Author Topic: Flame and damage?  (Read 1574 times)

Offline Scorpion

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Flame and damage?
« on: November 09, 2010, 10:04:43 AM »
Here's what I want to know.
I've been beavering away on getting know how files and stuff work on RA2 a bit better, and I can see how you caan turn a component into a flamethrower, but is it possible to make a weapon a flamethrower aswell, so it does damage as usual but also shoots damaging fire?

Offline Naryar

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Re: Flame and damage?
« Reply #1 on: November 09, 2010, 10:40:55 AM »
Take a weapon, change it's base to flamethrower and add material = metal(2) in the txt file.

Offline Serge

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Re: Flame and damage?
« Reply #2 on: November 09, 2010, 12:13:21 PM »
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Offline 123savethewhales

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Re: Flame and damage?
« Reply #3 on: November 09, 2010, 01:30:49 PM »
material = metal(X) adds damage to non weapon components.  Though nobody know how X translates to piercing/concussion.

For another kicker, type = power makes something indestructible.  So you can make some super indestructible flamer weapon with

base = Flamethrower
type = power
material = metal(15)
frequency = 65535

Offline Scorpion

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Re: Flame and damage?
« Reply #4 on: November 09, 2010, 01:32:38 PM »
material = metal(X) adds damage to non weapon components.  Though nobody know how X translates to piercing/concussion.

For another kicker, type = power makes something indestructible.  So you can make some super indestructible flamer weapon with

base = Flamethrower
type = power
material = metal(15)
frequency = 65535
Thanks, i'll go have a fiddle around with it then.

Offline Serge

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Re: Flame and damage?
« Reply #5 on: November 09, 2010, 01:41:13 PM »
Well then, I learned something new today :P.
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Offline Trovaner

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Re: Flame and damage?
« Reply #6 on: November 09, 2010, 06:37:21 PM »
I didn't know about the 'type = power' thing but wouldn't that make all the VS components in Backlash: First Blood invincible?

Offline JoeBlo

Re: Flame and damage?
« Reply #7 on: November 09, 2010, 08:05:53 PM »
Yes that was how it was first noticed...

Offline Naryar

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Re: Flame and damage?
« Reply #8 on: November 10, 2010, 01:16:17 AM »
material = metal(15)
frequency = 65535

HAHAHAHA THIS IS RIDICULOUS

Offline Serge

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Re: Flame and damage?
« Reply #9 on: November 10, 2010, 09:38:48 AM »
material = metal(15)
frequency = 65535

HAHAHAHA THIS IS RIDICULOUS

Yes, 2^16 - 1 damage is pretty fun :P.
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