Poll

What do you think of RA3 now?

Brilliant, best game going
5 (5.1%)
It's alright, could do with some polish
21 (21.2%)
It's not good
27 (27.3%)
It's a broken mess
46 (46.5%)

Total Members Voted: 98

Author Topic: Robot Arena 3  (Read 317079 times)

Offline Scorpion

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Re: Robot Arena 3!
« Reply #580 on: March 19, 2016, 07:13:27 PM »
Yea I figure it's not too likely, like I said bots should be easy to re-create anyway so it's not really that big a deal. I just thought it looked like a cool possibility when I saw that.

Glad to hear about the mod support though. Funny they mention how it would affect the balance of the game. And they're right, but were there really that many one hit kill weapons and things made for the game? I can't recall any really. None that were widely used. There were stronger armors and things to attach to your bot to protect yourself, and there weren't too many weapons that did that massive of damage either.

EDIT: But yea I think I like the approach these guys are taking with this. I'm still not so sure about the release date, but if they think they can pull it off by then that's awesome.

Yup, will be interesting to see people's recreations of old bots/concepts, as well as replicas of course.

I imagine the best approach available to them to stop people taking OP custom components into online games would be to have a handler in the game to detect modded components. Then again i agree that i doubt most of the ra2 community would resort to chest components, but i get there concerns over newer players in particular abusing open modding.

Offline Gauche Suede

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Re: Robot Arena 3!
« Reply #581 on: March 19, 2016, 07:17:13 PM »
I think a working online mulitplayer will be the most appealing feature to new players with this game... Especially with the new Robot Wars, there will be a lot of people that will want to battle their own robots! Could be a massive boost to the series, especially if some big YouTubers play it.
NerdCubed really likes this series so it's a guaranteed 1 million views in the bag (if he knows this game even exists at this point in time...)

Offline Mr. AS

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Re: Robot Arena 3!
« Reply #582 on: March 19, 2016, 07:29:17 PM »
I imagine the best approach available to them to stop people taking OP custom components into online games would be to have a handler in the game to detect modded components.
RA2 actually has coding that prevents using modded/cheatbot2 components online, except it can be easily bypassed by slapping "standard = 1" onto the end of the .txt file.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
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Offline Stigma

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Re: Robot Arena 3!
« Reply #583 on: March 19, 2016, 07:33:06 PM »
I imagine the best approach available to them to stop people taking OP custom components into online games would be to have a handler in the game to detect modded components.
RA2 actually has coding that prevents using modded/cheatbot2 components online, except it can be easily bypassed by slapping "standard = 1" onto the end of the .txt file.
I think what would be needed is something built into the program itself.

Offline RedSawn

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Re: Robot Arena 3!
« Reply #584 on: March 19, 2016, 07:35:41 PM »
NerdCubed really likes this series so it's a guaranteed 1 million views in the bag (if he knows this game even exists at this point in time...)

Already brought up that potential to the devs on the Steam news post.

Interesting note, the guy who posted the annoucement has 56 hours on RA3, as well as that one robot with the mace in the screenshots in an inaccessible workshop listing. Think it's in a playable state, or is it more about testing as they go along?




Offline ALKaboom01

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Re: Robot Arena 3!
« Reply #585 on: March 19, 2016, 07:35:48 PM »
I think a working online mulitplayer will be the most appealing feature to new players with this game... Especially with the new Robot Wars, there will be a lot of people that will want to battle their own robots! Could be a massive boost to the series, especially if some big YouTubers play it.
NerdCubed really likes this series so it's a guaranteed 1 million views in the bag (if he knows this game even exists at this point in time...)
I've sent him a tweet seeing as I thought he'd be interested. Dunno if he'll see it though.

