Author Topic: GTM Super Smash Bros.  (Read 12762 times)

Offline GoldenFox93

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Re: GTM Super Smash Bros.
« Reply #40 on: August 04, 2010, 02:38:44 PM »
Thought of another item for the game- The Cool Trainers, used in the Sonic Dimension part of Story time. Putting them on temporarily increases your speed and allows you to jump higher.



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Offline Natef

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Re: GTM Super Smash Bros.
« Reply #41 on: August 04, 2010, 03:37:41 PM »
Another item idea from Story Time, this time from the Morosa kingdom.

The Charger- a shield that deals a nasty charge attack when you press >B or <B. It is destroyed after several hits.

If you than think of a better name, please tell me.

Offline GoldenFox93

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Re: GTM Super Smash Bros.
« Reply #42 on: August 04, 2010, 03:39:57 PM »
Might be a cool unique item for the Demon King's Castle stage.



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Offline FOTEPX

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Re: GTM Super Smash Bros.
« Reply #43 on: August 04, 2010, 04:49:00 PM »
Another item idea from Story Time, this time from the Morosa kingdom.

The Assaulter- a shield that deals a nasty charge attack when you press >B or <B. It is destroyed after several hits.

If you than think of a better name, please tell me.

Better name add!


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Offline FOTEPX

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Re: GTM Super Smash Bros.
« Reply #44 on: August 04, 2010, 04:59:09 PM »
New item: Ztek Motor: All down to luck. 70 percent chance of it doing damage, 10 percent change of mecrging with Mace Tribar and Stack Staff (Another new item) to form a dragoon like thing, 10 percent chance of it havoking and 10 percent chance of it AGODing.


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Offline Alterer of Reality

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Re: GTM Super Smash Bros.
« Reply #45 on: August 11, 2010, 09:27:23 AM »
Actually, I once had a dream where the Slinky Dog from Toy Story was a part of SSBB. That was very strange....I think I could even make a moveset if I bothered to try.

Offline G.K.

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Re: GTM Super Smash Bros.
« Reply #46 on: August 11, 2010, 09:27:58 AM »
DO IT
My above post explains everything about everything.

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Offline Alterer of Reality

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Re: GTM Super Smash Bros.
« Reply #47 on: August 11, 2010, 09:29:14 AM »
K. I'll need help with the taunts.

Offline Natef

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Re: GTM Super Smash Bros.
« Reply #48 on: August 11, 2010, 11:20:18 AM »
Can Story Time only characters be in the game?

Offline NFX

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Re: GTM Super Smash Bros.
« Reply #49 on: August 11, 2010, 11:33:29 AM »
Can I change my moveset? =P
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Offline Stagfish

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Re: GTM Super Smash Bros.
« Reply #50 on: August 11, 2010, 11:37:57 AM »
Could a group of Stagfishes be an assist trophy?

Offline Stagfish

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Re: GTM Super Smash Bros.
« Reply #51 on: August 11, 2010, 11:58:11 AM »
DP
 
Planet QWERTY

 

Offline Natef

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Re: GTM Super Smash Bros.
« Reply #52 on: August 11, 2010, 05:14:12 PM »
That's sort of what I pictured it to be!

Offline GoldenFox93

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Re: GTM Super Smash Bros.
« Reply #53 on: September 10, 2010, 07:10:08 PM »
Could a group of Stagfishes be an assist trophy?
BUMP
 
Yes, I could imagine them functioning like the Excitebikes from SSB:Brawl.



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Offline NFX

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Re: GTM Super Smash Bros.
« Reply #54 on: September 10, 2010, 07:56:36 PM »
Could a group of Stagfishes be an assist trophy?
BUMP
 
Yes, I could imagine them functioning like the Excitebikes from SSB:Brawl.

At first I thought you meant the racers in the Mario Kart level that whack you off the screen. XD
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Offline GoldenFox93

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Re: GTM Super Smash Bros.
« Reply #55 on: September 11, 2010, 04:05:34 PM »
Believe it or not, the Excitebikes work simularly  :P



"Cries and screams are music to my ears."
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Offline Badnik96

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Re: GTM Super Smash Bros.
« Reply #56 on: September 11, 2010, 07:48:43 PM »
Ximet:

for later reference. 5-minute Paint quickie.

Offline J

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Re: GTM Super Smash Bros.
« Reply #57 on: September 11, 2010, 08:09:07 PM »
....Stagfish plays spore.
Username plase?
(So I can add you?)

Also, J wishes to be an Assist trophy.
Where apon the Assist Trophy being activated, I pop out of it and use a Snapper II to sort of scrunch the stage up, and make it easier to fall off/knock people off.
But this only lasts like 1 minute, as do just about all other Assist Trophys.

Offline Badnik96

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Re: GTM Super Smash Bros.
« Reply #58 on: September 14, 2010, 06:17:20 PM »
microbump but Perpetual should be a boss, and Jules would be a cool character. He could have two spining bars with sledges on the ends on his wrists.

Offline J24

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Re: GTM Super Smash Bros.
« Reply #59 on: September 14, 2010, 06:30:30 PM »
Lol i wanna be an assist trophy


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