gametechmods

Off-Topic => Games => Existing Games => Topic started by: System32 on February 18, 2014, 09:02:02 PM

Title: ROBOCRAFT
Post by: System32 on February 18, 2014, 09:02:02 PM
Found this thing. It's basically RAWBOTS and World of Tanks with online gameplay and free to playness.


http://robocraftgame.com/ (http://robocraftgame.com/)

Free to play.

http://www.youtube.com/watch?v=vnYrONtxQ5Q# (http://www.youtube.com/watch?v=vnYrONtxQ5Q#)

Gameplay.

So yeah, they'll be implementing clans and stuff. Wanna play?
Title: Re: ROBOCRAFT
Post by: Mecha on February 18, 2014, 09:24:00 PM
Looks cool, probably won't play it though. mebey when I'm bored.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on February 19, 2014, 03:02:15 PM
gj getting me another game to grind on.

Seemed pretty nice, my game efforts are as of right now this vehicle.

(http://i.imgur.com/2QLu296.png)

Had some nice luck with it, since from what I've seen this thing can take a hell of a lot of punishment for its tier, probably even better after I get stronger armoring on the sides.
Title: Re: ROBOCRAFT
Post by: Domanating on February 21, 2014, 07:47:19 PM
This game is genius! Thanks for sharing! I've been having some extra fun with it

 (https://gametechmods.com/uploads/images/48584Sem título.JPG)
Title: Re: ROBOCRAFT
Post by: SKBT on February 21, 2014, 07:53:09 PM
please tell me that's a flying f*ck
Title: Re: ROBOCRAFT
Post by: Domanating on February 21, 2014, 08:00:56 PM
please tell me that's a flying f*ck

Absolutely correct! The hover craft's power was reduced when I took the pic
Title: Re: ROBOCRAFT
Post by: Mystic2000 on February 22, 2014, 04:21:21 AM
Looks Amasing, kinda like a cross between minecraft And World of Tanks
Title: Re: ROBOCRAFT
Post by: Kossokei on February 22, 2014, 01:22:54 PM
please tell me that's a flying f*ck

Absolutely correct! The hover craft's power was reduced when I took the pic
why are you still single
Title: Re: ROBOCRAFT
Post by: Domanating on February 22, 2014, 05:06:41 PM
please tell me that's a flying f*ck

Absolutely correct! The hover craft's power was reduced when I took the pic
why are you still single

Mainly because I'm socially awkward
Title: Re: ROBOCRAFT
Post by: Kossokei on February 22, 2014, 07:33:02 PM
(https://gametechmods.com/uploads/images/50189Domanating.JPG)

Well, look at this.

And we won woooo

the thing I'm using is a hell of a fighter lol
Title: Re: ROBOCRAFT
Post by: Mr. AS on February 22, 2014, 07:50:56 PM
Workin' on the pimpmobile. 6 wheels, 4 of them are tier 3 or 4 and the back wheels are tier 2.

(http://i.imgur.com/l6VpfVF.png)

(http://i.imgur.com/6PkVLrT.png)

(http://i.imgur.com/eWt5DP0.png)

Also, my username is V900 on there.
Title: Re: ROBOCRAFT
Post by: Domanating on February 22, 2014, 09:00:33 PM
*Pic*

Well, look at this.

And we won woooo

the thing I'm using is a hell of a fighter lol

Aaaahh! so you're the one that invited me to a platoon. I accepted but then I had to wait for you to join the battle queue. I waited and waited but nothing happened... I had to leave the platoon to play again.

Edit: Here's my IronClad

(https://gametechmods.com/uploads/images/13600Sem título1.JPG)
Title: Re: ROBOCRAFT
Post by: Kossokei on February 23, 2014, 02:05:11 AM
*Pic*

Well, look at this.

And we won woooo

the thing I'm using is a hell of a fighter lol

Aaaahh! so you're the one that invited me to a platoon. I accepted but then I had to wait for you to join the battle queue. I waited and waited but nothing happened... I had to leave the platoon to play again.

Edit: Here's my IronClad

(https://gametechmods.com/uploads/images/13600Sem título1.JPG)
I have no idea what the platoon is for- I'd have added you as friends instead, but the friends thing doesn't work. I just figured Platoon is like a clan or a team or something.

So anyway, here's what that previous vehicle (Beast Eater) turned into- the Fortress of Ignorance

(https://gametechmods.com/uploads/images/53726Fortress of Ignorance.JPG)

(https://gametechmods.com/uploads/images/75361fortress of ignorance 2.jpg)
dunno why the image decided to be all dark when I tabbed out, but that's the back-end. Not as great of a fighter as its predecessor, but still good. Not any good at weathering attacks though, for some reason, and it hates aerial strikes.
Title: Re: ROBOCRAFT
Post by: Domanating on February 23, 2014, 06:32:01 AM
it hates aerial strikes.

That's good to know.  :mrgreen:

As far as I know, platoons are a way of joining the same game and team of your friends in that platoon. Basically a smaller team within the team.
Unfortunately it's tricky business because you won't be able to join any games unless all platoons members ready up.

The friends thingy is still not included in the game apparently
Title: Re: ROBOCRAFT
Post by: Mystic2000 on February 23, 2014, 06:34:15 AM
Dammit those vehicules make mines look like crap, i don't even want to post them anymore after seeing stuff like that
Title: Re: ROBOCRAFT
Post by: Domanating on February 23, 2014, 06:37:46 AM
Dammit those vehicules make mines look like crap, i don't even want to post them anymore after seeing stuff like that

Well believe me, my first vehicle was outer crap and I lost in the practice map without making one single kill. But once you get a hang on it, it's a piece of cake.

Edit: This game is a curse! It's so addicting and it's still in freaking Alpha stage
Title: Re: ROBOCRAFT
Post by: Kossokei on February 23, 2014, 01:21:42 PM
Dammit those vehicules make mines look like crap, i don't even want to post them anymore after seeing stuff like that

Well believe me, my first vehicle was outer crap and I lost in the practice map without making one single kill. But once you get a hang on it, it's a piece of cake.

Edit: This game is a curse! It's so addicting and it's still in freaking Alpha stage
To Mystic: Believe me, it's less about looks and more about function. The chassis of mine is a tuning fork and the rest of it is pure armor (and a very long window because I can't help but be realistic :B). Much like in RA2, you can make a rahbut that can be all-around, or you can have it be specialized in something or 2 things but you'll have to give up something in return. In the case of the Fortress of Ignorance, it lacks speed in order to have thicker armor, more powerful weapons. I was going to make a Vindicare type rahbut with much speed and one massive gun, but have it lack in size and armor, and then run around hiding behind cover and taking out other rahbuts from afar. That was a failure though.

To Domanating: This game was made by demons, I swear it. Alpha, f2p and not pay2win, addicting and fun.
Title: Re: ROBOCRAFT
Post by: Mystic2000 on February 23, 2014, 01:51:43 PM
Finally got something i'm proud of: Slaughterman

(https://gametechmods.com/uploads/images/33992Slaughterman.PNG)
(https://gametechmods.com/uploads/images/80413Slaughterman Side.PNG)
(https://gametechmods.com/uploads/images/76821Slaughterman Rear.PNG)

The side pic was took before adding the armoured inners shown in the front pic, all others are up to date

Can take quite a nice punishment against bots of it's tier and deal some too, best record is 10 kills in practice mode, now if the online wasn't so laggy
Title: Re: ROBOCRAFT
Post by: Domanating on February 23, 2014, 02:13:56 PM
Sweet ride, m8. I like the front a lot

Dammit those vehicules make mines look like crap, i don't even want to post them anymore after seeing stuff like that

Well believe me, my first vehicle was outer crap and I lost in the practice map without making one single kill. But once you get a hang on it, it's a piece of cake.

Edit: This game is a curse! It's so addicting and it's still in freaking Alpha stage
To Mystic: Believe me, it's less about looks and more about function. The chassis of mine is a tuning fork and the rest of it is pure armor (and a very long window because I can't help but be realistic :B). Much like in RA2, you can make a rahbut that can be all-around, or you can have it be specialized in something or 2 things but you'll have to give up something in return. In the case of the Fortress of Ignorance, it lacks speed in order to have thicker armor, more powerful weapons. I was going to make a Vindicare type rahbut with much speed and one massive gun, but have it lack in size and armor, and then run around hiding behind cover and taking out other rahbuts from afar. That was a failure though.

To Domanating: This game was made by demons, I swear it. Alpha, f2p and not pay2win, addicting and fun.

Maybe it was made by Satan himself, lol.

My IronClad is more about speed and less armor. It has decent weaponry but without backup I'm easily knocked out. My tactics consist on sneaking behind the enemy's lines to capture the base and/or destroy lonely players. I will almost always profit the help of close by players.
Because of this I try the hardest I can stay tier 3. Once I got to 4, I got my ass kicked badly.
Title: Re: ROBOCRAFT
Post by: Kossokei on February 23, 2014, 08:48:39 PM
as sucks at this game

Just so we can all find each other easy, how 'bout we throw up our in game names here? This goes out to anyone who plays.

I'm MTPandorica, as you saw in the pictures.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 23, 2014, 11:11:12 PM
This game feels like building in Stock, Small Chassis, no empty space, weapon spam, and build to the weight limit.
(https://gametechmods.com/uploads/images/32844Katyusha.jpg)

Weapons: 8x Top L1S and 12x Top L1
Drive: 4x Hover L2S and 6x Thrust L1S
All internal space are filled by armor, with at least double layers on all sides.
This thing is easily getting me multi-kills despite my terrible driving.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on February 24, 2014, 12:19:30 AM
My own username's Sekibanki, stolen from a Touhou character.

Most of my stuff just focuses on massive walls of armor without much else. Best rig, the Battle Master I put way up in the start of the topic, still only has 4xT2 top lasers at tier 3, but hell can it take a beating.

The hilarious part comes when I still get a half-dozen kills with only two guns left, lol
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 24, 2014, 05:39:03 AM
(https://gametechmods.com/uploads/images/9150Katyusha.jpg)
Converted it to 6x dual drive L2 for more weapons, also 3 layers of armor at practically everywhere
Title: Re: ROBOCRAFT
Post by: Domanating on February 24, 2014, 06:56:35 AM
My nickname as it was already pointed out is the same.

(https://gametechmods.com/uploads/images/9150Katyusha.jpg)
Converted it to 6x dual drive L2 for more weapons, also 3 layers of armor at practically everywhere

That thing flies?! Dayum.

There's a fatal flaw in your design though. The front lasers block the sight of the back ones and their shots won't go through them. The lasers fire can be blocked by your own tank. It would serve a fine anti-air device but since you already fly, only the guns in the perimeters will do something.
Also there's a thing in the game that I recently found out called Gun Alternator that severely reduces the efficiency of your flying tank. There's a nice description of this in the first post here:

http://robocraftgame.com/forums/topic/some-laser-cannon-advice-for-expert-robocrafter-only/ (http://robocraftgame.com/forums/topic/some-laser-cannon-advice-for-expert-robocrafter-only/)
Title: Re: ROBOCRAFT
Post by: Naryar on February 24, 2014, 09:19:12 AM
Seems interesting, ima downloading that.

What is your platoon ?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 24, 2014, 11:00:24 AM
Game mechanics, oh well.  Here's a new design that takes full advantage of said game mechanic.  28 Laser Cannons total.

(https://gametechmods.com/uploads/images/22713DPSMachine.jpg)
Title: Re: ROBOCRAFT
Post by: Kossokei on February 24, 2014, 02:16:13 PM
I cannot for the life of me build something that soars into the skies aaargh.

I had a really cool idea for another vindicare bot but I cannot make it soar like I want...

also gg 123stw furiously fisting even more game mechanics
Title: Re: ROBOCRAFT
Post by: Mr. AS on February 24, 2014, 02:21:11 PM
as sucks at this game

Just so we can all find each other easy, how 'bout we throw up our in game names here? This goes out to anyone who plays.

I'm MTPandorica, as you saw in the pictures.
m8 at least i didnt flip over
Title: Re: ROBOCRAFT
Post by: Kossokei on February 24, 2014, 02:25:15 PM
as sucks at this game

Just so we can all find each other easy, how 'bout we throw up our in game names here? This goes out to anyone who plays.

I'm MTPandorica, as you saw in the pictures.
m8 at least i didnt flip over
u w0t

that was actually lag and obamacare
Title: Re: ROBOCRAFT
Post by: Naryar on February 24, 2014, 02:35:13 PM
My flying bots can't fly properly and end up inverted all the time either. I know it's about perfect weight balance but aaargh

I'm Naryar.

I have two vehicles, one flying (Naryar's Mailed Fist) and the second wheeled (The Swagmobile)
Title: Re: ROBOCRAFT
Post by: Mystic2000 on February 24, 2014, 02:58:53 PM
Oh god Nary on ROBOCRAFT??? I can't see this ending well  :yaya)

Btw i found Dom online in a match on the enemy team and i just went by the side of the map and capped the base, but they want faster than me so i failed, i ended up being killed by someone, btw Dom i was Bob5768
Title: Re: ROBOCRAFT
Post by: Naryar on February 24, 2014, 04:26:58 PM
Yeah, still can't get this game.

I got the basics easily enough and got how to build properly since it's not unsimilar to RA2 when it comes to weapon and armor placement, but what are the best designs ? I think there's a limit on weapon spam effectiveness as 123 does it.
Title: Re: ROBOCRAFT
Post by: Domanating on February 24, 2014, 05:19:18 PM
Seems interesting, ima downloading that.

What is your platoon ?

The platoons don't have names. It's just something temporary that allows you to play in the same team as your friends.
As far as I understood, you have to make sure your friends are online if you want to invite anyone. And because friend lists were not implemented yet, it's a real pain to arrange platoons.

Clever, 123. Is it effective?

Sorry I didn't notice, Mystic. I was focusing more on the new builds of mine and their effectiveness, specifically made to own and annoy low tier players.
I have made one successful true flyer bot for tier 1 and I'm working on a more powerful one for tier 2.

Edit: Behold! My true flyers!

(https://gametechmods.com/uploads/images/89506Sem título.JPG)

(https://gametechmods.com/uploads/images/98853Sem título1.JPG)
Title: Re: ROBOCRAFT
Post by: Mystic2000 on February 25, 2014, 01:10:33 AM
Honestly weapon spam bots like 123 s'ones are NOT such a good idea cause bots with bigger guns are gonna outrange it, also low tier guns have low armor so it's gonna get deweaponed easily by a tank with a fewer bigger guns.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on February 25, 2014, 04:10:23 AM
Speaking of weapon spam... I just ran into this thing while fighting. Keep in mind that this is a Tier 4 match.

(http://i.imgur.com/MWpnXex.png)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 25, 2014, 10:27:35 AM
You know the whole point of weapon spamming is so you don't run out of weapons when you get hit.  Damage however is capped at 5 guns.

Having a wide open pilot really doesn't help at all.
Title: Re: ROBOCRAFT
Post by: thesnowingsteak on February 25, 2014, 10:42:28 AM
Looks completely ridiculous but I love that way.
Title: Re: ROBOCRAFT
Post by: Domanating on February 25, 2014, 12:15:51 PM
Also here's another game mechanics thingy that you might be interested on.
I was puzzled with the fact that my IronClad flew/hovered at about the same speed both with 1 and 3 big thrusters. I questioned this in their forum. Turns out you can't go faster than what the wheels/hover blades say in the their description. No matter how many thrusters you put there, the bot will restrict you to the speed of your lowest upgraded wheel/hover blade.
So basically if you have the top wheels and top thrusters of the game and one starter wheel in your bot, it will only go at the starter wheel's max speed.

Exception to this are the true flyers
Title: Re: ROBOCRAFT
Post by: System32 on February 25, 2014, 02:02:09 PM
Exeption to this rule are the turning wheels, which have no power and thus don't overwrite powered wheels. (If they did you'd lose all speed.)
Title: Re: ROBOCRAFT
Post by: Naryar on February 25, 2014, 02:06:47 PM
I've also seen some guys having flying tanks, aka wheeled bots that also FLY.

Dopest ride ever. I want one... when the update will be finished  :rage
Title: Re: ROBOCRAFT
Post by: Naryar on February 25, 2014, 03:31:18 PM
look at it's magnificience

look at it

(https://gametechmods.com/uploads/images/83016robo1.png)

(https://gametechmods.com/uploads/images/20077robo2.png)

no seriously look, is it not 100% swag ?

Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 25, 2014, 03:50:33 PM
Troll Rank 2 players hard with this design.
(https://gametechmods.com/uploads/images/84998Trollbox.jpg)

Pilot can fit on left/right/back, though the back is specifically made obvious so it works as decoy.  Everything I used is the cheap version so it doesn't take away from my main design.
Title: Re: ROBOCRAFT
Post by: Domanating on February 25, 2014, 07:32:36 PM
Troll Rank 2 players hard with this design.
(https://gametechmods.com/uploads/images/84998Trollbox.jpg)

Pilot can fit on left/right/back, though the back is specifically made obvious so it works as decoy.  Everything I used is the cheap version so it doesn't take away from my main design.

Hey! I've seen that today! that very same design! In the ice map! I tried to get into your cube but I was just wide enough to not fit.
Title: Re: ROBOCRAFT
Post by: Badnik96 on February 25, 2014, 07:47:37 PM
I should download this, looks fun.
Title: Re: ROBOCRAFT
Post by: Kossokei on February 25, 2014, 08:24:55 PM
look at it's magnificience

look at it

(https://gametechmods.com/uploads/images/83016robo1.png)

(https://gametechmods.com/uploads/images/20077robo2.png)

no seriously look, is it not 100% swag ?
gun rotation + uneven weaponry doing it wrong 100% swag indeed

actually not so bad. Tier 2 I assume?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 25, 2014, 11:03:10 PM
Some updates
Tier 4
(https://gametechmods.com/uploads/images/29478Katyusha2.jpg)

Tier 2
(https://gametechmods.com/uploads/images/80073Trollbox2.jpg)

Tier 1
(https://gametechmods.com/uploads/images/49956R1Hammerhead.jpg)
Title: Re: ROBOCRAFT
Post by: Naryar on February 26, 2014, 03:06:01 AM
Yeah, my swagmachine's tier 2.

I haven't tried any of the troll designs though I will in the future. Tiny profile = you win.

Also abusing the fact that players tend to aim around it. Maybe I'll try making a three cube design sometime.
Title: Re: ROBOCRAFT
Post by: Domanating on February 26, 2014, 07:38:58 AM
I should download this, looks fun.

If you feel like sticking to this game, share your nickname.

Also an update on my IronClad. Gradually but surely becoming orange. I also bought the best of the front guns placed in the prow of the ship. Marvelous gun but I still don't use it because I don't feel ready for tier 4 yet. If I remove the big gun, I go back to the very limit of the tier 3, so you can see how much space that gun takes up.

(https://gametechmods.com/uploads/images/36066Sem título.JPG)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 26, 2014, 10:29:59 AM
Just some tips on wheels.

Steering Wheels does not have max speed.  So all you need are 2 L1 ST (ST give nice armor for 1 cpu, plus it's cheap anyway) and 2 high power wheel motors in the back.  You can have more pairs of steering wheels in the front for insurance and make them wider for stability, while keeping the wheel motors safe in the back and close together.  You can also skip the wheel motors completely for Hoverpads or Rockets.

This also makes dual drive kinna useless since you gotta buy 4 minimum instead of 2.  Plus you have to protect all 4 wheels or risk losing  mobility.

Right and my name is SaveTheWhales.
Title: Re: ROBOCRAFT
Post by: Naryar on February 26, 2014, 12:01:40 PM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekeke

Any tips for that ?
Title: Re: ROBOCRAFT
Post by: Domanating on February 26, 2014, 02:00:12 PM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekekeAny tips for that ?

I can say it's pretty hard and I wasn't successful building one. It needs perfect balance to stay leveled. Any part shot off will completely destabilize it. That's why most flyers around are small and compact.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 26, 2014, 06:17:31 PM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekekeAny tips for that ?

I can say it's pretty hard and I wasn't successful building one. It needs perfect balance to stay leveled. Any part shot off will completely destabilize it. That's why most flyers around are small and compact.
Challenge Accepted
http://www.youtube.com/watch?v=jw4GMWzQJhA&# (http://www.youtube.com/watch?v=jw4GMWzQJhA&#)

(https://gametechmods.com/uploads/images/21735t1flyer.jpg)

Edit:  Turning thrusters location changed since video to improve stability.

Comes with 7 guns and still got some ways b4 hitting tier 2, so i can upgrade some of the thrusters when I get more RP.

Most of the supports are build with angles to save weight.  Just build a solid column with cube, connect another column of angles, then remove the cubes, and you end up with a solid column of angles with same armor and 1/2 the weight.
Title: Re: ROBOCRAFT
Post by: Badnik96 on February 26, 2014, 07:28:00 PM
Okay, working on my first robot thing now. Username is Badnik96.
Title: Re: ROBOCRAFT
Post by: Kossokei on February 26, 2014, 08:00:50 PM
How does that thing turn without strafing? I assume it can't turn staying still?
Title: Re: ROBOCRAFT
Post by: Badnik96 on February 26, 2014, 08:33:01 PM
My thing sucks, but since i learned the wheel speed thing I think I can make it more maneuverable at least.

Need to finish an essay now, I'll post a pic tomorrow.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 26, 2014, 09:25:38 PM
How does that thing turn without strafing? I assume it can't turn staying still?
Or you can just watch the video

Here's a new Bot Design
(https://gametechmods.com/uploads/images/93095DPSMachine.jpg)

8x wheel dual drive 2 on a 5 width base.  It's pretty slow but has exceptional handling, which seems more important for winning fights after many tests.  I even have a pair of Dual Drive 3 ST and Wheel Motor 3 ST sitting in my inventory but I choose to leave them out.

11 box wide with 11 guns, so not only are they at 3 different levels, each gun takes up a different column so self-blocked shots are rare.

And of course, 5x blinding headlights to make sure my opponent can't see when I am rushing in, so I can aim at their guns but they can't aim at mine.  Like RA2, De-Weapon == Win.
Title: Re: ROBOCRAFT
Post by: Naryar on February 27, 2014, 05:00:38 AM
Behold, NARYAR'S MAILED FIST! (All caps necessary)

It's a bit slow and it had stability issues (aka inverts itself), I fixed that with heavy blocks.

(https://gametechmods.com/uploads/images/48927naryarsmailedfist.png)

Not really tested in battle, apart from when it inverted itself on a whim.

Decent speed, not agile, but then again can't make that fast until higher tier.
Title: Re: ROBOCRAFT
Post by: Domanating on February 27, 2014, 06:10:36 AM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekekeAny tips for that ?

