Author Topic: ROBOCRAFT  (Read 171274 times)

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #400 on: November 22, 2014, 03:51:53 AM »
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446

Offline PixelTerror

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Re: ROBOCRAFT
« Reply #401 on: November 22, 2014, 06:18:21 AM »
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446
Thank you so much! Those are very good tips, well now that I got the Overwolf bot I have 1132 CPU, are you saying if I get Overwolf on a new account and then start leveling I will have more CPU than I can on this account because now I am 37 level and that means ((100 - 37) x 10 ) + 1132 = 1762 Max CPU but with Overwolf (100 x 10 ) + 1132 = 2132 Max CPU?!

Offline nightcracker

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Re: ROBOCRAFT
« Reply #402 on: November 22, 2014, 06:35:58 AM »
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446
Thank you so much! Those are very good tips, well now that I got the Overwolf bot I have 1132 CPU, are you saying if I get Overwolf on a new account and then start leveling I will have more CPU than I can on this account because now I am 37 level and that means ((100 - 37) x 10 ) + 1132 = 1762 Max CPU but with Overwolf (100 x 10 ) + 1132 = 2132 Max CPU?!

CPU limit is 1509.

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #403 on: November 22, 2014, 07:24:52 AM »
game caps cpu at 1511.  You just get it a lot faster.

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #404 on: November 24, 2014, 12:34:50 AM »
A more speed oriented design.





Offline PixelTerror

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Re: ROBOCRAFT
« Reply #405 on: November 24, 2014, 06:44:04 PM »
Well studying your designs I made this one, it is quite successful, when all is destroyed I am left with the seat and 2 bricks + 2 rockets and I can escape more often than not and be healed, quite a successful design, can use both SMGs and plasma, movement is kinda crap but I manage...  :rage



A more speed oriented design.

Either I don't know how to play these cube SMG designs or I mess up the interior, how do you "wire" the inside? Unconnected seat and...?
From your screenshot it looks like at least 3 guns get blocked or is it the gun exploit? :dumb)

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #406 on: November 24, 2014, 10:54:36 PM »
Yes guns shoot through L9 shields when placed close enough.

As for interior


It's really not that complicated.  Just make sure you

1.  Place your hoverpads as wide as possible.  If you want to make a fat hover then you need to increase the width of the inner core.  Keep that outer wall 1 layer thick
2.  Don't stick so much stuff up, it will impact your balance.
3.  Use 12 blades

Just build a box at the lower tier without trying to add all the extra stuff to it, just to get a feeling of how it should move.
« Last Edit: November 24, 2014, 11:47:21 PM by 123savethewhales »

Offline PixelTerror

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Re: ROBOCRAFT
« Reply #407 on: November 25, 2014, 10:34:30 AM »
That was most helpful, thank you! All of those are prisms?



These colors make me feel like a happy meal and I don't like McDonalds... :rage

It is quite functional, tough nut, still hard to control, maybe I shouldn't mix hoverblades? I have 4x T4 4x T6 4xT7. :dumb)
If you have any suggestions like you think I need to add something to this build, shoot?
« Last Edit: November 25, 2014, 12:26:18 PM by PixelTerror »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #408 on: November 25, 2014, 01:01:52 PM »
Yeah don't mix hoverblades, use 12x T6.  You want balance and you won't get that from mixing.

Also move the 2 front guns 1 space down, and all armor blocks has full cube hitbox so you can trim the gun mount corners with tetras to minimize weight.

Also center bottom row uses full cubes, just in case you don't remember.

And use up those CPU with L4 thrusters at the bottom.  You can never have too much thrusters.
« Last Edit: November 25, 2014, 04:56:27 PM by 123savethewhales »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #409 on: November 26, 2014, 11:55:35 AM »
I feel nostalgic enough to build a tank with wheels.  Now I remember why I stop using wheels.  Their movement sucks.

Bottom made out of full cubes so you can do all the crazy turns without flipping.  6 steering wheels + 2 drive wheels.







Offline Domanating

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Re: ROBOCRAFT
« Reply #410 on: November 26, 2014, 06:14:50 PM »
I think ground vehicles are way less vulnerable than airborne ones, except against plasmas, imo. You just need 1 or 2 hovers/wings shot off to drastically reduce your performance in battle. That's not a problem if you're already stuck to the ground.

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #411 on: November 26, 2014, 06:37:21 PM »
I think ground vehicles are way less vulnerable than airborne ones, except against plasmas, imo. You just need 1 or 2 hovers/wings shot off to drastically reduce your performance in battle. That's not a problem if you're already stuck to the ground.
My hovers stays functional all the way down to 30% health.

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #412 on: November 26, 2014, 08:59:26 PM »
I made the bot 2 square wider, now the seal clubbing never ends!!!



Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #413 on: November 27, 2014, 12:57:42 PM »
Hammerhead updated with gun placement and armor optimized for fighting opponent slightly below to same height.  Bottom guns can't hit targets from above anyway so I can push them much further back without worrying about that slight upward angle being blocked.





