gametechmods

Robot Arena => Discussion => Topic started by: Clickbeetle on May 20, 2005, 10:03:45 PM

Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 20, 2005, 10:03:45 PM
Yes it's true... you can see a glimpse of what's going to be in the mysterious DSL 2.0.

One of the things to be included in DSL 2.0 is all new AI bots (this is why you haven't seen any new bots from me or FB - we've been busy with these!).  Remember the stock AI?  The really horrible bots that come with the game that have always been beat up on and ridiculed?  Well, they're BACK in DSL with some really tough bots, and they're hungry for some revenge :twisted:

One new bot will be posted on a weeklyish basis (possibly with some other stuff thrown in too).

I'll start the sneak peeks with Red Zone's new lightweight Scout (same name but new design).  I'll tell you that it's a flipper, and a powerful one, but I'll leave the rest up for you to discover on your own when DSL 2.0 is released.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on May 21, 2005, 03:24:41 PM
Will we still have replica ai as well?
Title: DSL 2.0 Sneak Peeks!
Post by: RFS on May 21, 2005, 08:33:45 PM
:) The RFS AI Pack 1.0 was meant to be all upgraded Stock AI. When I realized how incredibly hard and unnecessary it was to keep the same chassises and stuff, I scrapped it and 3 months later made the new RFS AI Pack.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on May 21, 2005, 09:18:45 PM
some one posted how cool darkrats new mudrunner was any way you can post a pic of that next week and i think thats the name ^ its the hillbilly one with mud tires and two firemans axes
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 21, 2005, 10:58:16 PM
Quote from: Dragon Ninja
Will we still have replica ai as well?


Yes, it is 6 bot teams, the first three bots being new AI and the last three being replicas.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 27, 2005, 12:10:55 PM
Here is sneak peek bot #2.  Red Zone's middleweight RED ALERT is the sequel to ALARM.  It's a poker just like the original, but much more powerful - those are 60kg hammers on it.  From testing, I think this is going to be one of the toughest bots to beat.
Title: DSL 2.0 Sneak Peeks!
Post by: RFS on May 27, 2005, 08:48:26 PM
What if you flip it over? :O

:lol: j/k I like how youre keeping them all like they used to be, if you look closely in RFS AI pack 1.0 each robot is the same type that it was replacing. (IE, robot 1 from Team 1 was a flipper just like scout)
Title: DSL 2.0 Sneak Peeks!
Post by: Burnbotics Burnout on May 28, 2005, 04:59:48 AM
Whats happening with Emergency, Eye poker and Bear because they worried me alot when i started playing RA2
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on May 28, 2005, 08:45:09 AM
Eye Poker might be lower to the ground and have about a couple of spikes on pistons, Bear will probubly have spinning bear claws on exenders and have a better chassis design, and Emergency will probubly have 1 powerful flipper.
Title: DSL 2.0 Sneak Peeks!
Post by: Botboy on May 29, 2005, 06:28:27 PM
I always thought emergency cheated, over weight.
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on May 30, 2005, 10:43:13 AM
Nope. It was actually the only bot that was even close to 800 kg. All the rest of the HW bots ranged from 400-550 kg. In the new AI they are all close to 800 kg.
Quote from: Burnbotics Burnout
Whats happening with Emergency, Eye poker and Bear because they worried me alot when i started playing RA2

Quote from: Dragon Ninja
Eye Poker might be lower to the ground and have about a couple of spikes on pistons, Bear will probubly have spinning bear claws on exenders and have a better chassis design, and Emergency will probubly have 1 powerful flipper.

Right, wrong, wrong.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 03, 2005, 11:23:14 AM
Here's the last bot from Red Zone.  Second Sentinel deviates a lot from the original in terms of design, but it is still a flipper.  It is so powerful that I just can't resist showing a picture of it in action, so this week you get a bonus screenshot!  SS is a very tough opponent in any arena where you can get flipped out.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on June 03, 2005, 01:19:32 PM
That's cool. Will there br new teams aswell as revised ones?
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on June 03, 2005, 03:04:37 PM
Probably. Not many though. Just a few.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on June 03, 2005, 04:47:11 PM
Hope we see new replicas. They're always good to see.
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on June 04, 2005, 09:12:13 PM
Upgraded AI, literally? Awesome as heck!



What the heck are you going to do to Ronin though?
*imagines the most armored wedge ever*
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 06, 2005, 01:21:39 PM
Well, some of the stock AI bots were just so... under-weaponed that we had to add some weapons to make them any good.  Ronin, for example, and Lug Nut.  We also wanted to change the weapons on some bots for a more balanced crop of AI.  Think of it like Ankle Biter: at first it was manily a wedge bot with a little saw blade inside, but in BB season 5 it turned into a big, gnarly vertical spinner that was tons more powerful (not suggesting that Ronin is a VS now, but it could be, you'll have to wait and see).

So most of the new AI bots are very similar to the bots they were based off of, but a few are pretty different.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on June 07, 2005, 07:06:26 AM
Is the release date still TBA, or is there a tentative date yet?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 08, 2005, 01:34:43 PM
It will be released when it's done.

Using my future sight to predict the next question that will be asked:
When will it be done?

Dunno.  It's hard to predict how long it will take to finish everything.  If it was just the new AI, I'd guess... oh... a month at most.  But of course there is other stuff too.  Most of it's supposedly done but it hasn't been uploaded so other people can test it (hint, hint).
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on June 09, 2005, 06:09:27 AM
Just one more question outa me, then I'll be silent. Will there be any hovering AI bots? I've always wanted to kick a flier's butt.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on June 09, 2005, 10:19:47 AM
I've also got a question. Are you actually doing some of our suggestions or was that just for fun? :cry:
Title: DSL 2.0 Sneak Peeks!
Post by: ACAMS on June 09, 2005, 10:54:31 AM
Quote from: Dragon Ninja
I've also got a question. Are you actually doing some of our suggestions or was that just for fun? :cry:



 I am waiting on good suggestions for parts....
  Cars and/or parts
  Tanks and/or parts
  Artillery and/or special weapons
  Someone wanted a skull, but I am still working on getting the poly count down.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on June 10, 2005, 06:35:08 AM
You want a suggestion for a tank? Try a Bolo, mark XX-XXV.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on June 10, 2005, 09:57:45 AM
Aren't guns and tanks what the n00bs on the RA-Reborn wanted?
Title: DSL 2.0 Sneak Peeks!
Post by: ACAMS on June 10, 2005, 10:55:42 AM
Quote from: Dragon Ninja
Aren't guns and tanks what the n00bs on the RA-Reborn wanted?


What do you n00bs here want?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 10, 2005, 11:21:28 AM
Hovering AI: Me and FB are at least planning on another AI team that may have a hoverbot in it.

Suggestions: What ACAMS said, basically.  Most of the member suggestions so far have been arenas and replicas.  Arenas and replicas take a lot of time and disk space.  There will be some new ones in DSL 2.0, but no way can all of your suggestions be made.

Sneak Peek of the Week: PREHISTORIC's lightweight rammer, Roly Poly (we couldn't think of a better name that went with the same theme, so we kept it the same).  It features the same four-wheel drive as the original, much more ramming power, and a greatly improved skin (the original was plain green).  A pretty tough opponent, although there are tougher ones.

(http://img264.echo.cx/img264/6224/ropo4kt.gif)
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on June 10, 2005, 09:07:58 PM
Quote
Aren't guns and tanks what the n00bs on the RA-Reborn wanted?
Ra-reborn was pretty damned close to newb free.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on June 11, 2005, 03:55:19 AM
Quote from: toAst
Quote
Aren't guns and tanks what the n00bs on RA-Reborn wanted?
Ra-reborn was pretty damned close to newb free.

Oh. It's just I heard a quote of AU about n00bs on RA-Reborn and how much they wanted guns and lazers.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on June 11, 2005, 06:53:01 AM
Quote from: Clickbeetle
Hovering AI: Me and FB are at least planning on another AI team that may have a hoverbot in it.

Yes!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 08, 2005, 10:15:20 PM
Now that the forums are back up, here's 3 more of the new AI.

PREHISTORIC
Saber Teeth, sequel to Saber Tooth, has active jaws instead of the fixed jaws of the original.  It's one of the easier bots to beat because the teeth fall off fairly easily, but against some designs it is very effective (like bots with exposed sides).

Grog, the Vengeful is the replacement for Grog, the Warrior.  This bot is the most different from the original bot; the reason for the shell spinner design instead of the traditioinal axe is because there was only one heavyweight spinner in the stock AI (Backyard Ripper) and three hammers (Grog, Raptor, and DEADBEAT), so Grog was turned into a nice, big, gnarly spinner to balance out the designs more.  He has a lot of weapons, but a slow spinup time makes Grog possible to defeat without having more weapons.