I can say it's pretty hard and I wasn't successful building one. It needs perfect balance to stay leveled. Any part shot off will completely destabilize it. That's why most flyers around are small and compact.
Challenge Accepted

Although being a nice ride for its tier, challenge failed. Flyers are somewhat easy to make but a flyer in the shape of a plane is not. I can't see the plane there.

Also I hope they tune down the headlights flare because it's ridiculously bright, specially in day time.
Title: Re: ROBOCRAFT
Post by: Domanating on February 27, 2014, 09:44:46 AM
Also:

(https://gametechmods.com/uploads/images/44327Sem título.JPG)
Title: Re: ROBOCRAFT
Post by: Naryar on February 27, 2014, 09:54:17 AM
Should have called it Dentata or something.
Title: Re: ROBOCRAFT
Post by: System32 on February 27, 2014, 11:50:16 AM
"Mommy's Maw"
Title: Re: ROBOCRAFT
Post by: HurricaneAndrew on February 27, 2014, 12:13:11 PM
Also:

(https://gametechmods.com/uploads/images/44327Sem título.JPG)

MEGA PUSSY
Title: Re: ROBOCRAFT
Post by: Naryar on February 27, 2014, 12:49:25 PM
Trying to build and fly my first flyer.

Building flyers is hard. Flying flyers is even harder.

But it definitely gives a giant advantage in mobility and attack angles. I think I will try and perfect a tier 2 flier, cuz tanks are boring.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 27, 2014, 01:44:39 PM
You can also build rocket cars, which are also really fast.  Just add 2 steering wheel lv 1 since they have no artificial speed cap, then add a bunch of thrusters.
Title: Re: ROBOCRAFT
Post by: Kossokei on February 27, 2014, 02:03:31 PM
How does that thing turn without strafing? I assume it can't turn staying still?
Or you can just watch the video
I did before making that comment.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 28, 2014, 10:51:41 AM
One of these days you are going to upgrade your wheels.  So what do you do with your old set?  Make power armor out of them!!!!

(https://gametechmods.com/uploads/images/41520Tank.jpg)

They won't affect your max speed as long as they are lifted above ground.  And of course, always buy ST versions of any wheels.
Title: Re: ROBOCRAFT
Post by: Naryar on February 28, 2014, 11:22:39 AM
MOAR WHEELS !
Title: Re: ROBOCRAFT
Post by: Domanating on February 28, 2014, 01:16:16 PM
Yeah, most of the big flyers out there use their own thrusters as armor. They are incredibly tough.
Title: Re: ROBOCRAFT
Post by: Badnik96 on February 28, 2014, 06:38:52 PM
After about an hour of playing and designing, here's my Tier 1 block:

(https://gametechmods.com/uploads/images/3491robot.png)
Title: Re: ROBOCRAFT
Post by: Domanating on February 28, 2014, 07:46:06 PM
After about an hour of playing and designing, here's my Tier 1 block:

(https://gametechmods.com/uploads/images/3491robot.png)

The blocks you're using are heavy blocks. They have the same armor/HP as the lighter white ones. Their only purpose is for ballast. You're only slowing down you vehicle with those.
Title: Re: ROBOCRAFT
Post by: Mr. AS on February 28, 2014, 08:03:56 PM
Have you taken apart the other 2 default vehicles in the garage yet? You get like 200 white armor blocks + 200 angled white blocks for doing that. Just put layer after layer on until you hit the CPU limit. Remove some when you upgrade your guns. That's over 12000 RP worth of blocks if you include those dumb windshield blocks and the other default stuff.
Title: Re: ROBOCRAFT
Post by: Badnik96 on February 28, 2014, 08:35:16 PM
Oh, didnt know that. Thought they were stronger. Thanks for the tip.

Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 28, 2014, 11:28:52 PM
All Thruster 1 Flyer, Done in H shape so you get a clear line of view

(https://gametechmods.com/uploads/images/95473t1flyer.jpg)

After about an hour of playing and designing, here's my Tier 1 block:

(https://gametechmods.com/uploads/images/3491robot.png)

The blocks you're using are heavy blocks. They have the same armor/HP as the lighter white ones. Their only purpose is for ballast. You're only slowing down you vehicle with those.
You know if weight is actually a concern, you should use "inner" instead of cube, as they also have 6 connection points but weights 3.35 instead of 5.
Title: Re: ROBOCRAFT
Post by: Naryar on March 01, 2014, 04:20:45 AM
I updated robocraft but it keeps getting error messages about it being not updated :(
Title: Re: ROBOCRAFT
Post by: Domanating on March 01, 2014, 05:34:18 AM
I updated robocraft but it keeps getting error messages about it being not updated :(

If the download got interrupted in any way, it can corrupt your game. Re-download and re-install it.

Quote from Robocraft's troubleshoot:
Quote
I get an error saying “Outdated version” when I run the game even if I just updated it

There are two possible causes for this:

    If you closed the launcher in the middle of an update. The solution is to install the launcher again. In doing this, the launcher will re-download the full game and you will be able to continue playing Robocraft.
    If you are an long term user and used an old version of the Launcher and recently updated it. In this case what happens is that your old game is installed under C:\Program Files (x86)\Robocraft\ while you new game is installed in C:\Games\Robocraft\. What happens is that the new launcher updates the game under C:\Games\Robocraft\ but when you hit your Robocraft shortcut it runs the old game in \Program Files. To solve it delete the version in \Program Files and make a short cut to the Robocraft.exe in C:\Games\Robocraft
Title: Re: ROBOCRAFT
Post by: Naryar on March 01, 2014, 07:16:32 AM
Yeah, went to troubleshooting, fixed that.

Also I never get any kills. I must suck at firing.
Title: Re: ROBOCRAFT
Post by: Domanating on March 01, 2014, 07:38:31 AM
Yeah, went to troubleshooting, fixed that.

Also I never get any kills. I must suck at firing.

Aiming is hard. It needs some practice. You could try taking the lateral paths and and attack others from behind. It's the tactic I use because my ship isn't made for frontal assaults
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 01, 2014, 08:57:07 AM
You know when you only build slow glass cannons, you can only get so many hits in before you die.

Hovercraft just isn't that good until end game where you can lift 5 layers of unconnected armors.  Slow and Hovering really just spells "shoot me plz".
Title: Re: ROBOCRAFT
Post by: Kossokei on March 01, 2014, 01:04:48 PM
Yeah, went to troubleshooting, fixed that.

Also I never get any kills. I must suck at firing.

Aiming is hard. It needs some practice. You could try taking the lateral paths and and attack others from behind. It's the tactic I use because my ship isn't made for frontal assaults
This. Some tanks and ships (I have to call them that. They don't feel like robots.), when you build them, correspond to a tactic that works best for them.

My tank, the Fortress of Ignorance, has an excellent frontal heading, so facing the target and picking at them from afar with my L4 cannon is a good tactic for me. But, also because it has an excellent frontal heading and enough guns, I can come in close and directly engage a couple of other tanks and weather the attack for long enough to do critical damage to both before having to pull back and resort to the first tactic.

Fliers, on the other hand, I'm not sure how to effectively counter against except for with a new bot entirely. The best way to defend against fliers is keeping them on radar with a higher level radar device, then just go at them whether you can reach them or not, and really go at them when you can.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 01, 2014, 03:06:06 PM
(https://gametechmods.com/uploads/images/93087Tank.jpg)
Some technical updates to this tank, the Tetra Armor.

In this game, extra damage are transfer to component it's connected to, which means you can control the flow of damage received.   If you build your armor right, you can have damage transferred to the base where very little is going on, instead of having your gun/pilot taken out.

By Tier 6 and up you can die real fast, and solid cube spamming tanks that works great at lower tiers just isn't enough.
Title: Re: ROBOCRAFT
Post by: Domanating on March 01, 2014, 05:24:21 PM
Hovercraft just isn't that good until end game where you can lift 5 layers of unconnected armors.  Slow and Hovering really just spells "shoot me plz".

True. Most of the times I get targeted 1st but I have speed and surprise on my side. My IronClad can outrun most of the hovers and ground vehicles around.
Without speed my ship is useless
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 02, 2014, 06:56:36 AM
Hovercraft just isn't that good until end game where you can lift 5 layers of unconnected armors.  Slow and Hovering really just spells "shoot me plz".

True. Most of the times I get targeted 1st but I have speed and surprise on my side. My IronClad can outrun most of the hovers and ground vehicles around.
Without speed my ship is useless
Well yeah now that I am Tier 7 I am making a switch to hovercraft, going for hover 5s instead of wheel 5s.  4 of those things will lift my existing tank off the ground so I gain speed without losing armor.

But the first 2 levels of hoverpads are just bad.
Title: Re: ROBOCRAFT
Post by: Naryar on March 02, 2014, 09:45:36 AM
I noticed that hovercraft is kinda sh**ty at tier 2. I'm gonna go rocket car, I think.

Or maybe zeppelin for max bypass the enemy and capture base trolling.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 02, 2014, 12:50:39 PM
I noticed that hovercraft is kinda sh**ty at tier 2. I'm gonna go rocket car, I think.

Or maybe zeppelin for max bypass the enemy and capture base trolling.
You can try building one of these with tier 2s hoverpads

http://robocraftgame.com/forums/topic/bay-01-tutorial-how-to-build-a-stupidly-fast-vertical-hoverbot-4/ (http://robocraftgame.com/forums/topic/bay-01-tutorial-how-to-build-a-stupidly-fast-vertical-hoverbot-4/)
Title: Re: ROBOCRAFT
Post by: Naryar on March 02, 2014, 02:23:31 PM
Building a flyer drunk ? seems legit right ?

Well i'm on it.
Title: Re: ROBOCRAFT
Post by: Naryar on March 02, 2014, 03:29:08 PM
here it is

(https://gametechmods.com/uploads/images/42239hindenburg.png)

For doing what it needs to do... it does it pretty well, aka fly over the tank melee and dive on the enemy base.

It performs poorly in combat, though. Need to improve that, and moar component armor.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 02, 2014, 06:54:05 PM
4x Hover 5s lets me lift 600+ cubes worth of armor.  Combine with damage redirecting it can take some serious punishments.

Omitting actual cubes in favor of "inner" helps.

(https://gametechmods.com/uploads/images/60464FlyingTank.jpg)
Title: Re: ROBOCRAFT
Post by: martymidget on March 03, 2014, 07:55:20 AM
(https://gametechmods.com/uploads/images/13662help.png)

how do play this game
Title: Re: ROBOCRAFT
Post by: Badnik96 on March 03, 2014, 11:26:30 AM
lol marty your bot's about as bad as mine

Got my first kill a few days ago, so super stoked about that. Havent played much recently though because school work.
Title: Re: ROBOCRAFT
Post by: thesnowingsteak on March 03, 2014, 02:24:46 PM
I'm thinking how old is this game.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 03, 2014, 02:57:11 PM
I hope a friends system is added soon

Between Dom's Ironclad, AS's Pepsimaaan, 123's now-floaty thingy and the Fortress of Arrogance (renamed because I'm an utter pillock), we have tons of firepower.
Title: Re: ROBOCRAFT
Post by: Badnik96 on March 03, 2014, 03:47:08 PM
what about swatbot ;-;
Title: Re: ROBOCRAFT
Post by: martymidget on March 03, 2014, 06:00:12 PM
what about swatbot ;-;

We can be fodder together :D
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 03, 2014, 06:47:55 PM
with 6 Hover 5, here is Spinosaurus

(https://gametechmods.com/uploads/images/69381spinosaurus.jpg)
(https://gametechmods.com/uploads/images/66138spinosaurus2.jpg)

All cubes are actually "inner" to save weight and increase speed.
Tetra has the same hitbox as a cube, so the spikes work as a solid wall with the added benefit of not being counted as connected, giving it a chance to dissipate damage entirely.
8 1s turning thrusters so they are easy to hide and protect.
Unlike that thing from yesterday, this actually has good handling.

Now I just need to get more CPU so I can put more guns on this thing.

Edit:  The bottom layer now uses cubes so the base is heavier than the top, thereby improving stability.
Title: Re: ROBOCRAFT
Post by: Domanating on March 03, 2014, 07:06:37 PM
The only GTM member I really managed to play with was TBD and that was about a week ago I guess. The rest were random encounters with Koss, mystic and 123 so far.

123: Technically you already have enough guns for the max firepower of 5 shots per sec. When it comes to gun survival, that's another matter.
That's a sweet build, m8. Looks very solid and appears to take quite some punishment.


My IronClad is now fully orange and so I'll slowly begin the transition to blue and some specs of red. Also equipped it with better weaponry.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 03, 2014, 07:31:07 PM
123: Technically you already have enough guns for the max firepower of 5 shots per sec. When it comes to gun survival, that's another matter.
That's a sweet build, m8. Looks very solid and appears to take quite some punishment.
Which is why everybody spams Guns.

It's like in RA2, MOAR RAZORZ is intended for durability.
Title: Re: ROBOCRAFT
Post by: Badnik96 on March 03, 2014, 08:09:00 PM
I ran into marty today apparently

However I think my game crashed before the game loaded as i didnt see him
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 04, 2014, 12:37:32 AM
Here's a T2 hovercraft that only uses T2 and under parts, is fast, and can still take some hits.

Components
8x T2s Hoverpads
2x T2s Thrusters
4x T1s Thrusters
4x T1s Top Gun
1x T1 Front Gun

(https://gametechmods.com/uploads/images/68119armored flyer.jpg)
(https://gametechmods.com/uploads/images/89317armored flyer2.jpg)
Title: Re: ROBOCRAFT
Post by: Mystic2000 on March 04, 2014, 03:37:46 AM
well i shall finish my new vehicle once i have redownloaded everything since i BROKE THE GAME FOR THE 6TH TIME!!! ::2mad :realmad(
Title: Re: ROBOCRAFT
Post by: Naryar on March 04, 2014, 06:09:05 PM
So, gunbeds are op.

(https://gametechmods.com/uploads/images/96381bulette.png)

It's hilariously fast. I also can ninja climb cliffs with that thing since it has so much kinetic energy, also it can't brake (or stop) for sh** because the grip is awful.

But then again it's so full of swag I don't really care.

Also is it me or Tier 3 increases your earnings ?
Title: Re: ROBOCRAFT
Post by: Domanating on March 04, 2014, 08:29:59 PM
Also is it me or Tier 3 increases your earnings ?

It's not about tier but about the components' level used. Higher tiers logically have bots with better guns, armor and so on. Destroying better equipment gives you more RP than destroying less upgraded stuff.

It's not the kills or base captures that give you the most earnings. It's the amount of cubes you shoot off.
Title: Re: ROBOCRAFT
Post by: Mystic2000 on March 05, 2014, 08:13:51 AM
I'm gonna make an Rocket car after finished grinding a pit to get the L2 Top lasers (i know, i suck at this game)
Title: Re: ROBOCRAFT
Post by: Kossokei on March 05, 2014, 12:46:42 PM
Also is it me or Tier 3 increases your earnings ?

It's not about tier but about the components' level used. Higher tiers logically have bots with better guns, armor and so on. Destroying better equipment gives you more RP than destroying less upgraded stuff.

It's not the kills or base captures that give you the most earnings. It's the amount of cubes you shoot off.
Also, how do they figure Bravery points?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 05, 2014, 02:25:11 PM
Now that my hovercraft is mostly orange, I can rebuild my tank in green, and it's even more durable than ever.

(https://gametechmods.com/uploads/images/5446heavytank1.jpg)
(https://gametechmods.com/uploads/images/31542heavytank2.jpg)

Specs
Multi layered barriers for diverting damage around gun blocks and pilot
No Frontal Gun block
Outer and upper layer build with "inner" while lower and inner layer are build with "cubes".  This creates a mass difference that increases handling.
Good crosshair line of sight.

Also is it me or Tier 3 increases your earnings ?

It's not about tier but about the components' level used. Higher tiers logically have bots with better guns, armor and so on. Destroying better equipment gives you more RP than destroying less upgraded stuff.

It's not the kills or base captures that give you the most earnings. It's the amount of cubes you shoot off.
No, Higher Tier increase earning.  I can just base rush and earn 2k at Tier 8 without firing a single shot.
Title: Re: ROBOCRAFT
Post by: Badnik96 on March 05, 2014, 03:07:55 PM
Lmao it's called glass cannon

If thats glass my robot is made of dust specks
Title: Re: ROBOCRAFT
Post by: Naryar on March 05, 2014, 03:30:58 PM
I saw little marty-chan at Tier 1. I shouted his name, he didn't even answer :(
Title: Re: ROBOCRAFT
Post by: Kossokei on March 05, 2014, 03:41:01 PM
Lmao it's called glass cannon

If thats glass my robot is made of dust specks
Now that it's greened out, probably not that much of a glass cannon. Although, at ~t6 with only green and orange armor, I can't imagine that it's armor > firepower

The Arrogance is only t5 and it barely survives a fight with a fellow t5 tank, and it's fully greened out with hints of orange

Also, what is up with 'Inner' and 'Cubes'? Component armor vs actual cube armor?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 05, 2014, 03:57:17 PM
Lmao it's called glass cannon

If thats glass my robot is made of dust specks
Now that it's greened out, probably not that much of a glass cannon. Although, at ~t6 with only green and orange armor, I can't imagine that it's armor > firepower

The Arrogance is only t5 and it barely survives a fight with a fellow t5 tank, and it's fully greened out with hints of orange

Also, what is up with 'Inner' and 'Cubes'? Component armor vs actual cube armor?
Because how you build it makes a difference.  Having multiple non connected layers means it will take that many hits for a shot to actually hit a vital part. 

"Inner" and "Cube" are two different components.  Inner are the cube with a trimmed corner.  It still comes with 6 connection points, so you can just rotate it to hide the trimmed corner.  A cube weights 5kg while an inner weights 3.35, it makes a difference because this game is actually sensitive to weight and balance.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 05, 2014, 04:38:32 PM
Lmao it's called glass cannon

If thats glass my robot is made of dust specks
Now that it's greened out, probably not that much of a glass cannon. Although, at ~t6 with only green and orange armor, I can't imagine that it's armor > firepower

The Arrogance is only t5 and it barely survives a fight with a fellow t5 tank, and it's fully greened out with hints of orange

Also, what is up with 'Inner' and 'Cubes'? Component armor vs actual cube armor?
Because how you build it makes a difference.  Having multiple non connected layers means it will take that many hits for a shot to actually hit a vital part. 

"Inner" and "Cube" are two different components.  Inner are the cube with a trimmed corner.  It still comes with 6 connection points, so you can just rotate it to hide the trimmed corner.  A cube weights 5kg while an inner weights 3.35, it makes a difference because this game is actually sensitive to weight and balance.
I will not reduce my venerable Fortress of Arrogance to such distortion of reality, warped wretch! Yeah I realize that, but it's fun.

Ah, I see. I figured by 'inner' you meant component armor like how the higher tier fliers have the massive jets protecting their pilot block because they have asstons of health.

My next tank will do all the armor sorcery and black magic though.
Title: Re: ROBOCRAFT
Post by: martymidget on March 05, 2014, 06:04:03 PM
I saw little marty-chan at Tier 1. I shouted his name, he didn't even answer :(
Tier 1? I probably didn't notice because the thing I'd made was horrible to control and all my time was spent trying to work it out :c

My tier 2 thing likes to steer right for no reason....
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 05, 2014, 06:29:44 PM
Did some updates to the Man of Pepsi.


Time for the grind. Gotta get all the gold armor.
Title: Re: ROBOCRAFT
Post by: Domanating on March 05, 2014, 06:32:06 PM
No, Higher Tier increase earning.  I can just base rush and earn 2k at Tier 8 without firing a single shot.

Didn't know that but I know that better components do appear to give more RP if destroyed. In one battle I destroyed a red/blue cubed enemy. I lost that battle but I gained insane amounts of RP compared to the usual.


Also is it me or Tier 3 increases your earnings ?

It's not about tier but about the components' level used. Higher tiers logically have bots with better guns, armor and so on. Destroying better equipment gives you more RP than destroying less upgraded stuff.

It's not the kills or base captures that give you the most earnings. It's the amount of cubes you shoot off.
Also, how do they figure Bravery points?

Well I have a theory about that. While playing with another guy that was interested in some physics testing, I noticed that you can't quit the game under enemy fire (thank god). So I suppose that at the same time you start earning bravery RP, which is basically how long you survive while under fire. I don't know exactly how much you earn at a given moment but it should also vary according to the tier you're in.
Title: Re: ROBOCRAFT
Post by: Naryar on March 06, 2014, 12:48:43 AM
I don't think so, i've received bravery points without ever being shot...

I think it's how long you move towards the enemy and how long you play. Maybe how fast you are as well.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 06, 2014, 03:13:02 AM
I made a Tier 2 version of my tank to play with my friends.  Although I must admit, using this in a Tier 1-2 game isn't exactly fair.
(https://gametechmods.com/uploads/images/97957minitank.jpg)
Title: Re: ROBOCRAFT
Post by: TBD Devastator on March 06, 2014, 06:12:52 AM
This isn't really related to builds or anything (basically the same stuff I had at tier 2 is now tiers 3 and 4)...

(http://i.imgur.com/j4oOgUP.png)

But I think these numbers are inaccurate.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 06, 2014, 01:59:15 PM
This isn't really related to builds or anything (basically the same stuff I had at tier 2 is now tiers 3 and 4)...

(http://i.imgur.com/j4oOgUP.png)

But I think these numbers are inaccurate.
Eh. The numbers have gotten pretty high when I played.
Title: Re: ROBOCRAFT
Post by: Domanating on March 07, 2014, 10:20:44 AM
I'm so going to get Plasmas when they come out

https://www.youtube.com/watch?v=KCQMLvxlId0 (http://www.youtube.com/watch?v=KCQMLvxlId0#)
Title: Re: ROBOCRAFT
Post by: Badnik96 on March 07, 2014, 11:09:38 AM
Aw man that looks awesome. Just imagine the possibilities.
Title: Re: ROBOCRAFT
Post by: Naryar on March 07, 2014, 12:43:42 PM
I can see plasma cannon fliers being honestly overpowered if the enemy team doesn't have a laser flier.

But then again, it's a welcome change from all the gunbeds...
Title: Re: ROBOCRAFT
Post by: playzooki on March 07, 2014, 03:57:23 PM
installing and stuff now
Title: Re: ROBOCRAFT
Post by: KOS on March 07, 2014, 04:50:22 PM
(https://gametechmods.com/uploads/images/90060ROBOCRAFT1.png)

My first tier 1 bot :D - Based of a BTR-90
Title: Re: ROBOCRAFT
Post by: Kossokei on March 07, 2014, 05:51:11 PM
I can see plasma cannon fliers being honestly overpowered if the enemy team doesn't have a laser flier.

