Author Topic: Scorpions Totally EEEEVIL Showcase  (Read 87065 times)

Offline Naryar

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Re: Scorpions Showcase
« Reply #460 on: May 22, 2011, 04:19:12 AM »
That LW HS is so random...

Offline Scorpion

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Re: Scorpions Showcase
« Reply #461 on: May 24, 2011, 05:10:32 PM »
That LW HS is so random...
Yes.
Yes it is.

Continuing the random wedgeless spinner trend:

Titanium 3
4 ants (herpa derp)
Yes those are 60kgs
Very stable

Offline martymidget

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Re: Scorpions Showcase
« Reply #462 on: May 24, 2011, 05:20:23 PM »
Nice exposed extenders there. :P

Offline 123savethewhales

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Re: Scorpions Showcase
« Reply #463 on: May 24, 2011, 05:23:19 PM »
The 400 HP motors are more exposed then the extenders, so he will probably lose those first unless it's on NAR AI.

Offline Jack Daniels

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Re: Scorpions Showcase
« Reply #464 on: May 24, 2011, 08:26:49 PM »
If you could somehow centralize it so that the motors are inwards (as well as the extenders) and the hammers are outward providing side clouds of protection... it would be better.

Offline Naryar

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Re: Scorpions Showcase
« Reply #465 on: May 29, 2011, 07:21:46 AM »
Yeah, attach both of these motors to a single central alu extender. Not only you'll save weight but your motors will be more protected.

Or you can just use perms.

Offline Scorpion

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Re: Scorpions Showcase
« Reply #466 on: May 29, 2011, 11:12:56 AM »
I'll try fixxing the setup in abit then.
I originally had dual perms on there, but it turned out to be too weak defensively, so I switched to the 6 mags, if that's what you meant?

Offline Scorpion

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Re: Scorpions Showcase
« Reply #467 on: May 31, 2011, 05:28:20 AM »
Sometimes, I just like to try and pretend i'm Urjak:


Titamiun 1 armour
One wheel copal drive
Problem?

Offline martymidget

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Re: Scorpions Showcase
« Reply #468 on: May 31, 2011, 05:48:31 AM »
Titamiun 1 armour
Problem?

Yeah, you spelled titanium wrong. :P

It looks good...havoky at all?

Offline NFX

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Re: Scorpions Showcase
« Reply #469 on: May 31, 2011, 05:55:53 AM »
Weak poly extenders. =] Just the single razor attached straight to the disc would be fine, and provide better coverage.

It looks like it would be a MASSIVE havok timebomb, though.
Co-creator of The RA2 Randomiser



Offline Scorpion

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Re: Scorpions Showcase
« Reply #470 on: May 31, 2011, 06:24:53 AM »
@MM Shhhhhhhh ;P

@NFX, I put the razorz on the poly, to provide better vertical coverage, I don't see them being as useful that high up, especially at knocking away wedges. DOA2 couldn't knock the poly off atleast ;P

About the havoky-ness, so far as I can see, no havoking on its own, however against DOA, it may have havoked a bit, but only when DOA got right underneath it (although, not by much, i've seen LW VSs act like that just from the force from DOA's weapon).

Offline Urjak

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Re: Scorpions Showcase
« Reply #471 on: May 31, 2011, 08:49:14 AM »
About the havoky-ness, so far as I can see, no havoking on its own


Lucky! In my game that sort of chassis would never fly, especially with copal drive.
Any comments would be appreciated. :D

Offline Scorpion

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Re: Scorpions Showcase
« Reply #472 on: June 01, 2011, 05:13:41 PM »
@ Urjak I guess so, i'll have to capitalize on that by making more mini bots in the future  :approve:

First, i'm gonna post this, since it didn't do too bad (by my standards) in RA2TC3, and it's my first trov glitch bot:



NPC fasts
Titanium 3

And here's a HW popup I just botched together:



Titanium 3 again, and 4 NPC fasts
24 razorz in total.

Offline madman3

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Re: Scorpions Showcase
« Reply #473 on: June 01, 2011, 05:15:21 PM »
How many ants for the popup?

Offline Scorpion

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Re: Scorpions Showcase
« Reply #474 on: June 01, 2011, 05:17:21 PM »
How many ants for the popup?
12, one's under the CB

Offline madman3

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Re: Scorpions Showcase
« Reply #475 on: June 01, 2011, 05:20:09 PM »
How many ants for the popup?
12, one's under the CB
UUUNNNNDDDDEEERRRPOOOWWEEERRREEDDD.
Ideally you want 3 ants per BSG, or for spot on weight effeciency, a battlepack per BSG, as they take up the equivalent of 2.5 ants of amps.

Offline Scorpion

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Re: Scorpions Showcase
« Reply #476 on: June 01, 2011, 05:26:18 PM »
How many ants for the popup?
12, one's under the CB
UUUNNNNDDDDEEERRRPOOOWWEEERRREEDDD.
Ideally you want 3 ants per BSG, or for spot on weight effeciency, a battlepack per BSG, as they take up the equivalent of 2.5 ants of amps.
Meh, i don't like battlepacks, too bulky ;P
But no, I get what you're saying, but it can get by on 12 ants (it's 2-3 ants for a bsg after all ;P) and I can't see what I could sacrifice to get an extra ant in there, nevermind a battlepack conversion!

Offline madman3

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Re: Scorpions Showcase
« Reply #477 on: June 01, 2011, 05:30:20 PM »
Less weapons, you need a max of 16 if you're using 4 BSGs, otherwise that's just wasting weight.
You could also fix up your awful armor setup you've got :P

EDIT: You could also possibly make it a normal popup (hey, it works for my bots; really, wedges are too random and a standard popup can almost always inflict for more damage without wasting weight on weapons or motors.

Offline Scorpion

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Re: Scorpions Showcase
« Reply #478 on: June 01, 2011, 05:33:32 PM »
Less weapons, you need a max of 16 if you're using 4 BSGs, otherwise that's just wasting weight.
You could also fix up your awful armor setup you've got :P
I dunno, maybe, I wanted 24, whole point of the bot really...
and i need something to fill that huge chasm in the middle! ;P

Offline NFX

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Re: Scorpions Showcase
« Reply #479 on: June 01, 2011, 05:36:24 PM »
On the popup, I'd suggest narrowing the front wedge, getting rid of the Skirt Hinge extenders, and just using the three normal AP's. You can still have the angled panels, but with a single straight skirt in the middle, with hopefully enough weight left over for another ant.
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