But it isn't made realistic, so stop trying to soften it with that tired excuse.
Death Star was not even made to be heavily armed, it was made to sweep wedges away.....
ALERT- Another WS coming up...
I'm fine with hugging reier
A SHW RPP/Morning Star Hybrid. This will be my RiP2 entry (if I made it in time). It has superior reach/sweeping power to Quasar without losing damage, making it far more dangerous.
Neptune 2 doesn't look realistic IMO.
I used a Smashbox drive setup because I had the weight. I would have added weapons but I didn't want to make the flipper too heavy and it wouldn't let me conveniently place a weapon rack anywhere.
You got my vote for RA2 Wizard. Always and forever.
Abstract Golem:Originally it didn't have a Flying Guillotine-esque setup, but the old one (using heavy snowplows and plastic extenders) was too low and too heavy for my liking, so it was changed to this. The two plastic skirts are to help it move when it's inverted. I built it specifically to take on popups. The strategy is to stand above its opponent without moving and drive its hammers into its opponent's sides, but the way it is AIed now (with BountyHunter.py) it doesn't execute that strategy well. I most likely need a custom python for this, but I don't know jack sh!t about writing them.