But then again, it's a welcome change from all the gunbeds...
Kinda reminds you of the shelling power of a Basilisk, doesn't it?

This'll bring about some fun. It's a bit boring with just the lasers.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 08, 2014, 01:26:09 AM
I can see plasma cannon fliers being honestly overpowered if the enemy team doesn't have a laser flier.

But then again, it's a welcome change from all the gunbeds...
As if Laser Fliers aren't OP enough at higher Tier.

Hey let's just cover a black rectangle with Laser L5s and Thrusters L5s.  Honestly it doesn't take plasma for wheels/hoverpads to be useless, with hovercrafts being the worst by far.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.
Title: Re: ROBOCRAFT
Post by: Domanating on March 08, 2014, 07:37:01 AM
It's funny because the devs made this new gun to nerf flyers by only allowing it to be placed on top of the bot. They might have failed to realize that with the help of ballast cubes you can make an inverted flyer and have the gun pointing down.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.

Plasmas have insane range compared to lasers, so with a bit of target practice you can take them out and stay safely way out of range of their lasers. Plasma flyers on the other hand, is what concerns me.
Title: Re: ROBOCRAFT
Post by: martymidget on March 08, 2014, 07:56:07 AM
Greenpeace would be proud

(https://gametechmods.com/uploads/images/24514gettingthere.png)

Greeenin up. Shame about the terrible wheels and most of the terrible guns. Will replace once fully greened.
Title: Re: ROBOCRAFT
Post by: KOS on March 08, 2014, 08:14:24 AM
Looks really cool
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 08, 2014, 11:38:54 AM
It's funny because the devs made this new gun to nerf flyers by only allowing it to be placed on top of the bot. They might have failed to realize that with the help of ballast cubes you can make an inverted flyer and have the gun pointing down.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.

Plasmas have insane range compared to lasers, so with a bit of target practice you can take them out and stay safely way out of range of their lasers. Plasma flyers on the other hand, is what concerns me.
Look, flyer controls range, they don't need "insane" range to kill a gunbed, they just need..... 2 more meters, like say if they use front mount instead of top mount.

This design for example already slaughter gunbed

(http://robocraftgame.com/wp-content/uploads/2014-03-01_00002.jpg)

And you know what?  They are unplayable because of flying laser rectangles everywhere.  It will be the same for plasma flyers, or plasma anything.  If you have lasers to shoot back they have to back off and dive back in.  If you are plasma they just focus fire on you, and you can't outrun a thruster covered flying black rectangle for obvious reasons.
Title: Re: ROBOCRAFT
Post by: Domanating on March 08, 2014, 03:34:18 PM
It's funny because the devs made this new gun to nerf flyers by only allowing it to be placed on top of the bot. They might have failed to realize that with the help of ballast cubes you can make an inverted flyer and have the gun pointing down.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.

Plasmas have insane range compared to lasers, so with a bit of target practice you can take them out and stay safely way out of range of their lasers. Plasma flyers on the other hand, is what concerns me.
Look, flyer controls range, they don't need "insane" range to kill a gunbed, they just need..... 2 more meters, like say if they use front mount instead of top mount.

I know that. I think you misread my last post. It's not the flyers that need insane range but the ground units that have plasmas have a huge range advantage compared to laser flyers. So they can shoot them out from a distance with a bit of aiming practice.

Of course if you are picked as their target you'll have a hard time aiming the plasma guns or fail completely but you still have your teammates backing up. There will always be one player that will be serve as bait while the others try shooting the flyer down. Everyone wants to get of rid of them so someone will surely back you up.
You can be a plasma and be picked first by the flyer but what are the odds of having just one plasma in your team?

The real issue is having plasma flyers. Those stay way out of the lasers range, plasma ground units will have a near impossible task to shoot them down and the flyer will safely bombard us to pieces.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 08, 2014, 04:07:43 PM
It's funny because the devs made this new gun to nerf flyers by only allowing it to be placed on top of the bot. They might have failed to realize that with the help of ballast cubes you can make an inverted flyer and have the gun pointing down.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.

Plasmas have insane range compared to lasers, so with a bit of target practice you can take them out and stay safely way out of range of their lasers. Plasma flyers on the other hand, is what concerns me.
Look, flyer controls range, they don't need "insane" range to kill a gunbed, they just need..... 2 more meters, like say if they use front mount instead of top mount.

I know that. I think you misread my last post. It's not the flyers that need insane range but the ground units that have plasmas have a huge range advantage compared to laser flyers. So they can shoot them out from a distance with a bit of aiming practice.

Of course if you are picked as their target you'll have a hard time aiming the plasma guns or fail completely but you still have your teammates backing up. There will always be one player that will be serve as bait while the others try shooting the flyer down. Everyone wants to get of rid of them so someone will surely back you up.
You can be a plasma and be picked first by the flyer but what are the odds of having just one plasma in your team?

The real issue is having plasma flyers. Those stay way out of the lasers range, plasma ground units will have a near impossible task to shoot them down and the flyer will safely bombard us to pieces.
Do remember that a laser is instantaneous and a plasma cannon is not, and can be dodged with more ease as the range increases.

This goes both ways.
Title: Re: ROBOCRAFT
Post by: Domanating on March 08, 2014, 04:16:12 PM
It's funny because the devs made this new gun to nerf flyers by only allowing it to be placed on top of the bot. They might have failed to realize that with the help of ballast cubes you can make an inverted flyer and have the gun pointing down.

If anything plasma will make virtually no difference because Flying Laser Rectangles will still dominate this game.

Plasmas have insane range compared to lasers, so with a bit of target practice you can take them out and stay safely way out of range of their lasers. Plasma flyers on the other hand, is what concerns me.
Look, flyer controls range, they don't need "insane" range to kill a gunbed, they just need..... 2 more meters, like say if they use front mount instead of top mount.

I know that. I think you misread my last post. It's not the flyers that need insane range but the ground units that have plasmas have a huge range advantage compared to laser flyers. So they can shoot them out from a distance with a bit of aiming practice.

Of course if you are picked as their target you'll have a hard time aiming the plasma guns or fail completely but you still have your teammates backing up. There will always be one player that will be serve as bait while the others try shooting the flyer down. Everyone wants to get of rid of them so someone will surely back you up.
You can be a plasma and be picked first by the flyer but what are the odds of having just one plasma in your team?

The real issue is having plasma flyers. Those stay way out of the lasers range, plasma ground units will have a near impossible task to shoot them down and the flyer will safely bombard us to pieces.
Do remember that a laser is instantaneous and a plasma cannon is not, and can be dodged with more ease as the range increases.

This goes both ways.

True, buuuuuut flyers need to stay relatively still to aim properly. I know it from personal experience.
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 08, 2014, 04:25:04 PM
Apparently the cannons will be able to be shot halfway across the map from the base.

dayum son
Title: Re: ROBOCRAFT
Post by: Naryar on March 08, 2014, 05:25:55 PM
op plasma pls nerf
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 08, 2014, 05:48:14 PM
The real issue is having plasma flyers. Those stay way out of the lasers range, plasma ground units will have a near impossible task to shoot them down and the flyer will safely bombard us to pieces.
The real issue is, just flyers.  Plasma or not they own the game, and the only reason they don't flood the game is because they are hard to build.

Actually hitting enemy flyers with plasma is..... you know that thing goes at an arc and not strait.  How exactly do you hit a moving target at Thruster L5s Speed?
Title: Re: ROBOCRAFT
Post by: Naryar on March 08, 2014, 05:56:38 PM
Hey, of course flyers are op, after all they have a third dimension to move and far more tactical things. But then again they are just hard to build and drive.

Also, you can Stuka the gunpods and hovercrafts. After all planes beat tanks right ?
Title: Re: ROBOCRAFT
Post by: Domanating on March 08, 2014, 07:44:20 PM
The real issue is, just flyers.  Plasma or not they own the game, and the only reason they don't flood the game is because they are hard to build.

If you can't fight them, join them.

Actually hitting enemy flyers with plasma is..... you know that thing goes at an arc and not strait.  How exactly do you hit a moving target at Thruster L5s Speed?

Practice, predicting the enemies position in the next few seconds. I can't really be sure about this until I get the plasmas. But seeing the video makes it look feasible.

Also, you can Stuka the gunpods and hovercrafts. After all planes beat tanks right ?

These tanks can point the guns vertically so they have better chance of survival than the poor real ones.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 08, 2014, 07:48:58 PM
The real issue is, just flyers.  Plasma or not they own the game, and the only reason they don't flood the game is because they are hard to build.

If you can't fight them, join them.
When I got enough RP to cover my bot in thruster L5s, I will.

Hey, of course flyers are op, after all they have a third dimension to move and far more tactical things. But then again they are just hard to build and drive.

Also, you can Stuka the gunpods and hovercrafts. After all planes beat tanks right ?
Hovercraft is basically sh** tier, and is even worst against air than tanks.
Title: Re: ROBOCRAFT
Post by: KOS on March 10, 2014, 02:01:32 PM
(https://gametechmods.com/uploads/images/82736Robocraft 2014-03-10 18-54-35-59.jpg)

Tier 2 Popup in Robocraft :D 2 L3 Top Cannons and 1 L2
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 10, 2014, 03:23:21 PM
does it work...?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 10, 2014, 05:40:39 PM
One thing you should know about collision, all prism/tetra are treated as cubes during combat.
Title: Re: ROBOCRAFT
Post by: Naryar on March 11, 2014, 08:42:53 AM
aaaah plasma cannons can't wait to try aaah
Title: Re: ROBOCRAFT
Post by: Naryar on March 11, 2014, 01:39:39 PM
Well, am not so sure about the plasma cannons.

I mean, lasers are so much more reliable.
Title: Re: ROBOCRAFT
Post by: playzooki on March 11, 2014, 02:33:07 PM
ok i have this game im just modding the default bot lol
Title: Re: ROBOCRAFT
Post by: playzooki on March 11, 2014, 04:05:53 PM
ok now i killed kosflow in a match lol

still lost, but got 524 rp  :dumb)
Title: Re: ROBOCRAFT
Post by: KOS on March 11, 2014, 04:15:07 PM
Lol i kill 2 others then get 1 shot by you  :dumb) lol
Title: Re: ROBOCRAFT
Post by: playzooki on March 11, 2014, 04:22:27 PM
Lol i kill 2 others then get 1 shot by you  :dumb) lol
yeah you were pwning and then i come with my n00bot and then pew pew pew boom destroyed
Title: Re: ROBOCRAFT
Post by: martymidget on March 11, 2014, 06:21:14 PM
Plasma flyers. Who would've guessed.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 11, 2014, 07:08:54 PM
Yeah I think I will stay away from this game til they balance plasma.  The sheer amount of close range OHKO is just stupid.
Title: Re: ROBOCRAFT
Post by: Domanating on March 11, 2014, 07:58:41 PM
Well, I will stay VERY close to this game until they nerf the plasmas because it's plain awesome.
I think there's something wrong with me because apparently I destroy flyers easier than ground vehicles with the plasmas. Not commenting on laser flyers yet because I haven't seen one since the update but plasma flyers are sitting ducks to my L5S plasma... Or more like flying sitting ducks, if it makes any sense...

The recoil of this weapon is gigantic, though.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 11, 2014, 08:34:36 PM
Well, I will stay VERY close to this game until they nerf the plasmas because it's plain awesome.
I think there's something wrong with me because apparently I destroy flyers easier than ground vehicles with the plasmas. Not commenting on laser flyers yet because I haven't seen one since the update but plasma flyers are sitting ducks to my L5S plasma... Or more like flying sitting ducks, if it makes any sense...

The recoil of this weapon is gigantic, though.
Ground vehicles are stupid easy to kill with plasma, just drive in at point blank and blast the ground, with something dumb like this.

(https://gametechmods.com/uploads/images/40172dumbrush.jpg)

2 plasma ensures whatever armor it comes into contact with dies.  Armor is useless so it just comes down to whoever can land the first hit.
Title: Re: ROBOCRAFT
Post by: Domanating on March 11, 2014, 08:48:41 PM
Well, I will stay VERY close to this game until they nerf the plasmas because it's plain awesome.
I think there's something wrong with me because apparently I destroy flyers easier than ground vehicles with the plasmas. Not commenting on laser flyers yet because I haven't seen one since the update but plasma flyers are sitting ducks to my L5S plasma... Or more like flying sitting ducks, if it makes any sense...

The recoil of this weapon is gigantic, though.
Ground vehicles are stupid easy to kill with plasma, just drive in at point blank and blast the ground, with something dumb like this.

(https://gametechmods.com/uploads/images/40172dumbrush.jpg)

2 plasma ensures whatever armor it comes into contact with dies.  Armor is useless so it just comes down to whoever can land the first hit.

To me, that vehicle looks so weirdly complex that I don't know what is attached to what and where and how.
I'm not sure about shooting to the ground, because so far I still haven't noticed the so called splash damage when it's an indirect hit. I have to aim dead on to see any damage actually being done.

I think your giant cube like designs would be somewhat effective on avoiding plasma shots.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 11, 2014, 09:11:32 PM
Well, I will stay VERY close to this game until they nerf the plasmas because it's plain awesome.
I think there's something wrong with me because apparently I destroy flyers easier than ground vehicles with the plasmas. Not commenting on laser flyers yet because I haven't seen one since the update but plasma flyers are sitting ducks to my L5S plasma... Or more like flying sitting ducks, if it makes any sense...

The recoil of this weapon is gigantic, though.
Ground vehicles are stupid easy to kill with plasma, just drive in at point blank and blast the ground, with something dumb like this.

(https://gametechmods.com/uploads/images/40172dumbrush.jpg)

2 plasma ensures whatever armor it comes into contact with dies.  Armor is useless so it just comes down to whoever can land the first hit.

To me, that vehicle looks so weirdly complex that I don't know what is attached to what and where and how.
I'm not sure about shooting to the ground, because so far I still haven't noticed the so called splash damage when it's an indirect hit. I have to aim dead on to see any damage actually being done.

I think your giant cube like designs would be somewhat effective on avoiding plasma shots.
Actually I learn how to aim now, so I can kill from pretty far, but shotgun kills are just easy if laser tanks tries to charge in.  But it doesn't matter since even if I miss, I can tank a whole bunch of laser hits, and I will still have more chances to OHKO him.  Shooting me down to 1 plasma only makes me more dangerous.
Title: Re: ROBOCRAFT
Post by: Domanating on March 12, 2014, 08:10:56 AM
Well, I will stay VERY close to this game until they nerf the plasmas because it's plain awesome.
I think there's something wrong with me because apparently I destroy flyers easier than ground vehicles with the plasmas. Not commenting on laser flyers yet because I haven't seen one since the update but plasma flyers are sitting ducks to my L5S plasma... Or more like flying sitting ducks, if it makes any sense...

The recoil of this weapon is gigantic, though.
Ground vehicles are stupid easy to kill with plasma, just drive in at point blank and blast the ground, with something dumb like this.

(https://gametechmods.com/uploads/images/40172dumbrush.jpg)

2 plasma ensures whatever armor it comes into contact with dies.  Armor is useless so it just comes down to whoever can land the first hit.

To me, that vehicle looks so weirdly complex that I don't know what is attached to what and where and how.
I'm not sure about shooting to the ground, because so far I still haven't noticed the so called splash damage when it's an indirect hit. I have to aim dead on to see any damage actually being done.

I think your giant cube like designs would be somewhat effective on avoiding plasma shots.
Actually I learn how to aim now, so I can kill from pretty far, but shotgun kills are just easy if laser tanks tries to charge in.  But it doesn't matter since even if I miss, I can tank a whole bunch of laser hits, and I will still have more chances to OHKO him.  Shooting me down to 1 plasma only makes me more dangerous.

Yeah, I honestly think 1 plasma is more reliable than 2 or more. While more plasmas mean a higher chance of hitting, faster rates of fire will certainly stress the target more and won't give him time to rest.
Title: Re: ROBOCRAFT
Post by: martymidget on March 12, 2014, 09:18:43 AM
(https://gametechmods.com/uploads/images/40172dumbrush.jpg)

Ahh, that's the thing I almost destroyed with mah lazers when you got too close :D
Title: Re: ROBOCRAFT
Post by: playzooki on March 12, 2014, 10:17:24 AM
Imo, plasma should be nerfed. I have only been destroyed a couple of times by plasma. I can dodge, but i usually take a side route. Ill post a pic of my robot soon.
Title: Re: ROBOCRAFT
Post by: KOS on March 12, 2014, 12:49:00 PM
http://www.youtube.com/watch?v=VeSkZaGP9BA&list=UUnlx_sxRNXzLvwpobU1PzDA# (http://www.youtube.com/watch?v=VeSkZaGP9BA&list=UUnlx_sxRNXzLvwpobU1PzDA#)

 - My first game with my tier 3 flyer, entire team ko'd  :mrgreen:
Title: Re: ROBOCRAFT
Post by: Domanating on March 12, 2014, 03:23:11 PM
That's a pretty impressive match you got there. Your ship was already hanging by a thread and still managed to take more hits.
I also like how smooth your ride is. Easier to aim.

Anyone interested in making a GTM clan there? (When it comes out, if it comes out anytime soon)
Title: Re: ROBOCRAFT
Post by: Mystic2000 on March 12, 2014, 03:48:39 PM
Oh yeah a GTM clan would be nice

*insert epic warfare music*

As an endless war rips apart the universe, a group of brave warriors roam the spatial wastelands, rentelessly fighting with all their lust, strenght and power, to kick the cold steel butt of whoever they have to fight, no matter the costs, their only goal is plain victory and they shall acheive iy using every possible way, even hacking their opponents s'computer and force them to download porn until their hard drive havok explode
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 12, 2014, 06:43:52 PM
(https://gametechmods.com/uploads/images/25307Trollbox3.jpg)
Trollbox remade in green because plasma plasma everywhere.
Title: Re: ROBOCRAFT
Post by: Domanating on March 12, 2014, 07:36:09 PM
Sweet. You could maybe remove some of the central beams to minimize the possibility of a plasma hit.

Plasmas are really fun but I've seen so many plasmas having such a hard time aiming at my IronClad that I probably would have the time of my life killing all of them with lasers.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 12, 2014, 07:42:23 PM
It gets cut down way too fast by lasers if I remove the center support.
Title: Re: ROBOCRAFT
Post by: Naryar on March 13, 2014, 12:34:49 PM
Plasma update seems fine. Didn't played it though, what are your impressions ?

Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 13, 2014, 12:49:42 PM
Initial impression is that they are hell a lot better than yesterday.  Much less ram OHKO tactics at higher tier and lasers are playable again.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 14, 2014, 12:56:43 AM
I don't know why I am still building hovercrafts.  They have painfully slow max speed and their handling stinks once you taken a few hits.  But here's a Tier 3 hovercraft.

Specs
Double layer outer armor
4x hover pad 3Ls with 1x Thruster 3Ls for 43 max speed
6x L2s lasers
8x L1 thrusters for handling.
Top layer uses "light chassis inner" while bottom layer uses "heavy chassis cubes" to maximize weight difference.
Stable, good handling and control, at least until it gets hit.

(https://gametechmods.com/uploads/images/56326submarine.jpg)
(https://gametechmods.com/uploads/images/39885submarine2.jpg)
(https://gametechmods.com/uploads/images/10154submarine3.jpg)

Here's my updated tank

(https://gametechmods.com/uploads/images/19848minitank.jpg)

Here are some basic tips if anyone is crazy enough to build one
(https://gametechmods.com/uploads/images/32398hovercraft basic.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on March 14, 2014, 07:44:59 AM
I don't know why I am still building hovercrafts.

Because they are awesome, that's why  :mrgreen:

I like that hovercraft, it looks like a flying submarine (that's when I notice it's called a submarine). The concept isn't far from my Ironclad

The tips are also good, though both our hovercrafts violate the 3rd rule.
Title: Re: ROBOCRAFT
Post by: Mystic2000 on March 14, 2014, 10:56:51 AM
Made this after 2 hours of RP farming:

(https://gametechmods.com/uploads/images/8701Iron Maniac.PNG)

4 l2 Plasmas So it can cripple/kill anything it directly hits, yet the special aim system is confusing me a little, it just need a bit of practice
l1 s-type wheels (will upgrade to l2 after more farming)

So maybe i can be of any use at tier 2 now.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 14, 2014, 02:28:06 PM
I don't know why I am still building hovercrafts.

Because they are awesome, that's why  :mrgreen:

I like that hovercraft, it looks like a flying submarine (that's when I notice it's called a submarine). The concept isn't far from my Ironclad

The tips are also good, though both our hovercrafts violate the 3rd rule.
Well, I sink it in so it is closer to the center of mass.  But the main reason you want to line it up in the center is so when it gets shot off, you can still move strait.  It is essentially build for durability.  All the option 2 stuff (thruster turn, heavy bottom, forward thrust in the center line) are for durability.
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 14, 2014, 03:36:50 PM
I've noticed that a lot of land tanks can't handle me ramming into them full force and blasting at them. Just got two (almost 3) kills last game by not thinking at all.
Title: Re: ROBOCRAFT
Post by: martymidget on March 14, 2014, 04:42:38 PM
(https://gametechmods.com/uploads/images/53500things.png)

Tier 2 hover thing that needs bigger thrusters, and a tier 3 plasma thing.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 15, 2014, 03:47:00 AM
For the crazy folks who wants to build their own stable flyers.

After some quick and dirty, possibly unreliable testing, I found out a simple weight formula exist

For all guns/thrusters/hoverpads/radar

weight == 2.5*(1+Level)

So for example

L1 Thruster will weight 2.5*(1+1) or 5 kg
L5s Top Laser will weight 2.5*(1+5) or 15 kg

Pilot seat weights 15kg.
All wheels weight 50kg.
Headlight weights 4kg.

Helium acts as 2.5kg for calculating center of mass, and can lift 14.175kg (excluding it's own weight).

Also, despite what is listed, Prism and Tetra windows weights the same as their normal armor counterpart.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 15, 2014, 06:29:12 AM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekekeAny tips for that ?

I can say it's pretty hard and I wasn't successful building one. It needs perfect balance to stay leveled. Any part shot off will completely destabilize it. That's why most flyers around are small and compact.
Challenge Accepted

Although being a nice ride for its tier, challenge failed. Flyers are somewhat easy to make but a flyer in the shape of a plane is not. I can't see the plane there.

Also I hope they tune down the headlights flare because it's ridiculously bright, specially in day time.
Knowing the weight of everything and how exactly helium works, making a plane at T1 is easy.

(https://gametechmods.com/uploads/images/4442t1 plane.jpg)

Yes it's tier 1, it can float in the air without ascending or descending, and it stay near perfectly balance without any control.
Title: Re: ROBOCRAFT
Post by: Domanating on March 15, 2014, 07:13:02 AM
Im gonna try building a plane-like tier 1 flier. So I can go all Stuka on tier 1, kekekeAny tips for that ?