Offline Bobyasianboy

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Re: Robot Arena 3!
« Reply #586 on: March 19, 2016, 07:43:10 PM »

Offline Stigma

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Re: Robot Arena 3!
« Reply #587 on: March 19, 2016, 07:45:39 PM »

Offline rnifnuf

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Re: Robot Arena 3!
« Reply #588 on: March 19, 2016, 08:32:57 PM »
This is my favorite line in the whole post:
Quote
While these are not part of our initial plans for Steam Workshop, we have built the components/weapons and arenas in such a way that they can be modified and new ones created. Without the dedication of the mod community for RA 2 we wouldn't have an RA III.
It proves that some developers actually listen closely to the community, no matter how small either may be, which, in my books, is nothing short of uplifting.
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Offline 09090901

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Re: Robot Arena 3!
« Reply #589 on: March 19, 2016, 08:38:47 PM »
It'd be cool if they came on the forums and did a q&a considering that they're already lurking this thread
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Offline rnifnuf

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Re: Robot Arena 3!
« Reply #590 on: March 19, 2016, 08:48:28 PM »
All of this begs the question: how exactly will GTM change as a result of RA3's release?

It might cause an influx of newbies, eager to discuss a game that just came out on Steam. If this is the case, then we ought to be kind to them, mostly to not draw any connections between us (Pre-RA3) and being holes of ass.

Or these people could do much of the heavy discussion on the Steam forum, largely leaving GTM alone. If this is the case, then what will become of GTM? Would it be largely abandoned or would it stay alive?

Or maybe a mixture of the two...
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Offline 090901

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Re: Robot Arena 3!
« Reply #591 on: March 19, 2016, 08:55:02 PM »
nothing will probably happen

Offline rnifnuf

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Re: Robot Arena 3!
« Reply #592 on: March 19, 2016, 08:57:37 PM »
nothing will probably happen

Would you care to elaborate on why you think this?
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Offline Philippa

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Re: Robot Arena 3!
« Reply #593 on: March 19, 2016, 09:04:10 PM »
Hey lurking developer guys, you should include Envy in RA3.

Offline DeadGenocide

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Re: Robot Arena 3!
« Reply #594 on: March 19, 2016, 09:45:20 PM »
Hey lurking developer guys, you should include Envy in RA3.

God damn it.
i'm only a finalist in BBEAMS 7 which was a meme tournament and I just stole a NAR AI bot and made it dense as ****.
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Offline J

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Re: Robot Arena 3!
« Reply #595 on: March 19, 2016, 10:47:44 PM »
They answered some questions-


Seriously, if we get a decent, and working Online feature, that alone would make the game.
Like, I've always wanted to battle some of you nerds, but not if it meant hotwiring my computer to some third party sh'it in order to try and get a semi-stable connection.

Offline Somebody

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Re: Robot Arena 3!
« Reply #596 on: March 19, 2016, 10:53:31 PM »
They answered some questions-
(Image removed from quote.)

Seriously, if we get a decent, and working Online feature, that alone would make the game.
Like, I've always wanted to battle some of you nerds, but not if it meant hotwiring my computer to some third party sh'it in order to try and get a semi-stable connection.

I agree with this. Also, crazy that Nerdcubed tweeted it out to 200k+ followers. That could be monumental for the game.
I built that big robot on that TV show that time


Offline Meganerdbomb

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Re: Robot Arena 3!
« Reply #597 on: March 19, 2016, 11:34:52 PM »
Nerdcubed

He should definitely get murdered
im just waiting for meganerdbomb to come along and kick things into gear.

Offline Vincent

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Re: Robot Arena 3!
« Reply #598 on: March 19, 2016, 11:40:26 PM »
Unity 5!   Perfect!  I couldn't be more happy for RA3 now.  :D

Just glad we won't be using aging Havok physic anymore.  I wondered if they knew Unity can support OpenGL for Linux and Mac users.
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Offline 090901

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Re: Robot Arena 3!
« Reply #599 on: March 19, 2016, 11:48:22 PM »
nothing will probably happen

Would you care to elaborate on why you think this?

because every single time there is the whole "oh my god newbies are going to join the forums!" nobody actually ends up joining. plus i don't think most the active users here would completely abandon gtm for a steam forum