gametechmods
Off-Topic => Games => Existing Games => Topic started by: GroudonRobotWars on June 01, 2010, 07:16:44 PM
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Which video games do you find had poor graphics storylines or just the game itself.
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I found Robot Wars Metal Mayhem to be a badly designed game because the house robots are smaller than the other robots, The flippers don't flip other robots and when they are defeated the robots just blow up.
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Oh, I had that game.
Everything was just a yellow rod that poked the opponent. And you could only drive in 8 directions. And you could only have 4 robot designs.
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Yeah, I had it too. Still do. As with Extreme Destruction GBA/PC, Advanced Destruction and Arenas of Destruction (Blimey they like using Destruction)
Hmm... bad games, bad games...
The DS port of Neighbours From Hell (packaged unnumbered, but really the 2nd game) was poorly done. It lacked the fluid animation of the PC games, even in some cases smooth movement, thereby killing the point to begin with- as it's a game that depends on visuals too. I don't know what the original PC game was like but trimming the DS rom reveals it takes up 50.6mb (Marketed game ROM filesizes are actually rounded up to the DS card sizes like 32, 64 and 128) ... and I don't know where most of that went.
Not a bad game but Hot Wheels Velocity X on the GBA had a huge graphical glitch in plain sight in the junkyard area. It just exists. Didn't do anything to force it. Could be that it's on a 2 in 1 cart.
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superman 64
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Dragons Lair for NES
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Worst game of all time was E.T.
Nothing will ever be as bad. If you want a copy, go to the dump in Nevada where there's a mound of millions of cartridges they threw away.
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Zero Wing
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Colin McRae DiRT 2 For Wii (I have it and it SUCKS!)
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Worst game of all time was E.T.
Nothing will ever be as bad. If you want a copy, go to the dump in Nevada where there's a mound of millions of cartridges they threw away.
Haha yeah, VERY bad....
HW velocity X? good game, on the ps2.
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Colin McRae DiRT 2 For Wii (I have it and it SUCKS!)
:O do tell ?
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Halo Wars.
I don't like having a limit to army size.
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Zero Wing
"SOMEONE SET US UP THE BOMB."
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RA2. Seriously, it's one of the worst designed games I've ever played :P.
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Serge is drunk.
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Nope, not today.
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The first 2 harry potter games (the pc/ps1 ones). I win.
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Any game made by Activision.
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CoD1
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Robot Arena 1
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robot arena 2 sparkey switch AI
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Command and Conquer 4. I haven't played it myself, but the press reviews reek of bribes and I haven't seen a single gamer checking out review sites who doesn't hate the game.
One thing I heard is that "Crackers are actually debating whether or not they are going to crack the game" .. you have to admit, that pretty bad right there. A game nobody even wants to illegally download? Make available for download, even?
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Exactly. I was dumb enough to preorder it because I was too much of CnC fanboy at that point, but as things are right now, I cant even run the game without overheating my graphics card and its not RTS anymore. I dont really know what it is but its just not cool in my book. The worst thing is that I got it with the EA download manager so I cant even sell it on!
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:O
Not RTS?
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The whole Crawler system is weird already but they had to take away the money system too. Now you have got a mobile base that can have things building up while its moving and then instantly release all completed ones when deployed next time. As for how building is limited is some Control Points, every unit costs a few of these, the better unit the more it uses, when a unit is destroyed you get that many Control Ppoints back for use as that unit used. then If your crawler is destroyed or you decide that you dont know how to use this crawler you can selfdetonate it and respawn at the start area with another one, there is a limit to how many times you can respawn.
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:O
That's completely destroying everything C&C's about!
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The whole Crawler system is weird already but they had to take away the money system too. Now you have got a mobile base that can have things building up while its moving and then instantly release all completed ones when deployed next time. As for how building is limited is some Control Points, every unit costs a few of these, the better unit the more it uses, when a unit is destroyed you get that many Control Ppoints back for use as that unit used. then If your crawler is destroyed or you decide that you dont know how to use this crawler you can selfdetonate it and respawn at the start area with another one, there is a limit to how many times you can respawn.
Is that really C&C ??? :O
Not to mention that crawlers are ghey...
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Any game made by Activision.
So Guitar Hero and Call of Duty suck?
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Any game made for the Apple PipPin =P
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I really regret saying this but a very poorly game (graphics wise) is, in fact Blur for XBox360, the neon lights and dark feel makes it VERY hard to see yet Blur is still totally bada$$. I would chose blur over mario cart any day.
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OOOOOH YOU HAD TO ASK.
Long list on the horison!
Virus: it is aware
Battle Hunter (But addictive as heck)
Spyro: A Hero's Tail
Crash Twinsanity
Superman 64 (I WIN BOTCHES)
Action 52
Robot Arena 1
Any Lego game for PC except Lego Island and Lego Racers
And... The worst of the worst IMO...
Flashlight for Nintendo DS Store.
Also, 700 posts.
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Not to mention that crawlers are ghey...
Hahaha I see what you did there :bigsmile: I don't think it's that kind of crawler...
Also, RA2 is not a poorly designed game--it's just unfinished. You can tell that the developers were running up against a deadline and they had to just get the thing out in a stable condition. 'Tis a shame; it could've been an awesome game instead of just a simulation that's awesome if you figure out how to mod it and exploit glitches, if they could actually finish it.