I can say it's pretty hard and I wasn't successful building one. It needs perfect balance to stay leveled. Any part shot off will completely destabilize it. That's why most flyers around are small and compact.
Challenge Accepted

Although being a nice ride for its tier, challenge failed. Flyers are somewhat easy to make but a flyer in the shape of a plane is not. I can't see the plane there.

Also I hope they tune down the headlights flare because it's ridiculously bright, specially in day time.
Knowing the weight of everything and how exactly helium works, making a plane at T1 is easy.

(https://gametechmods.com/uploads/images/4442t1 plane.jpg)

Yes it's tier 1, it can float in the air without ascending or descending, and it stay near perfectly balance without any control.

Damn... That's one nice plane. Not very reliable for a battle, I think... but still a plane. Now we just need aerodynamics and onwards to a dogfight!

When you target a game, it's a relentless research for all it's secrets. I appreciate your finds
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 15, 2014, 07:33:25 AM
All I wanted was to build a flying rectangle like everyone else, and a hovercraft that doesn't suck so bad at steering or dies in 2 hits.

I don't like playing FPS with handicap, I need a machine with good handling.
Title: Re: ROBOCRAFT
Post by: Naryar on March 15, 2014, 08:11:41 AM
Grinding for stronger thrusters is somewhat obnoxious, especially when the only worth grind machine is a laser/plasma gunbed.

Also since all my gunbeds are sleds without wheels and with thrusters only, handling is obnoxious.

Though it's totally worth outspeeding everyone, drifting like a boss and climbing mountains. Or using the smaller ones as launch ramps, for that matter.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 15, 2014, 06:09:39 PM
http://www.youtube.com/watch?v=RJLUJX5qndc&# (http://www.youtube.com/watch?v=RJLUJX5qndc&#)

My first combat oriented flyer.

Edit:  Flying is like 20x easier than driving a stupid hovercraft.  Just fly all the way up to the ceiling, move around, and follow the radar.  Most flyers can't even shoot up so if you start above them you can just float, point, and click.  Anyone who thinks flying requires skill just have a bad flying machine.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on March 15, 2014, 09:01:56 PM
Hey guys check out my woefully obsolete ground tank!

(http://i.imgur.com/koCSgBH.png)

606 cubes, btw.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 16, 2014, 12:34:25 AM
Here is a cheap and affordable T1 laser flyer that gets you easy kills, most of these components you already have at the start of the game, so you just have to buy some L2s thrusters.  It has decent speed and stupidly easy handling, and float if you let go of your control.

You may of course replace orange armor with green or white.

(https://gametechmods.com/uploads/images/20397t1flyerez.jpg)
(https://gametechmods.com/uploads/images/90925t1flyerez2.jpg)
Title: Re: ROBOCRAFT
Post by: Sage on March 16, 2014, 05:33:18 PM
123, taking the game to the next level as usual.
Title: Re: ROBOCRAFT
Post by: Sic on March 17, 2014, 07:45:31 AM
You guys got a platoon? I'm ready with some heavy plasma barrage air support. Pics coming in a few hours.
Title: Re: ROBOCRAFT
Post by: Domanating on March 17, 2014, 01:42:43 PM
You guys got a platoon?

The platoons aren't permanent things. You need to have your friends online when you invite them and without the friends system to track them it's pretty hard at the moment.
Title: Re: ROBOCRAFT
Post by: Sic on March 17, 2014, 02:19:33 PM
You guys got a platoon?
Nope
Ah well. Here's a few pics of my T1 ship. It's kinda slow but can fly out of laser range and still bring death to ground targets. I've won 2 of 3 air battles and never shot down by a ground unit.
(https://gametechmods.com/uploads/images/508761d11964f8b5030dce3b23f3239cf482b.png)
However, I just upgraded it with more gun. Because as we all know, more gun is better.
(https://gametechmods.com/uploads/images/685705e4e373bf881cb3cc818f89803686b51.png)
Armor isn't necessary since I rarely get hit. The new model just won a 3 vs 1 airfight
Also my username is 'Siccity' for those of you who want to know.
Title: Re: ROBOCRAFT
Post by: Domanating on March 17, 2014, 05:32:39 PM
That's actually a very clever design. I like it!
I feel like I've seen a ship like that in some sci-fi movie or image or whatever but not sure where.
Title: Re: ROBOCRAFT
Post by: Sic on March 17, 2014, 05:37:16 PM
That's actually a very clever design. I like it!
I feel like I've seen a ship like that in some sci-fi movie or image or whatever but not sure where.
Oh you're gonna love the controls:
Space = forward
Shift = reverse
Left = right
Right = left
Up = down
Down = up
Title: Re: ROBOCRAFT
Post by: Domanating on March 17, 2014, 06:45:44 PM
That's actually a very clever design. I like it!
I feel like I've seen a ship like that in some sci-fi movie or image or whatever but not sure where.
Oh you're gonna love the controls:
Space = forward
Shift = reverse
Left = right
Right = left
Up = down
Down = up

Oh right.
You could try reverting the keyboard  :mrgreen:
If you're on a laptop, well... You can always practice contortion
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 17, 2014, 07:31:25 PM
You can use a hotkey program such as "autohotkey" to remap your keyboard.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 23, 2014, 03:19:15 PM
After countless attempts, I finally made a good hovercraft

Specs:
Ultra lightweight tetra armor, double layered at bottom and front.
Can tank massive amounts of laser hits, can tank up to 4 plasma blasts from the front.
All vital components are connected with a black inner frame.
7x Hoverblade L5s with 3x L5s F.Thruster and 1x L5s R.Thruster for quick acceleration in both directions.
Heavy cube bottom layer to eliminate rocking
All guns can point up to fight against laser flyers
22x L1s thruster for steering, so it can turn until the bitter end.
Super slim frontal profile
High pilot seat for good line of sight
Fake windows as decoy to help against pilot sniping
Out-shot every laser gunbed I have encountered when forward facing.

(https://gametechmods.com/uploads/images/94223goodhover.jpg)
(https://gametechmods.com/uploads/images/9772goodhover2.jpg)
(https://gametechmods.com/uploads/images/3026goodhover3.jpg)
(https://gametechmods.com/uploads/images/2736goodhover4.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on March 23, 2014, 08:01:35 PM
That thing has 7xL5S?!! So you have stacked 2 in front... 2 stacked in each side of the pilot seat... Where did you put the 7th one?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 23, 2014, 09:39:18 PM
(https://gametechmods.com/uploads/images/86199goodhover4b.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on March 24, 2014, 06:49:00 AM
(https://gametechmods.com/uploads/images/86199goodhover4b.jpg)

Oh, I got much of it wrong and failed to see the one below the fake cockpit. That's indeed a very nice configuration. Those irregular surfaces make it look even more awesome for some reason. And I generally prefer more regular chassis designs.
Title: Re: ROBOCRAFT
Post by: Naryar on March 24, 2014, 10:15:00 AM
Level 100 ? You must have grinded like a chinese... oh wait you ARE azn :P

anyways i built a fast tank, yeah i still prefer flyers but true planes are kinda unflyable with a keyboard and this beta keyboard setup

(https://gametechmods.com/uploads/images/31008tank.png)

 

Title: Re: ROBOCRAFT
Post by: Naryar on March 24, 2014, 11:18:50 AM
Well, laser sucks. Plasma is soo much better for grind, especially 5 plasma bots.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 24, 2014, 01:22:40 PM
>fast tank
>L1 tires

sure
Title: Re: ROBOCRAFT
Post by: Naryar on March 24, 2014, 05:05:15 PM
Clearly you haven't seen all the thrusters on it...
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 24, 2014, 08:36:16 PM
>fast tank
>L1 tires

sure
I know right?  That might possibly be the slowest tank in existence.

Also, since you didn't buy any worthwhile wheels anyway, you might want to go back to using hovercraft.  Tank used to be 10x better, but then plasma happened.  And OHKO by ground explosion is annoying as hell.  At least with hovercraft they actually have to hit you.
Title: Re: ROBOCRAFT
Post by: Kossokei on March 24, 2014, 09:53:48 PM
Clearly you haven't seen all the thrusters on it...
You do know that, even if you add a bajillion thrusters or the bestest wheel if you have 1 l1 wheel the entire tank will only go as fast as that wheel allows, right?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 24, 2014, 10:57:02 PM
Clearly you haven't seen all the thrusters on it...
You do know that, even if you add a bajillion thrusters or the bestest wheel if you have 1 l1 wheel the entire tank will only go as fast as that wheel allows, right?
Not entirely true.

The wheels will attempt to break when it hits it's max speed, pushing back on whatever is trying to push forward.  You can overwhelm this breaking with enough forward thrust.  Say if you have 20 L5s on 4 L1 wheels, it will go faster than 4 L1 wheels.

Of course, what Naryars has there is nowhere near enough to do anything.  Also thrusters themselves have max speed, so having a lot of small thrusters doesn't add much to speed.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 25, 2014, 05:48:41 AM
An attempt to see just how much armor I can put on a flyer and still fly.

Armor is made entirely of tetra and prism to save weight, and despite using white armor atm it can still take quite a bit of beating.  Unfortunately but not surprisingly, it is kinna slow and clumsy to operate.

It has 10x L5s F.Thrusters.

(https://gametechmods.com/uploads/images/25856flyingfortress.jpg)
(https://gametechmods.com/uploads/images/3811flyingfortress2.jpg)

http://www.youtube.com/watch?v=50jBx9hi82k&# (http://www.youtube.com/watch?v=50jBx9hi82k&#)
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 25, 2014, 01:40:58 PM
level 100 (http://i.imgur.com/j1jUy2z.png)
Title: Re: ROBOCRAFT
Post by: Naryar on March 25, 2014, 05:47:19 PM
grinding like a chinese all day erry day
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 25, 2014, 05:53:54 PM
grinding like a chinese all day erry day
I play to get kills, levels and RP just happens naturally.  Only n00bs need to grind.

I mean, I have no problem getting multiple kills even when I use only L1 garbage everyone starts with.  I never particularly feel the need to "get" anything, but I am probably too addicted to killing in PvP.
Title: Re: ROBOCRAFT
Post by: Naryar on March 26, 2014, 01:56:38 PM
Plasma has been nerfed now. It's kinda good because it was far superior to laser if you bothered to apply base ballistics to you game.

also like the friends feature, the aim mode, and all that...

Built a small, light flyer. Then I realized it was fragile as **** and didn't had enough weapons so I said **** MAX SPEED.

(https://gametechmods.com/uploads/images/90885battlecruiser1.png)

(https://gametechmods.com/uploads/images/92828battlecruiser2.png)

That is Battlecruiser Fearless (yes i did a battlecruiser operational joke)

Yes, it flies. Climbs nicely. It's also quite agile and very controllable, just slow...
Title: Re: ROBOCRAFT
Post by: Mr. AS on March 26, 2014, 08:35:51 PM
New update.

Who wants to be my Friend.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on March 29, 2014, 04:53:42 AM
So I've seen my share of strange bots... but I've never seen someone driving around what looks to be a giant microwave.

(http://i.imgur.com/dwUMVYW.png)

(btw, an instant after this pic got taken he got hit in the glass part with a bunch of plasma and the entire front exploded.)
Title: Re: ROBOCRAFT
Post by: TBD Devastator on April 08, 2014, 05:59:53 AM
So I've been taking a few screenshots of the unusual bots that I've been seeing over the past few days, sorta like the Microwavebot.

Here's four that I've run into:
(http://i.imgur.com/CM8ssy0.png)

This one I didn't get too good of a shot of, since it got plasma'd about half a second after the screenshot.

(http://i.imgur.com/Xx18Zbg.png)

This one was pretty neat, believe it's a recreation of the Portal 2 version of GLaDOS.

(http://i.imgur.com/6hhUd2o.png)

This one, uh...

(http://i.imgur.com/WpyRxCh.png)

And this one I think is something from a Kirby game.

But I'm guessing you guys have all mostly abandoned this game? xD

EDIT: Eek, a zombie who got stolen from the same place I took my Robocraft username from!

(http://i.imgur.com/IB3bXNH.png)
Title: Re: ROBOCRAFT
Post by: Badnik96 on April 10, 2014, 03:29:13 PM
Yeah that second to last one is 02 from one of the Kirby games. Forget which one, might have been Kirby 64?
Title: Re: ROBOCRAFT
Post by: Kossokei on April 10, 2014, 03:49:09 PM
In other news, I made a rocket sled.

It's basically a flier with no flying. It has a self righting system and a gravity system (because it bounces around like a mofo)

aaaaand I don't feel like taking pictures of it.

The Predator Fornicator has taken shape fully and the Fortress of Arrogance has taken its final form.
Title: Re: ROBOCRAFT
Post by: Naryar on April 11, 2014, 07:44:45 AM
no internets at house, can't play.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on April 14, 2014, 08:03:40 PM
Build a new hovercraft now that Plasma isn't the OHKO thing you must dodge.  It has better handling and laser tanking ability.

(https://gametechmods.com/uploads/images/96267spikyhover.jpg)
(https://gametechmods.com/uploads/images/33938spikyhover2.jpg)
Title: Re: ROBOCRAFT
Post by: Naryar on April 15, 2014, 02:23:27 PM
In other news, I made a rocket sled.

It's basically a flier with no flying. It has a self righting system and a gravity system (because it bounces around like a mofo)

Best bot type ever.

also gravity system ? you mean hoverpads ? Only scrubs use them on rocket sleds, get rid of it and just steer madly around and do full turns while charging the enemy and climb up mountains/ use them as launch ramps.

It's pretty difficult to control, but very amazing.
Title: Re: ROBOCRAFT
Post by: Kossokei on April 15, 2014, 02:50:56 PM
In other news, I made a rocket sled.

It's basically a flier with no flying. It has a self righting system and a gravity system (because it bounces around like a mofo)

Best bot type ever.

also gravity system ? you mean hoverpads ? Only scrubs use them on rocket sleds, get rid of it and just steer madly around and do full turns while charging the enemy and climb up mountains/ use them as launch ramps.

It's pretty difficult to control, but very amazing.
No. Not hoverpads.

The self-righting system and gravity system are actually the same thing.. a quartet of rockets placed at corners of the sled that all face downward. Using this, I can descend something without being flipped and utterly screwed, and if I am flipped and utterly screwed, I can fire the same rockets to right myself.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 13, 2014, 06:33:36 AM
The new patch really favors building BIG.  Even my T3 bot is using 659 pieces (13x18).  This thing can literally face tank everything and 1 vs 5.

(https://gametechmods.com/uploads/images/62096t3turtle.jpg)

comes with 7x laser L2s and 8x wheel L2.
Title: Re: ROBOCRAFT
Post by: Domanating on May 13, 2014, 10:19:00 AM
I haven't touched this game in quite a while. I'm gonna take a look at it soon.

Now with only 2 L5s Plasmas I get thrown to tier 9?! BS, I get completely raped by Tier 9's and 10' with a million L5S lasers! Their range also increased. I can't shoot from a safe distance anymore.

Railgun's are let down, imo
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 13, 2014, 05:14:51 PM
809 cubes made with solid orange on a Tier 5.  Killing a whole team solo is almost too easy
(https://gametechmods.com/uploads/images/73024t5tank.jpg)

L3s guns x7
L3 wheels x8

I haven't touched this game in quite a while. I'm gonna take a look at it soon.

Now with only 2 L5s Plasmas I get thrown to tier 9?! BS, I get completely raped by Tier 9's and 10' with a million L5S lasers! Their range also increased. I can't shoot from a safe distance anymore.

Railgun's are let down, imo
L5s equipments are essentially useless now unless you got 600 black cubes to go with it.

The ranking jump stupidly between component levels.  So the optimum strategy is to use lower level component while spamming a truck load of armor of the same level.  Until people catch on I guess I will continue to slaughter entire teams.

This is my breakdown of what armor you should use based on bot Tier, in general though you want to avoid mixing armor too much.

White = Tier 1
Brown = Tier 2
Green = Tier 3
Teal = Tier 4
Orange = Tier 5
Pink = Tier 6
Blue = Tier 7
Black = Tier 10

Unfortunately, this makes even a tier 5 bot stupidly expensive, with armor alone costing 256,000 RP.
Title: Re: ROBOCRAFT
Post by: Domanating on May 13, 2014, 06:43:37 PM
Armor has always been insanely expensive to buy. I'm not sure if they lowered the price of armor now but 1 red armor for 3000RP is still quite expensive

I feel glad to have bypassed all the other newer armors, though.

When I have time, I'll get on adapting my Ironclad for the new Robocraft.
Whatever you do, just stay out of the way of L5 Railgun's. One single shot blew me off the entire front of my ship made out of layers of blue and orange armor plus an L5s hover blade in the way.
Title: Re: ROBOCRAFT
Post by: Badnik96 on May 13, 2014, 07:09:56 PM
wait they changed robocraft entirely? why? the old building system was easy and rather fun...
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 13, 2014, 08:02:28 PM
When I have time, I'll get on adapting my Ironclad for the new Robocraft.
You probably need to pick a tier before you start, depending on the amount of RP you have at hand.

If you are going for Tier 5, you need L3/L3s equipments with full orange armor
If you are going for Tier 7, you need L4/L4s equipments with full blue armor

You can also undercut your speed to get even more armor, but I won't recommend that on a hovercraft.  My guess on a good T7 hovercraft would be minimal amount of L4s pad for lift (probably 4), spam L3s thrusters for forward/backward, and L1s thrusters for turn.

but yes, you want to stay out of Tier 8 and up to avoid the fully loaded Tier 10.


wait they changed robocraft entirely? why? the old building system was easy and rather fun...
Too many people abuse the old system by bringing a single Plasma L5s to tier 3.

So they decided to "lock" component to it's intended tier using robot ranking, with one major side effect.  The new system now highly favor those with a high player level and a lot of RP.  I mean, my 300,000+ RP bot that cost 1412 CPU is sitting at tier 5.  A player who just got to tier 5 won't stand a chance against that.  Even if they figured it out, they won't have the RP or Player Level to pull it off.

Or maybe it is intentional to get people to pay real money for components, who knows.
Title: Re: ROBOCRAFT
Post by: Wolfsbane on May 13, 2014, 08:47:54 PM
I started playing this game, username is same as fourm username.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on May 14, 2014, 04:13:01 AM
So I completely redid my tankbot, swapped guns out for rails.

And holy geez it's crappy. Never can manage even 50RP worth of damage in it.

(http://i.imgur.com/K8TFHor.png)
Title: Re: ROBOCRAFT
Post by: Domanating on May 14, 2014, 07:07:16 AM
When I have time, I'll get on adapting my Ironclad for the new Robocraft.
You probably need to pick a tier before you start, depending on the amount of RP you have at hand.

If you are going for Tier 5, you need L3/L3s equipments with full orange armor
If you are going for Tier 7, you need L4/L4s equipments with full blue armor

You can also undercut your speed to get even more armor, but I won't recommend that on a hovercraft.  My guess on a good T7 hovercraft would be minimal amount of L4s pad for lift (probably 4), spam L3s thrusters for forward/backward, and L1s thrusters for turn.

but yes, you want to stay out of Tier 8 and up to avoid the fully loaded Tier 10.

Cheers for the tips, m8
I was just now changing my IronClad and got kicked out of the game due to an incoming update. Bummer.

TBD, Yeah low lvl railguns are good for nothing, but L5 ones apparently are OP
I made a giant tier 2 vehicle with 8 L1S railguns. I barely scratch the opponents.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 14, 2014, 08:01:39 AM
I made a giant tier 2 vehicle with 8 L1S railguns. I barely scratch the opponents.
That's your problem.  Railgun scales extremely poorly with increasing number, so 1x L2s is way better than 8x L1s.

Not that it will do anything against 600+ brown cubes, but most tier 2 isn't using 600+ brown cubes atm.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on May 15, 2014, 05:29:46 AM
So I cobbled this thing together from a bunch of parts I had in my inventory. It's very much a hit-and-miss vehicle.

(http://i.imgur.com/TtJLwLZ.png)

Either I do awesome and demolish half the enemy team or I get jumped by a guy with a L3 SMG one minute in and get ravaged.

(Btw, the bot's name in English is "Hell's Traffic Accident")
Title: Re: ROBOCRAFT
Post by: Domanating on May 15, 2014, 10:10:38 AM
So I cobbled this thing together from a bunch of parts I had in my inventory. It's very much a hit-and-miss vehicle.

(http://i.imgur.com/TtJLwLZ.png)

Either I do awesome and demolish half the enemy team or I get jumped by a guy with a L3 SMG one minute in and get ravaged.

(Btw, the bot's name in English is "Hell's Traffic Accident")

Interesting, I had a similar idea

(https://gametechmods.com/uploads/images/23891Sem título.JPG)
Title: Re: ROBOCRAFT
Post by: TBD Devastator on May 16, 2014, 04:35:27 AM
Well, pretty nice update came in - all armor prices have been slashed by 30-50 percent. Does help with the new metagame of massively armored bricks.
Title: Re: ROBOCRAFT
Post by: Domanating on May 18, 2014, 12:59:11 PM
If I didn't already know Naryar's account name, I would probably mistake him with this guy

(https://gametechmods.com/uploads/images/20974Sem título4.JPG)
Title: Re: ROBOCRAFT
Post by: Natster-104 on May 18, 2014, 01:04:32 PM
I lolled
Title: Re: ROBOCRAFT
Post by: Naryar on May 18, 2014, 02:21:36 PM
i like having 2000 RP per day
Title: Re: ROBOCRAFT
Post by: Domanating on May 21, 2014, 01:04:34 PM
i like having 2000 RP per day

Apparently they dropped it to 1500 now...

Here's my Ironclad now with a runny nose

(https://gametechmods.com/uploads/images/76938Sem título4.JPG)
Title: Re: ROBOCRAFT
Post by: Meeko011 on May 23, 2014, 05:44:22 PM
Protip: If you aren't moving then the lines around the cursor will get closer together and if they are all as close as possible then you hit directly on target with railguns.

This is my current railgun bot, it works pretty well. I have been able to tank several plasma shots and accurate hits on my weaponry is hard to get. The pilot seat is surrounded in green armor.

