what is the armor and how many batteries are there?Armour is alluminium 3 (best i could get for the weight)
unrealistic. discs go trough wheels.I didn't realise it would have intersected the wheels 'till i had finished the weapon.
Ditch the reds and add six more ants, one ant for every motor except tornado mer and above. Also have a blue control boardThanks, and done.
Ditch the reds and add six more ants, one ant for every motor except tornado mer and above. Also have a blue control board
Use hypno wheels or vlads (If they dont intersect the weapon).
Thanks i think i will work on that and post screenshots when i'm doneDitch the reds and add six more ants, one ant for every motor except tornado mer and above. Also have a blue control board
No, it's one ant per spin motor. 2 is better, but optional.
Scorpion, about the chassis, take a look at (Credit to 090901)
(https://gametechmods.com/uploads/images/80473screenshot_332.PNG)
Yours needs to be a bit bigger, but you should get the idea.
Name after a Avenged Sevenfold song?You know it :cool:
Also, G.K., give me some credit :P
bumpbumpbummp
(https://gametechmods.com/uploads/images/52490screenshot.png)
2 blacks btw
Ditch the reds and add six more ants, one ant for every motor except tornado mer and above. Also have a blue control boardNo, one ant for each spin motor is fine.
A wedge will not be very useful for a bot like this, because the spinners will lift up the bot before the opponent gets to the chassis. In general, you can use metal hinges for wedges, as they make good wedges.The wedge was put in to help against opponents that have rammed into me through the spinning disks.
About the spinners:
1. Make sure all of the teeth would be turned the correct way for spinning to hit the other robot.
however...
2. If you hit F12, you can see the collision mesh of the hypno teeth, and see that they are just a small box, so it does not matter what direction you put them
however...
3. You want to make sure that the spinners are spinning the correct direction to multiply the force of the motors, instead of the two cancelling each other out
and...
4. You should change to other weapons to protect the motor and disc better, and push bots away better (a tiny box is not too good at that)
in conclusion...
Lookin good so far
I remember a member named Scorpio... no relation I take it?Nope, i only discovered this game a few weeks back.
Hypno teeth are good !Well i haven't been beaten yet with it (against dsl ofcourse).
But yeah, complex spinners (spinners on spinners) aren't really good.
i think it would be good to keep the discs a bit low to the ground. just my opinion tho.I would have but when one of the disks is removed it becomes more unstable and spinning up to full power makes it wobble.
I know it probably is cooler as a complex spinner, but it really would fight better with a 6-mag or 2-Perm, no secondary eteks and more weapons.Maybe the next spinner i make...
But do as you wish.
If i expose the wheels won't that make them more open to damage?The chassis is more important, add wheel guards if needed. Maybe add a proper wedge to combat other wedges.
O.k, just wandering what's best to use for wheel protection.Yeh, probably.
I had an old robot that had dsl bars along the sides is that a good idea?
Aluminum extenders to hold DSL Bars
Titanium extenders for weapons
Downgrade to Titanium 3
Scrunch in the chassis a bit
Add more spikes
Where are the other 2 ants...
Where are the other 2 ants...
Not bad I guess, still going to get owned by any gut-ripper.Well how best could i prevent that?
Not bad I guess, still going to get owned by any gut-ripper.Well how best could i prevent that?
I'd add some half-sheet armour underneath but won't that just delay the inevitable?
Not bad I guess, still going to get owned by any gut-ripper.Well how best could i prevent that?
I had a feeling you'd say that ;)Not bad I guess, still going to get owned by any gut-ripper.Well how best could i prevent that?
Wedges of it's own :P
You already have a lot of barely useful side and rear armor in my opinion.
Is that wedge on a skirt hinge? If so change to a metal hinge.Whats the difference between them?
Metal hinge wedges are generally much better than skirt hinge wedges.Well i just replaced it, i never used metal hinges before so i wasn't really sure there was a difference, but yeah they're obvioulsy the better choice thanks.
I like the idea behind that bot, & it looks nice & compact tooThanks :mrgreen:
However, use better weapons & better wheels
VladsI've tried the vlads and they don't reach low enoughto touch the ground.
