Ban dsl-s. Problem solved Nobody plays it anyway
ALERT- Another WS coming up...
I'm fine with hugging reier
Hot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerfGlad to hear that Click is still thinking of GTM at least least. The old "you're here forever" mantra really does hold true it seems. Thanks for doing this FOTEPX, you've been doing a lot of work for the community recently and I think you deserve more praise for that than you're getting.
Quote from: TheRoboteer on July 01, 2018, 05:03:47 PMQuote from: Clickbeetle on July 01, 2018, 04:52:55 PMQuote from: Badger on June 21, 2018, 08:18:08 PMHot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerfIs it the large ones, small ones, or both?Also the Typhoon teeth have almost the exact same stats as the DSL teeth. Are those overpowered too?If so, I suspect the problem lies in the x2 stat multiplier for components with one-dimensional normals. The teeth actually have 1.5-D normals and this may make a bigger difference than I thought.The real issues with them are that they're pretty easy to spam even without sacrificing in other areas, plus they have a pretty nice collision model, and a decent looking, versatile appearance which can fit with many designs, while most of the alternatives such as the DSL teeth look kinda ugly in many applications, or don't have as good of a collision mesh. As a result of all of that you end up seeing bots with like 15+ typhoon teeth and rarely do you see bots, especially effective ones, with anything else.Sooo... it's more that people just prefer them for aesthetic reasons and ease of placement? That doesn't sound like a nerf is the answer.Do you have any specific examples of alternatives with "bad" collision mesh? Would "fixing" these help?
Quote from: Clickbeetle on July 01, 2018, 04:52:55 PMQuote from: Badger on June 21, 2018, 08:18:08 PMHot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerfIs it the large ones, small ones, or both?Also the Typhoon teeth have almost the exact same stats as the DSL teeth. Are those overpowered too?If so, I suspect the problem lies in the x2 stat multiplier for components with one-dimensional normals. The teeth actually have 1.5-D normals and this may make a bigger difference than I thought.The real issues with them are that they're pretty easy to spam even without sacrificing in other areas, plus they have a pretty nice collision model, and a decent looking, versatile appearance which can fit with many designs, while most of the alternatives such as the DSL teeth look kinda ugly in many applications, or don't have as good of a collision mesh. As a result of all of that you end up seeing bots with like 15+ typhoon teeth and rarely do you see bots, especially effective ones, with anything else.
Quote from: Badger on June 21, 2018, 08:18:08 PMHot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerfIs it the large ones, small ones, or both?Also the Typhoon teeth have almost the exact same stats as the DSL teeth. Are those overpowered too?If so, I suspect the problem lies in the x2 stat multiplier for components with one-dimensional normals. The teeth actually have 1.5-D normals and this may make a bigger difference than I thought.
Hot take: Typhoon teeth are a bigger problem then mechavore disks (at least at HW level) and should be first in line to get a nerf
Therefore, to keep the most users satisfied, it would be best to steer DSL as a mod in the direction of IRL. Yes, this will completely, radically change what we know as DSL-S - but, for the sake of keeping 'em happy... It's what's needed.
Quote from: superbot13 on July 02, 2018, 03:02:50 PMBan dsl-s. Problem solved Nobody plays it anywaynot our fault if you can't build efficiently chief