RA1 on the other hand... was a finished game, and not all that good.
As for other bad games I've played, the most recent that comes to mind is Fire Emblem: Shadow Dragon. Now don't get me wrong, it's not BAD, and the multiplayer mode rocks (I've been waiting for a multiplayer strategy RPG for a long time) but I've come to expect more from a Fire Emblem game. They took away a lot of the staple gameplay features (most noticeable is the lack of a Rescue command and Support conversations) and the story could have been written by a 12-year-old. Part of that can be attributed to the fact that it's a remake of the NES original, but still... could've been better.
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I've played all the Robot Wars games. Save Arenas of Destruction for the PS2/PC and Extreme Destruction for the GBA, they all suck. Here's the quick rundown:
Metal Mayhem (GBC): Flippers are more or less an automatic win, no other weapons work (mostly), many obscure and un-notable competitiors in place of good ones.
Advanced Destruction (GBA): Control system is bizarre and impractical (Control pad left/right to turn, shoulder buttons to forward/reverse), combat is no more than "hit each other until someone dies"
Extreme Destruction (PC/Xbox/PS2): Replica robots impossible to control (Plunderbird 5 especially), house robots behave erratically, Invertible robots can't run inverted, you can easily flip yourself out of the arena with Chaos 2, Wheely Big Cheese, etc.
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Extreme Destruction for the GBA
I hug you just for mentioning this awesomefest.
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any pokemon game for the gamecube but the rest of the pokemon games are allright
(does anyone play halo here?)
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any pokemon game for the gamecube but the rest of the pokemon games are allright
(does anyone play halo here?)
Coliseum and XD were fine!
but yeah, Superman 64 and SPOGS Racing for wiiware are 2 of the worst games i've ever seen or played.
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one of my least favorite games is spore creature creator
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any pokemon game for the gamecube but the rest of the pokemon games are allright
Wait, there were more than two?
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any pokemon game for the gamecube but the rest of the pokemon games are allright
Wait, there were more than two?
Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.
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any pokemon game for the gamecube but the rest of the pokemon games are allright
Wait, there were more than two?
Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Ah right, but that hardly counts as a game, IMO. I will however acknowledge Pokemon Channel, which I remembered just a few seconds ago, as a terrible game.
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I got Pokemon Channel simply to get Jirachi
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Coliseum and XD were fine!
Colosseum butchered the whole concept of Pokemon: going out and catching the monsters and then training them. but in Colosseum its just
10 get monster from scripted event
20 level grind for five hours until its purified
30 GOTO 10
The only other two really terrible games I've played were Sonic Secret Rings, which had the absolute worst controls I've ever seen in my life, and Metroid Prime Hunters, which had nothing to do with Metroid and was honestly pretty boring.
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any pokemon game for the gamecube but the rest of the pokemon games are allright
Wait, there were more than two?
Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.
Don't forget Pokemon Snap!
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monster truck rumble was crap.. glad I only paid $5 for it
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The only good pokemon spinoffs for me were Pokemon Pinball (both versions) Pokemon Mystery Dungeon (All versions apart from the newest ones) and Pokemon Stadium (Both versions, especially the second, that was ace)
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any pokemon game for the gamecube but the rest of the pokemon games are allright
Wait, there were more than two?
Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.
Don't forget Pokemon Snap!
That was for the N64.
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monster truck rumble was crap.. glad I only paid $5 for it
Heh... Someone just gave me a copy of that for free. Along with a copy of Monster Jam: Maximum Destruction.
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Bump. Pokemon Trozie or whatever it is called
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The first pokemon games are the most badly designed games ever.
They were fun, but boy it's a wonder those games are even playable.
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If you hear anyone say "carnival games is fun" they have been infected and turned into a zombie
Shoot them 60 times in the head
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My worst is without a doubt, Ninjabread Man/Anubis II/Trixie in Toyland (I only played NBM, but they're all the same game anyway so what's the difference apart from graphics?) for the Wii and PS2.
Well...where do I begin?
They're practically all the same game, except for some graphical changes. But even with those changes, they all have several things in common- no soundtrack variety, muddy PSone era textures, and controls that make your character handle about as well as a shopping trolley on an ice rink greased with butter.
Add that to utterly (Utterly UTTERLY) banal level design, piss-poor hit detection (If the weapons go through enemies when you click the "ATTACK" button and they still don't hit, there's something seriously wrong), and health bars that drain to nothing if a cake with teeth so much brushes against you creates a real sense of false difficulty, which in spite of there only being four levels (One of which is a "Training" level), is utterly brutal to little players if (When) they die, particularly due to there being no saving and stupid requirements to advance to the next stage.
And that's only scratching the surface. How do I know this? Because I've actually rented it once. It was so bad, the rental period was supposed to be for three nights. I gave it back the very next morning!
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Captain Planet gets my vote. Can't remember what it was for, but the graphics were clunky, there was no real plotline, and basically you had to fly through an asteroid field, chock full of space rocks flying towards you, and if you touch ANYTHING, you die. Getting to level two was a goddamn accomplishment.
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Surprised no one mention this...
Big Rigs: Over the Road Racing
yay for being able to drive off the map and going lightspeed in reverse >_<
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That's more of a "So Bad it's Hilarious" title, IMHO.