Quote from: Mechadino on January 05, 2017, 04:33:52 PMI support this idea, I'd love to watch/be a part of a tournament where the builders drive their own creations, It'd also be fun to notice the different driving styles of different members.Also, no more "YOU AI'D RONG", I'm kinda tired of getting screwed over by dumbass AISo, good post. Title is kinda dramatic, though.the title is a bit clickbaitey but i believe it completely. I guarantee this will open up so many possibilities if it happens.just don't know how to make it a reality. any suggestions at all would be very welcome. I'm particularly interested if it's possible to host a dedicated ra2 sever for startersQuote from: TheRoboteer on January 05, 2017, 04:26:15 PMOpened this expecting another sh**post but you raise a great point. If this game had actual, functioning online play I could see myself playing it pretty much every day, and, like you said, it would make previously useless classes of bot viable and encourage innovation in the bot building scene.that's the thing, it would add a whole other facet to the game which is basically dead.also i dont sh**post
I support this idea, I'd love to watch/be a part of a tournament where the builders drive their own creations, It'd also be fun to notice the different driving styles of different members.Also, no more "YOU AI'D RONG", I'm kinda tired of getting screwed over by dumbass AISo, good post. Title is kinda dramatic, though.
Opened this expecting another sh**post but you raise a great point. If this game had actual, functioning online play I could see myself playing it pretty much every day, and, like you said, it would make previously useless classes of bot viable and encourage innovation in the bot building scene.
gamespy online wasnt good anyways, it was still hella laggy.
Quote from: 090901 on June 02, 2017, 10:58:35 AMgamespy online wasnt good anyways, it was still hella laggy.Whatever the case was (wasn't around on ra2 back then, only been on it for a year at most although i did play battlefront 2 which used gamespy as well) it was a master server and that is the key, once ra2 has a master server again there will be no need for things like hamachi or gameranger because the game will be able to host its own multiplayer without external support, once that is implemented it would just be a case of refining the game and the new master server to work as one thus eliminating all unnecessary lag and rubber-banding from the game and in theory creating a working stable multiplayer.
For once the mods did something right
Quote from: Herpaderp64 on June 02, 2017, 11:12:32 AMQuote from: 090901 on June 02, 2017, 10:58:35 AMgamespy online wasnt good anyways, it was still hella laggy.Whatever the case was (wasn't around on ra2 back then, only been on it for a year at most although i did play battlefront 2 which used gamespy as well) it was a master server and that is the key, once ra2 has a master server again there will be no need for things like hamachi or gameranger because the game will be able to host its own multiplayer without external support, once that is implemented it would just be a case of refining the game and the new master server to work as one thus eliminating all unnecessary lag and rubber-banding from the game and in theory creating a working stable multiplayer.It is very specifically a netcode issue and not a master server issue, as someone who played RA2 online frequently back in 2006. There was always pretty serious lag even with people relatively close by.
ALERT- Another WS coming up...
I'm fine with hugging reier
good find. I'll test it out soon. I'm glad people are still trying to find ways around the ra2 online limitations, I haven't given up hope yet.