The Good Ol' Boys
Hammerhead Shark is the sequel to Cat Fish.  It looks pretty different, but it keeps the same basic chassis design (only a lot flatter) and has much more ramming power with 2 55 kg hammers.  This bot is nearly invincible head-on; you'd better be able to hit the top, bottom, or sides of HS if you hope to beat it.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on July 09, 2005, 08:02:10 AM
Why does GtV have a CF panel sticking out the top?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 09, 2005, 02:10:57 PM
That's so if it gets flipped, it doesn't go onto its back and it's easier to tip back on its wheels.  A srimech of sorts.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 15, 2005, 04:17:04 PM
Sneak Peek of the Week:

Blood Runner, sequel to Mud Runner.  Blood Runner has a Kumite-style design, with a small vertical spinning weapon that is still deadly if the other bot gets under it.  It also has a unique chassis divided into 2 halves (no, they can't rotate like Flexy Flyer, unfortunately) and a nice offroad 4 wheel drive system like Mud Runner.  It's not one of the tough bots becuase of the exposed chassis and wheels (even after the HP of mud tires was increased), but it adds some variety to the selection of AI bots.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on July 16, 2005, 06:54:42 AM
I'm guessing that either one half is a custom part or you have a really small bridge where the VS is.
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on July 16, 2005, 01:17:45 PM
Really small bridge.
Title: DSL 2.0 Sneak Peeks!
Post by: duh102 on July 18, 2005, 06:32:39 AM
Hah! Guessed it!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 22, 2005, 11:15:55 AM
Time for another one.  For those of you that are wanting to see something other than new AI bots by now, never fear!  Pretty soon (maybe next week) I'll be posting something different.  What it will be is a surprise.

For now here's The Good Ol' Boys' new heavyweight, Grisly Bear.  With a dustpan-like shape and four claws coming from all directions, it can give a serious bear hug to its opponents.  The bear claws were balanced with the rest of the weapons and will be available as cheatbot2 components in DSL 2.0.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 29, 2005, 12:11:23 PM
Here it is!  Today's sneak peek is of a new arena to be included, the Ocean Platform.  One of Firebeetle's old projects that was pretty much abandoned, but was revived for DSL.  The arena is self-explanatory: a raised platform above an ocean.  If you fall in the water, all your bot's electronics short and you get eliminated.  It also features a vertical spinner hazard at each edge powerful enough to fling you into the ocean if you hit them the wrong way.  They lie flat with the floor when hazards are off to make a perfectly flat fighting space if you don't like them.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on July 30, 2005, 06:46:18 AM
Good work, CB. When though are you going to make the BB more acturate?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 31, 2005, 07:26:31 PM
Well I know FB isn't going to update the Battlebox anytime soon... those screw hazards are too complicated to make with grape crates (his arena building blocks).  Plus he's already working on another, bigger arena project... something that's never been done before, going to be very cool and very fun... you'll just have to wait to see it.  If the Battlebox is going to get updated it would be goose or ACAMS that did it and I don't know if they're planning to.

The Ocean Platform was made by FB btw.  Not me.  He does all the arenas and I do all the replicas and parts.
Title: DSL 2.0 Sneak Peeks!
Post by: Avenger on July 31, 2005, 10:35:38 PM
Quote from: ACAMS
Quote from: Dragon Ninja
I've also got a question. Are you actually doing some of our suggestions or was that just for fun? :cry:



 I am waiting on good suggestions for parts....
  Cars and/or parts
  Tanks and/or parts
  Artillery and/or special weapons
  Someone wanted a skull, but I am still working on getting the poly count down.


Isn't there already a skull? I believe it was Dummy's Grim Reaper Skull "Unhooded." Right?
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 01, 2005, 07:14:48 AM
Quote from: Clickbeetle
Well I know FB isn't going to update the Battlebox anytime soon... those screw hazards are too complicated to make with grape crates (his arena building blocks).  Plus he's already working on another, bigger arena project... something that's never been done before, going to be very cool and very fun... you'll just have to wait to see it.  If the Battlebox is going to get updated it would be goose or ACAMS that did it and I don't know if they're planning to.

The Ocean Platform was made by FB btw.  Not me.  He does all the arenas and I do all the replicas and parts.

Oops. Sorry.

@FB-Great job, FB. ;)
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on August 01, 2005, 10:33:46 AM
Doesn't that robot with all the bars look like one in the robot wars game... anyway... love the arena! I just don't see why it was abandoned... but wsn't there some grape crate arena that was made entierly of grape crates... anyway nice! I can't wait...
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 05, 2005, 01:39:09 PM
Time for another sneak peek!  We're back to the new stock AI bots this week, but next week will be something else again (probably a new real robot replica).

This is Team Dragon's new lightweight, Ninja Assassin, packing an impressive E-Tek motor for weapon power!  One of the most powerful vertical spinners, if not the most powerful, in the pack, but it is also one of the most fragile bots.  Once again the ninja stars are balanced with the rest of the weapons in DSL and will be available as cheatbot2 parts.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 05, 2005, 07:13:45 PM
Are Darkrat and Starcore even still around?
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on August 06, 2005, 02:08:20 PM
Nope. Darkrat hasn't visited this forum for a month, I think his last visit was before the forum went down (edit: I was talking to Goose and he told me that Darkrat did leave), and Starcore has been gone for a long time.

The DSL development team is now Goose, ACAMS, Clickbeetle, and me. There are also the beta testers.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 06, 2005, 06:04:44 PM
Oh. :( I'm sad now.  :cry:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 07, 2005, 05:12:32 PM
Well Darkrat and Starcore are still technically part of the team; it's not like they were kicked off or anything.  But they probably won't be contributing much anymore.  Darkrat did make a few things for DSL 2.0 a while back though.  They'll be included if they ever get uploaded to the site...
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 08, 2005, 09:02:50 AM
So 1 main member's dead, and the other 2 buggered off. Do you think it's time for a name change?
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on August 08, 2005, 12:02:31 PM
No, they did a lot of stuff and were the main developers of DSL.
Title: DSL 2.0 Sneak Peeks!
Post by: ACAMS on August 08, 2005, 01:13:58 PM
DarkRat is still the Man in charge with the final say.
I am sure he is just on a much needed break.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 08, 2005, 01:35:20 PM
Quote from: Firebeetle
No, they did a lot of stuff and were the main developers of DSL.

So? Darkrat and Starcore didn't say they were going on a vacation. They just abandonned us. That's what it seems to me.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 12, 2005, 11:27:31 AM
For this weeks's peek, I give you... as you might have expected... Bulldog Breed!  He's a middleweight in DSL and a very resilient flipper.

(http://dslteam.gametechmods.com/files/bdb_186.gif)

This (http://img341.imageshack.us/img341/8479/bulldog29ib.jpg) is the version of the real bot this replica was based off of.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on August 12, 2005, 02:07:51 PM
That replica truely kicks ass. ;)
Title: DSL 2.0 Sneak Peeks!
Post by: Serge on August 19, 2005, 02:25:49 AM
II hope Darkrat and Starcore will come back... I hope...
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on August 19, 2005, 11:22:59 AM
Today's sneek peek is Samurai, the improved Bushido. It's sort of like a popup, but it's  realistic. It also works as a chopper bot.
(http://img387.imageshack.us/img387/55/samurai3sj.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: holiace on August 19, 2005, 11:26:42 AM
Nice! I like it...
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 26, 2005, 12:09:23 PM
frenZy fans rejoice: in DSL 2.0, that short little 90 degree hammer has been extended to twice its previous length (approximately the length of the real hammer) and swings back and forth through a 180 degree arc!

Before anyone gets their hopes up: No, that's not a burst motor.  180 deg burst motors are still impossible, unfortunately.  The hammer is swung by a limited spin motor like the hammer motor in FB's component pack.

Animation of the updated frenZy swinging the hammer.  You can see how it could be a threat to spinners.

(http://img165.imageshack.us/img165/7456/frenzy9vq.gif)
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on September 02, 2005, 11:58:53 AM
No frenZy fans?  I'm surprised.

Here's a very stylish HW bot you'll get to fight in DSL 2.0, complete with spiked wheel guards and decorative flags.  Shogun, the upgraded Ronin from Team Dragon, now has four katanas in its wedge for a weapon.  It leaves about 100 kgs of weight unused, but it's still one of the toughest contenders in the pack due to the popup wedge type design (although Shogun is a much more realistic design than the stock RA2 popups).
Title: DSL 2.0 Sneak Peeks!
Post by: Korium9 on September 04, 2005, 06:11:36 PM
Quote from: Clickbeetle
frenZy fans rejoice: in DSL 2.0, that short little 90 degree hammer has been extended to twice its previous length (approximately the length of the real hammer) and swings back and forth through a 180 degree arc!

Before anyone gets their hopes up: No, that's not a burst motor.  180 deg burst motors are still impossible, unfortunately.  The hammer is swung by a limited spin motor like the hammer motor in FB's component pack.

Animation of the updated frenZy swinging the hammer.  You can see how it could be a threat to spinners.

(http://img165.imageshack.us/img165/7456/frenzy9vq.gif)


Nifty, and frankly more accurate anyhow.  I have not used the FB pack so I don't know anything about a limited spin motor. How much damage does it actually cause?  Will we be seeing this used in other hammer bots (Overkill, Judge, Killer/Terror/Beta Hurtz, Diesector, etc.) ?
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on September 06, 2005, 10:11:37 AM
Alright.

Well back to that AI thing. If you are enough quick you get out of the mayhem but when you start all AI bots are aiming to you.