To keep realism, small (or if possible some large) DS teeth
Use nps right/leftsFor some reason it won't let me place the left npc in that area, even when i delete the ants :frown:
What? You should be able too, if you can't then just EFFE
Try again, you are using the glitch which allows npc right/lefts to stickoutside the chasis, right?Yeah, and i've tried them loads and for whatever reason, i just can't get it to work on this bot ::2mad
Try again, you are using the glitch which allows npc right/lefts to stickoutside the chasis, right?
You might want to use razors on hex plates on piglets.Static razors? On a non-gutripper?
But yeah, like they said, try different weapons, like small DS teeth or beater bars.Thanks, that's a lot of usefull advice :mrgreen:
I bet you can make the chassis extensions that hold the weapons smaller, since piglet motors (assuming those are what you're using) can be attached slightly outside of the chassis, and the middle section looks vulnerable; add armor if you can.
As for the motor issue, keep trying. you might have to make the chassis larger, but the weight gained from using Vlads may be worth it.
It looks great now.Thanks a lot!
If only you had the weight to put on a wedge it would be awesome !
I would recommend using a metal hinge, because it creates a much better wedge than a skirt hinge. With the weight used by the metal hinge, you should just put one long wedge in the center.I have used a metal hinge.
I would/ did do this:That does look very cool, was it in your showcase, i swear i didn't steal the idea ;)
(https://gametechmods.com/uploads/images/11582Western%20Spinner.PNG)
But of course yours in't angled.
Yes it was.I would/ did do this:That does look very cool, was it in your showcase, i swear i didn't steal the idea ;)
(https://gametechmods.com/uploads/images/11582Western%20Spinner.PNG)
But of course yours in't angled.
You need two more ants*facepalm*
Lighten your extender work.Hahaha sorry for the bump, i was going to reply here a while ago but forogt.
Aluminum extenders to hold DSL Bars
Titanium extenders for weaponsQuoteDon't facepalm me when i'm going on what a respectable bot builder has already told me.
I'm confused now though, as that's two different oppinions and i can see benefits in both ways of doing things.
Nope because the weapons need to stay on. Weapon extenders don't get hit as much, and are more important because if you have no weapons, you can't win.So I should keep the titanium extenders then?
This is not the fastest bot in the world NO!Couldn't remember the fast bot in the world...
This is a tribute!
Add a million more weapons on that and you have an awesome UHW. Get rid of the servo too. And it's .4 KG overweight to be an UHW multibot.Yeah i probably will try to verload it with weapons :evilsmile:
Just lighten that scarily heavy extender work.:laughing yeah, i know i went over the top there, I forgot about lightening it to get better armour.
I am COMPLEEEETE!!
(https://gametechmods.com/uploads/images/44311screenshot_38.jpg)
the wedge really ruins it :gawe:23 If i remember correctly
how many batts ?
ENTER COTT :PI may do... I would have to make it a multi-bot ofcourse though, and i has da builders block at the moment.
That looks good. I like how all of the wheels look (and we all thought Runtime Error was fast ;) )
:laughingI am COMPLEEEETE!!
(https://gametechmods.com/uploads/images/44311screenshot_38.jpg)
Fffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu[slightincreaseinpitch]uuuuuuuuuuuuuuuuuuuuuuu...[/slightincreaseinpitch]
That looks devilishly awesome. You will want to fit more weapons onto that beast, however.
but the game wouldn't let me put ANYTHING on certain parts of the bars
Ah, yeah that will be why.but the game wouldn't let me put ANYTHING on certain parts of the bars
You've run into the rule of 7.
have you and how have you wired those wedges ? because they look a little high up :confused:I think it's more the camer angle than anything.
22WD is just stupid. =PMOAR RAZORS will not fit on the front.
Nah, in all seriousness, you probably want a few more weapons on there, i.e. MOAR RAZORS. [/nar]
I hope its realistic. Whats the weight/armor?I don't think there's any realism problems at the moment, if there are they'll be minor and easily fixable.
