »
needs more jpeg artifacts before i approve of it
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Offline GoldenFox93

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Re: Team Fortress 2
« Reply #1552 on: April 05, 2012, 01:03:49 PM »
...needs to be about 20% cooler.



"Cries and screams are music to my ears."
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Re: Team Fortress 2
« Reply #1553 on: April 05, 2012, 01:06:40 PM »
if i'm gonna improve this, i'm gonna need more details.

Offline System32

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Re: Team Fortress 2
« Reply #1554 on: April 05, 2012, 02:08:28 PM »
ake the slices different colours, shrink the pic a little, then make it big again.
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Offline Reier

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Re: Team Fortress 2
« Reply #1555 on: April 05, 2012, 02:20:51 PM »
Don't use Paint for one
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Re: Team Fortress 2
« Reply #1556 on: April 05, 2012, 02:30:51 PM »
well, because i can't do much with paint.net, i'll leave it to someone else to improve it or come up with a better one

Offline Reier

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Re: Team Fortress 2
« Reply #1557 on: April 05, 2012, 02:43:19 PM »
How about these


You Europeans can use that one as a placeholder till you make something yourself :trollface
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Offline Jonzu95

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Re: Team Fortress 2
« Reply #1558 on: April 05, 2012, 02:53:10 PM »
I think they're great. We still need to make up the teams tho.

Offline Reier

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Re: Team Fortress 2
« Reply #1559 on: April 05, 2012, 04:18:39 PM »
Yeah I'm just fantasizing.
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