Could you make it so that they randomly pick someone to who attack to.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on September 06, 2005, 12:21:01 PM
Quote from: Korium9

Nifty, and frankly more accurate anyhow.  I have not used the FB pack so I don't know anything about a limited spin motor. How much damage does it actually cause?  Will we be seeing this used in other hammer bots (Overkill, Judge, Killer/Terror/Beta Hurtz, Diesector, etc.) ?


The motor has enough power to swing just about any weapon with good speed, so damage is only slightly less than it would be with a burst motor.

As for other bots using it, you might just see one... this Friday :wink:
Title: DSL 2.0 Sneak Peeks!
Post by: Pointless_Robotics on September 06, 2005, 04:35:21 PM
Quote from: Clickbeetle

As for other bots using it, you might just see one... this Friday :wink:

I'm betting it's the new Jackpot.

EDIT: Is Dark Rat even aware of this?
Title: DSL 2.0 Sneak Peeks!
Post by: Metal Virus on September 07, 2005, 12:27:52 PM
The day this actually finnishes, it will be a miracle and this pack will own.  I have to admit that I don't use DSL anymore, it never did interest me too much.  But now that I see that you are improving the original stock bots, I am much more exited to play.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on September 09, 2005, 12:29:25 PM
Yeah, it will seem like a miracle when this gets done since it's been so long in the making.  But it's honestly almost to the beta testing stage now.

And since it's Friday, here is another bot that uses the 180 degree spin motor to power a hammer.

(http://dslteam.gametechmods.com/files/beta_141.gif)

Beta is a heavyweight bot you'll be fighting against in 2.0.  It's a very tough opponent if you have no way of getting under it.

And here's the picture I based the replica off of. (http://www.johnhmreid.dsl.pipex.com/beta/progress/beta.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on September 09, 2005, 02:28:44 PM
That's it. I'm re-installing for this one.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on September 09, 2005, 02:30:18 PM
That's amazing. So will there be a few more British bots in DSL:TC 2.0?
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on September 09, 2005, 04:30:55 PM
so is this the brithish terrorhurtz? it looks awsome i like the transusent parts on it makes it look really good
great job dsl team
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on September 09, 2005, 04:55:24 PM
No. This is Beta, made by the people who made Terrorhurtz for RW(who are British). Beta was made for BB, but broke down or something.
Title: DSL 2.0 Sneak Peeks!
Post by: Pointless_Robotics on September 09, 2005, 09:50:51 PM
Nice replica.

Question: If you take out some of the current AI bots, will we still be able to use the old ones in the team HQ?
Title: DSL 2.0 Sneak Peeks!
Post by: ACAMS on September 10, 2005, 02:49:42 PM
None of the old ones will be taken out, new teams will be added.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on September 16, 2005, 11:20:02 AM
With DSL 2.0 closer than ever to completion, you'll now get to see an entire team of the new AI instead of just one bot!  This week is BLACK STORM.

(http://img272.imageshack.us/img272/181/blackstorm5jw.gif)

LW: BOT-205  It may not look like a very tough opponent with only a single large saw blade, but looks can be deceiving.  BOT-205 is a fast, dangerous wedge/vertical spinner combo that will be under and cutting up your bottom before you know it.

MW: Devil II  A very fast, heavily armored wedge bot with a row of spikes at the top to impale its victims' undersides.  The spring-loaded spikes can also flip opponents on occasion.

HW: Industrial Coal Miner  You might call IDC the Rabid Pit Bull of DSL.  Fast drive, good armor, and 3 spinning discs arranged in a traditional digging tool pattern will make short work of its opponents.
Title: DSL 2.0 Sneak Peeks!
Post by: Pointless_Robotics on September 16, 2005, 09:34:41 PM
Cool.  It would be neat if you could skin those armor plates so the robots would look nicer, but good job overall.  Can't wait till' the release!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on September 23, 2005, 07:37:56 PM
It's late, but it's still Friday!

(http://img24.imageshack.us/img24/2859/moe3yo.gif)

This is the current version of M.O.E. that will be replacing the older version in DSL v1.  A few people might have seen me post this in an old thread on the official forums a while back, but nobody has yet seen it skinned and with the belt guard on top.

M.O.E. is an extremely tough opponent, much tougher than most of the stock AI.  It's like the uberchallenge bot where if you can beat it, your bot is instantly recognized as pro material.  Yet, fortunately, it's not cheat-type or invincible like the AU Battlebots.  It is actually much LESS powerful than it should be for its weight, and the chassis is perfectly exposed (if you can reach it).

Here is a photo of the real bot. (http://www.robotcombat.com/images/bbsf02/large/moe.jpg)  I know the stickers on the blade are missing, but that blade is pretty much impossible to skin accurately because there is so much distortion.  If I find I have extra time to put finishing touches on DSL though I will attempt to fix that.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on September 24, 2005, 12:24:29 PM
YIKES!!!!!!!!!!!!!!! ONE OF THE BEST REPLICA HERE!!!

sorry for caps but seriously it's the best I saw... and I'm now back with gaming on DSL!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 02, 2005, 12:42:51 PM
Sorry for late post.  I had to go on a 2-day field trip for one of my classes and I forgot to tell FB to post Team SPARK here.

Well anyway here they are:

(http://img341.imageshack.us/img341/5189/spark3tp.jpg)

LW - BROKE!: You could always get the jackpot against Team SPARK's old bot.  Against their new one, you'll probably get BROKE!  :P

MW - The Boxer Returns: This bot is a very specialized design.  It doesn't stand a chance against some bots, but against others it is a sure knockout.

HW - CRITICAL EMERGENCY: Everyone's favorite stock AI heavyweight is back for more utter domination of the arena!  It flips higher, drives faster, kills faster, and is more annoying than before.  CE will flip you and have you gored on its spikes before you know it.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on October 02, 2005, 01:29:19 PM
Umm...

Boxer's fists are wrong way. Now it keeps it's fists upside down.

 :lol: Do you box keeping your hands upside down?
Title: DSL 2.0 Sneak Peeks!
Post by: Pointless_Robotics on October 02, 2005, 04:33:11 PM
I like the new Boxer and Emergency.  I wonder what kind of insane burst motors are powering those flippers on CE.
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on October 05, 2005, 04:42:05 PM
Mag snappers. By the way, the next sneak peek coming is going to be a fun one!
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on October 06, 2005, 06:23:06 PM
*Sneaks in and paste up the pic*

New Logo and Overall Style for DSL2
(http://www.vincent.blueforgefire.net/dsl2/DSL2preview.jpg)



*Sneaks away*






...pss..  where's my "DSL team" rank?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 07, 2005, 12:54:21 PM
This looks suspicious... to clear things up: Yes, Vincent IS on the DSL team and he is making new menu graphics.  Quite good ones too.

I suppose since Firebeetle mentioned it, I have to show you this fun sneak peek.  But I'm not going to say what it is (and post more screens) until next week :twisted:   Until then you'll just have to guess.

Edit: Oh yeah, Mr. Weedy - I know the 'gloves' look to be the wrong way, but there's a reason for it.  They protect the pistons a little better that way.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on October 07, 2005, 04:22:08 PM
ZOMFG a stunt couse sweet thats bad ass lol good job dsl team
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on October 08, 2005, 07:07:51 AM
Lol map's meaning is that who wreaks up his/hers robot first doing maniac stunts is the winner. x)
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 14, 2005, 11:11:57 AM
More stunt arena screenies! :mrgreen:  Yes, you were right, this arena is a huge space full of jumps and loops and stuff for the sole purpose of doing stunts with your bot (or just goofing around).

Also, what do you all think of Vincent's graphics?  Even though you haven't seen the best ones yet.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 14, 2005, 11:14:32 AM
One more.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on October 14, 2005, 05:03:04 PM
that stuff looks totally insane and his graphics are nice but why is the timer counting the bot out? that makes no sense
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on October 14, 2005, 07:17:43 PM
Can't you see the other bot in the caged area?   He's stuck in there with boredom while he's having fun with stunt course.  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on October 20, 2005, 08:00:26 PM
Quote from: Clickbeetle
frenZy fans rejoice: in DSL 2.0, that short little 90 degree hammer has been extended to twice its previous length (approximately the length of the real hammer) and swings back and forth through a 180 degree arc!

Before anyone gets their hopes up: No, that's not a burst motor.  180 deg burst motors are still impossible, unfortunately.  The hammer is swung by a limited spin motor like the hammer motor in FB's component pack.

Animation of the updated frenZy swinging the hammer.  You can see how it could be a threat to spinners.

(http://img165.imageshack.us/img165/7456/frenzy9vq.gif)


will the bottom be dimond plate or will it still have the tire texture? and can you make a version with the bar with the bolt on the end that was used aganst the matador in battlebots season 7.0
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 21, 2005, 11:56:10 AM
Changing the tire texture to diamond plate isn't done, but it would be easy enough to do.  As for the bolt, I'm not sure what you're talking about.  There was no Battlebots season 7.0... the last one was 5.  But if you have any pics of this bolt hammer, post them and I'll see if I can do it.

Anyways, here are the new Spike Heads for DSL 2.0!  They're bigger, tougher, and more neurotic than before!