Not a good idea to hybrid both IMO. Jugglers rely on opponents staying on them as long as possible, true popups flip opponents.The idea of this hybrid is to lift the opponent up towards the disks (flipping later rather than earlier to flip it towards the robot not away) while doing damage at the same time ofcourse ;)
I would personally use 4 skirt hinges and 40cm steel sheets for front armor, and same for side armor. Halfsheets aren't very good in 2.1.
I think it's quite a good idea, personally. The popup part would flip the opponents up onto the juggling blades, perhaps, and then continues to strike them while they were up there. You'd need to have it able to self-right, I imagine, because it seems there's a good deal of flippers in COTT. And how many people HAVEN'T entered multibots?I thoguht the sam thing about the flippers, I've tried raising the drive motors up and using bigger wheels, and I tried using a rear mounted bsg with a titanium plate on it.
Looks better than my 4200kg monster juggler. :PThanks, are you entering that in COTT?
Ya. With a HW. I'm going to be out of the tourney first round, methinks. XDYeah probably :laughing
Use it, it looks totally badass! =D:ermm:
You might want to widen those spike traps. Or you will find yourself unable to hit some bots even after getting under.Well I was thinking of adding more spikes on the back (maybe getting rid of the plow, i'm not quite sure yet) and then, assuming I have enough weight left over, puting the side spikes on small servos so I can adjust them depending on the opponent.
You could have them on bursts if possible, they could fire at the same time as the weapons at the front.Well I couldn't do it firing in as it would intersect the disks.
Doesn't have a lot of external armor for an UHW...Yeah, don't worry, I will add more external armour on it, making it invertible is the main problem I have with it at the moment though.
The two HS look like they block the VS from properly damaging the opponent.Hmmm, perhaps, I know it gets some hits in sometimes atleast, I'll try moving it forward and see if that changes anything.
And 4 heavy DS teeth doesn't really need a perm 132. Hell, a 80 would be enough.I never noticed the size and shape of the 80 compared to the 132 before actually, I'll be able to improve it a lot with the saved weight (and probably shrink the chasis down a bit)
You will also need wedges and front protection if you want a good bot.
A low rammer might be able to get under those discs, I suggest lowering the horzontal discs.Could I get away with squeezing the two wedges closer together instead?
Yeah, cutting teeth = generally failI meant to ask if they were any good in my first post but it got cut off.
Alu 5 = failI know it's veryinefficient, still it was the strongest armour I could fit on there, and there's no room for anything really inside the chasis
Do what ounce said. It's a cool idea, but yes, BSGs cannot handle efficienctly more than 50kg.*Points at Imperfect Construction*
Ever wondered why I called it like that ?Do what ounce said. It's a cool idea, but yes, BSGs cannot handle efficienctly more than 50kg.*Points at Imperfect Construction*
YesEver wondered why I called it like that ?Do what ounce said. It's a cool idea, but yes, BSGs cannot handle efficienctly more than 50kg.*Points at Imperfect Construction*
add another batt?Well I could probably get away with 12, I just added an extra 1 just incase, so it seems a bit too much of a waste.
Personally, I'd switch the forward-pointing razors on the side arms to Light DS Teeth, and stick another battery in there. I'm slightly worried about it running low on power during long matches.O.k then, I can do that.
Make the front armour lighter?Yeah, I guess i'll have to downgrade that armour :frown:
And I hate Bruce's voice, he flies out of tune too often. I'll stick to Judas Priest.
Judas Priest has faster/better riffs and a bearable vocalist.Faster doesn't equal better.
Judas Priest >>>>>>>>> Iron Maiden
I wouldn't mind it so much if it wasn't for Bruce.
My spam senses are tingling.Yes, that's true, but Dream Theater>everything
Maiden>Judas Priest
Thats my opinion. But Loads of other bands>Iron maiden also. :P
*Bursts out of the door*This, I was expecting.
Enough !
UNREALISTICWell get over it you Hardox Geek, your button smileys suck :trollface
UNREALISTICHow?
Looks pretty good, Scorp. My only concern is the size of its wheels in relation to the body size and that armour. If a well-armoured flipper hits that, it's done.Yeah, that's my main worry, it's weaponry seems to fair quite well but if it faces something like a popup or a rammer, it won't end well me thinks.