(http://robocraftgame.com/wp-content/uploads/FrontTopDiagonal.jpg)

(http://robocraftgame.com/wp-content/uploads/FrontBottomDiagonal.jpg)

(http://robocraftgame.com/wp-content/uploads/BackTopDiagonal.jpg)

(http://robocraftgame.com/wp-content/uploads/BackPilotReveal.jpg)

I'm a little too proud of it.
Title: Re: ROBOCRAFT
Post by: Naryar on May 24, 2014, 06:41:59 AM
Railguns... if it was just me i'll use a flying railgun gunship since it seems railgun would benefit moar from mobility and positioning, which flight has.
Title: Re: ROBOCRAFT
Post by: Meeko011 on May 24, 2014, 07:08:28 AM
The railguns sucked. I hit people and appeared to do no damage even though I got the indicator. It took like 16 shots it seemed to destroy one guy.
Title: Re: ROBOCRAFT
Post by: Kossokei on May 24, 2014, 10:50:00 AM
You need to be in higher tiers with higher railguns for them to /really/ be effective.

I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

I wouldn't go for something big and armory when using railguns. Make it small, hard to hit, extremely fast and make sure it has as much of a radar system as you can throw on it, so that you can snipe concealed and you won't be subject to getting sneaked up on. Armor should be your last thought, and in such a set up it should be about bringing the armor blocks themselves up to tier, not adding layers.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 24, 2014, 12:36:22 PM
Sniper needs multiple layers of frontal armor.  Too often I end up out sniping Railguns with single shot SMG because they are such glass cannon.

Also railgun is GARBAGE against anyone who knows how to build a proper tank.  How do you guys even tolerate it's pathetic damage output and bad accuracy?
Title: Re: ROBOCRAFT
Post by: TBD Devastator on May 24, 2014, 04:43:48 PM
Then of course there's me, with this monstrous railgun bot...

(http://i.imgur.com/i9AiSSx.png)

It does fairly well, but the guns are prone to getting taken off.
Title: Re: ROBOCRAFT
Post by: Naryar on May 25, 2014, 07:25:34 AM
I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

rocket sleds BLOOP yeah
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 25, 2014, 08:25:38 AM
(https://gametechmods.com/uploads/images/82613t1sniper.jpg)

1x L2s on a T1, but 1128 damage output still stinks in practice.  Can kill a few n00bs per game but that's about it.
Title: Re: ROBOCRAFT
Post by: Meeko011 on May 25, 2014, 10:56:48 AM
Well you have to sit still for like 5 seconds for the reticle to shrink, then it is exactly accurate at all distances. But that makes speed completely useless, and these robots don't have a park mode so whenever I'm aiming at someone all of a sudden they disappear from view and I'm aiming at a rock.

What statistics do you suggest for each weapon? Plasma with armor, lasers with speed, etc. I haven't done much grinding yet.
Title: Re: ROBOCRAFT
Post by: Meeko011 on May 25, 2014, 11:44:05 AM
Here's the flyer I have been working on for the past 20-30 minutes. It's mighty damn stable. If you let go of the controls it will stay perfectly still. I haven't taken it out for a spin in battle yet, but I've been able to rack up kills in practice.

(http://i.imgur.com/wsG0Psf.png)

(http://i.imgur.com/fLu9wgT.png)

(http://i.imgur.com/ky0ei0G.png)

(http://i.imgur.com/HusUGua.png)

(http://i.imgur.com/6c81Hf0.png)
Title: Re: ROBOCRAFT
Post by: cephalopod on May 25, 2014, 12:41:28 PM
I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

rocket sleds BLOOP yeah

Come on Nary, being Mod doesn't let you swear in main forum (Yes I've edited it out).
Again and I may have to warn. Stupid as it sounds.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 25, 2014, 01:56:37 PM
Well you have to sit still for like 5 seconds for the reticle to shrink, then it is exactly accurate at all distances. But that makes speed completely useless, and these robots don't have a park mode so whenever I'm aiming at someone all of a sudden they disappear from view and I'm aiming at a rock.

What statistics do you suggest for each weapon? Plasma with armor, lasers with speed, etc. I haven't done much grinding yet.
It is inaccurate because it can't properly aim down, and any movement from natural slope royally mess up the shot.  I should consider building a sniper with tilt so I can properly shoot down from hills.

Since the Robot Ranking patch, I have not seen a single viable "speed" build.  Everything is about having crap tons of armor at the right color.  I am level 100 now and I am stuck at Tier 5 because I can't afford 800 pieces of blue armor.
Title: Re: ROBOCRAFT
Post by: Meeko011 on May 25, 2014, 02:13:00 PM
Plasma's on my flyer sucked so I replaced them with railguns, added some helium as railguns are heavier. In battle I fly high up and forward a bit then I have a clear and stable shot on anyone in the main part of the map. I replaced the railguns with plasmas on my tank and added a bunch of extra green armor in the front and got 1-4 kills per game. The railguns still suck, but I enjoy sniping so I use them anyway.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on May 29, 2014, 05:08:27 AM
hay guise i made another robawt

(http://i.imgur.com/FVjowa4.png)

Cleans up tier 1 fairly nicely, also attracts ALL THE PLASMA.

ADDITIONAL NOTE: this is your disadvantage when you put armor on your wheels.

(http://i.imgur.com/7wBSSs0.png)

This bot is completely stuck - recoil doesn't move it at all and none of the wheels are making contact with the ground. It sucks :c
Title: Re: ROBOCRAFT
Post by: Naryar on May 29, 2014, 06:12:34 AM
I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

rocket sleds BLOOP yeah

Come on Nary, being Mod doesn't let you swear in main forum (Yes I've edited it out).
Again and I may have to warn. Stupid as it sounds.

We are in off-topic, Craaig. Now off-topic is main forum ? That's madness.
Title: Re: ROBOCRAFT
Post by: Kossokei on May 29, 2014, 01:41:53 PM
I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

rocket sleds BLOOP yeah

Come on Nary, being Mod doesn't let you swear in main forum (Yes I've edited it out).
Again and I may have to warn. Stupid as it sounds.

We are in off-topic, Craaig. Now off-topic is main forum ? That's madness.
off-topic is part of main forum.

You are not in playground.
Title: Re: ROBOCRAFT
Post by: cephalopod on May 30, 2014, 10:03:15 AM
I downgraded my rocket sled vindicare down to a tier 1 10-component sled with like 5 rockets for mobility and gave it a tier 2 or 3 railgun, and that works as intended. However, as soon as someone with enough SMG's find me, I'm toast. Sniping from afar and castrating other bots is the best way to use what I'm using.

rocket sleds BLOOP yeah

Come on Nary, being Mod doesn't let you swear in main forum (Yes I've edited it out).
Again and I may have to warn. Stupid as it sounds.

We are in off-topic, Craaig. Now off-topic is main forum ? That's madness.
off-topic is part of main forum.

You are not in playground.

Absolutely. I've replied to your rant in corporate office Nary so I won't repeat here.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 02, 2014, 11:56:56 AM
(https://gametechmods.com/uploads/images/89180t7tank.jpg)

Finally got my tank back to Tier 7 after a stupid amount of RP grinding.
Title: Re: ROBOCRAFT
Post by: Naryar on June 02, 2014, 12:34:26 PM
it's so blue
Title: Re: ROBOCRAFT
Post by: martymidget on June 02, 2014, 03:13:28 PM
I like how I had a whole robot's worth of orange cubes before this huge update, and they're all gone now. Like 30k of RP wasted. Lovely.
Title: Re: ROBOCRAFT
Post by: RFS on June 03, 2014, 01:31:00 AM
This game looks exactly like everything I made in Banjo-Kazooie: Nuts & Bolts. Even if a mission couldn't be solved with a laser gun I still found a way to use it to win.

I want to check out some gameplay of this to see what the damage system is like.
Title: Re: ROBOCRAFT
Post by: Domanating on June 03, 2014, 06:48:53 PM
The lack of fog of war that came with the last update is killing me, literally. You can see the opponents for miles. I can't be stealthy anymore. Plus sniper SMGs are a true pain.
Title: Re: ROBOCRAFT
Post by: Hercules on June 03, 2014, 08:52:59 PM
me: Ok! what a beautiful game! i'll google a few tutorials...
First thing that appears in google is gametechmods
ok i'll come back for a awhile again i guess
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 03, 2014, 10:37:45 PM
The lack of fog of war that came with the last update is killing me, literally. You can see the opponents for miles. I can't be stealthy anymore. Plus sniper SMGs are a true pain.
Why not?  Stealth is fine as long as you take the proper path, and spam enough T1 Radar Jammers.

Ice Map - Stay within the field of ice columns
Bridge Map - Take either left or right lane
Crater Map - Take the left lane

But overall, never take the middle lane.  Even my stupid tank can't take the middle lane anymore because all my guns will be sniped off before reaching the targets.
Title: Re: ROBOCRAFT
Post by: Domanating on June 04, 2014, 06:19:58 AM
The lack of fog of war that came with the last update is killing me, literally. You can see the opponents for miles. I can't be stealthy anymore. Plus sniper SMGs are a true pain.
Why not?  Stealth is fine as long as you take the proper path, and spam enough T1 Radar Jammers.

Ice Map - Stay within the field of ice columns
Bridge Map - Take either left or right lane
Crater Map - Take the left lane

But overall, never take the middle lane.  Even my stupid tank can't take the middle lane anymore because all my guns will be sniped off before reaching the targets.

The ice map is by far the best map for me but before the update, taking the frozen lake was also a viable option. Now it isn't.

In the bridge map you can be briefly exposed to long range fire when you reach the center valley, when taking either one of the lanes. This was true even without the update but now it's even easier to be spotted.

As for the crater map it doesn't matter which lane I pick. I have nowhere to hide. I regurarly lose some pieces way before reaching the other half of the map.

The jammers are kind of pointless. I might lose the position of an enemy in the minimap, if he has jammer but my radar still points to him regardless. So I still know that he's closeby and I can track his movements
Title: Re: ROBOCRAFT
Post by: Meeko011 on June 05, 2014, 12:53:41 PM
The game is a long way from finished. They have a crap-ton of balancing and map editing to do. I wonder what the game would be like if it wasn't Free to Play and if it would be better.
Title: Re: ROBOCRAFT
Post by: Naryar on June 06, 2014, 02:53:19 PM
These wings. I hope they are actually useful and no just terribly unefficient.
Title: Re: ROBOCRAFT
Post by: Domanating on June 06, 2014, 03:18:32 PM
These wings. I hope they are actually useful and no just terribly unefficient.

Wut! I've gotta go check them out!
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 07, 2014, 01:16:18 AM
So after the "Weight Matters" patch, turn out that weight matters even less now than before, and I get higher speed with lower level wheels and more armor.  Wheels also gotten bigger, with L5-6 wheels being just the right size IMO.

(https://gametechmods.com/uploads/images/15225t7tank.jpg)

I manage to use up all 1511 CPU with 872 pieces.  Wheels downgraded from 8x L7 to 10x L6, and jammer from L1 to L2.  I have gotten many 5-6 kills today with this thing and a top record of 9 kills.
Title: Re: ROBOCRAFT
Post by: Domanating on June 07, 2014, 07:03:16 AM
So after the "Weight Matters" patch, turn out that weight matters even less now than before, and I get higher speed with lower level wheels and more armor.  Wheels also gotten bigger, with L5-6 wheels being just the right size IMO.

If that's the case, you could replace your L5-6 wheels for lower level ones, free up some ranking and CPU for more armor/higher lvl armor and possibily more guns.
The new weight system feels kind of weird, though. If you build a small car it feels like it's floating.

Hover vehicles no longer need thursters now. They turn on a dime but they feel a lot more unstable now.

The wings are awesome, imo. When later lvls come out, I'll Try converting my Ironclad into a flying sail ship
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 07, 2014, 08:07:22 AM
If that's the case, you could replace your L5-6 wheels for lower level ones, free up some ranking and CPU for more armor/higher lvl armor and possibily more guns.
Not really.  The robot ranking is barely noticeable when you undercut component past 2 levels.  1 L8 guns probably cost more robot ranking than 10x L5 wheels combined, so cutting lower will just end me up with lower wheel HP.

Besides, I actually cannot find a 8 guns setup with perfect line of fire.
Title: Re: ROBOCRAFT
Post by: Naryar on June 07, 2014, 08:44:23 AM
I made a rocket sled (hell yea) and it zips around and does triple backflips in the air after climbing a small hill, and it can climb mountains. Feels good man.

Still as difficult to control as ever, but yeah. Also promptly converted it into a plane. Awkward to control... Though planes will always be awkward with both turrets to control and the plane to fly.

They should make front guns so they are more powerful but can't be turned.

I like the new armored (and more lifting) helium, I don't like the new tier RP nonsense though.
Title: Re: ROBOCRAFT
Post by: Kossokei on June 08, 2014, 03:29:56 AM
converted my rocket sled vindicare to a plane as well, I couldn't resist having wings..

Planes are sooooo much fun. Adding the fact that I know how to do quite a few maneuvers, dogfights are a breeze for me.

Air to ground, however... Railguns aren't too difficult, plasma isn't so bad either, but SMG's are a nightmare. I feel bad for the pups in the higher tiers trying to do that.

And, the Fortress of Ignorance is steadily becoming more and more orange.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 08, 2014, 05:37:25 PM
Hoverpads are faster now, but much more wobbly.  To counteract this I place my hoverpad 5 space apart.  Bot is made with interlocking prism to reduce weight.

(https://gametechmods.com/uploads/images/30815t3hover.jpg)
(https://gametechmods.com/uploads/images/96523t3hoverb.jpg)

EDIT:  add another 100 green cubes to this machine, at 464 cubes it doesn't die nearly as quickly.
(https://gametechmods.com/uploads/images/53567t3hover.jpg)
(https://gametechmods.com/uploads/images/66844t3hoverb.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on June 08, 2014, 05:55:48 PM
That's a pretty nice craft and all but holy crap, m8! I just noticed you're swimming in RP. You can make decent sized black Bot with all that.

Edit: Adding to that, only now I noticed "Bay 08", lol
Title: Re: ROBOCRAFT
Post by: TBD Devastator on June 09, 2014, 04:35:27 AM
SMGs are still so hilariously OP it went past not being funny anymore and went right back to being funny.

Unrelated image, move along nothing to see.

(http://i.imgur.com/REllReD.png)
just a regular match. ignore the lizard.

(also, why did you keep showing up in my matches for a while there, STW? :U)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 09, 2014, 11:37:28 PM
T7 Hovercraft.  Must have cost over 600,000 RP.

(https://gametechmods.com/uploads/images/21758t7hover.jpg)
(https://gametechmods.com/uploads/images/72422t7hoverb.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on June 10, 2014, 06:17:28 AM
And here's my prototype Airship

Still a lot of white in there. It can fly, very well in fact, but has a slow take off and turning. It's very stable too but it's just too damn weak and impractical for it's tier at the moment.

(https://gametechmods.com/uploads/images/80815Sem título.JPG)

(https://gametechmods.com/uploads/images/53069Sem título1.JPG)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 10, 2014, 07:34:28 AM
You can always build a T3 prototype first before moving on to a higher tier.
Title: Re: ROBOCRAFT
Post by: Domanating on June 10, 2014, 07:52:59 AM
You can always build a T3 prototype first before moving on to a higher tier.

I just felt like building big :P. I plan on doing that, it just won't feel so majestic anymore.

Meanwhile, I found something useful. Thanks to the increased power of Hoverblades in the last update and with the help of a decent Thruster you can climb steep hills fairly easily and take the fight to the more flimsy aircrafts. It's just what I needed to help my Ironclad keep a low profile.

(https://gametechmods.com/uploads/images/17713Sem título2.JPG)
Title: Re: ROBOCRAFT
Post by: martymidget on June 10, 2014, 10:49:41 AM
pheer my noobiness

(http://i.gyazo.com/cb007dd003b95370e3048c9b256bb7ba.png)

Tier 2.75 (lol I'm not a high enough level yet)

2 plasma 4s, 4 plasma 3s. It flies alright, and once I got the hang of aiming it's all good. Gonna upgrade some more thrusters I think.
Title: Re: ROBOCRAFT
Post by: Domanating on June 10, 2014, 12:05:58 PM
Honestly, lower tiers are much more enjoyable. Stay there as long as possible, m8
Title: Re: ROBOCRAFT
Post by: martymidget on June 10, 2014, 03:43:38 PM
(https://gametechmods.com/uploads/images/84870cutesnipeyplatform.png)

Tier 4 rails. It enjoys eating fliers a great deal.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 11, 2014, 04:19:40 AM
Flying is pretty bad now that everyone on the map can hit you with SMG, but here's a L3 flyer anyway.

(https://gametechmods.com/uploads/images/3557t3flyer.jpg)
(https://gametechmods.com/uploads/images/78857t3flyer2.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on June 11, 2014, 04:47:32 AM
Flying is pretty bad now that everyone on the map can hit you with SMG, but here's a L3 flyer anyway.

(https://gametechmods.com/uploads/images/3557t3flyer.jpg)
(https://gametechmods.com/uploads/images/78857t3flyer2.jpg)

Any advantage on backward facing wings?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 11, 2014, 06:12:39 AM
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.
Title: Re: ROBOCRAFT
Post by: Domanating on June 11, 2014, 06:38:59 AM
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.

True that. The only advantage I see on flying is that it's fun, at least for me. They just need to decrease SMG's power and/or range and/or increase the maximum altitude at which planes can fly.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 11, 2014, 07:18:06 AM
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.

True that. The only advantage I see on flying is that it's fun, at least for me. They just need to decrease SMG's power and/or range and/or increase the maximum altitude at which planes can fly.
Then the game will go back to super high plasma bombing, and everyone on the ground hated that.

I think the sky need some clouds to hide in, rather than being too high to hit.
Title: Re: ROBOCRAFT
Post by: martymidget on June 11, 2014, 07:34:16 AM
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.

True that. The only advantage I see on flying is that it's fun, at least for me. They just need to decrease SMG's power and/or range and/or increase the maximum altitude at which planes can fly.
Then the game will go back to super high plasma bombing, and everyone on the ground hated that.

I think the sky need some clouds to hide in, rather than being too high to hit.

Railguns are pretty good at sorting plasma bombers though- at least in the lower tiers.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 11, 2014, 08:55:29 AM
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.

True that. The only advantage I see on flying is that it's fun, at least for me. They just need to decrease SMG's power and/or range and/or increase the maximum altitude at which planes can fly.
Then the game will go back to super high plasma bombing, and everyone on the ground hated that.

I think the sky need some clouds to hide in, rather than being too high to hit.

Railguns are pretty good at sorting plasma bombers though- at least in the lower tiers.
Lol railguns?  They can barely scratch my flyer, or anything with sufficient armor and size.

Most lower tiers just can't build.  Flyers at higher tier are giant bricks that take forever to kill.  The problem with flyers now isn't SMG, the problem is 10 people can target you at the same time all across the map because of that stupid name tag.
Title: Re: ROBOCRAFT
Post by: KOS on June 14, 2014, 07:24:28 AM

This should be a challenge... I got to 276, but couldn't hit the screenshot button on fraps quick enough :(
The end of me...

And here's the bot that did it :D (tier 7)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 17, 2014, 09:15:16 AM
I disassembled all my tanks to rebuild them.

(https://gametechmods.com/uploads/images/89316t2tank.jpg)
(https://gametechmods.com/uploads/images/50463t4tank.jpg)
(https://gametechmods.com/uploads/images/1102t8tank.jpg)

5x guns 2 levels over works so much better than 8x guns 1 level over, even if I have to undercut armor for them.  Just focus on enemy chassis and they die fast.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 18, 2014, 02:12:07 AM
T10 tank prototype.  Converting all armor to red will cost 1,740,735 RP, which shouldn't be too bad.

(https://gametechmods.com/uploads/images/50001t10tank.jpg)
(https://gametechmods.com/uploads/images/93858t10tank2.jpg)
Title: Re: ROBOCRAFT
Post by: Naryar on June 19, 2014, 08:40:31 AM
that's not a tank, that's more like a land battlecruiser

inb4 Kossokei goes all BANEBLADE ELEVEN BARRELS OF HELL now
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 19, 2014, 10:59:32 AM
With everything being so slow and average, the time for ROCKET SLED has come!!!

Specs
5x L5 SMG
Forward and Reverse Thrust
Tetra wall with acceptable defense
Extra wide stance/legs for increase stability
2x Radar Jammer at the bottom to minimize ground friction.

(https://gametechmods.com/uploads/images/22371t3sled.jpg)
(https://gametechmods.com/uploads/images/63550t3sled2.jpg)
Title: Re: ROBOCRAFT
Post by: Kossokei on June 19, 2014, 01:59:06 PM
Nice!
Title: Re: ROBOCRAFT
Post by: Naryar on June 22, 2014, 09:24:31 AM
Yeah, man, rocket sleds are the dopest of the dope.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 24, 2014, 11:04:33 AM
Update on this silly tank

Specs:
1020 cubes
5x L10 guns
Spaced armor to redirect damage away from guns/gunblocks.
10x L6 wheels + 1x L6 thruster
4x L3 Jammer + 3x L2 Jammer, 2x L3 Receiver, 1x L3 Radar
No full cubes were used in this construction.

(https://gametechmods.com/uploads/images/20177t8btank.jpg)
(https://gametechmods.com/uploads/images/84592t8btank2.jpg)
(https://gametechmods.com/uploads/images/70419t8btank3.jpg)
(https://gametechmods.com/uploads/images/93279t8btank4.jpg)
(https://gametechmods.com/uploads/images/45155t8btank5.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 26, 2014, 01:04:29 AM
Gradius

(https://gametechmods.com/uploads/images/68611gradius.jpg)
(https://gametechmods.com/uploads/images/17453gradius2.jpg)
(https://gametechmods.com/uploads/images/29748gradius3.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on June 26, 2014, 05:18:19 AM
Those are some awesome looking vehicles, specially the ship. I still think flying vehicles are more effective equipped with Plasmas, though
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 26, 2014, 06:47:04 AM
But it's Gradius, it kinna have to use laser.  Although I guess you can call Plasma E-Laser or something.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 26, 2014, 05:49:49 PM
Beginners Guide to SMG Tank

================================
Step 1: Line of Fire
================================

First, start by building a chassis with just cubes
(https://gametechmods.com/uploads/images/25975t1noob3.jpg)

Notice how this bot has 3 levels?  This is so guns don't block each other when firing.
Also, the further apart wheels are, the better you can turn.  Here the base for wheels are 5 space apart, so you can do all kinds of crazy turns without flipping over.

Next add 10 Steering Wheels, 7 top SMGs, and 3 front SMGs, to make sure you have a lot of everything.
(https://gametechmods.com/uploads/images/15110t1n00b.jpg)

And don't forget to throw a radar in the back
(https://gametechmods.com/uploads/images/36236t1n00b2.jpg)

This should be good enough to get 2 to 3 kills per match.