LW - Raving M.A.D.: A (very) zippy little rammer that remains one of the toughest LW's despite all the problems with rammer AI.  Spinners beware!

MW - iNsAnItY: One of the more innovative designs in the pack, iNsAnItY packs a Beta burst to power its lifting arm.  The arm can be used to flip bots, or to crush them when it comes back down, since that huge motor has so much torque.  The AI will employ both uses of the weapon, so watch out!

HW - Big Metal Friend: Arguably the heaviest armored bot in the pack with two layers of armor plus a wall of spikes in the front, it will take an insanely powerful spinner to rip through this thing.  That is, if you don't get embraced in its 'loving' arms first!

Note that BMF uses spiked clubs as extenders to hold on the hammers.  That's another nasty little trick you'll be able to do in DSL 2.0 :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on October 22, 2005, 09:35:40 PM
sorry about that it was in season 5.0 when frenzy battled matador, he used a titanium bar sticking out of the front or the robot with a bolt sticking up on the end to prevent the matador from flipping him.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on October 27, 2005, 07:12:46 PM
been waiting FOREVER whens next sneak peek or did you do them all!? lol :lol:
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on October 27, 2005, 09:08:16 PM
Quote from: ham
been waiting FOREVER whens next sneak peek or did you do them all!? lol :lol:
sneek peaks are every friday
Title: DSL 2.0 Sneak Peeks!
Post by: ham on October 28, 2005, 05:35:49 AM
yeah so its almost been 2 fridays if not 3 or 4
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on October 28, 2005, 07:34:20 AM
no its been since last friday click posted on october 21 and they looked so cool it was team spike head
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on October 28, 2005, 12:08:02 PM
We'll be skipping ahead this week to the last stock team, The Scrappers.  Instead of having 3 real robot replicas as the other 3 bots in their team, they have... these.

We all know how much players like not just destroying their opponent's control board, but completely and utterly dominating their opponent, tearing off as many pieces as possible and laughing maniacal, evil laughter as debris litters the arena floor like snow  :twisted:   And DSL 2.0 delivers.

When a Tornado Went Through a Junkyard, The Stuff of Champions, and Wreck Tangle are all junk bots using the 'useless' AI parts, specifically designed with maximum 'shredability' in mind.  They make excellent targets for when you just want to totally destroy something.

Oh, and on a related subject: All of those AI parts will be available as cheatbot2 components in DSL 2.0, so you'll be able to make some scrap bots of your own if you want, although it won't be considered stock.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on October 28, 2005, 04:21:41 PM
wow nice those are amazing they look useless and like hunks of crap to smash but this is good i am one enjoys slaughting robots
Title: DSL 2.0 Sneak Peeks!
Post by: charger1 on October 31, 2005, 04:12:00 PM
hey guys,
i'm new to the game but i've caught up very quick. i'm really into the DSL
version of the game, once you get that there is no going back. anyway
i, like many others cant wait till version 2.0 comes out. i check back here often so keep posting on the progress of 1 of only 2 video games to hook me like a crack habit.
thanx.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on October 31, 2005, 06:29:22 PM
then Welcome  :D,woot 100th reply
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on November 04, 2005, 11:39:01 AM
The North Polers have the most dangerous hammer bots in the pack, as well as the most powerful pushy bot.  Don't mess with these guys unless you know what you're doing :wink:

LW - Tip of the Iceberg: With good drive power, a devastatingly powerful pickaxe, a snow plow for pushing you around, and surprising balance, it will be hard to remember that this bot is only the tip of the iceberg.

MW - Iceberg: Like Tip of the Iceberg, but faster, stronger, and more powerful.  The arch nemesis of shell spinners everywhere.  The plow is a reskinned heavy snowplow.

HW - Snow Job: It doesn't have any real weapons, but what Snow Job does do it does well: shove the other bot like it's not even there.  The front of this bot is so well armored, you almost need a hammer or get-under type weapon to defeat it.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 04, 2005, 04:59:02 PM
nice but these look a little simple compared to what has been posted guess il have to see them in action
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on November 05, 2005, 04:25:53 AM
Well originals were also very simple. Do you remember the real snow job? It was just a box with plow and 4 wheels on it.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 05, 2005, 10:58:55 AM
yeah i thought that one was really cool but it was the other 2 i liked how the old ones klinda looked like glaciers dont take it as if im trying to take away from the patch im sure their ballteing is good but they arent visually appealing
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on November 05, 2005, 07:58:54 PM
Quote from: house_Fly
im sure their ballteing is good but they arent visually appealing



I'm sure watching them tearing your bot up is visually appealing enough,  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: Starcore on November 08, 2005, 03:20:08 PM
Quote from: Firebeetle
Nope. Darkrat hasn't visited this forum for a month, I think his last visit was before the forum went down (edit: I was talking to Goose and he told me that Darkrat did leave), and Starcore has been gone for a long time.

The DSL development team is now Goose, ACAMS, Clickbeetle, and me. There are also the beta testers.


Rooting for you guys! Greetings from the void and happy holidays!

Starcore
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 08, 2005, 06:50:25 PM
yay starcore's still around now what about darkrat.....
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 08, 2005, 08:43:51 PM
doesnt look like hes staying i thihnk he might just be droping in to say hi
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 09, 2005, 07:14:16 PM
i hope the sneek peak this week is a good one speeking of the sneek peak, its friday and still no sneek peak....
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 09, 2005, 10:35:25 PM
what its thursday lolz
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on November 10, 2005, 12:33:11 AM
Quote from: house_Fly
what its thursday lolz


That was Wednesday... Now it is Thursday.  *sighs*
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 10, 2005, 06:20:08 PM
Quote from: Vincent
Quote from: house_Fly
what its thursday lolz


That was Wednesday... Now it is Thursday.  *sighs*

oops the 3 days off off school really screwed me up lol
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on November 11, 2005, 12:46:44 PM
These replica bots aren't new, but they have never before been AI opponents.  In DSL 2.0, though, they will be!

From upper left going clockwise: Buster Blade (BW, Darkrat), That Darn Dustpan! (LW, Clickbeetle), Hworf (MW, Clickbeetle), The Judge (HW, Clickbeetle).

These bots have all been DSL'd and AI'd and make some nice tough additions to the replicas.  Especially That Darn Dustpan, which will scoop you up, pin you against a wall, lower the saw arm, and slice up your helpless bot just like the real thing (courtesy of some custom AI code).
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 11, 2005, 04:31:00 PM
omfg i love hworf and the judge great job this make the anticipation of dsl even greater with ever post you make
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on November 18, 2005, 01:08:33 PM
HIGH VOLTAGE

LW - FlipJack: Arguably the most powerful lightweight flipper bot, FlipJack is also a well armored wedge that will prove to be an annoying opponent at the very least.

MW - SlashBack: A REALISTIC popup wedge?  That's right, SlashBack has the damaging and flipping qualities of a popup wedge in a realistic package.  This one is a major threat to spinners.

HW - WIIDE LOAD: Since there weren't any in the stock AI, we decided to turn WIDE LOAD into a drum bot to increase the variety of designs.  And what a drum bot!  My personal favorite design in the pack, it fights almost as good as it looks.

Notice the Little Drummer Boy-style drum on WIIDE LOAD - those beater bars on it are new components in DSL 2.0, and they have many more uses than just drums too :)   The shine on the drum is just a cool reflection map effect that I did that will also be part of DSL 2.0.
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 18, 2005, 11:24:11 PM
Quote from: ewan
When will this pack be out do you think? I can't wait!  :)
welcome to the fourum ewan, as for dsl 2.0, it will be out out when when its out
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on November 19, 2005, 01:12:32 AM
Quote from: WRXSTI
Quote from: ewan
When will this pack be out do you think? I can't wait!  :)
welcome to the fourum ewan, as for dsl 2.0, it will be out out when when its out

and that WHEN is NEVER!

:twisted: MUAHHAHAHAHAHHAHAHHAHAH! :twisted:


.......ok, it'll come soon before new year, most likely.


if not... then we're screwed. lol
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on November 25, 2005, 11:13:11 AM
I'm taking kind of a risk posting this for this week's sneak peek since I'm still not 100% sure it will work out :oops:   But I'm sure enough!

(http://www.dslteam.gametechmods.com/files/armor_302.jpg)

Tired of having to load down your chassis with extra components to avoid getting killed in 1 hit?  Just apply some of the new 10 mm steel armor - almost 7 times stronger than the default steel in stock RA2!  Or how about that antweight or beetleweight that's overweight even with the stock plastic armor?  Just do a slight downgrade to 1 mm aluminum.

And, so you won't have to redesign all your bots to accomodate the new armor, we've made the 3 mm varieties the same weight as the stock armor.  But they're still twice as strong as they were so they can stand up to the more powerful weapons in DSL.  You'll only need to reapply your armor to get the extra strength.

There are 4 thicknesses - 1 mm, 3 mm, 5 mm, and 10 mm - of each armor type.  Since these are old armor types, just different thicknesses, you don't need to worry about unchecking "Apply default chassis appearance" to avoid a crash.  You can leave it checked if you like.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on November 25, 2005, 01:38:20 PM
Nice now I can use my old strategy.