The tribar cuts all the way through the chasis, the top part of the chasis can't be attatched to the bottom partNever did Swirlee any harm.
The tribar cuts all the way through the chasis, the top part of the chasis can't be attatched to the bottom part:eek:
What is the carbon extender for?
UNREALISTICWell I know now don't I.
it could I guess technically be made in real life but im not going to except the "could technically be done" robots in CCIV, sorry, real or not ;)Yeah, when I realised the problem I didn't expect you to :laughing
Wouldn't it make the spinner unstable though?What is the carbon extender for?
Anti-immobilizer/srimech.
No, it doesn't, I imagine it's because it's too light to really weigh down one end.Wouldn't it make the spinner unstable though?What is the carbon extender for?
Anti-immobilizer/srimech.
This is one of the things I don't like about DSL that much, there's no way to construct a realistic Ring Spinner design, which is a design I really like.
im not going to except the "could technically be done" robots in CCIV
Also make the chassis flatter, possibly wider as well for stability.
Scrap DS teeth, use razors,some will disagree, but IMO they have too little hitpointsThey have little HP yes, but i'd rather have more light ds teeth than just a few razors for a LW rammer IMO.
C'mon, tornado wheels? Use vlads if you have to, preferably hypnos
Every bot with a metal hinge will slide straightunder that, so either get a metal hinge, or scrap the wedge completely
Yeah, not really much I can do about that weakness because of the weight limit.
turn the motors off and it counts as a rammer too!<.<
What do the top spinners do?Well, if a bot goes on them it'll grind them down a little bit.
Seventuple hybrid is seventuple. This is not a seventuple hybrid :PEh?
Yes it is slow, and the 50kgs Click is talking about is 2 flamers + 1 small air tank.Aww, I thought I was being pedanticly annoying ;)
Rear stabilizers remedy most of the bounciness. But you need LARGE ones for that, which might hinder self-righting.The thing is it's bouncing forward, defying many laws of physics :confused:
defying many laws of physics :confused:
AGOD?*c
Why me, I did nothing to deserve the wrath of AGOD :frown:
Cool idea but... somehow I doubt it's going to work the way you want.Possibly, it's untested, so i'll have to wait and see.
Use angle shell panels?I tried to do that, but the problem is the flippers.
Is it?I don't see any popup elements.
I don't think i'm that ingenious.
Surely it's a barrel/popup?
And you say flail hammers suck, but it seems to be surprisingly good so far...
I was just going to export into my Nar AI to prove you wrong ;P
and so is my CC4 entry actually
I'm AIing that right now actually :bigsmile:and so is my CC4 entry actually
wooo :gawe:
I know, but doesn't that tail flip over to face the direction the bot's moving?
I meant like this:
(https://gametechmods.com/uploads/images/51259DRUMM.PNG)
Tail, fits through the gap.
I'd guess it's the dual VS. Might do well if it can get back on its wheels quickly after a flip and doesn't draw any nasty HS'sI aint gonna say yet atleast which one it is :p
6 teeth on each hex? Thats 3000 hp each..so 6000hp of weapons.
6 teeth on each hex? Thats 3000 hp each..so 6000hp of weapons.
Your math is a bit off there. Small DSL teeth have 700 HP each, so six would be 4200, for a grand total of 8400 HP.
I hate to burst your bubble Scorpion, but the dual VS isn't realistic. Also, the HS and TS don't need such powerful weapon motors.The HS and TS (tilted spinner I presume?) were more experiments that didn't really work.
TS (tilted spinner I presume?)
...FFFFFFFFFFFUUUUUUUUU
I completely missed that the first time 0_0
must have been up late approving, sorry Scopion but you have to change those front skirts or the weapons... there is nothing attached else where that it could be attached to IRL
And yes, ofcourse the finished one's gonna have stabilizers, what do you take me for :P
How's the flipping power, I'm guessing high since it has a smashbox setup.From everything I know, 4 BSGs is a little bit more powerfull than one beta, so yeah, good for a MW.
The disks look a little too fragile. :P
I am suggesting it because it is lighter.Hmm, actually, i may have slightly misinterpreted this, do you mean set them up so they're one directly on top of another?