================================
Step 2: Prism - Weight and Space
================================
Now lets make this bot look a little better.  Start by replacing some of the edges with Prism.  Prism has the same armor as cubes but weights half the amount.
(https://gametechmods.com/uploads/images/84392t1n00b4.jpg)

In addition to reducing weight, prism also provide space between blocks.  This let's you control how damage flow when you get hit.  So let's start out simple by re-routing some damage away from the blocks below the guns.
(https://gametechmods.com/uploads/images/368t1n00b5.jpg)

And here's the final result
(https://gametechmods.com/uploads/images/96795t1n000b6.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on June 28, 2014, 02:44:43 AM
Lol the new RP earning is absolutely retarded, for winners at least.

(https://gametechmods.com/uploads/images/9149t10earning.jpg)

I heard losers can't even afford to get their bot repaired.

Also no point of KSing now since assist give the same RP as kill.  So just do the right thing and blast everyone's guns away.

This is the GUNBED that gets me the kills.  Probably cost around 3 million RP, but with today's change it's fairly affordable.
(https://gametechmods.com/uploads/images/8112t10gunbed.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on June 28, 2014, 05:08:49 AM
Holy freaking crap... Dat reward...Dat tank...

Edit: Lol they say in the update: "You can now earn up to 100,000 RP in a single battle at T10" When you received 1.5 times that lol
Title: Re: ROBOCRAFT
Post by: 123savethewhales on July 05, 2014, 04:35:09 PM
Tired of your guns getting shot off?  Then this is the EXPLOIT for you!!!

(https://gametechmods.com/uploads/images/49308smgexploit1.jpg)
(https://gametechmods.com/uploads/images/79298smgexploit2.jpg)
(https://gametechmods.com/uploads/images/49312smgexploit3.jpg)
(https://gametechmods.com/uploads/images/65696smgexploit4.jpg)

Yes, as long as the shot starts off inside the collision of another cube, it can shoot through 6 cubes of solid!  Now you can wall your guns in all you want!
Title: Re: ROBOCRAFT
Post by: Kossokei on July 05, 2014, 07:03:11 PM
guess it's time for me to show off my monsters.

(also, and I tried this, with the glitch above you can hide all your guns inside your tank and fire them out. It's beautiful)

(https://gametechmods.com/uploads/images/110982014-07-05_00001.jpg)
So here's my t5, the Fortress of Arrogance. It's named after this (http://wh40k.lexicanum.com/wiki/File:FortressofArrogance.jpg#.U7iOG5RdVXc).
This thing is a monster. Quick, Plenty of firepower, just a machine of murder. It's fully symmetrical, so everything you see on the left is the same on the right, so I don't have to tell you how many guns or what kinds I have. Between the highest blue armor block and the pilot chair which is underneath the biggest gun, is about 7 blocks of armor-y goodness. The armor on the sides is not as thick, obviously, but I rarely get attacked from the back or sides, so that's not an issue.

(https://gametechmods.com/uploads/images/679272014-07-05_00002.jpg)
I like to call this thing here, 'ONYD Armor'. It stands for Oh-No-You-Don't, and it's made to keep the guns on the side from being shot off for as long as possible.  See, when people aim at my sides, they don't tend to aim too precisely (unless it's a railgun) so they shoot mostly underneath my guns. So they shoot at this little contraption, the blocks explode, and all the run-off damage is funneled away from the platform the guns are on.

(https://gametechmods.com/uploads/images/31152014-07-05_00003.jpg)
More ONYD Armor. This time, instead of funneling damage away, it funnels it downwards. Just a last defense sort of thing.

As a whole, this thing is more assault than defense. It can take and deal damage well, but I've tried to focus more on tha shooty bitz.

However, I did make another tank that goes the opposite direction.

(https://gametechmods.com/uploads/images/624242014-07-05_00004.jpg)
This is the Predator Fornicator. Ignore the accidental t4, I fixed that after I took the screenshot. This, while it does have plenty of firepower, is for defense and absolutely tanking damage, and it works as intended.

(https://gametechmods.com/uploads/images/491872014-07-05_00005.jpg)
Where my cursor is pointing at is approximately where the pilot seat is. It's under 2+ blocks of green, 7-10 from the front, 4 from the back, and 3-4 from the sides. Mr. Pilot Person ain't dying anytime soon.

(https://gametechmods.com/uploads/images/868212014-07-05_00006.jpg)
I'd like to call this contraption the Maw. It's sort of a grille made of some triangle pieces and some blocks, and it completely negates most damage. When shot, the extra damage funnels all the way down to the base of the tank, "where not much is going on", so that 1 railgun shot or however many SMG's shot that hits the Maw, is a shot that is completely wasted and does barely any damage to my bot as a whole. And even if that wall is gone, which it goes away pretty fast, there's still 5x7x4 blocks of green to get through (if attacking from the front) before my pilot starts worrying.

Not amazing on the damage front. It'll deal it, but with only 4 L4's and an L6, it can only do so much. And because I don't have all the redundant, expendable weapons that the Arrogance has, the guns have a tendancy to all get shot off.

But that doesn't matter, because even with the guns shot off and 75% of my hull with like 3 wheels, I'm still perfectly mobile and can dash to go capture, even while being chased down and shot at constantly.

So yeah.
Title: Re: ROBOCRAFT
Post by: NeighImACarrot on July 08, 2014, 01:35:32 PM
Robocraft has been added to steam now.
Title: Re: ROBOCRAFT
Post by: martymidget on July 09, 2014, 07:15:49 AM
(http://i.gyazo.com/51be74bbd9dbdd9d3371fce31344669e.png)

so what do to improve this. I don't have enough pFLOPS to get to the end of tier 4 yet, but I just want some advice for when I do.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on July 10, 2014, 01:18:50 AM
Pseudo hovercraft, since the cost boost on wheels they became pretty meh.

(https://gametechmods.com/uploads/images/82787l5hover.jpg)
(https://gametechmods.com/uploads/images/62386l5hoverb.jpg)

This design stay mostly on the ground, and really only hover up to avoid obstacles or when being targeted by plasma bombers.  The speed allows me to get to enemies first for consistent 6+ kills.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on July 10, 2014, 08:35:21 AM
Silly Sniper for hills/edge camping.
Back wheels one square lower to leans bot forward, allowing it shoot down hills from a steeper angle.

(https://gametechmods.com/uploads/images/59557t3sniper.jpg)
(https://gametechmods.com/uploads/images/27452t3sniperb.jpg)
Title: Re: ROBOCRAFT
Post by: Meeko011 on July 15, 2014, 03:41:32 PM
On the Robocraft Youtube channel they recently uploaded a video showing off the work in progress spider legs.
https://www.youtube.com/watch?v=dEIzs8lp8o0 (https://www.youtube.com/watch?v=dEIzs8lp8o0)

They seem to be very nice for climbing up hills and stable shots.

Title: Re: ROBOCRAFT
Post by: martymidget on July 16, 2014, 10:49:25 AM
(http://gyazo.com/3e9ebe67f5e3bf132cdbc800b81c91c4.png)

tier 4 fly-y thing

plasmas on top to make dogfights so much easier, also helps with annoying floating platforms
Title: Re: ROBOCRAFT
Post by: Meeko011 on July 20, 2014, 06:53:52 PM
This is my newest robot. It can hover, glide, and drive on land. It the stupidest robot ever, but it works. Haven't tested it out in battle yet.
(http://i.imgur.com/oRIhZwd.png)
(http://i.imgur.com/EDfRpOA.png)
(http://i.imgur.com/FI7zhki.png)
Title: Re: ROBOCRAFT
Post by: Mouldy on August 01, 2014, 05:10:17 PM
Eh, I can't stand this game. It's ridiculously P2W now. Don't pay, don't win.
Title: Re: ROBOCRAFT
Post by: Meeko011 on August 01, 2014, 05:29:52 PM
It's getting steadily worse and worse. It'll be soon that they make all parts ridiculously expensive or make repairing take several minutes.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on August 31, 2014, 07:46:32 PM
(https://gametechmods.com/uploads/images/12353t10hover1.jpg)
(https://gametechmods.com/uploads/images/7635t10hover2.jpg)
(https://gametechmods.com/uploads/images/12395t10hover3.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 01, 2014, 11:30:08 AM
I see you've been busy! If only someone mistakenly pressed "sell robot". That would be fun, lol

I haven't played this game since my last post in this thread
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 01, 2014, 12:15:44 PM
Actually I made this a while back, just never got around to post it.

I just turn on the game recently to see how things are going.  Honestly I don't like where it's going.
Title: Re: ROBOCRAFT
Post by: Domanating on September 01, 2014, 12:48:04 PM
Actually I made this a while back, just never got around to post it.

I just turn on the game recently to see how things are going.  Honestly I don't like where it's going.

I went to check the site for the most recent updates. I like the idea of the shields. As for the rest I'm not sure. I'm feeling a little lazy to reinstall the game since my Win7 upgrade.
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 02, 2014, 11:54:59 AM
Terratech might replace it. Essentially in Terratech you're in a survival world just as robots and when you destroy enemy robots you can pick up their scraps and then attach them to your own ship. You can make flying vehicles as well.
Title: Re: ROBOCRAFT
Post by: Domanating on September 02, 2014, 06:31:07 PM
Terratech might replace it. Essentially in Terratech you're in a survival world just as robots and when you destroy enemy robots you can pick up their scraps and then attach them to your own ship. You can make flying vehicles as well.

You have Terratech and Scraps as possible similar games. But I think all 3 have their own gameplay style, so it's not comparable, imo
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 03, 2014, 10:52:22 AM
Terratech might replace it. Essentially in Terratech you're in a survival world just as robots and when you destroy enemy robots you can pick up their scraps and then attach them to your own ship. You can make flying vehicles as well.

You have Terratech and Scraps as possible similar games. But I think all 3 have their own gameplay style, so it's not comparable, imo

Yeah, like Robocraft is to Call of Duty as Terratech is to Minecraft.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 04, 2014, 05:50:43 PM
With the recent doubling in GP prices, here are my thought on why Robocraft is turning P2W

DISCLAMER: THIS IS A WORK OF FICTION.

-Steam launch result in a huge wave of people they did not expect. They are now face with a huge server update bill that they cannot pay. So a loan was taken out to cover the bill.

-In response, they try various new ways to monetize this game to pay back and maintain their server.

-Player base begin to drop starting August 18th, and is on a steady decline. This might be partly due to people being fed up, but also because “back in school” means kids have less time to play.

-So now they are face wit the new server bill with under half the players of August 18, bound by contract to continue paying for the extra unused servers, and possibly a loan they gotta pay off.

-DEV are desperate and decided to secretly raise prices.
Title: Re: ROBOCRAFT
Post by: Domanating on September 04, 2014, 08:02:31 PM
They doubled the GP prices? And I already thought they were overpriced before...
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 05, 2014, 09:24:39 AM
If only they hadn't gone free to play then they wouldn't have this issue. People online said that they rather it be free to play, but honestly it's much better for developer and player if it isn't.

They also changed how the battle rewards get calculated. It seems like I get the same amount of money every time. Like I got 3-6 kills and I get 500 money. I do nothing and die 30 seconds in and I get 400 money. Barely any skill involved. And the railgun has you going to the bathroom and coming back before it finishes reloading.
Title: Re: ROBOCRAFT
Post by: chainer187 on September 05, 2014, 02:00:20 PM
nice
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 07, 2014, 12:12:47 AM
Since collision change, Sea Whale has been converted to a mobile stealth ambusher.
(https://gametechmods.com/uploads/images/24879t10seawhale.jpg)

And with the super RP gain weekend, here's Land Whale.  Originally intended as a wheeled bot, it now uses hover anyway because wheel sucks.  It has superior line of fire and dominate every 1 on 1 shootout.
(https://gametechmods.com/uploads/images/30105t10landwhale.jpg)
(https://gametechmods.com/uploads/images/29433t10landwhale2.jpg)
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 08, 2014, 07:58:37 PM
So many potential NASA workers on Robocraft.
Title: Re: ROBOCRAFT
Post by: Naryar on September 09, 2014, 05:06:55 AM
seems to me that this game went down the toilet a while ago

nevermind, have a rocket sled

(https://gametechmods.com/uploads/images/19105rocketsled.png)

tier 4, quite small and fast for extra dodging, can be added with 4 hoverpads if needed be

of course i can't aim properly because it is so fast

i would have used aerofoils if i didn't got my aerofoils taken away and now i have to grind for sh** tier wheels to get them, i mean wtf
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 09, 2014, 11:08:02 AM
Aerofoils are the best. Useful for everything but thrust.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 10, 2014, 04:20:26 AM
I just got this
(https://gametechmods.com/uploads/images/89007redtest4.jpg)

with this
(https://gametechmods.com/uploads/images/23901red3.jpg)

Now maybe people can stop bitching about P2W.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on September 10, 2014, 04:54:50 AM
I'm running around in T10 with this thing atm.

(http://i.imgur.com/E0oJpLs.png)

It's, uh, bad.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 10, 2014, 05:04:27 AM
Lol I get so much more RP gain with that piece of junk since matchmaking is based on Robot Ranking.  They end up throwing me against a bunch of Tier 9 like every game.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 11, 2014, 07:07:53 PM
Spec:
12x L10 hoverpads
3x L10 F.Thruster, 2x L10 R.Thruster
3x L9 Radar
4x L9 Jammer
2x L9 Receiver
2x Electroplate
4x Rectifier
7x L10 SMG

Apparently I don't need all that many guns with good stealth/maneuverability/recon.  Also Rectifier makes great lightweight compact armor (only 5kg).

(https://gametechmods.com/uploads/images/12413t10newseawhale.jpg)
(https://gametechmods.com/uploads/images/11990t10newseawhale2.jpg)
(https://gametechmods.com/uploads/images/34660win9-11.jpg)
(https://gametechmods.com/uploads/images/51284win9-12.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 12, 2014, 01:15:57 PM
My first time building something around shields
Quite underpowered but can be a tough nut to crack against SMGs and snipers

(https://gametechmods.com/uploads/images/5091Untitled.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 13, 2014, 04:00:37 AM
T7 mobile bus
- 12x L6 hover, 1x L7 F.thrust, 8x L4. F.thrust, and 8x L4 R.thrust, this thing moves fast.
- 7x L8 SMG, perfect frontal line of fire.
- 3x L5 jammer, 3x L5 radar, 1x L5 receiver for good stealth and recon.
- 5x L5 Rectifier Armor, which has better Robot Ranking to Armor than yellow armor does.

(https://gametechmods.com/uploads/images/28725t7mobilebus1.jpg)
(https://gametechmods.com/uploads/images/66799t7mobilebus2.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 13, 2014, 06:52:19 AM
T5 that cost 1507 CPU, so I can out tank, outmaneuver, out stealth, out recon, and outgun other T5.

It's totally fair!!!

(https://gametechmods.com/uploads/images/61936t5hoverbus1.jpg)
(https://gametechmods.com/uploads/images/19567t5hoverbus2.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 14, 2014, 01:39:18 AM
Specs
904 CPU
7x L4 SMG
11 L2 hoverpads, 6x L2 F.thrust, 6x L2 R.thrust
2x L1 radar, 1x L3 jammer
Easily slaughter all those tiny plasma cart/satellites.

(https://gametechmods.com/uploads/images/88813t3pinecone1.jpg)
(https://gametechmods.com/uploads/images/94145t3pinecone2.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 14, 2014, 07:44:07 AM
That last one can be effective but it's so damn ugly. The name suits it well.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 14, 2014, 09:11:04 AM
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell.

Unfortunately this design only works in T3 due to various collision box related reasons.
Title: Re: ROBOCRAFT
Post by: Domanating on September 14, 2014, 10:18:23 AM
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell.

Even against plasmas?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 14, 2014, 10:24:08 AM
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell.

Even against plasmas?
Of course.  With 11 pads and 6 thrusters both direction, I am faster than 99% of the T3 bots.

I killed the entire enemy team of 9, fought 5 bots solo simultaneously, 3 of which were plasma, and I killed them all while receiving just 20% damage.
Title: Re: ROBOCRAFT
Post by: Domanating on September 14, 2014, 11:51:22 AM
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell.

Even against plasmas?
Of course.  With 11 pads and 6 thrusters both direction, I am faster than 99% of the T3 bots.

I killed the entire enemy team of 9, fought 5 bots solo simultaneously, 3 of which were plasma, and I killed them all while receiving just 20% damage.

Damn, that's impressive. are you still applying your method of using Inners instead Cubes whenever possible?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 14, 2014, 06:12:06 PM
Na, recent hovercrafts I made has more and more top armor.

To counter this the bottom layer are using full cubes as ballast.

It's not as impressive as it sounds.  I move faster so while I did engage all 5 at once, I just turn into a narrow passage and wait for those 5 bots to drive in 1 and a time to die.
Title: Re: ROBOCRAFT
Post by: System32 on September 14, 2014, 10:15:19 PM
Nobody charges Hovercrafts, which is annoying since they are usually weak from below. I've killed way too many in one hit because of the fact they only have 1 bottom layer or no armour there.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 15, 2014, 06:28:12 AM
Nobody charges Hovercrafts, which is annoying since they are usually weak from below. I've killed way too many in one hit because of the fact they only have 1 bottom layer or no armour there.
Cuz they are idiots who actually hover up against non plasma bombers.

See mine?  It stays on the ground and drives like a tank.  You want to get to the pilot seat you gotta go through all my top armors.  Just because you can hover against a tank doesn't mean you should, unless you are trying the "fly over and land from behind" trick.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on September 16, 2014, 01:33:53 AM
hey guise can i toss my hat into the t3 juggernaut ring too

(http://i.imgur.com/GurHF2b.png)

Not really that powerful, just outlasts everything. It's pretty amazing how few people shoot at the center portion.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 16, 2014, 10:07:17 AM
(https://gametechmods.com/uploads/images/26282t10fat1.jpg)
(https://gametechmods.com/uploads/images/33865t10fat2.jpg)
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 16, 2014, 11:00:27 AM
Also, when using hovers and driving like a tank you go faster, can't get stuck, don't flip when falling off edges, and a bunch of other things.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 17, 2014, 05:12:06 AM
12x hover + 2x F. L10 thrusters.
13x L10 SMG

Nimble and small enough to dodge air plasmas
Armored enough to face-tank gunbeds to death with perfect frontal attacks.
Made with mostly triforce with a solid core for ballast/extra stability

(https://gametechmods.com/uploads/images/7077t10cubicle.jpg)
(https://gametechmods.com/uploads/images/75648t10cubicle2.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 22, 2014, 09:38:04 AM
This thing set a new record in damage with 5117, with the frontal blast shield I have de-weapon an entire black gunbed without losing a single gun myself.  Of course, getting something like this to work requires LOTS and LOTS of full cube ballast.

12 pads + 2 f.thrust ensure that it is mobile.

(https://gametechmods.com/uploads/images/22351t10hammerhead.jpg)
(https://gametechmods.com/uploads/images/51503t10hammerhead2.jpg)
(https://gametechmods.com/uploads/images/52086t10hammerhead3.jpg)
(https://gametechmods.com/uploads/images/78747win9-22.jpg)
(https://gametechmods.com/uploads/images/2483win9-22b.jpg)
(https://gametechmods.com/uploads/images/18131win9-25.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 22, 2014, 12:05:07 PM
Some of those SMGs seem to have a lot of blind spots. Can they all fire without being blocked by your own vehicle from the front?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 22, 2014, 01:22:03 PM
Some of those SMGs seem to have a lot of blind spots. Can they all fire without being blocked by your own vehicle from the front?
It's an hover with 12 pad, I can 180 my craft in half a second.  All I need to care about is front facing.

And yes, of course it has perfect frontal Line of Fire.

Also gunbeds are garbage.  Those low flat bed lose their guns so fast.  I can blast them all away before they can even get past my blast shield.

I am using less and less guns on top now that I stop using wheels. 
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 23, 2014, 10:53:31 AM
Gunbeds are utter sh**e. They wreck 1-2 people (Or none when facing people like 123 with actual brains) then they're useless. One plasma in the center of that mess of guns then the bed loses half it's firepower.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 25, 2014, 09:07:29 PM
NEW BOT SO OP OMG!!!

(https://gametechmods.com/uploads/images/34666t4miku2.jpg)
(https://gametechmods.com/uploads/images/83699t4miku3.jpg)
(https://gametechmods.com/uploads/images/61831t4miku1.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 26, 2014, 10:10:26 AM
Lol. I do like the detail of it but I'm tired of seeing stuff like this
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 26, 2014, 10:36:43 AM
Looks kind of vulnerable. A railgun could easily shoot the arms off, unless railguns are actually that crap.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 26, 2014, 10:46:34 AM
Something like this is clearly not made for combat as compare to the other optimized abominations that I made.  I mean, Pinecone and Hammerhead must be the two ugliest bots in existence.

But you know, T4 and newbs.  I don't need an fully optimized bot to get a few kills.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 26, 2014, 12:30:31 PM
How to build with Prisms

I.  Solids

Sometimes you want to tri force into different layers, and sometimes you just want a solid structure, but still want the weight reduction from using prism.  here are a few solid structures you can try

1 layer solid wall
(https://gametechmods.com/uploads/images/84098wall-1layer.jpg)

2 layers solid wall
(https://gametechmods.com/uploads/images/1571wall-2layer.jpg)

3x3 hollow tube
(https://gametechmods.com/uploads/images/88761tube-3x3.jpg)

3x5 hollow tube
(https://gametechmods.com/uploads/images/13451tube-3x5.jpg)

II.  Layered

This is a layered structure that is solid on each layer and has the added tendency of directing damage either down or up (depending on how you want it).

1.  Start with the solid prism wall
(https://gametechmods.com/uploads/images/60699triforce1.jpg)

2.  Alternate prism to flip them forward (shown as brown).  Yes this structure is still 100% solid.
(https://gametechmods.com/uploads/images/32870triforce2.jpg)

3.  Add a second layer on top (shown as glass)
(https://gametechmods.com/uploads/images/22961triforce3.jpg)

4.  Make sure the second layer is done in an alternating pattern from the first layer
(https://gametechmods.com/uploads/images/50118triforce4.jpg)

5.  Flip the alternate cubes outward
(https://gametechmods.com/uploads/images/80157triforce5.jpg)

6.  Continue to add layers until you reach desired length.
(https://gametechmods.com/uploads/images/81994triforce7.jpg)

7.  And voila!
(https://gametechmods.com/uploads/images/36547triforce8.jpg)

8.  The interlocking wave is an alternate layered pattern that do not favor damage up or down, so it will break more evenly.
(https://gametechmods.com/uploads/images/1806triforce11.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 26, 2014, 07:55:48 PM
Sweet! Thanks for sharing your building secrets
Title: Re: ROBOCRAFT
Post by: Meeko011 on September 27, 2014, 07:31:29 AM
123, you may just be the best Robocraft player.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 27, 2014, 07:48:15 AM
I can build, but I drive like a drunk and shoot like a blind.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on September 30, 2014, 03:23:49 PM
Lol this isn't even fair.
(https://gametechmods.com/uploads/images/48685landship2.jpg)
(https://gametechmods.com/uploads/images/53610landship.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on September 30, 2014, 04:46:52 PM
Holy crabs! You can make something that big for tier 4?! That's really not fair at all lol
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 03, 2014, 10:55:41 PM
A fully optimized T1 tank I made for a friend.  Can generally slaughter at least half a team, with triforce and space armor to survive and kill those stupid +3 plasma carts.  Those damn OL n00b griefers need to DIE.