No extra armoring at all and robot has as much weapons as possible.  :D

Or weapons can be now much more complicated and still armoring will remain as quite good as it would be with extra armoring.
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 25, 2005, 01:48:07 PM
YES!!! now my rambots stand a chance! I love RAMBOTS!
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 25, 2005, 03:18:47 PM
OMFG wow *jaw drops 20 feet and 10mm  great job i really hope it works and we get to use it thanks guys for making the the best mod in RA2 history this is going to pwn
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on November 26, 2005, 02:01:39 AM
ok fellas, I decided to show a TINY bit of a preview on DSL2's new interface graphic. Some of you might know what it is... or maybe not.  :wink:

You might never know, cause the interface is 100% changed from the first version and more.
(well ok... I'm still working on it, but it will be completely whole new interface by the time I'm done)

(http://vincent.blueforgefire.net/dsl2/DSL2preview2.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: ham on November 26, 2005, 02:30:11 AM
Quote from: Vincent

(http://vincent.blueforgefire.net/dsl2/DSL2preview2.jpg)


whoa...dang thats the team screen!???!! thats freakin amasing lol
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on November 27, 2005, 09:20:03 AM
thats nice with a silent k
KNICE
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on November 27, 2005, 10:09:35 AM
Quote from: Vincent
ok fellas, I decided to show a TINY bit of a preview on DSL2's new interface graphic. Some of you might know what it is... or maybe not.  :wink:

You might never know, cause the interface is 100% changed from the first version and more.
(well ok... I'm still working on it, but it will be completely whole new interface by the time I'm done)

(http://vincent.blueforgefire.net/dsl2/DSL2preview2.jpg)


wow, that graphic is amazing good work vincent!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on December 02, 2005, 01:00:09 PM
Team HEX

LW - Grim Chopper: It's rather slow, but if Grim Chopper ever manages to sink its Gothic axe into your bot's unprotected top, you'll be wishing you were fighting Lock Nut instead.  This bot sports one of my finer skinning jobs, with a very corroded, grungy metal look.

MW - Lock Nut: The pitifully weak rammer from stock RA2 makes a quantum leap to the most destructive spinner in DSL.  I don't normally reveal what's inside these bots, but with Lock Nut I can't resist - that is a 6-MAG GEARBOX spinning 90 kgs of weapons :twisted:   Defeating Lock Nut will be the ultimate achievement for a MW that everyone will envy you for.

HW - Cranky Spanky: It may have a weird, nonsensical name, but that doesn't detract from Cranky Spanky's near invincibility.  Rivaling Big Metal Friend for sheer durability, CS sports two flippers and two hammers that can grab your bot Complete Control-style while doing damage and flipping at the same time.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on December 02, 2005, 02:42:58 PM
awesome good job once again  :wink:  ......darn i cant wait for dsl 2.0!!
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on December 02, 2005, 09:35:53 PM
FINALY! I've been trying to login for months! OK I love the new DSL pack! but is the garadge going to be new? If so or not if there is a garadge door then could you make it open and you could go out into the town wreck cars busses... break into the -town name here- desaster zone arenas... (the DSL arenas building) and stuff like that? I know it will be a big poly count and all but is it worth a shot? Maby with a later version. Vincent I love the garadge graphic and arena logo! can't wait to see the whole thing! Well most of this goes in ideas but I just got carried away sorry... but please think about my idea...  :)





Tygron over and out :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on December 09, 2005, 11:52:56 AM
I'm breaking the pattern of AI-other stuff-AI here, because there are now more AI teams left to show than there is other new stuff.

Anyway here is Team Z.

LW-Insane Berserker: Like its namesake, Insane Berserker will go all-out offensive at full power, shredding anything that comes close, for as long as its batteries last.  Surviving until then will be quite an accomplishment.

MW-Razorback: A fast, well armored wedge/rammer/sideways flipper, Razorback will give any spinner (or any other design, for that matter) a serious run for its money.  Arguably the single toughest middleweight, it can even defeat the feared Lock Nut.

HW-Eye Stabber: Eye Stabber may be one of the least tough heavyweights in the pack, but if you let it sink its spikes into your bot's side, you'll be regretting it as much as if you ran into Grog, the Vengeful.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on December 16, 2005, 03:15:12 AM
Alright... it's Friday... and what do you get?

ANOTHER PREVIEW DIRECTLY FROM ME-VINCY!
(ok... Goose already saw this before hand, but whatever)

Today... I give you, the bot status preview.

As show on the picture....
Light blue bar is your power,
White bar is your air tank,
Red bar is your skin of armor... wait, there's more!

Now you have an interal damage bar in orange, under the word "Alert"
It'll show you how much damage have been taken from inside.  When the bar become full... ah, I'm sure you can figure that one out.  :twisted:

Also, you have a RC chip displayed in the middle of the status window. It will start out as green... will turn to yellow if minor damaged.... then turn red if damaged like heck.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on December 16, 2005, 04:34:16 AM
holy crap thats great man *sniff sniff* im so proud!  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on December 16, 2005, 04:05:37 PM
Two of the major changes in DSL 2.0 are impossible to show in screenshots.  One is an almost total re-writing of the txt files, making them more convenient, balanced, and gramatically correct.  The other is all-new, more realistic sound effects.  These things alone greatly increase the play value in my opinion.

Even though it's so hard to show you all this kind of stuff, I did my best and made a 2-minute DSL 2.0 preview video featuring some impressive hits and stunts.

http://beetlebros.gametechmods.com/videos/dsl2_preview.wmv (10 mb)

Enjoy!
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on December 16, 2005, 09:56:35 PM
Those new sounds are amazing and the bots look 10x cooler while batteling. nice work dsl team!
Title: DSL 2.0 Sneak Peeks!
Post by: ham on December 16, 2005, 09:58:42 PM
indeed..im so proud of my vincy and clicky! *sniff sniff!!* they own  :D *sniff  :D *
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on December 17, 2005, 05:36:30 AM
Could you add an option to turn those green fading points on and off because now I can't know how hard my robot hits and so I don't know so easily is it good or not.

But sounds nice. But I hope the buzzer won't be so cracky as it was. =P
Title: DSL 2.0 Sneak Peeks!
Post by: Pointless_Robotics on December 17, 2005, 08:19:23 PM
W00t new Ripblade!  I must say, this is amazing.  I've been into Robot Arena for a long time now (back in the days of Robot Arena 1) and I have never seen anything like this.  Good job guys.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on December 23, 2005, 11:15:28 AM
Today's sneak peek features the Grand Masters of Pushybots, team SteelYard Dog.  These guys tend to dominate the arena against just about any opponent, especially spinners.  On any arena with dangerous hazards, always make sure to 'Beware of dog'!

LW - Mangy Mutt: Probably the most annoying opponent to face in the LW division, Mangy Mutt will get under you with its wedge and then either flip you with its hinged snow plow, or take you for a ride across the box, depending on the speed of the impact.  It can also withstand a heavy beating from even the gnarliest spinners with 3 mm steel armor and an extra plow for armor.

MW - Top Dog: Again, probably the most annoying MW opponent.  Once Top Dog has you in its dual snow plow jaws, there is little chance of escape before it takes you into the wall or a hazard.  And, for a little extra 'bite', if you manage to rip off Top Dog's snow plows, some deadly spikes will be exposed that can finish off your already weakened bot.

HW - Bad Dog: Much like a larger Top Dog, but Bad Dog is faster, stronger, and has a nasty bite associated with its rams.  If you thought Killdozer in DSL 1.2 was a tough opponent, you ain't seen nothing yet.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on December 23, 2005, 07:04:01 PM
Wow, the new teams are looking cool. I can't wait now.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on December 24, 2005, 02:28:14 PM
And I know exactly what's their weakest point and I also know exactly what robot to use against them.  :twisted:  :lol:  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on December 24, 2005, 10:51:59 PM
Quote from: Mr. Weedy
And I know exactly what's their weakest point and I also know exactly what robot to use against them.  :twisted:  :lol:  :twisted:

just use a heavy armoured low wedge
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on December 25, 2005, 05:12:17 AM
Quote from: WRXSTI
Quote from: Mr. Weedy
And I know exactly what's their weakest point and I also know exactly what robot to use against them.  :twisted:  :lol:  :twisted:

just use a heavy armoured low wedge


Nope I'll use my Powerpack. It gets easily over their plows and smashes their chassises very fast when it is on them and it starts to swing its arms or rise itself in the air and start to poke them to death.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on December 30, 2005, 12:32:14 PM
Although Darkrat hasn't been very active lately, he did leave us with some nifty components for DSL 2.0.  This week's sneak peek includes a few of them.

What you see in the screenshot below are special small, lightweight parts for building antweights and beetleweights with more freedom.  Combined with new, lighter armor choices, there are almost as many possible insect-weight designs as there are heavier classes.  For example, I made this antweight wedge/vertical spinner with weight to spare, perhaps for a better wedge, bigger weapon, more batteries, or extra armor.  No longer will 90% of ants be rammers with this new addition.