And really 3 hexes chained on a DSL bar on a MW SnS is not generic.
NPCF?Normal, stability becomes an issue whith fasts.
looks... Interesting...Yep, it's what happens when I go to make a MW VS and then randomly making a popup.
Meh, may aswell post what would have been my RA2TC2 entry had vertigo not been annoying.Had you read the rules :P
Also, fast NPC's with Technos are better (at least in terms of speed).
Bots a bit generic, ive seen alot o them, but good design.
Hmmmm... I am thinking downgrade the armour a tad and add hypno wheels instead. Grippier might give you a better edge at hitting opponents head-on and wedge them better. Just a guess... might be worth the testing.Done and done, weird thing is it's wedges seem to be better when it's not going at full speed.
Oh RA2, my mistress, once again I suckle at your dark teet...
So 12 Razors, then? I think NPCs and Technos might be a bit fast in this instance.Hmmmmm, hypno's aren't large enough, I could use vlads as a downgrade though.
And thanks Massimo, although I must admit I don't recall seeing your bot.
Try something other than shell plates. They fall off and you fall over.I would suggest this ,but I don't know what else to use or do.
Nice
I'd use hex plated to attach the weapons though
If you used Hexplate or Poly Extender, you might want to use the end extender point on the hammers, rather than the side, just to get the extra kickage.
That LW HS is so random...Yes.
Titamiun 1 armour
Problem?
About the havoky-ness, so far as I can see, no havoking on its own
How many ants for the popup?12, one's under the CB
UUUNNNNDDDDEEERRRPOOOWWEEERRREEDDD.How many ants for the popup?12, one's under the CB
Meh, i don't like battlepacks, too bulky ;PUUUNNNNDDDDEEERRRPOOOWWEEERRREEDDD.How many ants for the popup?12, one's under the CB
Ideally you want 3 ants per BSG, or for spot on weight effeciency, a battlepack per BSG, as they take up the equivalent of 2.5 ants of amps.
Less weapons, you need a max of 16 if you're using 4 BSGs, otherwise that's just wasting weight.I dunno, maybe, I wanted 24, whole point of the bot really...
You could also fix up your awful armor setup you've got :P
See my edit as to the subject of the latter.Less weapons, you need a max of 16 if you're using 4 BSGs, otherwise that's just wasting weight.I dunno, maybe, I wanted 24, whole point of the bot really...
You could also fix up your awful armor setup you've got :P
and i need something to fill that huge chasm in the middle! ;P
On the popup, I'd suggest narrowing the front wedge, getting rid of the Skirt Hinge extenders, and just using the three normal AP's. You can still have the angled panels, but with a single straight skirt in the middle, with hopefully enough weight left over for another ant.Nope, realistic rule prevents it.
Meh, i'll remove a few i guess then and see what i can doSee my edit as to the subject of the latter.Less weapons, you need a max of 16 if you're using 4 BSGs, otherwise that's just wasting weight.I dunno, maybe, I wanted 24, whole point of the bot really...
You could also fix up your awful armor setup you've got :P
and i need something to fill that huge chasm in the middle! ;P
And sometimes even razors can be overused.
And 2 ants will not fully power a BSG. You definitely want at least 2 more ants in there or battle packs.
I would let them spin the other way round as NFX said except you want to crawl over your enemys :PConsidering how weak those poly extenders are, I would seriously advise against that. If the 40cm goes, then EVERYTHING goes off with it.
I quite like it.Same
it doesn't look realistic.What's not realistic?
Maybe that's why it's called Conflict.
it doesn't look realistic.
I just noticed that.it doesn't look realistic.
The disks don't spin...
Lol @ little tiny man weapon motors.Is that a challenge I hear there!
Possibly. :rolleyes:Lol @ little tiny man weapon motors.Is that a challenge I hear there!
Well then, after I've been beaten by Geice (and assuming this bots wedges are any good)We can have a challenge match...Possibly. :rolleyes:Lol @ little tiny man weapon motors.Is that a challenge I hear there!