5x L2 SMGs for maximum DPS
8x L1 Steering Wheels
7x brown cubes in critical areas (guns, 2x under seat)
321 x white cube for maximum armor
1x radar to see pass corners and detect stupid satellite.
Elevated gun protections
5 space wide wheels with full cube ballast for exceptional handling.

(https://gametechmods.com/uploads/images/29721t1-russian.jpg)
(https://gametechmods.com/uploads/images/7006t1-russian2.jpg)
(https://gametechmods.com/uploads/images/86352t1-russian3.jpg)
(https://gametechmods.com/uploads/images/88516t1-russian4.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on October 04, 2014, 04:34:06 AM
Unrealistic, T-34 had only 1 main gun.

On a serious note, those elevated gun protections will prevent you from shooting at very close targets or targets on lower ground.
Title: Re: ROBOCRAFT
Post by: NeighImACarrot on October 04, 2014, 01:01:25 PM
Unrealistic, T-34 had only 1 main gun.
T-35 however...
Title: Re: ROBOCRAFT
Post by: Domanating on October 04, 2014, 08:15:50 PM
Unrealistic, T-34 had only 1 main gun.
T-35 however...

Yeah... That one was so damn ugly and unreliable.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 04, 2014, 11:09:29 PM
T2, no more crappy wheels!!!

(https://gametechmods.com/uploads/images/92496t2hover.jpg)
(https://gametechmods.com/uploads/images/93378t2-hover2.jpg)
(https://gametechmods.com/uploads/images/37063t2-hover3.jpg)
Title: Re: ROBOCRAFT
Post by: Meeko011 on October 05, 2014, 05:47:16 PM
Slow down 123, we're still trying to comprehend your earlier bots.

Imagine if for kicks the developer team added an extra 100 levels for CPU. Your bots would make people's brains hurt.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 08, 2014, 06:44:48 AM
T10 hover update since collision mesh change.

(https://gametechmods.com/uploads/images/92812t10-hammerhead1b.jpg)
(https://gametechmods.com/uploads/images/21975t10-hammerhead2b.jpg)
(https://gametechmods.com/uploads/images/9818t10-hammerhead3b.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on October 08, 2014, 07:40:28 AM
WALKERS AND FREE REPAIRS! I'm never leaving Robocraft again, lol
Title: Re: ROBOCRAFT
Post by: Meeko011 on October 08, 2014, 09:54:23 AM
WALKERS AND FREE REPAIRS! I'm never leaving Robocraft again, lol

The first thing everyone is going to do is make a spiderbot.
Title: Re: ROBOCRAFT
Post by: Domanating on October 09, 2014, 03:19:06 PM
WALKERS AND FREE REPAIRS! I'm never leaving Robocraft again, lol

The first thing everyone is going to do is make a spiderbot.

Not me.

I wouldn't be me if I didn't build this first.

(https://gametechmods.com/uploads/images/68392Untitled.jpg)

(https://gametechmods.com/uploads/images/98179Untitled2.jpg)

(https://gametechmods.com/uploads/images/38747Untitled.jpg)
Title: Re: ROBOCRAFT
Post by: Kossokei on October 09, 2014, 06:02:17 PM
Very impressed with walkers, and I'm already thinking of ways to exploit the medigun
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 10, 2014, 06:59:11 PM
7x L6 SMG
12 L4 hoverpads, 4x L2 f.thruster, 3x L2 r.thrusters for above average speed.
over 90% prism/tetra

(https://gametechmods.com/uploads/images/44405t5-landship.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 11, 2014, 04:16:02 AM
Who needs boss battles when your T7 can annihilate an entire T7 team in a normal match?

7x L8 SMG
12x L6 hover, 2x L6 f.thruster, 2x L6 r.thruster for above average speed
Over 90% prism/tetra

(https://gametechmods.com/uploads/images/77235t7-landship1.jpg)
(https://gametechmods.com/uploads/images/2514t7-landship2.jpg)
(https://gametechmods.com/uploads/images/30312win10-11.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on October 11, 2014, 04:42:26 AM
That last one puzzles me, you're blocking the fire of 4 SMGs with your protective walls.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 11, 2014, 05:54:58 AM
You must have missed the explanation of how this works.
https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446 (https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446)

I can't deal 6000+ damage if my guns get blocked.  This setup has been fully tested to let all the shots through no matter the angles.
Title: Re: ROBOCRAFT
Post by: Domanating on October 11, 2014, 09:50:56 AM
I didn't miss it but I thought that bug was already fixed.
Title: Re: ROBOCRAFT
Post by: Meeko011 on October 13, 2014, 11:49:05 AM
Lol mah god. Praying mantis bot and two more OP bots from 123. 123, I bet you could 1v1 the boss in one of your bots or win every time in the boss bot.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 14, 2014, 06:19:02 AM
(https://gametechmods.com/uploads/images/51675t10-bomber1.jpg)
(https://gametechmods.com/uploads/images/29302t10-bomber2.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 17, 2014, 03:13:04 PM
(http://i.imgur.com/GaeT9Gr.jpg)
(http://i.imgur.com/y9B6Ip2.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on October 17, 2014, 05:21:37 PM
Your love for whales is striking. Great designs as usual.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on October 18, 2014, 01:21:17 AM
So I'm sloooowly starting to work my way up into a serious tier 10.

(http://i.imgur.com/2PWC6zD.png)

(http://i.imgur.com/1wdAeHk.png)

And we mean sloooowly starting, because this thing's kinda crap.
Title: Re: ROBOCRAFT
Post by: RedSawn on October 18, 2014, 10:17:22 AM
Been meaning to show my bot for months. Finally getting around to it, but the server downtime means I'll have to settle for how my bot looked the -other- day.

(https://gametechmods.com/uploads/images/15318hunterkillertankT6.png)

Hunter Killer Tank, appropriately. I've kept this design alive since T1, it's now T6, and a solid performer. 6 T6 wheel drive, 950 CPU. It's forever a work in progress.
Changes from a few days ago are that the robot has a T5 radar jammer instead of a T3 on the rear bumper, it has a T5 radar at the back, and all of the cyan armor cubes have gone for orange, except for the wedges making up the inside of the wheel arches.
Title: Re: ROBOCRAFT
Post by: Domanating on October 18, 2014, 12:42:47 PM
In case anyone missed it, there's a 3 day premium code around now.

SERVGETWELLSOON-254677
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 18, 2014, 12:53:40 PM
(https://gametechmods.com/uploads/images/26742t10-plasmahover1.jpg)
(https://gametechmods.com/uploads/images/78964t10-plasmahover2.jpg)

November 09, 2014, best record EVER
(http://i.imgur.com/1sOGDbq.jpg)

November 11, 2014
(https://gametechmods.com/uploads/images/76121win11-11.jpg)
Title: Re: ROBOCRAFT
Post by: RedSawn on October 19, 2014, 06:38:43 AM
Walker update patch notes easter egg code (if it still works): BREACH-288456. Gives two exclusive badges. I'm using them here.

(https://gametechmods.com/uploads/images/49882hunterkillertankT6 2.png)

Still T6. Redid the front. I said to my friends it looks like it eats small children.
Title: Re: ROBOCRAFT
Post by: Domanating on October 19, 2014, 08:05:19 AM
Thanks for the code, Redline.  Though it says it's supposed to show your country flag it only shows that image.

Also it's been a while since I last posted about my always reliable IronClad. Now that I got a better hang of the new game mechanics, it continues to be a great flanking machine. It's lighter and faster than most vehicles out there. Good on taking out medics behind enemy lines or surprising any other unsuspecting opponent. Averages 2 kills per match.

(https://gametechmods.com/uploads/images/79217Untitled.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on October 28, 2014, 07:42:56 PM
Specs

7x L4 SMGs
10x L2 hover blades, 4x L2 F.thrusters, 2x L2 R.thrusters
1x L1 radar, 1x L3 jammer

(http://i.imgur.com/qX6PyYW.jpg)
(http://i.imgur.com/Innns65.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 04, 2014, 04:47:46 PM
Because Electroplate can now be repaired only by it's armor value, Electroplate + Medic == Retardedly OP

(http://i.imgur.com/SGGrO2x.jpg)
(http://i.imgur.com/uJy2X3s.jpg)
(http://i.imgur.com/PxipNhv.jpg)

And yes I still have 100% health by the end of the game.
Title: Re: ROBOCRAFT
Post by: RedSawn on November 04, 2014, 05:41:38 PM
Because Electroplate can now be repaired only by it's armor value, Electroplate + Medic == Retardedly OP

I'm confused. So the medigun only has to repair the armour value now, and it was doing armour and shield beforehand? Or something else?
Title: Re: ROBOCRAFT
Post by: Jonzu95 on November 04, 2014, 05:46:56 PM
I started playing this game as well. Any tips for beginner like me?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 04, 2014, 06:21:33 PM
Because Electroplate can now be repaired only by it's armor value, Electroplate + Medic == Retardedly OP

I'm confused. So the medigun only has to repair the armour value now, and it was doing armour and shield beforehand? Or something else?
Exactly that.

So basically all 8 shields get repaired in under 5 seconds, with full charge.
Title: Re: ROBOCRAFT
Post by: Domanating on November 04, 2014, 06:58:20 PM
I started playing this game as well. Any tips for beginner like me?

Try following 123's armor tutorials and you're way ahead of most players

https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594 (https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594)

After that, pick the weapon that most fits your playing style and stick to it.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 05, 2014, 01:54:34 AM
I started playing this game as well. Any tips for beginner like me?
Build to your CPU and RR Limit.
MOAR GUNZ
De-Weapon is king
Over level weapons, under level everything else
Wheels suck

Basically the same thing as RA2.
Title: Re: ROBOCRAFT
Post by: TBD Devastator on November 05, 2014, 03:36:25 AM
I don't really think I'm doing triforcing right, like, at all, but here goes.

(http://i.imgur.com/NUNlWla.png)
Title: Re: ROBOCRAFT
Post by: nightcracker on November 18, 2014, 05:14:21 PM
Looking for people to play with and to teach me the tips and tricks.

My ingame name is orlp__, that's "orlp" followed by two underscores.
Title: Re: ROBOCRAFT
Post by: Domanating on November 18, 2014, 05:39:50 PM
Looking for people to play with and to teach me the tips and tricks.

My ingame name is orlp__, that's "orlp" followed by two underscores.

Hello, member-that-I-never-heard-about-but-contributed-to-this-community  :rolleyes:

If you take a look at the 2nd a 3rd posts immediately above your post you'll have some good tips for the game. You can also roam around the pages and find some scattered advices here and there, mainly from 123stw's, very useful ones. He's the Robocraft master of this forum. Listen to him  :mrgreen:

At the moment I'm not playing Robocraft as I rapidly get bored of it. I thought the walkers update could hold me to it but, meh... The game's still raw.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 18, 2014, 06:14:31 PM
I ended up cloning someone else flyer because mine wasn't holding up well enough.

(https://gametechmods.com/uploads/images/518632014-11-18_00003.jpg)
(https://gametechmods.com/uploads/images/952832014-11-18_00004.jpg)
Title: Re: ROBOCRAFT
Post by: nightcracker on November 18, 2014, 06:29:46 PM
I ended up cloning someone else flyer because mine wasn't holding up well enough.

123stw wanna play some together? Maybe explain some thing to someone who doesn't know too much about the game yet?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 19, 2014, 12:14:15 AM
Sorry the friendlist in game is broken right now so I don't think we can play together.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 19, 2014, 06:42:58 AM
How to avoid being OHKOed like a n00b.

Step 1, Here's a simple triforce on the pilot seat (connected to green prism).  You may replace L2 thruster with a prism if you don't like ejection seat.
<a href="http://imgur.com/n4LwOje"><img src="http://i.imgur.com/n4LwOje.jpg" /></a>

Step 2, Either triforce or space armor the side and the back
<a href="http://imgur.com/Z7IOJPQ"><img src="http://i.imgur.com/Z7IOJPQ.jpg" /></a>
<a href="http://imgur.com/Imdg5Nw"><img src="http://i.imgur.com/Imdg5Nw.jpg" /></a>

Step 3, Add a layer on top and bottom
<a href="http://imgur.com/SdcjYnE"><img src="http://i.imgur.com/SdcjYnE.jpg" /></a>
<a href="http://imgur.com/9tdMLiW"><img src="http://i.imgur.com/9tdMLiW.jpg" /></a>

Step 4, cover up the top of your bot
<a href="http://imgur.com/pNYd3S9"><img src="http://i.imgur.com/pNYd3S9.jpg" /></a>
Title: Re: ROBOCRAFT
Post by: nightcracker on November 19, 2014, 06:03:29 PM
How do you decide what cubes to use for what tier?

And how do you buy the cubes? In bulk? When you need them?

I'm pretty poor so I don't wanna spend money on things I don't wanna use.


And what is the best way to make your tank mobile, hoverblades? Do you hide the hoverblades in the chassis somewhere?
Title: Re: ROBOCRAFT
Post by: Domanating on November 19, 2014, 07:52:58 PM
How do you decide what cubes to use for what tier?

And how do you buy the cubes? In bulk? When you need them?

I'm pretty poor so I don't wanna spend money on things I don't wanna use.


And what is the best way to make your tank mobile, hoverblades? Do you hide the hoverblades in the chassis somewhere?

When it feels right.
You can buy them either in bulk or 1 or in pairs or 5 or 6 at a time... That's really up to you. You need them as you go to higher tiers...
Money is there to be spent and pretty much everything is useful to buy, except headlights... Those are pointless.

Definitely hover blades but they can be quite unstable. It depends how you build your bot. Making the bot wide and with decent ballast below the blades like a ship's keel should keep it steady. It's advised to keep the hover blades protected in your chassis mainly from below and the sides. Hoverblades make a bot mobile but also makes it fragile. Hoverblade players in general are targeted first.

To make sense of the above answers you must first start with a design you fancy and you'd like to evolve around. Pick a weapon that suits you and your bot's playing style. Test your bot ideas in practice mode. When that's done start upgrading your armor and guns as you see fit. If you feel like you're getting up tiers faster than you can upgrade your bot, just downgrade your bot until you feel you're ready.
Title: Re: ROBOCRAFT
Post by: nightcracker on November 19, 2014, 08:24:35 PM
I tried building something like this, but I can't figure out how to make it fly without constantly tipping over (it's very top heavy): http://i.imgur.com/qX6PyYW.jpg (http://i.imgur.com/qX6PyYW.jpg)

This is what it looks like:

(http://i.imgur.com/DOGJBkA.png)
(http://i.imgur.com/MbQrrU4.png)

Note: I only have 800 CPU to work with. And there's two hoverblades hidden at the back at the top.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 20, 2014, 04:23:42 AM
That thing isn't going to be balance with the way those hoverblades are placed.  If you want something that moves, they need to be evenly distributed on both side above the center of mass.  You can't just shove hoverblades in where ever they fit.

General rule of thumb, use +1 level SMGs and -1 level everything else.  Component armor doesn't matter too much so long as you properly protect them.

For something with 800ish cpu you can try a simple box design like this.  Oh and I also shot down 3 bosses with this thing.

(https://gametechmods.com/uploads/images/34723t3box.jpg)
(https://gametechmods.com/uploads/images/23033t3box2.jpg)
(https://gametechmods.com/uploads/images/35072t3box3.jpg)
(https://gametechmods.com/uploads/images/13898t3box4.jpg)
(https://gametechmods.com/uploads/images/71677t3box5.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 20, 2014, 06:42:18 AM
This sh** is depressing.  People suck so hard now at T10 I am killing everyone with a damn sub 500 red hovercraft with 6 SMGs.

Modified from the previous version by cutting hoverpads down to T8.

(https://gametechmods.com/uploads/images/792852014-11-20_00005.jpg)
(https://gametechmods.com/uploads/images/592392014-11-20_00006.jpg)
(https://gametechmods.com/uploads/images/255062014-11-20_00003.jpg)
(https://gametechmods.com/uploads/images/296232014-11-20_00004.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 20, 2014, 07:34:11 AM
https://www.madorc.com/deals/robocraft-bundle?utm_source=freejam&utm_medium=freejam&utm_campaign=robocraft-bundle (https://www.madorc.com/deals/robocraft-bundle?utm_source=freejam&utm_medium=freejam&utm_campaign=robocraft-bundle)

Very good deal, 3 months premium, 1 garage slot, and a quick boost in CPU for any new account, for only $7.79.

Anyone who wants to pay to win should grab this package.
Title: Re: ROBOCRAFT
Post by: nightcracker on November 20, 2014, 10:55:04 AM
This sh** is depressing.  People suck so hard now at T10 I am killing everyone with a damn sub 500 red hovercraft with 6 SMGs.

Modified from the previous version by cutting hoverpads down to T8.

(https://gametechmods.com/uploads/images/792852014-11-20_00005.jpg)
(https://gametechmods.com/uploads/images/592392014-11-20_00006.jpg)
(https://gametechmods.com/uploads/images/255062014-11-20_00003.jpg)
(https://gametechmods.com/uploads/images/296232014-11-20_00004.jpg)

How can those SMG's hit through those shields?
Title: Re: ROBOCRAFT
Post by: nightcracker on November 20, 2014, 11:00:26 AM
https://www.madorc.com/deals/robocraft-bundle?utm_source=freejam&utm_medium=freejam&utm_campaign=robocraft-bundle (https://www.madorc.com/deals/robocraft-bundle?utm_source=freejam&utm_medium=freejam&utm_campaign=robocraft-bundle)

Very good deal, 3 months premium, 1 garage slot, and a quick boost in CPU for any new account, for only $7.79.

Anyone who wants to pay to win should grab this package.

Thanks, that's a pretty good deal, so I bought it.

WOLF-FEST-872934 is a 1 day free premium code for those interested.
Title: Re: ROBOCRAFT
Post by: PixelTerror on November 21, 2014, 08:38:13 PM
This poop is depressing.  People suck so hard now at T10 I am killing everyone with a damn sub 500 red hovercraft with 6 SMGs.

Modified from the previous version by cutting hoverpads down to T8.
Hey, I am a big fan of your work!  :claping
I studied how to effectively armor and triforce using your methods, but now that I got to tier 7 I just can't make a durable bot...  :rage

Could you please show me a layer by layer dissection of that 6x SMG hover bot please?  :beer:

(http://i.imgur.com/o4plzBgl.jpg) (http://i.imgur.com/o4plzBg.jpg)
(http://i.imgur.com/vihMwssl.jpg) (http://i.imgur.com/vihMwss.jpg)
(http://i.imgur.com/x3Mg38pl.jpg) (http://i.imgur.com/x3Mg38p.jpg)
(http://i.imgur.com/zLkaKvLl.jpg) (http://i.imgur.com/zLkaKvL.jpg)

I will get that robot bundle tomorrow most likely, hope they don't run out of codes...  :dumb)
Title: Re: ROBOCRAFT
Post by: nightcracker on November 22, 2014, 01:19:53 AM
This poop is depressing.  People suck so hard now at T10 I am killing everyone with a damn sub 500 red hovercraft with 6 SMGs.

Modified from the previous version by cutting hoverpads down to T8.
Hey, I am a big fan of your work!  :claping
I studied how to effectively armor and triforce using your methods, but now that I got to tier 7 I just can't make a durable bot...  :rage

Could you please show me a layer by layer dissection of that 6x SMG hover bot please?  :beer:

(http://i.imgur.com/o4plzBgl.jpg) (http://i.imgur.com/o4plzBg.jpg)
(http://i.imgur.com/vihMwssl.jpg) (http://i.imgur.com/vihMwss.jpg)
(http://i.imgur.com/x3Mg38pl.jpg) (http://i.imgur.com/x3Mg38p.jpg)
(http://i.imgur.com/zLkaKvLl.jpg) (http://i.imgur.com/zLkaKvL.jpg)

I will get that robot bundle tomorrow most likely, hope they don't run out of codes...  :dumb)

I'm not an expert (yet) but I can say that you did the armour totally wrong. Consider how damage propagates through it - it goes in straight lines straight into your robot. You probably should flip that armour 90 degrees.

Also I'm not sure about orange blocks.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 22, 2014, 03:51:53 AM
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469 (https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469)
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404 (https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404)
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594 (https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594)
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446 (https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446)
Title: Re: ROBOCRAFT
Post by: PixelTerror on November 22, 2014, 06:18:21 AM
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469 (https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469)
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404 (https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404)
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594 (https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594)
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446 (https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446)
Thank you so much! Those are very good tips, well now that I got the Overwolf bot I have 1132 CPU, are you saying if I get Overwolf on a new account and then start leveling I will have more CPU than I can on this account because now I am 37 level and that means ((100 - 37) x 10 ) + 1132 = 1762 Max CPU but with Overwolf (100 x 10 ) + 1132 = 2132 Max CPU?!
Title: Re: ROBOCRAFT
Post by: nightcracker on November 22, 2014, 06:35:58 AM
Well a few things.

1.  Orange block is for tier 5, they are ineffective at T7 no matter how you build.  And tbh you are better off at tier 5 at level 37 anyway.
2.  Top just channels damage inward in a strait line.  Just use the "solid wall" method you are already using on the sides.
3.  4 hover blades are slow.  you need at least 6.
4.  I don't use any fancy triforce.  The inner tube uses solid inners and full cubes (besides the pilot seat).  Yes you really need some weight there to keep hovercraft stablize.
5.  Also that red bot with 8 electroplate is not a tank.  It wins by out maneuvering with 12 pads and 4 thrusters.  Electroplates in general are not useful for tanks, they are for hit and run with medic support.
6.  Above all else, there are no reason to rush to a tier you are not effective in.  I took my time got to level 100 by tier 8.  Make sure you are winning at your current tier before moving up.

Other stuff:
how to spend 800 cpu https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469 (https://gametechmods.com/forums/index.php?topic=15552.msg663469#msg663469)
how to build pilot seat https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404 (https://gametechmods.com/forums/index.php?topic=15552.msg663404#msg663404)
how to use prisms https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594 (https://gametechmods.com/forums/index.php?topic=15552.msg659594#msg659594)
how to protect your guns https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446 (https://gametechmods.com/forums/index.php?topic=15552.msg646446#msg646446)
Thank you so much! Those are very good tips, well now that I got the Overwolf bot I have 1132 CPU, are you saying if I get Overwolf on a new account and then start leveling I will have more CPU than I can on this account because now I am 37 level and that means ((100 - 37) x 10 ) + 1132 = 1762 Max CPU but with Overwolf (100 x 10 ) + 1132 = 2132 Max CPU?!