The ant parts include a mini control board, batteries, wheels, motor, blade, and hammer.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on December 30, 2005, 12:43:22 PM
:lol:  :lol:  :D  :lol:  :lol:
yay finally i requested these along time ago on the fourms and they are finally here sweet now i defintly cant wait thanks dsl team
Title: DSL 2.0 Sneak Peeks!
Post by: Korium9 on December 30, 2005, 08:04:28 PM
Quote from: Clickbeetle
Two of the major changes in DSL 2.0 are impossible to show in screenshots.  One is an almost total re-writing of the txt files, making them more convenient, balanced, and gramatically correct.  The other is all-new, more realistic sound effects.  These things alone greatly increase the play value in my opinion.

Even though it's so hard to show you all this kind of stuff, I did my best and made a 2-minute DSL 2.0 preview video featuring some impressive hits and stunts.

http://beetlebros.gametechmods.com/videos/dsl2_preview.wmv (10 mb)

Enjoy!


Amazing how much of a difference sound makes, eh?  :D
Title: DSL 2.0 Sneak Peeks!
Post by: ham on December 31, 2005, 01:41:41 PM
*demands the ant stuff now!*sooooo goood i love that!! cute ant indeed lol
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on January 02, 2006, 11:02:18 AM
Hey I love the video can't wait! I was wandering if you may be able to bring the RA1 bots into RA2... you know red jiant and topknot and all. You know like make the parts and stuff... just a sugestion... but I love the way the new sounds and parts and robots all come together. I would also like to see the old arenas from RA1 but that may be a different mod. Glad you have found the drone loop sound but I would like to know why it was ingame anyway oh well god job guys.
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on January 03, 2006, 06:36:23 PM
Quote from: Tygron007
Hey I love the video can't wait! I was wandering if you may be able to bring the RA1 bots into RA2... you know red jiant and topknot and all. You know like make the parts and stuff... just a sugestion... but I love the way the new sounds and parts and robots all come together. I would also like to see the old arenas from RA1 but that may be a different mod. Glad you have found the drone loop sound but I would like to know why it was ingame anyway oh well god job guys.
if you can skin well making the ra1 bots is not hard at all remeber AW's ra1 bot for ra2? that was all standerd components
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on January 06, 2006, 02:26:07 PM
Quote from: Tygron007
I was wandering if you may be able to bring the RA1 bots into RA2... you know red jiant and topknot and all.


Are you telepathic? :wink:

Well anyways, here is another sneak peek for today.  Team RIOT, featuring some of the most beautifully constructed/skinned bots around.

LW - Civil Uprising: This nasty undercutting spinner can reach right under your bot's weapons and attack your wheels if you're not careful.  Wedges will also have a hard time avoiding the weapon's bite.  Invertibility makes it doubly dangerous.

MW - VENGEANCE: With the second-biggest horizontal spinner in terms of weight and the biggest in terms of diameter, VENGEANCE really packs a wallop.  Its only weakness is instability, but being invertible does help offset this.

HW - Velociraptor: Undoubtedly the most artful bot in the pack.  If virtual robots can strike real fear in their opponents, then Velociraptor is the one to do it.  Velociraptor isn't all looks and intimidation, though: its twin claws can tear through your bot while you are still trying to penetrate its heavy armor.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on January 06, 2006, 02:32:42 PM
Velociraptor rocks. I like the other two also, but Velociraptor just rocks. Great job with that team. I'd say that's the best team yet.
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on January 12, 2006, 07:12:59 PM
No I havn't see the RA1 bot in RA2... and click... does that mean you are making the RA1 bots too? I found something in RA12 the other day... a nonexistant arena and and the fact that the spark and impact stuff came from robotarena 1 (you know the damage stickers) so I thought you would like to know that... lol. Any way Nice work in DSL can't wait!
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on January 13, 2006, 02:08:40 AM
Nice work, guys. ;)
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on January 13, 2006, 12:49:00 PM
Lu-tze may not be with us anymore... but that doesn't prevent a new arena made by her from sneaking into DSL 2.0!

Introducing the Hamster Ball of Doom!  This arena was just recently dug out of the deep, dark recesses of goose's computer.  Apparently, it was made for the first DSL release, but in the rush to get the pack released it was forgotten (one reason we're taking so long with 2.0 - haste makes waste!)

The Hamster Ball of Doom is a very unique arena.  Bots fight in a giant clear ball that rolls around a room.  There is no safe ground: you never know which way the ball is going to roll and possibly carry your bot with it (unless, of course, you drive up the ball to make it roll the way you want and take your opponents for a little tumble :twisted: ).  Big, gnarly spinners and ultra-low bots are much less effective on this arena; you want a fast, invertible bot with a versatile, durable weapon.

It's hard to show how cool this arena is in screenshots - you have to play it for the full effect - but I've included a few below anyway.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 13, 2006, 01:45:26 PM
May i just say.DAAAAAAAAAAAAAAAAAAANG i love that arena!!
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on January 13, 2006, 03:51:05 PM
And will these all sweet stuffs be released during this year? ...
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on January 13, 2006, 04:30:29 PM
I never knew that it would be possible to do that kind of thing. Good job.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 13, 2006, 05:36:55 PM
WOW NICE NICE NICE NICE NICE NICE NICE NICE NICE and NICE
this is so revolutionary and old? lol weird very good arena cant wait
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on January 13, 2006, 06:32:00 PM
Cool! Is there also a arena that you are in separate hamster balls? that would bee cool! you know bumper ball bots! well anyway I love the DSL mod... is there more obstical courses? and the one that is already there de-laged? I saw on Lu-tze's site that that arena is one of MANY obstical courses... how did you guys get the wind tunnel working? How do game phisics (gravity mostly) work? Well good luck with the pack... and don't get your computers crashed lol.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 13, 2006, 07:03:57 PM
Quote from: Tygron007
...Well good luck with the pack... and don't get your computers crashed lol.


HA!   too late... and few times already.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 14, 2006, 03:43:40 PM
This new DSL pack looks awesome. If you were female I would have sex with you right now.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 14, 2006, 07:36:33 PM
its never stopped you before
quote from someone else
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on January 14, 2006, 07:58:52 PM
ok then what about getting your computers hacked? or destroyed? lol :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 14, 2006, 08:06:07 PM
Ahahaha.. funny..
Title: Good Work
Post by: DarkRat on January 14, 2006, 09:23:40 PM
Good work guys it's really nice to see that DSL is still alive and well.
Congrats on all the new stuff you have been able to creat they are looking mighty fine.
Title: DSL 2.0 Sneak Peeks!
Post by: RFS on January 14, 2006, 10:07:54 PM
Quote from: house_Fly
:lol:  :lol:  :D  :lol:  :lol:
yay finally i requested these along time ago on the fourms and they are finally here sweet now i defintly cant wait thanks dsl team


Actually, Antweight parts were once requested many years ago on the *gulp* AceUplink forums.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 14, 2006, 10:49:42 PM
shhh! dont tell me that i was much happier thinking they were made for me lol
Title: DSL 2.0 Sneak Peeks!
Post by: elshagan on January 15, 2006, 09:13:43 AM
house_fly do ya think they made parts for you it would moustly be like  they are saving all the good parts for them self :P i'm pretty sure there is tons of parts they have done that they are saving for themself maybe some arenas to who knows only the dsl team knows :P
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 16, 2006, 01:08:18 AM
Quote from: elshagan
...only the dsl team knows :P


I don't know everything, but I do know that I was elected as a retarded team-member on DSLteam.  
 j/k :P


Of course... there's more stuff than I can remember.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on January 20, 2006, 04:56:21 PM
We do frequently underestimate how long it will take to make the "finishing touches" on DSL 2.0, but I think it's safe to say it will be out this year.  Maybe even this winter.

For the weekly peek, it's team MEGATON.  They've revamped their bots into some of the most fearsome fighting machines around, so watch out.

LW-Poison Stinger: An invertible (!) pneumatic poker with tough armor and a painful bite, Poison Stinger's only weakness is speed.  Even so, it will prove a tough opponent against spinners and wedges alike.

MW-Tempest: Once it gets to full speed, this highly dangerous shell spinner tears up opponents like nobody's business with four 30kg sledgehammers.  And as if that weren't enough, it also sports a wedge, extra bottom armoring, and polycarbonate appendages that will roll it back onto its wheels if it happens to get flipped.

HW-UnDeadbeat: Deadbeat comes back from the dead with the heaviest bottom armor of any bot in the pack, as well as decent front armor and a giant hammer.  Popups and drums will be hard-pressed to hurt this bot, but that 70-kg hammer hurts easily enough.
(It seems a small weight adjustment on some components pushed UnDeadbeat 3.5 kgs over 800.  Technically a SHW, so for the weight purists out there I'll probably put it on a slight diet to bring it below 800 before the pack is released.)
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 20, 2006, 09:36:08 PM
Quote from: Clickbeetle
We do frequently underestimate how long it will take to make the "finishing touches" on DSL 2.0, but I think it's safe to say it will be out this year.  Maybe even this winter.


