You got my vote for RA2 Wizard. Always and forever.
Once again, this hateful community lessens the fun in a dying game :/
Hmmm true. But killing off designs won't help.
For once the mods did something right
- IIRC, all BBEANS participants up until BBEANS 6 had to pass a controlled movement test in which Clickbeetle would manouever the robot himself manually through the test garage. Any robots that failed this test would not be permitted in BBEANS in order to limit bots from skimping on critical components (like drive) in favour of massive weaponry. This rule was implemented because building close-to-immobile weapon walls IS EXPLOITING THE LIMITS OF THE AI IN RA2. Because the AI is simply not smart enough to stop attacking when a robot is stuck or immobile before the immobility counter starts, there is nothing to prevent a bot from reckless suicide attacks, thus simultaneously killing itself and keeping its opponent mobile. Because of this rule, 1WD robots have been formally banned from tourneys in the past. There is a precedent in place for "killing off" this one particular design.- I hear the "but it exists IRL" argument for questionable designs far too often, but let's accept the "existing in real life" argument as the foundation of the realistic rule for a minute. Logically then, designs that do NOT exist IRL should be outlawed because they violate the realistic rule on the grounds of not existing. If we are to follow this path, then we should ban every single type of gut-ripper ever concieved as well as the use of burst wedges, door hinge wedges, razor tips, burst-enhanced weapon motors, chained motors and all building glitches, including bursted/spinning weapons passing through any external or internal component. If we're worried about killing off designs, I really suggest we don't go here.- For the record, one-wheeled melty brain-controlled flail shell spiners don't exist in real life anyways. So why are we using the "they exist!" argument at all? It doesn't defend them. Actually, if we follow the logic I outlined above, they should be outright banned anyways.In conclusion, no matter how you look at it, we can't defend the existence of melty brain shell spinners in RA2. They're unrealistic on two levels: 1) the advantage that melty brain on a FSS gives is unrealistic in the sense that there would be no such advantage in real life. Human drivers are smarter, and could simply avoid until the correct time and wait for an opening to attack. Also, 1WD FSS can't be piloted by humans. I know that even today's IRL melty brains can be driven manually, so 1WD FSS are also unrealistic because they don't work! And 2) even if you take the perspective of "because melty brain exists in real life, it does not violate the realistic rule," your logic still does not justify how the controversial one-wheeled flail shell spinner is allowed since they do not exist in real life.Unless the 1WD robot can be driven in the test garage in an identical or similar manner as it will behave under AI guidance, it should be banned.
controlled movement test,
Quote from: Somebody on June 08, 2011, 11:18:23 PMcontrolled movement test,You mean a manual controlled movement test. They can function just fine, and seeing how these are AI tournaments and all I don't see why human control should even get involved.