CPU limit is 1509.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 22, 2014, 07:24:52 AM
game caps cpu at 1511.  You just get it a lot faster.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 24, 2014, 12:34:50 AM
A more speed oriented design.

(https://gametechmods.com/uploads/images/90219t10fast1.jpg)
(https://gametechmods.com/uploads/images/6872t10fast2.jpg)
(https://gametechmods.com/uploads/images/85341win11-24.jpg)
(https://gametechmods.com/uploads/images/27440win11-24b.jpg)
Title: Re: ROBOCRAFT
Post by: PixelTerror on November 24, 2014, 06:44:04 PM
Well studying your designs I made this one, it is quite successful, when all is destroyed I am left with the seat and 2 bricks + 2 rockets and I can escape more often than not and be healed, quite a successful design, can use both SMGs and plasma, movement is kinda crap but I manage...  :rage

(http://i.imgur.com/AhElixDl.jpg) (http://i.imgur.com/AhElixD.jpg)

A more speed oriented design.

Either I don't know how to play these cube SMG designs or I mess up the interior, how do you "wire" the inside? Unconnected seat and...?
From your screenshot it looks like at least 3 guns get blocked or is it the gun exploit? :dumb)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 24, 2014, 10:54:36 PM
Yes guns shoot through L9 shields when placed close enough.

As for interior
(https://gametechmods.com/uploads/images/76008t3internal1.jpg)
(https://gametechmods.com/uploads/images/36908t3interior2.jpg)
It's really not that complicated.  Just make sure you

1.  Place your hoverpads as wide as possible.  If you want to make a fat hover then you need to increase the width of the inner core.  Keep that outer wall 1 layer thick
2.  Don't stick so much stuff up, it will impact your balance.
3.  Use 12 blades

Just build a box at the lower tier without trying to add all the extra stuff to it, just to get a feeling of how it should move.
Title: Re: ROBOCRAFT
Post by: PixelTerror on November 25, 2014, 10:34:30 AM
That was most helpful, thank you! All of those are prisms?

(http://i.imgur.com/xLIYzhOl.jpg) (http://i.imgur.com/xLIYzhO.jpg)

These colors make me feel like a happy meal and I don't like McDonalds... :rage

It is quite functional, tough nut, still hard to control, maybe I shouldn't mix hoverblades? I have 4x T4 4x T6 4xT7. :dumb)
If you have any suggestions like you think I need to add something to this build, shoot?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 25, 2014, 01:01:52 PM
Yeah don't mix hoverblades, use 12x T6.  You want balance and you won't get that from mixing.

Also move the 2 front guns 1 space down, and all armor blocks has full cube hitbox so you can trim the gun mount corners with tetras to minimize weight.

Also center bottom row uses full cubes, just in case you don't remember.

And use up those CPU with L4 thrusters at the bottom.  You can never have too much thrusters.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 26, 2014, 11:55:35 AM
I feel nostalgic enough to build a tank with wheels.  Now I remember why I stop using wheels.  Their movement sucks.

Bottom made out of full cubes so you can do all the crazy turns without flipping.  6 steering wheels + 2 drive wheels.

(https://gametechmods.com/uploads/images/58684T10-gunbed1.jpg)
(https://gametechmods.com/uploads/images/14412t10-gunbed2.jpg)
(https://gametechmods.com/uploads/images/75517t10-gunbed3.jpg)
(https://gametechmods.com/uploads/images/83506t10-gunbed4.jpg)
(https://gametechmods.com/uploads/images/59382t10-gunbed5.jpg)
(https://gametechmods.com/uploads/images/43420t10-gunbed6.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on November 26, 2014, 06:14:50 PM
I think ground vehicles are way less vulnerable than airborne ones, except against plasmas, imo. You just need 1 or 2 hovers/wings shot off to drastically reduce your performance in battle. That's not a problem if you're already stuck to the ground.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 26, 2014, 06:37:21 PM
I think ground vehicles are way less vulnerable than airborne ones, except against plasmas, imo. You just need 1 or 2 hovers/wings shot off to drastically reduce your performance in battle. That's not a problem if you're already stuck to the ground.
My hovers stays functional all the way down to 30% health.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 26, 2014, 08:59:26 PM
I made the bot 2 square wider, now the seal clubbing never ends!!!

(http://i.imgur.com/R8u7AgX.jpg)
(http://i.imgur.com/DnEIF8F.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 27, 2014, 12:57:42 PM
Hammerhead updated with gun placement and armor optimized for fighting opponent slightly below to same height.  Bottom guns can't hit targets from above anyway so I can push them much further back without worrying about that slight upward angle being blocked.

(https://gametechmods.com/uploads/images/59838t10-hammerhead1.jpg)
(https://gametechmods.com/uploads/images/74388t10-hammerhead2.jpg)
(https://gametechmods.com/uploads/images/12195t10-hammerhead3.jpg)
(https://gametechmods.com/uploads/images/70525t10-hammerhead4.jpg)
Title: Re: ROBOCRAFT
Post by: PixelTerror on November 27, 2014, 04:13:43 PM
Changing cubes to T8 and SMGs to T9 gradually... :claping
Need to widen it soon because of T9 SMG placement. :cool:
Can you show me how the Hammerhead front connects to the middle section? :idea2:

(http://i.imgur.com/RJZxcb2l.jpg) (http://i.imgur.com/RJZxcb2.jpg)

p.s. Thanks for all the tips & tricks, you are the bestest, no homo! :mrgreen:

EDIT:
Widened the robot and upgraded all guns to T9! :gunz:
What to upgrade next: armor, hover-blades or thrusters? :vista:

(http://i.imgur.com/yZdknTil.jpg) (http://i.imgur.com/yZdknTi.jpg)
(http://i.imgur.com/WrCaVv2l.jpg) (http://i.imgur.com/WrCaVv2.jpg)


Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 28, 2014, 11:03:52 AM
Trim down my T7 a bit before I like speed, while maintaining plenty of durability.

(https://gametechmods.com/uploads/images/17586t7-fast.jpg)
(https://gametechmods.com/uploads/images/40283t7-fast2.jpg)

What to upgrade next: armor, hover-blades or thrusters? :vista:
To get a functional beginner tier 10, simply replace your current parts with Lv8 red armors, Lv8 hoverpads/thrusters, and 12x Lv10 SMG.

If you are doing fine now, get hover and thruster to push yourself to tier 9.  Otherwise stick around at tier 8 to upgrade armor first.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 29, 2014, 02:34:31 PM
==================================
Gun placement guide for land vehicles.
==================================

Take this sample bot as an example.
(https://gametechmods.com/uploads/images/58684T10-gunbed1.jpg)

Here are the dimension of gun's hit box (this is for all 4 gun types)

Lv1-Lv2 = 1.5 x 1.5 x 1.5
Lv3-Lv4 = 1.75 x 1.75 x 1.75
Lv5-Lv6 = 2 x 2 x 2
Lv7-Lv8 = 2.5 x 2.5 x 2.5
Lv9-Lv10 = 3 x 3 x 3

So yeah, the typical one elevation staircase do not work.  Notice how in the sample bot, the 2 back guns are exactly 3 elevations from the front 2.

Also your chassis can interfere with your shots, if you put them too far back your chassis will prevent you from shooting downward.  Below is a list of how far you can put your guns at the same elevation before your chassis starts to block shots.

Lv1-Lv4 = 1 block back
Lv5-Lv6 = 2 blocks back
Lv7-Lv8 = 3 blocks back
Lv9-Lv10 = 4 blocks back

This is why in my sample gunbed, the second row of guns have 1 elevation.  Even though it cannot shoot over the 2 guns in the front, it can shoot downward without the chassis blocking the shot.  Notice also how the first row is exactly 4 blocks back.

You may also add gun protection without interfering with shots when blocks are placed close enough to the SMG.  Shots will be able to shoot over these barriers.  This (or the slightly slimmer version on my gunbed) is the setup I use with Lv10 guns.
(http://i.imgur.com/I4Vwdrb.jpg)

Lastly about the face you put your guns at for ground vehicles.

Top Guns
------------
Pros:  360 coverage, full anti air
Cons:  Easy to target (when grounded), has the tendency to dictate the size of your bot.

Bottom Guns
------------
Pros:  360 coverage
Cons:  Cannot hit air, requires hovering

Front Guns (using top mount)
------------
Pros:  180 frontal coverage, limited anti air
Cons:  Easy to target

Side Guns
------------
Pros:  Hardest to target, limited anti air
Cons:  90 frontal coverage requiring bots to face directly at an enemy
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 29, 2014, 11:35:17 PM
2 hoverblade setups I like to use

2 layers wide setup.  center core ranging from 3 to 5 squares wide.
(https://gametechmods.com/uploads/images/18535rectangleblade.jpg)

1 layer long setup
(https://gametechmods.com/uploads/images/44775hover_setup1.jpg)

2 layers triangular setup
(http://i.imgur.com/4ouIayO.png)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on November 30, 2014, 04:28:43 AM
Build more for visual over performance.

(https://gametechmods.com/uploads/images/86333speedstar4.jpg)
(https://gametechmods.com/uploads/images/1213speedstar6.jpg)
(https://gametechmods.com/uploads/images/70871speedstar5.jpg)
http://www.youtube.com/watch?v=8ZMPV1AwV-s# (http://www.youtube.com/watch?v=8ZMPV1AwV-s#)
(https://gametechmods.com/uploads/images/1260win11-30.jpg)
(https://gametechmods.com/uploads/images/57358win11-30b.jpg)
(https://gametechmods.com/uploads/images/57332win11-30c.jpg)
(https://gametechmods.com/uploads/images/82299win11-30d.jpg)
(https://gametechmods.com/uploads/images/27075win11-30e.jpg)
(https://gametechmods.com/uploads/images/35450win11-30f.jpg)
(https://gametechmods.com/uploads/images/9163win12-1.jpg)
(https://gametechmods.com/uploads/images/17631win12-1b.jpg)

I am quite surprise at the ridiculous amount of 5k+ cpu damage records with this art bot.  That's something I usually only get once of twice a day.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 05, 2014, 07:40:08 PM
This is a general layout of a rectangular hovercraft
(http://i.imgur.com/ekgQC9h.jpg)

Of course, you don't need to build rectangles, but the principle is the same
1.  Putting hovers wider reduce left/right wobble, putting the hovers longer reduce front/back wobble and also improves hill climbing, and putting hovers far from the pilot seat improves turning.  So you want hovers as wide/long/far away as possible.

2.  you want the internal core to be heavy and the external wall to be light.  Think about the pendulum effect, it works as a counter ballast against wobbling.

3.  Having the center of mass lower than the hover blades will keep your bot upright.  However, too much weight at the bottom will unstable the bot.

4.  Don't shy away from using more hover blades, 8 blades will move a bot, while 10-12 blades will make a bot maneuverable.

5.  Avoid putting too much armor on the side as it will destabilize the craft.   Think about which direction your hover takes damage from and focus your defense there instead.

6.  Avoid using rudders/helium for balance.  While they are the easy way out, they will make you move as slow as something that has 300 more armors blocks than you.
Title: Re: ROBOCRAFT
Post by: PixelTerror on December 10, 2014, 06:01:47 PM
TOP SECRET AWESOME BLUEPRINT
That is an awesome hover SMG blueprint, been building 'em like that ever since you showed me yours. :mrgreen:
So what do you guys think about the new CATERPILLAR TRACKS of DOOM?  :dumb)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 10, 2014, 07:34:10 PM
Well diminishing return basically killed everything that has decent speed/mobility, now everything moves like crap.

Guess this is the end of Robocraft for me.

Also treads are garbage, just like all the components they added for the past few months.  They haven't introduced anything useful since plasma.
Title: Re: ROBOCRAFT
Post by: Domanating on December 10, 2014, 07:54:38 PM
I still think the game is too raw. It gets boring very easily. Only time will tell what future changes will happen.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 10, 2014, 10:06:58 PM
http://robocraftgame.com/forums/topic/lets-punish-players-for-using-more-wheelshoverblades/ (http://robocraftgame.com/forums/topic/lets-punish-players-for-using-more-wheelshoverblades/)

This post sums up my thought on the recent changes.
Title: Re: ROBOCRAFT
Post by: Badnik96 on December 10, 2014, 10:35:37 PM
does that drew guy not get sarcasm or something? lmao
Title: Re: ROBOCRAFT
Post by: AlexGRFan97 on December 11, 2014, 01:20:31 AM
It's clear that their community does not appreciate what you create... I would leave if I were you. To hell with them and their shilling.
Title: Re: ROBOCRAFT
Post by: Domanating on December 11, 2014, 07:13:34 AM
Beautiful...
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 11, 2014, 09:44:59 AM
Yeah I don't think anyone on that forum understand the humor and took the post WAY too seriously.
Title: Re: ROBOCRAFT
Post by: playzooki on December 11, 2014, 01:34:30 PM
lol they must hate you
Title: Re: ROBOCRAFT
Post by: System32 on December 11, 2014, 02:59:55 PM
Yeah I don't think anyone on that forum understand the humor and took the post WAY too seriously.

Maybe because it sounded exactly like somebody whining like a bitch?
Title: Re: ROBOCRAFT
Post by: HurricaneAndrew on December 11, 2014, 03:03:02 PM
Yeah I don't think anyone on that forum understand the humor and took the post WAY too seriously.

Maybe because it sounded exactly like somebody whining like a bitch?

Maybe it sounded like that because it was somebody whining like a bitch.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 11, 2014, 08:57:29 PM
Go back to playing in traffics.
Title: Re: ROBOCRAFT
Post by: System32 on December 13, 2014, 04:09:56 AM
Go back to playing in traffics.

Look, all I'm saying is if you are all over the place whining like a little bitch, maybe people will think "Hey, this guy's crying like a bitch!".

Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 13, 2014, 07:12:50 AM
Go back to playing in traffics.

Look, all I'm saying is if you are all over the place whining like a little bitch, maybe people will think "Hey, this guy's crying like a bitch!".
All I am saying is this isn't playground.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 14, 2014, 06:26:21 AM
(https://gametechmods.com/uploads/images/6662mobilefortress.jpg)
Treads are painfully slow.
Title: Re: ROBOCRAFT
Post by: Domanating on December 14, 2014, 08:53:51 AM
I suppose treads offer no benefit whatsoever.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on December 14, 2014, 10:52:16 AM
None.  They are so slow they make gunbeds seem fast.  They are basically just useless sitting ducks that can't get from point A to point B.
Title: Re: ROBOCRAFT
Post by: Domanating on December 14, 2014, 01:19:45 PM
I see one way to make it usable. When a vehicle uses treads it automatically buffs whatever armor cubes it carries, like a kind of bonus. So it sacrifices speed and maneuverability for extra armor, like a tank is supposed to be. Of course some limitations should be applied. Vehicles that have treads cannot equip wheels, hovers, legs, wings or jets to avoid exploitation. Nanos should take longer to heal them.

It's just an idea but I think it would suddenly make treads useful.
Title: Re: ROBOCRAFT
Post by: RedSawn on January 09, 2015, 08:37:50 PM
I didn't expect to have to necro this thread. Sorta.

(https://gametechmods.com/uploads/images/23442chaostheory.png)

Welcome me to T10. This is my chariot.

Chaos Theory. I ride it close to the floor and strike fast. Rudimentary tri-forcing and a straight line speed of 192km/h (reading thanks to that new free speedometer, I know booster-only is faster but this feels good), 8 thrusters mean 0 to 190 km/h in 2 or 3 seconds, and it can also go that speed uphill. I've seen it go 240~290km/h while turning (I assume it's because the hoverblades aren't going maximum speed in THAT direction so they kick in.) I suppose the one big flaw other then previous tier armor is 5 guns. It used to be wheeled (so nothing on the underside) but it only went 120km/h that way. I'll figure something out, but on my winning streak, I'm in no hurry.
Title: Re: ROBOCRAFT
Post by: Meeko011 on January 13, 2015, 07:08:31 PM
The treads seem to sort of stick to the terrain and has massive hill climbing ability but walkers do the same with better stats.
Title: Re: ROBOCRAFT
Post by: Domanating on January 22, 2015, 09:10:13 AM
How's this game holding out? I haven't touched it in a while and noticed quite a few upgrades. Is it more or less broken now?
Title: Re: ROBOCRAFT
Post by: RedSawn on January 22, 2015, 10:03:12 AM
Well, I haven't seen any tracked vehicles spaz out lately. Then again I haven't seen many tracked vehicles.

Mega SMG looks good, but I've got 60 T10 tech points, not 900, and 300k, not 1 mill.
Title: Re: ROBOCRAFT
Post by: Badnik96 on January 22, 2015, 10:33:42 AM
Got into this again, played a few games, upgraded the weapon you start with. I like the upgrade tree feature they've implemented since I left.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on January 29, 2015, 06:51:22 PM
YOLO
(https://gametechmods.com/uploads/images/901882015-02-02_00002.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on February 01, 2015, 08:25:47 PM
That's insane!
Now try a squadron of kamikaze planes
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 05, 2015, 03:12:36 AM
(https://gametechmods.com/uploads/images/205482015-02-05_00002.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 06, 2015, 08:01:40 AM
http://www.youtube.com/watch?v=sCtoiBqlYAU&feature=youtu.be# (http://www.youtube.com/watch?v=sCtoiBqlYAU&feature=youtu.be#)
Mega SMG exploit is mega OP

Title: Re: ROBOCRAFT
Post by: Domanating on February 06, 2015, 08:44:50 AM
The fact that it weighs the same or the recoil is the same? Or both?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 06, 2015, 09:37:18 AM
The fact that I got 1 mega SMG but fires half the time.
Title: Re: ROBOCRAFT
Post by: Domanating on February 06, 2015, 09:43:15 AM
I thought that was intended given it's a double barrel
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 19, 2015, 06:37:30 AM
Mega bot

The bottle neck to building Mega bot are the size of those damn guns.  You have to make a choice between building something that can navigate across the map, vs more guns.

(https://gametechmods.com/uploads/images/22363mega2.jpg)

Not the most maneuverable, but it does have 11 guns, and can win most shoot outs.


(https://gametechmods.com/uploads/images/47925mega1.jpg)

A more mobile design.  Mega cubes are used for light weight and speed.  It can move at 100 mph.  Armor efficiency doesn't matter since with just 7 guns, I will lose them way before the chassis drop below 70%.
Title: Re: ROBOCRAFT
Post by: Domanating on February 19, 2015, 07:50:29 AM
3291 cubes... Holy freakin' crap

I really have some catching up to do with this game. It won't be today though!
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 20, 2015, 02:41:52 PM
Opt for an EP setup so it doesn't tie up the repair rate.

(https://gametechmods.com/uploads/images/63819mega3.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 23, 2015, 04:37:26 AM
New shoot through shield design.

(https://gametechmods.com/uploads/images/373922015-02-23_00005.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 23, 2015, 07:09:40 PM
Mega SMG exploit + Shield

(https://gametechmods.com/uploads/images/182032015-02-23_00015.jpg)
Title: Re: ROBOCRAFT
Post by: Jonzu95 on February 23, 2015, 08:19:29 PM
Geez, could you at least spoiler these images? there are so many of them
Title: Re: ROBOCRAFT
Post by: 123savethewhales on February 25, 2015, 07:41:34 PM
Pilot seat setup for hover tube
(https://gametechmods.com/uploads/images/683162015-02-25_00010.jpg)
(https://gametechmods.com/uploads/images/595052015-02-25_00011.jpg)
(https://gametechmods.com/uploads/images/824032015-02-25_00012.jpg)
(https://gametechmods.com/uploads/images/2942015-02-25_00013.jpg)

With anchor point
(https://gametechmods.com/uploads/images/371422015-02-25_00014.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on February 25, 2015, 07:58:27 PM
Clever.

I'm running out of words, m8.
There's not much else I can say about your posts :P
Title: Re: ROBOCRAFT
Post by: 123savethewhales on March 06, 2015, 05:40:27 PM
(https://gametechmods.com/uploads/images/106222015-03-07_00001.jpg)
Title: Re: ROBOCRAFT
Post by: leftover_high on April 12, 2015, 06:48:03 AM
Looks amazing, I'll check it out  :thumbup
Title: Re: ROBOCRAFT
Post by: 123savethewhales on April 25, 2015, 10:29:04 PM
Since wheels/hovers are going to be useless in a few days.

(https://gametechmods.com/uploads/images/352602015-04-26_00003.jpg)
Title: Re: ROBOCRAFT
Post by: Domanating on April 26, 2015, 05:10:10 AM
Lool. They really can't make up their minds, can they?
Title: Re: ROBOCRAFT
Post by: 123savethewhales on April 26, 2015, 07:08:38 PM
Reverse engineered the Diminishing Return in Robocraft (for hovers).  Bare in mind measurement error and me rounding things to whole number and fitting the numbers on a trend line.

1st-8th blade adds 100% lift each
9th blade adds 90% lift
10th blade adds 75% lift
11th blade adds 60% lift
12 blade adds 45% lift
13 blade adds 30% lift
14 blade adds 15% lift

Not much a surprise, I kinna knew intuitively that adding blade beyond 10 is a waste of cpu.
Title: Re: ROBOCRAFT
Post by: 123savethewhales on April 28, 2015, 09:27:15 PM
This bot should be light enough to move even with tomorrow's major hover nerf.

(https://gametechmods.com/uploads/images/432202015-04-28_00005.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on April 29, 2015, 07:53:57 AM
(https://gametechmods.com/uploads/images/615202015-04-29_00005.jpg)
Title: Re: ROBOCRAFT
Post by: 123savethewhales on May 02, 2015, 02:57:33 AM
New wheels are AWESOME!!!

http://www.youtube.com/watch?v=LRCGEV_XCxA&feature=youtu.be# (http://www.youtube.com/watch?v=LRCGEV_XCxA&feature=youtu.be#)
Specs:
8 wheels
654 cubes
11 SMGs
moves at maximum 220mph!

Click below for more images.

Title: Re: ROBOCRAFT
Post by: Domanating on May 02, 2015, 05:25:53 AM
From that video it looks like the ground is made up of butter filled with jagged rocks
Title: Re: ROBOCRAFT
Post by: Cody Furlong on July 13, 2015, 06:49:19 PM
I have played it some, but never got beyone tier level three. This is a design for a hover that I had been prototyping.

(https://gametechmods.com/uploads/images/565132015-03-16_00005.jpg)

(https://gametechmods.com/uploads/images/349812015-03-16_00004.jpg)