EDIT: Yes, yes it 'tis
Lol @ little tiny man weapon motors.
What sort of paint thinner where you sniffing at the time?I don't know, but it loks cute when it spins :gawe:
What sort of paint thinner where you sniffing at the time?:rotflmao:
I was trying to make something involving flipper makers for BB 2
But then it turned into this thingy...
(https://gametechmods.com/uploads/images/57543screenshot_32.png)
Titanium 5, 3 ants, lolzy
Crack The Skye, basically a MW version of my RIW entry:Nice bot. How does it fair combat wise?
(https://gametechmods.com/uploads/images/76429screenshot_34.png)
Plastic 5, 2 ants, 2 pieces of carbon fiber on the bottom as well
I had them at that point, but it makes weaponry an issue because of the higher ground clearance.I was trying to make something involving flipper makers for BB 2
But then it turned into this thingy...
(https://gametechmods.com/uploads/images/57543screenshot_32.png)
Titanium 5, 3 ants, lolzy
Aww. <3
Would it be possible to turn the Piglets on their side, so the wheels wouldn't be at such an absurd angle?
Alright, overkill blades have a bit too little HP for my liking, butthe speed makes up for it somewhat, hopefully it'll be the same for my RIW entry.Crack The Skye, basically a MW version of my RIW entry:Nice bot. How does it fair combat wise?
(https://gametechmods.com/uploads/images/76429screenshot_34.png)
Plastic 5, 2 ants, 2 pieces of carbon fiber on the bottom as well
I'll bet you could lighten up that extender work if you wanted to.How so?
You would save weight with 2 more discs rather than hexplates.Thanks, I've upgraded the stabilisers to 30x160 DSL bars now, and added a bit more external armour.
Crucify:Enigma Juggler. :gawe:
(https://gametechmods.com/uploads/images/58159screenshot_37.png)
(https://gametechmods.com/uploads/images/97038screenshot_38.png)
Titanium 5, 2 NPC fasts, a castor for bottom protection, 4 ants, 2 perm 132s and 320KG of weaponry.
No.....just.....no.....Crucify:Enigma Juggler. :gawe:
(https://gametechmods.com/uploads/images/58159screenshot_37.png)
(https://gametechmods.com/uploads/images/97038screenshot_38.png)
Titanium 5, 2 NPC fasts, a castor for bottom protection, 4 ants, 2 perm 132s and 320KG of weaponry.
'Tis not an enigma juggler, nope. This is an angled juggler.Fine. :p
Sorry, but what is an "enigma juggler" supposed to be anyway???Me trying to be original. And failing at it. :(
Sorry, but what is an "enigma juggler" supposed to be anyway???
Sorry. I fail.Sorry, but what is an "enigma juggler" supposed to be anyway???
IDK, Enigma feels arrogant and thinks he has built a new robot type with the juggler he last showcased. Let me see if it is even worth calling a new robot type...
Looks like something Marty would build or kinda like this (http://upurs.us/image/26420.jpeg)Urgh, I hate it when somebody beats me to it.
Still cool though...
How's the exposed chassis do? I'd drop a couple of teeth for a bit of protection but that's just me.
Looks like something Marty would build
'Tis not an enigma juggler, nope. This is an angled juggler.
Also fatboys = fail.
fatboys because they're the best option for the required sizeSilly frenchie ;P
You're the idiot, they're quite clearly not the best option. Do you know they only have 1 grip ? Best option = WBC wheel.Then I'd have even less razors!
Simpler solution: switch to E-Teks. Perm 132s are rather overkill for 60 kgs of weapons anyway.Thanks Ounce, i'll give that a try then.
Also, plastic 5 > titanium 3.
your wheels are prob going to get ripped off before your weapons
unrealistic, the razors pass completely through the wedge and so the wedge would be unable to attach IRL.Only they don't...
Yep, there's a large gap in the middleunrealistic, the razors pass completely through the wedge and so the wedge would be unable to attach IRL.Only they don't...
it looks really bad honestlyI'm presuming you mean relative to my standards...
Screw it, what's the point in making something so generic?Because it works. The whole originality thing is worthless if the bot sucks, unless it's an artbot or IRL, which your bot clearly isn't.
