Author Topic: Rules Of RA2  (Read 2028 times)

Offline FOTEPX

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Rules Of RA2
« on: November 12, 2010, 01:56:35 PM »
Basically, just a set if rules that people on GTM can make up about RA2. If it's for Stock, start with "for stock" or "on stock" or "in stock" or something like that. For DSL or NAR AI or Backlash or whatever, just do the same thing. I'll start.

1. In stock, If you cannot stack, you're gonna struggle. A lot.


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Offline G.K.

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Re: Rules Of RA2
« Reply #1 on: November 12, 2010, 02:02:37 PM »
Screw the rules, I have money.
My above post explains everything about everything.

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Offline Stagfish

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Re: Rules Of RA2
« Reply #2 on: November 12, 2010, 02:04:11 PM »
I only have awesomebucks.

Offline NFX

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Re: Rules Of RA2
« Reply #3 on: November 12, 2010, 02:15:28 PM »
If FOTEPX says it, it's probably wrong. =P
Co-creator of The RA2 Randomiser



Offline G.K.

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Re: Rules Of RA2
« Reply #4 on: November 12, 2010, 02:20:36 PM »
Mini Wheels don't work.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline SteveM4

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Re: Rules Of RA2
« Reply #5 on: November 12, 2010, 02:26:54 PM »
If you build IRL Realistically in Stock,  you will die.
I do those awful YouTube videos.

Offline GoldenFox93

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Re: Rules Of RA2
« Reply #6 on: November 12, 2010, 02:27:37 PM »
STOCK RULE:
It it's sharp as opposed to pointy, you're going to have trouble with it.



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Offline SteveM4

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Re: Rules Of RA2
« Reply #7 on: November 12, 2010, 02:28:12 PM »
DSL

NO STACKING!
I do those awful YouTube videos.

Offline Badnik96

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Re: Rules Of RA2
« Reply #8 on: November 12, 2010, 02:29:18 PM »
Screw the rules, I have money.

Screw the money I have rules! (and green hair)

Offline Naryar

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Re: Rules Of RA2
« Reply #9 on: November 12, 2010, 03:11:56 PM »
Screw the rules I make my own

Offline Vertigo

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Re: Rules Of RA2
« Reply #10 on: November 12, 2010, 03:14:20 PM »
We don't need rules, nobody would pay any attention to them anyway

Offline SteveM4

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Re: Rules Of RA2
« Reply #11 on: November 12, 2010, 03:26:03 PM »
We need rules to break.
I do those awful YouTube videos.

Offline GoldenFox93

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Re: Rules Of RA2
« Reply #12 on: November 12, 2010, 03:27:50 PM »
In which case, I'm off to stack DSL batteries in Stock, and build a popup with ten Judge Motors   :trollface



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Offline powerrave

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Re: Rules Of RA2
« Reply #13 on: November 12, 2010, 05:55:22 PM »
i don't need rules to break... i need people to break.
"Always be yourself, unless you're a loser"


Offline MassimoV

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Re: Rules Of RA2
« Reply #14 on: November 12, 2010, 06:07:34 PM »
Screw the rules I make my own
Literally, you have an entire wiki page of them.

Offline Pwnator

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Re: Rules Of RA2
« Reply #15 on: November 12, 2010, 06:17:59 PM »
If you build IRL Realistically in Stock,  you will die.

Totally untrue. Rammers and wammers are still effective even when they're realistic.
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Offline Somebody

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Re: Rules Of RA2
« Reply #16 on: November 12, 2010, 06:38:22 PM »
Go show me one rammer IRL that has 30 spikes on it, and tell me how it does against a rammer with 2 or 3. If the heavily weaponed one does better, then the rammers will be realistic.
I built that big robot on that TV show that time


Offline Pwnator

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Re: Rules Of RA2
« Reply #17 on: November 12, 2010, 06:42:25 PM »
*will go build one when he has enough time*
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
Replica Wars 3 - Abaddon (Runner-Up, Luckiest Bot)
BroBots - wheebot & yaybot (Runner-Up)
Robo Zone 2 - Dipper (4th place, Survival Champion, & Best Axle Bot)
ARBBC - The Covenant (3rd place, BW Rumble Winner, Most Feared BW)

Offline NFX

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Re: Rules Of RA2
« Reply #18 on: November 12, 2010, 06:46:15 PM »
Go show me one rammer IRL that has 30 spikes on it, and tell me how it does against a rammer with 2 or 3. If the heavily weaponed one does better, then the rammers will be realistic.
It'll be the same principle as pointed axe vs. blunt axe. For the same force, the pointed axe exerts the force over a smaller area, so does a fair amount of cosmetic, and localised damage, whereas the blunt axe spread its power over a greater area, so less damage will be done visibly, but there'll probably be some degree of internal damage to the opponent. For instance, Dominator 2 put a lot of holes in its opponent, lots of cosmetic damage, but the hammer of Mr. Psycho shook up the competitors and did damage to their vital organs, potentially shaking something loose.
Co-creator of The RA2 Randomiser



Offline Somebody

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Re: Rules Of RA2
« Reply #19 on: November 12, 2010, 07:05:02 PM »
^^Good point^^

But then why waste weight on a bunch of spikes if you can just put a flat front?
I built that big robot on that TV show that time