Author Topic: Is it time to give up on DSL 2.2 for DSL-S play?  (Read 3697 times)

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Is it time to give up on DSL 2.2 for DSL-S play?
« on: October 08, 2016, 12:51:08 PM »
Title, really. Since we discovered how broken mechavore discs and frenzy hammers are, there has been a huge dive in interest in DSL non-IRL tournaments. Of the last 3 DSL 2.2 DSL-S tournaments, all have been won by bots spamming mechavore discs or frenzy hammers (scrapheap challenge 2, the cauldron 2, clone clash). Maybe the dip in interest is due to the surge in IRL building, but I think people are bored of making bots with only 2 viable weapon choices (weapons that lend themselves to a narrow range of bot types as well), and watching tournaments where the bot without the OP components is at a severe disadvantage.


Is it worth considering moving back to DSL2.1? Even though it wasn't the most balanced mod ever, it had a more varied metagame than DSL2.2 does right now.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline R01

  • Heavyweight
  • Posts: 769
  • Rep: 1
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #1 on: October 08, 2016, 12:56:00 PM »
>Mechadisks and Frenzyhams are the only broken components in 2.2
at least you're getting more than just one useable component, also hosts could simply ban those components.
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #2 on: October 08, 2016, 01:00:59 PM »
>Mechadisks and Frenzyhams are the only broken components in 2.2
at least you're getting more than just one useable component, also hosts could simply ban those components.
I never said they were the only broken components, but they're pretty clearly the most broken components, as can be seen by recent tournament results. People don't want to showcase and build DSL-S stuff in DSL2.2 because if it's not using mechavore discs or frenzy hammers it's not competitive, and if it does then it'll more than likely be a variation on a design thats been done a thousand times before, ergo not worthy of showcasing.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Reier

  • Rieir
  • *
  • Posts: 8579
  • Rep: 8
  • I GOT 3RD IN RAW1
    • https://www.youtube.com/c
  • Awards old BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #3 on: October 08, 2016, 01:14:36 PM »
can you not just release a DSL 2.21 patch that nerfs them
as long as people agree on the stats and whatever i cant see a downside
ALERT- Another WS coming up...
voted best bot builder two times and counting babayy. the best ra2 builder who has never won an actual tournament match
ReiAI pack for Ironforge
My drawings, and my webcomics
Why online PVP will save RA2
The problem with competitive IRL in RA2
I'm fine with hugging reier

Offline Mr. AS

  • TheGloriousCarbideArstotzkanIronsideChaosProtocol
  • *
  • Posts: 7558
  • Rep: 19
    • robotarenagtm
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #4 on: October 08, 2016, 01:15:02 PM »
Still better than DSL 2.1, aka "razor hell".

Mechdiscs and frenzies aren't even the only OP components. Lurk more.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Reier

  • Rieir
  • *
  • Posts: 8579
  • Rep: 8
  • I GOT 3RD IN RAW1
    • https://www.youtube.com/c
  • Awards old BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #5 on: October 08, 2016, 01:16:24 PM »
going back to 2.1 is ridiculous when you need just a stat balance patch for 2.2
ALERT- Another WS coming up...
voted best bot builder two times and counting babayy. the best ra2 builder who has never won an actual tournament match
ReiAI pack for Ironforge
My drawings, and my webcomics
Why online PVP will save RA2
The problem with competitive IRL in RA2
I'm fine with hugging reier

Offline 09090901

  • competitive irl
  • *
  • Posts: 1742
  • Rep: 22
  • anti-boomer super soldier
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #6 on: October 08, 2016, 01:16:30 PM »
Dsl 2.2 meta is not moving because there no decent builders actually building standard.
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #7 on: October 08, 2016, 01:19:27 PM »
Dsl 2.2 meta is not moving because there no decent builders actually building standard.
But why is that? Cause of the incredibly shallow metagame revolving around 2 components
Still better than DSL 2.1, aka "razor hell".

Mechdiscs and frenzies aren't even the only OP components. Lurk more.
As I said, f hammers and m disks aren't the only broken components, but they're the worst offenders for sure, which is why I highlighted them.
can you not just release a DSL 2.21 patch that nerfs them
as long as people agree on the stats and whatever i cant see a downside
This has been proposed before but I think people don't want to touch it without Click's consent. With AS focusing on Retooled, who would be willing to take on a rebalance patch?
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline cephalopod

Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #8 on: October 08, 2016, 03:36:38 PM »
What Geice said.

I know for sure I don't care for the efficiency strive anymore, it just stopped being fun, at least for me. IRL is more accessible and is what draws new members in, so naturally (for better or worse) I think that's why DSL-S is slightly stagnant.

Perhaps a migration to Retooled or Ironforge is in order for DSL-S playstyles, and focus on DSL as an IRL mod.
bristol bot builders / two headed death flamingo / snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline 090901

  • alcoholic in denial
  • *
  • Posts: 7006
  • Rep: 22
  • :mrgreen:
  • Awards Donated money for site hosting 2019 GTMCS2 Divison Winner GTMCS Division Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #9 on: October 08, 2016, 06:13:21 PM »
Is it worth considering moving back to DSL2.1? Even though it wasn't the most balanced mod ever, it had a more varied metagame than DSL2.2 does right now.
you can't be serious, right? literally the only actually good parts in DSL 2.1 are razors and if you just want to feel different you can use Beaters and light ds teeth. meanwhile in dsl 2.2 you can use frenzy hammers, overkill blades, basically every rep disc, battleaxes, gothic axes, the replica bars, tornado's weapon, probably DSL bars chewblades and other stuff like that as well.