We're at the point now though where basically, there is one design for each kind of bot, with VERY limited variation.Screw it, what's the point in making something so generic?Because it works. The whole originality thing is worthless if the bot sucks, unless it's an artbot or IRL, which your bot clearly isn't.
Then go make new kinds of bots. Experiment efficiently rather than aimlessly.We're at the point now though where basically, there is one design for each kind of bot, with VERY limited variation.Screw it, what's the point in making something so generic?Because it works. The whole originality thing is worthless if the bot sucks, unless it's an artbot or IRL, which your bot clearly isn't.
I don't really want to step into IRL territory, as a chunk of that seems to be circlejerking.
Screw it, what's the point in making something so generic?Because it works. The whole originality thing is worthless if the bot sucks, unless it's an artbot or IRL, which your bot clearly isn't.
I have decided that the only pop-ups that can be built as DSL realistic without being generic as Hell are HW.
Regarding the popup, originality > pure efficiency, providing it is fairly efficient
That looks sweet. Is it fast enough?It seems so, i'm going to have to use the little weight i have left to put a balancer on the back to push the front down a bit more, the wedges as they are now are decidedly average, and I think that could be because of the weight distribution being a bit too far back.
It's not even the kind of original I used to go for anyway, it's a fail really, just my pride made me instinctively defend it before.Regarding the popup, originality > pure efficiency, providing it is fairly efficient
...yes, but it's not efficient.
Looks slow, you could get away with polys for the weapon extenders, then try and get technos on.It's the size of the wheels that is the problem, Techno wheels intersect with the razorz while vlads don't.
Mount them on the back of the skirts (I think you can do that).Looks slow, you could get away with polys for the weapon extenders, then try and get technos on.It's the size of the wheels that is the problem, Techno wheels intersect with the razorz while vlads don't.
Is it even DSL realistic? I know razors can interset in DSL, but this takes it to such an extent that surely it's unrealistic?how does that make it unrealistic ? the entire thing would be one/two drum(s)
Is it even DSL realistic? I know razors can interset in DSL, but this takes it to such an extent that surely it's unrealistic?I did this in Stock, then Pwnator did it in DSL. I think as long as they don't fully intersect, then it should be fine, a bit like the original Crab Salad.
You might be better off using the bigger batts since you're using 3 Betas and stuff.^
There is a PY called "FBSTrinityInvertDir," and it comes packaged with Ironforge. It is designed for trinity spinners like the one you made.Cheers dude. It can self right with its drive just about, the bot is more of a bomb than anything mind, so it destroys the other robot or itself pretty fast (fortunately mostly the former with odd one hit KO).
As for the bot itself, I like the creativity but I don't see how it could self-right if knocked over. Also try using some smaller wheels; hypnos might work.
wait, how does it extend it's weaponry ? is the whole weapon on a single linear actuator ?Yup.jpeg
intredasting anyways
eeeehh personally the wheels are too big imho.
I know but it just screams HS fodder to me.eeeehh personally the wheels are too big imho.
he needs the big wheels for invertability
Yup, original version had technos with irons on the sides, but switched to ford wheels so it didnt get beached when its flipped.I know but it just screams HS fodder to me.eeeehh personally the wheels are too big imho.
he needs the big wheels for invertability
ehhhh i don't think it matters what you really use for the weapons on backyard ripper as long as you keep it an angled hs
Thank you AGOD, just as i was happy with the 800 on the dot weight, you impale my heart once again with your grubby claws:HS AGOD barely does anything so your bot should still be fine.
(https://gametechmods.com/uploads/images/88206screenshot_21.png)
Still rather damaging at least.
LWXLVS challenge accepted:Your lack of renewable energy? Looks like you could power a small town with that thing, given a stiff breeze.
(https://gametechmods.com/uploads/images/17971screenshot_24.png)
Yes, before you ask, I am over-compensating for something.
Yes, before you ask, I am over-compensating for something.
LWXLVS challenge accepted:YES
(https://gametechmods.com/uploads/images/17971screenshot_24.png)
Yes, before you ask, I am over-compensating for something.