Winter?! Oh mayun.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 20, 2006, 09:53:22 PM
um..he meant the current winter.. i think lol  :P
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 20, 2006, 11:10:59 PM
.............maybe, it could be the next winter.  Who knows?


and I suck at guessing.... big time.  :?
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on January 21, 2006, 06:08:54 AM
At least we have time to suggest fixes, fine tunings, trimmings and other little tweaks for the next pack. =)
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 21, 2006, 02:02:30 PM
If he means this winter as in Jan-Mar, it's a relief, but if he means Dec '06, I think I would have forgotten about this pack altogether.
Title: DSL 2.0 Sneak Peeks!
Post by: Jon on January 21, 2006, 03:48:05 PM
Do you think we might also see Gravity in this pack?
Gravity was a very effective robot in RW7.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 21, 2006, 11:35:40 PM
i doubt it but i loved that robot they had to call off the match it was so destructive it tore off stuff and almost threw a bot through the plexieglass
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 22, 2006, 10:28:56 AM
Quote from: house_Fly
i doubt it but i loved that robot they had to call off the match it was so destructive it tore off stuff and almost threw a bot through the plexieglass


Holy, are there any videos or pictures of this bot? Must see!
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 22, 2006, 08:23:39 PM
I don't recall seeing a bot itself went through it...

but I do remember something similar to it happened on Battle Bot, a powerful spinner bot proved its mighty power by making massive damage on its target.

Some torn-off armor got nailed onto arena's plexiglass window... scaring the sh** out of a guy who saw it coming directly toward at him. His life flashed before his eyes. Muhaha!
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 22, 2006, 08:55:32 PM
hey rfs,how do you get the disturbed mod to work anyway? lol,on topic,FREAKING AWESOME can i eat the mw? he looks blue berry oh i cant wait to kill it lol.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 24, 2006, 12:42:19 AM
Ok boy and ...girl (if there is any...)

I know it's not Friday but I don't care... cause I'm going through what I'd like to call "A Massive Boredom Infection".  

Mainly because my main desktop computer (I'm on my laptop, some weak sh**, btw) is nearly 8 years old and it's about to fade away (Hard Drive reported 4% space surface damage and PSU is putting like an old car.  Also the CPU is just... worthless when comparing to what is out there now)

So I've been into a setback untill I can order in new computer parts to build myself another desktop with mighty-beasty-VAST-POWER performance.
Trust me, it won't be some sh** for a long LOOOONNG time.  :twisted:



So anyways... today, I present you a CONCEPT preview on something that I'll be planning on for DSL2.


As you noticed something new with the critical hit display. Being part of a "concept", I'm hoping to make a break-through with the coding to add some graphic animation... and that's one of the thing I'd like to enable with, flying sparks.   If animation can not be done... then I'll try something better enough for little extra spice.

Ahh...  the dragable window, don't you kinda hate it when you can't see something behind it when you hit up the menu? I know I do. AND GOD! the menu was HUGE! Blocking the whole damn thing...  PFFTT!!   NO MORE IN DSL2! :wink:
No buttons shown yet.

Remember the arena timer? I hardly do cause it was damn tiny and dull.
So it's time to give a timer a new look.... but something is missing.... I won't tell you what... you'll find out later. :wink:

A blue triangle with a number is a warnning sign for not moving after a while... duh.

(http://vincent.blueforgefire.net/dsl2/screenshot-preview.jpg)
Is that everything to show? ...well, actually no. I'm saving all the good stuffs for later. :twisted:


BTW... concept = not an actual thing.  :wink:
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 24, 2006, 07:35:25 AM
doood nice that is crazy
so when a critical hit happens it sparks or is that static?
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on January 24, 2006, 08:58:14 PM
if you can animate the heads up display, it would be cool to have the timer slide down from the top of the screne at the begining of the match.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 25, 2006, 04:27:31 PM
An audience would be great. Perhaps that is what is missing?

Edit: You spelled 'Warning' wrong.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on January 26, 2006, 12:23:39 AM
AH HA!

HE NOTICED! I did it twice on that post.


Son... You passed my little tricky test.


You know what this mean?   You get something on the inside!

(one moment though... it was too soon, lol)
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 26, 2006, 02:39:41 PM
heeeey! i saw it first,i just didnt say anything because i didnt want to make a fuss lol
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 26, 2006, 02:57:30 PM
I was kinda wishing it was the audience but oh well.. :cry:  :D
Title: DSL 2.0 Sneak Peeks!
Post by: RFS on January 26, 2006, 11:16:03 PM
Quote from: ham
hey rfs,how do you get the disturbed mod to work anyway? lol,on topic,FREAKING AWESOME can i eat the mw? he looks blue berry oh i cant wait to kill it lol.


The AI Mod (if that is what you mean) should work as soon as you install the RFS AI Pack. As for how to use it, we never released that information. The only people that know are the DSL Team, and Disturbed and I.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 27, 2006, 12:18:17 AM
i meant the garage mod,but yeah ok,thanks lol (also thanks to you i could ai  :D )
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 27, 2006, 03:00:35 PM
Woot! Friday! :D
Title: DSL 2.0 Sneak Peeks!
Post by: ham on January 27, 2006, 07:56:55 PM
uh oh...<.<...cliiiicky...fiiiiiiiiiire? ahhh its 8 and no ones here eeeeekz
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on January 27, 2006, 08:41:44 PM
OK, here is a look at the last new-old AI team, The Scrappers.  They specialize in a variety of different spinner designs that are all effective at knocking your bot about like a piñata.

LW-360 Arc Pounder: The only lightweight to feature NPC-T64 drive motors, 360AP can whip up a vicious spin cycle in no time at all with those big motorcycle wheels.  Combined with 3 iron spikes on the end of a 200 cm bar, this is by far the hardest-hitting LW in the pack.

MW-Ripblade II: Sporting the biggest and fastest vertical disc in the pack (even counting the HW's), Ripblade II is capable of giving even heavyweights some decent air time.  Middleweights can sometimes find themselves above the reach of Ripblade's weapon.  (Ripblade II may or may not be exclusive to DSL 2.0... if you can find it posted elsewhere under a different name, you might also find a battle shot or two :wink: )

HW-Backyard Shredder: A fast, heavily armed and armored tank of a bot with a uniquely angled spinner.  If you are unlucky or unskilled enough to let Backyard Shredder get under you, expect the fight to be over quickly as that gnarly disc grinds at your bot's belly.  Otherwise, prepare for a long fight getting through BS's defenses.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 27, 2006, 10:00:26 PM
Ok, you posted a preview today. Looks like I can call off my lawyers.

Hmm, by RB2 battle shots, do you mean the video preview a few pages back?
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on January 27, 2006, 11:24:29 PM
ahh quit secksing me
witht hese great pics give me the game
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 28, 2006, 08:57:44 PM
You don't suppose you could just let us try out the Ripblade2.bot file, could we? :D
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on January 28, 2006, 10:23:47 PM
Incredible work. Definately looking forward to this.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on January 29, 2006, 08:34:48 PM
Wow, I like this team as well. I look forward to see everything in the future.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on January 30, 2006, 03:09:33 AM
Did you take Pounder's concept from my Doom's Tornado?  :wink:  Didn't you?
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on January 30, 2006, 04:35:35 PM
Quote from: Vincent
AH HA!

HE NOTICED! I did it twice on that post.


Son... You passed my little tricky test.


You know what this mean?   You get something on the inside!

(one moment though... it was too soon, lol)


Oh yea, and when will I be receiving this.. something on the inside?

(The Ripblade 2.bot file would be  :D  :D  :D !)
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 02, 2006, 02:57:37 PM
Quote
Oh yea, and when will I be receiving this.. something on the inside?

(The Ripblade 2.bot file would be  :D  :D  :D !)
ohhhh  did you get it? what is it? IS IT A COOKIE? is it chocolate chip? or maybe fudge? hmm...mmm fudge,by the way...
Quote
(Ripblade II may or may not be exclusive to DSL 2.0... if you can find it posted elsewhere under a different name, you might also find a battle shot or two :wink:

(http://img330.imageshack.us/img330/4752/bots1091qe.jpg) wheres my cookie!? can i have a cake instead!?
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on February 03, 2006, 12:55:22 AM
Ok... I was going to give you something.... but it's still having errors... uhh.


*runs away*
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 03, 2006, 08:47:51 AM
Quote from: Vincent
Ok... I was going to give you something.... but it's still having errors... uhh.


*runs away*
get back here with that info!!!!  *chases him down for hours untill finaly just calling it quits and go's to see if click beetle has cookies and maybe juice for getting that picture*
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on February 03, 2006, 01:17:34 PM
Well this is intresting....
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 03, 2006, 03:58:33 PM
Quote from: ham
Quote from: Vincent
Ok... I was going to give you something.... but it's still having errors... uhh.


*runs away*
get back here with that info!!!!  *chases him down for hours untill finaly just calling it quits and go's to see if click beetle has cookies and maybe juice for getting that picture*


Yea, ham, you hold him down. I'll get my shotgun. :P

Edit: It's Friday again.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 03, 2006, 11:01:49 PM
Sorry for being so late, but I got really involved in trying to get something to work in DSL 2.0 and lost track of time.

Anyway here is another sneak peek.  I hinted at this possibility before, but now you actually get to see some bots!

Robot Arena Reincarnated

That's right, some of your favorite RA1 opponents are coming back for some realistic action.  Obviously, they can't be exactly like their old versions, but we've tried to make them as similar as possible in most cases (in others, we've added innovative twists).

All of the RA1 Reincarnated bots are heavyweights, and they are all extremely tough.

