Author Topic: DSL 2.0 Sneak Peeks!  (Read 88852 times)

Offline ham

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« Reply #240 on: February 24, 2006, 04:54:16 PM »
stop posting if you arent click beetle only post after he gets here or il consume your family  :mrgreen:

Offline Clickbeetle

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« Reply #241 on: February 24, 2006, 06:26:18 PM »
Today's sneak peek features an assortment of random stuff that's been changed or added either from stock RA2 or DSL 1.2... and there's quite a bit of it.

The devil is in the details, and it's the little things that can make or break a game.  That's why we've gone to such efforts to update some old stuff like stock components, text files, and sound effects instead of just piling on more new stuff (although there's plenty of that too).

The screenshot below shows some of the stuff I'm talking about.  It could be a little hard to see what all that is, so I'll give a little description of what you see.

Another connection point has been added to the baseplate anchors so you can mount them upside-down.  Armoring the bottom of your bot and making downward-angled components has never been easier.  Another connection point has been added to the chew blade which allows you to reverse its direction or stack them in a really nasty drum.  Its mass has also been upped to 20 kgs because it is so much thicker than the saw blades.  Another connection point has been added to the sledgehammers, allowing you to attach them by the ends, and the size of the 60 kg hammer is increased.  As seen before on Big Metal Friend, spiked clubs are now stackable as weaponized extenders courtesy of a new attachment point.  The drums have a new shiny skin, and there is a new beater bar weapon to go with them, which can also serve many other uses.  The collision of the NPC-T64's has been greatly improved - no more colliding with the air.  A new size of tribar, Extra Large, is now available, along with the sturdy, heavy-duty Whyachi tribar.  Eight new connection points have been added to the DSL discs, allowing you to mount stuff on the disc face like you could in stock RA2.

...Whew.   I think that's everything in the picture.  Some stuff that's not in the picture are all the previously non-stock components used with the AI (Emergency flipper, samurai sword, iron fist, etc.) rebalanced with DSL , and the availability of ALL the parts used on the replicas. :mrgreen:  Nobody likes opponents using parts that you can't use, so all the non-stock parts (including replica parts, smart zones, the original cheatbot2 parts, and other random stuff) are now available as part of the cheatbot2 code (they're still not stock though!! Just available.  As cheat components.)

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline ham

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« Reply #242 on: February 24, 2006, 06:40:55 PM »
i love you clickbeetle :mrgreen:

Offline mean2u

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« Reply #243 on: February 24, 2006, 08:06:04 PM »
Me too, we should.. you know. :o

But anyways, I made a spread of some bots from this pack, I couldn't fit all the teams so if someone wants to do the rest and splice them with this one, feel free.

http://rapidshare.de/files/14070617/RA2DSLSpread.rar.html

Offline Mr. Weedy

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« Reply #244 on: February 25, 2006, 02:00:41 PM »
And now you should add a little video for those new sound effects too.  :wink:

But one question. Have you fixed the error with the big servo motor? What caused it's axel to fly off if it was placed in wrong direction to a robot's base.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Mr. Apocalypse

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« Reply #245 on: February 26, 2006, 08:05:53 PM »
Will there be attachment points on the Whyachi extender to add those red bars that were on SOW?

Offline mean2u

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« Reply #246 on: February 27, 2006, 06:37:36 PM »
That wasn't SoW, that was YU812. Plus, the 'not useful' parts will be cheatbot2 components, so the red bar will probably be there.

Offline Mr. Apocalypse

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« Reply #247 on: February 28, 2006, 03:06:16 PM »
I know, but I'm just asking.

Offline Vincent

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« Reply #248 on: March 03, 2006, 02:43:24 AM »
*gets tagged from Clickbeetle*

IT'S GO TIME!

*....wait, it's Friday, right? yeah it is... whatever, moving on!*

*jumps up with a really gay tight outfit with crazy DSL2 logo all over...*
*maybe someone watches westling will like it?... no, I'm not gay, geez.*


Ok! Boy and girls.... (if there is any gals out there, which I doubt it. :( )

IT'S TIME FOR PREVIEW-AH!

Bam...


Remember the other screenshot?  Did ya figured out what it was?
You did? NO WAY!
I don't believe ya! FOOL!

Muhahahahha!













*Tags Clickbeetle and left the stage* god... that was lame.
Where did I go?   Everywhere else. There's a world out there.

Offline ham

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« Reply #249 on: March 03, 2006, 03:32:26 AM »
Holy freakin bleep,thats amasing great job,Vincent like always.

Offline Mr. Weedy

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« Reply #250 on: March 03, 2006, 05:28:11 AM »
Flowers.

First thing what came in my mind of those pictures what should present robots were flowers.

Whee Flower Power Robots.  :lol:
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline mean2u

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« Reply #251 on: March 03, 2006, 02:08:54 PM »
Yea, those 'robot-represent' icons look like flowers or sattelites. But I love the chrome/metallic effect.

Offline ham

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« Reply #252 on: March 03, 2006, 10:03:30 PM »
oh crap no click beetle dsl preview >_<

Offline SuM12nV

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« Reply #253 on: March 04, 2006, 05:32:54 AM »
Vincent i really love the new skin? but the "EXHIBITION" looks really plain =/ but its text so idk if you can change that.

Offline ham

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« Reply #254 on: March 04, 2006, 07:04:35 AM »
...click...WHY MAN?...oh right sleep food,yeah...post it today then! lol

Offline mean2u

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« Reply #255 on: March 04, 2006, 10:27:14 AM »
Click owes us 2 because he's late a day.

Offline ham

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« Reply #256 on: March 04, 2006, 11:28:08 AM »
2 and a firebeetle preview!   :lol:

Offline Vincent

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« Reply #257 on: March 07, 2006, 09:28:34 PM »
YOU MAGNETIC DOPE!

It was my turn to throw a preview, that's why Click got nothing up yet, durh!








I would've call all of you a noob... but that'd be just mean...  :twisted:
Where did I go?   Everywhere else. There's a world out there.

Offline mean2u

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« Reply #258 on: March 09, 2006, 07:58:07 PM »
Tomorrow = Friday.

Offline ham

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« Reply #259 on: March 09, 2006, 10:31:08 PM »
indeed=yes=yup=yeah=il shut up now ;)