What Geice said.

I know for sure I don't care for the efficiency strive anymore, it just stopped being fun, at least for me. IRL is more accessible and is what draws new members in, so naturally (for better or worse) I think that's why DSL-S is slightly stagnant.

Perhaps a migration to Retooled or Ironforge is in order for DSL-S playstyles, and focus on DSL as an IRL mod.
bretty much this

Offline Meganerdbomb

  • *
  • Posts: 3384
  • Rep: 6
  • Are you not entertained?
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #10 on: October 08, 2016, 07:25:26 PM »
Click basically intended 2.2 to be more IRL because Ironforge already had perfected the DSL standard style metagame.
im just waiting for meganerdbomb to come along and kick things into gear.

Offline JoeBlo

Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #11 on: October 08, 2016, 11:33:08 PM »
can you not just release a DSL 2.21 patch that nerfs them
as long as people agree on the stats and whatever i cant see a downside

This ^

Far to much hours spent to just throw away over some numbers in a text file.

a DSL 2.2.1 release would fix the issue then we still have 4 versions of the game to play..

I guess the only issue is who would conduct the patch seeing as it is still Clickbeetles baby.. its not really fair to just takeover someone elses project and patch it.

That said with 2 versions building with the "standard" ruleset perhaps DSL could migrate to IRL to maintain it as an alternative. it would though, technically make a lot of 2.2 robots no longer legal as such.. 

Offline Thyrus

  • *
  • Posts: 6218
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #12 on: October 09, 2016, 01:29:52 AM »
It's not fair taking someone's baby and patch it?  Talking bout a mod for a game no one in this forum has made  :gawe:

Offline kix

  • RR2 dev
  • *
  • Posts: 3452
  • Rep: -3
  • H
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #13 on: October 09, 2016, 02:11:50 AM »
So.. from what i can understand (and i hardly understand) is that these 2 components are overpowered?

Offline JoeBlo

Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #14 on: October 09, 2016, 06:24:39 AM »
It's not fair taking someone's baby and patch it?  Talking bout a mod for a game no one in this forum has made  :gawe:

Clickbeetle spent hours making the 2.2 content for free..

It wouldnt be fair to take his project, rebalance everything and call it offical without at least consulting him on the idea.


Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #15 on: October 09, 2016, 06:31:13 AM »
It's not fair taking someone's baby and patch it?  Talking bout a mod for a game no one in this forum has made  :gawe:

Clickbeetle spent hours making the 2.2 content for free..

It wouldnt be fair to take his project, rebalance everything and call it offical without at least consulting him on the idea.
Who says you have to call it official, just called it DSL2.2, "X's patch" or "Unofficial balance mod" or something
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline JoeBlo

Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #16 on: October 09, 2016, 07:37:02 AM »
well thats a shortcut I guess.. yes? but thats a band-aid fix no different to rolling back to 2.1

I never said we shouldnt do it but I feel the correct means of achieving the result is to first touch base with Clickbeetle

Then migrate the community over to a 2.2.1 version.

Then everyone is on the same playing field and DSL is balanced again, No confusion :)

Offline Meganerdbomb

  • *
  • Posts: 3384
  • Rep: 6
  • Are you not entertained?
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #17 on: October 09, 2016, 07:37:38 AM »
If it's unofficial,  nobody will use it. I don't think Click would be opposed to a balance patch, but we should get his input, both as a courtesy to the guy who made it, and because he'd be a lot of help in determining how much to nerf them to keep them balanced for standard play.
im just waiting for meganerdbomb to come along and kick things into gear.

Offline madman3

  • Giga Heavyweight
  • Posts: 5945
  • Rep: 8
    • https://www.youtube.com/c
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #18 on: October 09, 2016, 09:45:02 AM »
i would build stuff in 2.2 but i don't enjoy this game anymore generally so rip

Offline R01

  • Heavyweight
  • Posts: 769
  • Rep: 1
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Is it time to give up on DSL 2.2 for DSL-S play?
« Reply #19 on: October 12, 2016, 07:33:36 AM »
If it's unofficial,  nobody will use it. I don't think Click would be opposed to a balance patch, but we should get his input, both as a courtesy to the guy who made it, and because he'd be a lot of help in determining how much to nerf them to keep them balanced for standard play.
This, I think it should be talked about with Click first, I guess there was a simple error in the calculation for the broken weapons(full weight of mechav discs instead of only one tooth getting taken into account for bonuses), don't think that it being inofficial would be an issue, since I can see people quickly using it for tournaments and everyone else then starting to use it because of that.

Speaking of DSL 2.2.1, it would be a good time to include a patch that fixes some general things, like the broken arenas/Freestyle not working at all and possibly some component AP's like Beta Bursts or NPC Rights(or was it Lefts?) by making new components and having the old ones in a cheatbot 2 menu, just like Click did with the hinges?
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0