Author Topic: badly Designed Games (Crappy Games)  (Read 5649 times)

Offline Squirrel_Monkey

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Re: badly Designed Games (Crappy Games)
« Reply #40 on: June 06, 2010, 03:35:20 AM »
I got Pokemon Channel simply to get Jirachi
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Condor33

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Re: badly Designed Games (Crappy Games)
« Reply #41 on: June 06, 2010, 11:28:16 AM »
Coliseum and XD were fine!


Colosseum butchered the whole concept of Pokemon: going out and catching the monsters and then training them. but in Colosseum its just
10 get monster from scripted event
20 level grind for five hours until its purified
30 GOTO 10


The only other two really terrible games I've played were Sonic Secret Rings, which had the absolute worst controls I've ever seen in my life, and Metroid Prime Hunters, which had nothing to do with Metroid and was honestly pretty boring.
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Offline Jack Daniels

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Re: badly Designed Games (Crappy Games)
« Reply #42 on: June 06, 2010, 04:46:29 PM »
any pokemon game for the gamecube but the rest of the pokemon games are allright

Wait, there were more than two?


Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.

Don't forget Pokemon Snap!

Offline JoeBlo

Re: badly Designed Games (Crappy Games)
« Reply #43 on: June 07, 2010, 12:35:50 AM »
monster truck rumble was crap.. glad I only paid $5 for it

Offline FOTEPX

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Re: badly Designed Games (Crappy Games)
« Reply #44 on: June 07, 2010, 05:23:22 AM »
The only good pokemon spinoffs for me were Pokemon Pinball (both versions) Pokemon Mystery Dungeon (All versions apart from the newest ones) and Pokemon Stadium (Both versions, especially the second, that was ace)


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Offline FOTEPX

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Re: badly Designed Games (Crappy Games)
« Reply #45 on: June 07, 2010, 05:24:08 AM »
any pokemon game for the gamecube but the rest of the pokemon games are allright

Wait, there were more than two?


Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.

Don't forget Pokemon Snap!

That was for the N64.


Currently listening to: Marblehead Johnson - The Bluetones

Offline HurricaneAndrew

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Re: badly Designed Games (Crappy Games)
« Reply #46 on: June 07, 2010, 11:26:43 PM »
monster truck rumble was crap.. glad I only paid $5 for it

Heh... Someone just gave me a copy of that for free. Along with a copy of Monster Jam: Maximum Destruction.

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Offline GroudonRobotWars

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Re: badly Designed Games (Crappy Games)
« Reply #47 on: September 24, 2010, 05:28:10 PM »
Bump. Pokemon Trozie or whatever it is called

Offline Scorpion

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Re: badly Designed Games (Crappy Games)
« Reply #48 on: September 24, 2010, 05:32:32 PM »
The first pokemon games are the most badly designed games ever.
They were fun, but boy it's a wonder those games are even playable.

Offline J24

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Re: badly Designed Games (Crappy Games)
« Reply #49 on: September 24, 2010, 05:40:18 PM »
If you hear anyone say "carnival games is fun" they have been infected and turned into a zombie
Shoot them 60 times in the head
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Offline GoldenFox93

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Re: badly Designed Games (Crappy Games)
« Reply #50 on: September 24, 2010, 05:55:28 PM »
My worst is without a doubt, Ninjabread Man/Anubis II/Trixie in Toyland (I only played NBM, but they're all the same game anyway so what's the difference apart from graphics?) for the Wii and PS2.
Well...where do I begin?

They're practically all the same game, except for some graphical changes. But even with those changes, they all have several things in common- no soundtrack variety, muddy PSone era textures, and controls that make your character handle about as well as a shopping trolley on an ice rink greased with butter.

Add that to utterly (Utterly UTTERLY) banal level design, piss-poor hit detection (If the weapons go through enemies when you click the "ATTACK" button and they still don't hit, there's something seriously wrong), and  health bars that drain to nothing if a cake with teeth so much brushes against you creates a real sense of false difficulty, which in spite of there only being four levels (One of which is a "Training" level), is utterly brutal to little players if (When) they die, particularly due to there being no saving and stupid requirements to advance to the next stage.

And that's only scratching the surface. How do I know this? Because I've actually rented it once. It was so bad, the rental period was supposed to be for three nights. I gave it back the very next morning!



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Offline NFX

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Re: badly Designed Games (Crappy Games)
« Reply #51 on: September 24, 2010, 07:52:35 PM »
Captain Planet gets my vote. Can't remember what it was for, but the graphics were clunky, there was no real plotline, and basically you had to fly through an asteroid field, chock full of space rocks flying towards you, and if you touch ANYTHING, you die. Getting to level two was a goddamn accomplishment.
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Offline Virus Bomb

Re: badly Designed Games (Crappy Games)
« Reply #52 on: September 24, 2010, 10:30:39 PM »
Surprised no one mention this...

Big Rigs: Over the Road Racing

yay for being able to drive off the map and going lightspeed in reverse >_<

Offline GoldenFox93

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Re: badly Designed Games (Crappy Games)
« Reply #53 on: September 25, 2010, 10:58:46 AM »
That's more of a "So Bad it's Hilarious" title, IMHO.



"Cries and screams are music to my ears."
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