Offline PixelTerror

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Re: ROBOCRAFT
« Reply #414 on: November 27, 2014, 04:13:43 PM »
Changing cubes to T8 and SMGs to T9 gradually... :claping
Need to widen it soon because of T9 SMG placement. :cool:
Can you show me how the Hammerhead front connects to the middle section? :idea2:



p.s. Thanks for all the tips & tricks, you are the bestest, no homo! :mrgreen:

EDIT:
Widened the robot and upgraded all guns to T9! :gunz:
What to upgrade next: armor, hover-blades or thrusters? :vista:





« Last Edit: November 27, 2014, 05:54:34 PM by PixelTerror »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #415 on: November 28, 2014, 11:03:52 AM »
Trim down my T7 a bit before I like speed, while maintaining plenty of durability.




What to upgrade next: armor, hover-blades or thrusters? :vista:
To get a functional beginner tier 10, simply replace your current parts with Lv8 red armors, Lv8 hoverpads/thrusters, and 12x Lv10 SMG.

If you are doing fine now, get hover and thruster to push yourself to tier 9.  Otherwise stick around at tier 8 to upgrade armor first.
« Last Edit: November 29, 2014, 12:12:11 AM by 123savethewhales »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #416 on: November 29, 2014, 02:34:31 PM »
==================================
Gun placement guide for land vehicles.
==================================

Take this sample bot as an example.


Here are the dimension of gun's hit box (this is for all 4 gun types)

Lv1-Lv2 = 1.5 x 1.5 x 1.5
Lv3-Lv4 = 1.75 x 1.75 x 1.75
Lv5-Lv6 = 2 x 2 x 2
Lv7-Lv8 = 2.5 x 2.5 x 2.5
Lv9-Lv10 = 3 x 3 x 3

So yeah, the typical one elevation staircase do not work.  Notice how in the sample bot, the 2 back guns are exactly 3 elevations from the front 2.

Also your chassis can interfere with your shots, if you put them too far back your chassis will prevent you from shooting downward.  Below is a list of how far you can put your guns at the same elevation before your chassis starts to block shots.

Lv1-Lv4 = 1 block back
Lv5-Lv6 = 2 blocks back
Lv7-Lv8 = 3 blocks back
Lv9-Lv10 = 4 blocks back

This is why in my sample gunbed, the second row of guns have 1 elevation.  Even though it cannot shoot over the 2 guns in the front, it can shoot downward without the chassis blocking the shot.  Notice also how the first row is exactly 4 blocks back.

You may also add gun protection without interfering with shots when blocks are placed close enough to the SMG.  Shots will be able to shoot over these barriers.  This (or the slightly slimmer version on my gunbed) is the setup I use with Lv10 guns.


Lastly about the face you put your guns at for ground vehicles.

Top Guns
------------
Pros:  360 coverage, full anti air
Cons:  Easy to target (when grounded), has the tendency to dictate the size of your bot.

Bottom Guns
------------
Pros:  360 coverage
Cons:  Cannot hit air, requires hovering

Front Guns (using top mount)
------------
Pros:  180 frontal coverage, limited anti air
Cons:  Easy to target

Side Guns
------------
Pros:  Hardest to target, limited anti air
Cons:  90 frontal coverage requiring bots to face directly at an enemy

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #417 on: November 29, 2014, 11:35:17 PM »
2 hoverblade setups I like to use

2 layers wide setup.  center core ranging from 3 to 5 squares wide.


1 layer long setup


2 layers triangular setup
« Last Edit: January 13, 2015, 04:55:05 PM by 123savethewhales »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #418 on: November 30, 2014, 04:28:43 AM »
Build more for visual over performance.














I am quite surprise at the ridiculous amount of 5k+ cpu damage records with this art bot.  That's something I usually only get once of twice a day.
« Last Edit: December 01, 2014, 12:37:06 PM by 123savethewhales »

Offline 123savethewhales

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Re: ROBOCRAFT
« Reply #419 on: December 05, 2014, 07:40:08 PM »
This is a general layout of a rectangular hovercraft


Of course, you don't need to build rectangles, but the principle is the same
1.  Putting hovers wider reduce left/right wobble, putting the hovers longer reduce front/back wobble and also improves hill climbing, and putting hovers far from the pilot seat improves turning.  So you want hovers as wide/long/far away as possible.

2.  you want the internal core to be heavy and the external wall to be light.  Think about the pendulum effect, it works as a counter ballast against wobbling.

3.  Having the center of mass lower than the hover blades will keep your bot upright.  However, too much weight at the bottom will unstable the bot.

4.  Don't shy away from using more hover blades, 8 blades will move a bot, while 10-12 blades will make a bot maneuverable.

5.  Avoid putting too much armor on the side as it will destabilize the craft.   Think about which direction your hover takes damage from and focus your defense there instead.

6.  Avoid using rudders/helium for balance.  While they are the easy way out, they will make you move as slow as something that has 300 more armors blocks than you.