Author Topic: SUPER ULTRA Heavyweight Challenge  (Read 1758 times)

Offline Sage

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SUPER ULTRA Heavyweight Challenge
« on: July 24, 2010, 09:35:17 PM »
https://gametechmods.com/uploads/files/SUHW.rar

We all know it's a challenge to build an AW, because of the severely limited weight. But what about the other way? It might even be more of a challenge to build a SUHW... and that's what this thread is about.

Basically, a SUHW is 10000 kgs (anti-ballast linked up top). Can you build one? The rule is it must be AT LEAST 9500 kgs. DSL. No custom components.


We'll vote on the best one (like BOTM) sometime soon, after I get a few entries (no bots, just pics please).


Have fun!
You got my vote for RA2 Wizard. Always and forever.

Offline Gazea2

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #1 on: July 25, 2010, 02:53:29 AM »
I'll try but my computer can hardly handle a 36 mace HS. I don't see how it will handle a 10000kg bot. :/


Offline Sparkey98

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #2 on: July 25, 2010, 02:54:29 AM »
Sounds like the place were all the bad little frame-rates go when they die.

Offline G.K.

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #3 on: July 25, 2010, 03:02:00 AM »
Is there a realistic rule?
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Offline Pwnator

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #4 on: July 25, 2010, 03:05:24 AM »
The laziest way to build one is by giving the largest chassis possible Steel 10, then put MEs all around and do Hammer4 chains everywhere. If that's not enough, fill the rest of the chassis space with 60kg ballasts. :P
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Offline Badnik96

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #6 on: July 25, 2010, 11:29:41 AM »
I can hardly build a good SHW, let alone these monsters.

Are UHW multibots allowed though?

Offline Sage

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #7 on: July 25, 2010, 01:13:28 PM »
Sorry, forgot to mention. Has to be done in the bot lab, realism rule applies (but is pretty loose, just no overlapping motors and batteries)
You got my vote for RA2 Wizard. Always and forever.

Offline somestrangeguy

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #8 on: July 25, 2010, 04:08:44 PM »
Tough one, but propably can be done *Pictures Minesweeper's Revenge in mind*

Offline Scrap Daddy

Re: SUPER ULTRA Heavyweight Challenge
« Reply #9 on: July 25, 2010, 05:58:55 PM »
The laziest way to build one is by giving the largest chassis possible Steel 10, then put MEs all around and do Hammer4 chains everywhere. If that's not enough, fill the rest of the chassis space with 60kg ballasts. :P
Or just cover your bot with overkill wedges  :rage

Offline ACAMS

Re: SUPER ULTRA Heavyweight Challenge
« Reply #10 on: July 26, 2010, 06:06:21 PM »
Sorry, forgot to mention. Has to be done in the bot lab, realism rule applies (but is pretty loose, just no overlapping motors and batteries)

Left me out.....if you are going to make a monster, why make him normal......he is no longer a monster!

Offline Little lost bot

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #11 on: July 26, 2010, 06:57:30 PM »
Sorry, forgot to mention. Has to be done in the bot lab, realism rule applies (but is pretty loose, just no overlapping motors and batteries)

So are we allowed to say have to( for example) discs over lap?

Is taking one challenge request. First come first serve. I'm a bit rusty now but I'm going to try and crank something out for this. MW and up no glitches DSL or Stock.

Offline 123savethewhales

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #12 on: July 26, 2010, 07:21:28 PM »
Lol building to 5000 kg is already a lag fest, going over that without BFE is just asking for the game to freeze up.

Offline Sage

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #13 on: July 26, 2010, 10:57:23 PM »
pause button? xD But that's why its a challenge!
You got my vote for RA2 Wizard. Always and forever.

Offline Condor33

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #14 on: July 27, 2010, 06:12:41 PM »
10000 kg bots? I'll try it but this is going to seriously push the max sphere.


Never mind the lag, think about the frontend load times! It could take 12 minutes to get a bot like that into the lab.
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Offline JoeBlo

Re: SUPER ULTRA Heavyweight Challenge
« Reply #15 on: July 27, 2010, 09:07:46 PM »
may the best computer win... or survive

Sage can pay out the winner's robots weight in $USD, so the higher the better :P

Offline somestrangeguy

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #16 on: July 28, 2010, 06:31:54 AM »
may the best computer win... or survive

Sage can pay out the winner's robots weight in $USD, so the higher the better :P

Awesome! I like that idea! *enters HOJ*

Offline Naryar

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #17 on: July 29, 2010, 11:17:05 AM »
lag fest

Offline 123savethewhales

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Re: SUPER ULTRA Heavyweight Challenge
« Reply #18 on: July 30, 2010, 12:56:36 PM »
pause button? xD But that's why its a challenge!
It takes about 3 minutes to load a bot WITH the pause button.  I know cuz I went over 10,000 kg before, and that thing doesn't even have flails.

Also, standard realistic rules?