Gammaraze III: A fast, armored wedge with a row of six - count 'em, SIX - vertical saw blades poking out.  Gammaraze III can get under you and take you for a ride across the box, all the while reducing the bottom of your chassis to metal shavings.  It also has some of the quickest self-righting around.  Don't make the mistake of underestimating those blades.

Topknot II: Topknot II is pretty much the same as the original Topknot, just with a ring of spikes instead of silly looking badge plates.  Special custom AI bindings allow it to drive like no ordinary human could - Topknot II spins around and fires all its axes independently, creating an almost constant barrage of axe hits.  Maneuvering to the sides or back of this bot does no good.  And if you get under it, it will fire all its axes down and hit your bot on every side.  The only spot where you'll be safe from this beast is above it (and good luck getting there).

ScootOrDie: The second-fastest heavyweight next to Snow Job and tied with CRITICAL EMERGENCY, ScootOrDie will have no problem bullying you around the arena while bludgeoning your top with its hammer and puching your sides with its pneumatic rams.  It looks fragile, but ScootOrDie is surprisingly resilient, able to hold its own against nasty spinners like Grog, the Vengeful for a pretty long time.  It is especially effective against flippers, thanks to its extensive bottom armor and anti-flip polycarbonate appendages that will roll it back onto its wheels.

And that's just half the team.  The other 3 RA1 bots will be shown at a later date; until then you'll have to speculate which ones they are.

Oh and good work finding out Ripblade II's secret identity... your reward is getting to see that pic of it tossing Firestorm around.

Tempest (in MEGATON) also has a secret identity, but it's been modified from its original version.  I never posted any battle shots, though, so I'll tell you it's a modified Megawhirl IV.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on February 03, 2006, 11:10:18 PM
very nice click these are awsome i cant wait to destoy these nostalgic bots
or be destroyed by thenm :(
anyway the look very very neat what is that component on Gammaraze III connecting the saws
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 03, 2006, 11:17:42 PM
That's just an aluminum extender connecting the saws.  There are 3 motors, each with 2 blades.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on February 03, 2006, 11:22:54 PM
ahh i understand i thought it was 1 peice its just the angle well thats nice anyway more things to tear off
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 04, 2006, 05:33:58 AM
wow..those are amasing like always..makes me wish they were in ra1 rather then the ones in ra1 real fights then! lol,so no juice? ok atleast i got a cookie...now then off to hunt down vincent!!!!! :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 04, 2006, 02:16:20 PM
You should try the bots from the tech demo too, Yellow Buzzard and that.. other bot..

Edit: http://www.robotarena.com/ra1/default.htm > Opponents

Are you building bots from this list? I personally never played RA1 so I can't really see the relation from those reps to the list. :?
Title: DSL 2.0 Sneak Peeks!
Post by: Ry_Trapp0 on February 04, 2006, 09:00:33 PM
its been a while since ive been here. this is looking awesome guys, just plain awesome. cant wait to play it.
Title: Holy sh--Cow.
Post by: nimm02 on February 07, 2006, 04:08:38 AM
Not sure if anyone here knows/remembers me.
This is looking great.  Just as everyone else said, I'll have to start playing RA2 again once this comes out.  Was looking back at that stunt arena.  Crazy.  I'm just thinking about how that will work coupled with Overdose . . .

(http://img89.exs.cx/img89/8322/overdose.jpg)

Yes, it is a terrible design, and the pic is oversized, but it's fast.

What's best about this is that its actually active and being worked on.  How many projects have you seen planned, started, and abandoned?  You can tell by the enthusiasm and the constant progress that this isn't just a happy idea.

I'll try and become active at these forums, now that AU is just as dead as it was when it was down.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 07, 2006, 02:24:39 PM
Aww, your not coming to RFSHQ? Your missing out.
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on February 08, 2006, 02:08:17 PM
Not really, considering it's only penis jokes and jerks like Goliath.

BTW, good job, Click and co.
Title: DSL 2.0 Sneak Peeks!
Post by: Ry_Trapp0 on February 08, 2006, 02:26:53 PM
we're(the staff) working on that(the people like goliath(and him)) right now.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 08, 2006, 02:51:42 PM
Nanaman.. :roll: but whatever, this shouldn't be discussed here.

Only 2 more days till next preview! :D
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 10, 2006, 06:07:47 PM
Blood and ashes, that's a lot of drive power on Overdose.  I expect that bot will be able to pull some crazy stunts.

This week's sneak peek is something very exciting.  Something that has only been done once before, years ago, and has not been attempted again since then because it is so difficult.  Something that has always been demanded from the RA2 community, and will soon be widely available.

What is it?

...







(http://dslteam.gametechmods.com/files/treadsrev_203.jpg)

That's right, tank treads.  This tough form of mobility was available in RA1, and now it's coming to DSL 2.0 - with a few changes from Lu-Tze's tank treads.

These treads are a much simpler design: you just attach them to a motor in exactly the same way as a wheel.  No more messing with multi-part treads and tiny tread motors (not necessarily a bad thing - except there would be no way to prevent players from abusing the tread motors and wheels in ways they weren't meant to be used).  This allows for greater flexibility in drive power: your tank-bot can have Astroflight drive or NPC-T64 drive; you're not limited to 2 kinds of motor.

These treads can also swivel around the motor axis for maximum all-terrain capabilities.  In case all-terrain isn't your style, though, there is a special "locking motor" you can use that will hold the treads more or less in place.

And as you can see from the picture, you can attach a variety of accessories to the tread sides - anything from weapons to side skirts to extra armor.  This, combined with uparalelled HP, helps make the tank treads the most versatile mode of mobility available.

The treads also come in two flavors - Medium and Large - and are constructed in the classic paralellogram shape from RA1.  There is also a possibility for several more flavors to be added if some models Vincent made can be converted to .gmf's (which, I must admit, are considerably fancier than my models).
Title: DSL 2.0 Sneak Peeks!
Post by: Firebeetle on February 10, 2006, 06:26:43 PM
Quote from: mean2u
You should try the bots from the tech demo too, Yellow Buzzard and that.. other bot..

Edit: http://www.robotarena.com/ra1/default.htm > Opponents

Are you building bots from this list? I personally never played RA1 so I can't really see the relation from those reps to the list. :?

Here are the original bots from ra1.
Topknot
(http://img142.imageshack.us/img142/1923/ra1tk2db.jpg)
Scooterpie
(http://img142.imageshack.us/img142/2306/ra1sc9bx.jpg)
Gammaraze (not in the game, it's a prototype or something, but copied off the back of the box. Its skins come with the game though.)
(http://img254.imageshack.us/img254/8618/ra1gaone8qy.jpg)
Gammaraze II
(http://img254.imageshack.us/img254/8973/ra1gr8ql.jpg)
I'm not sure what this tech demo you're talking about is.
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on February 10, 2006, 07:46:49 PM
the tech demo was before ra2, it was just a sample of the game, there where 3 bots in an arena and you could drive around, but the botrs never appered in the game, but some of the parts did.  but sadly it only worked for like 3 people
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 10, 2006, 07:49:27 PM
Quote from: Clickbeetle
Blood and ashes, that's a lot of drive power on Overdose.  I expect that bot will be able to pull some crazy stunts.

This week's sneak peek is something very exciting.  Something that has only been done once before, years ago, and has not been attempted again since then because it is so difficult.  Something that has always been demanded from the RA2 community, and will soon be widely available.

What is it?

...







(http://dslteam.gametechmods.com/files/treadsrev_203.jpg)

That's right, tank treads.  This tough form of mobility was available in RA1, and now it's coming to DSL 2.0 - with a few changes from Lu-Tze's tank treads.

These treads are a much simpler design: you just attach them to a motor in exactly the same way as a wheel.  No more messing with multi-part treads and tiny tread motors (not necessarily a bad thing - except there would be no way to prevent players from abusing the tread motors and wheels in ways they weren't meant to be used).  This allows for greater flexibility in drive power: your tank-bot can have Astroflight drive or NPC-T64 drive; you're not limited to 2 kinds of motor.

These treads can also swivel around the motor axis for maximum all-terrain capabilities.  In case all-terrain isn't your style, though, there is a special "locking motor" you can use that will hold the treads more or less in place.

And as you can see from the picture, you can attach a variety of accessories to the tread sides - anything from weapons to side skirts to extra armor.  This, combined with uparalelled HP, helps make the tank treads the most versatile mode of mobility available.

The treads also come in two flavors - Medium and Large - and are constructed in the classic paralellogram shape from RA1.  There is also a possibility for several more flavors to be added if some models Vincent made can be converted to .gmf's (which, I must admit, are considerably fancier than my models).

holy cow!.....i think i  know how it works...?....the tank track isnt the bodyi s it!? i bet theres  a nother spot on it thats the body that spins instead for it...thats so cool! :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on February 10, 2006, 08:04:13 PM
(http://vincent.blueforgefire.net/dsl2/screenshot22.jpg)

:o *gasps* How did this pass by me?!   Shame on me!    :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 10, 2006, 09:31:10 PM
holy shizit...!!!! vincent! you rock,i went to your site,your really good at graphic design! man..by the way...MY DSL SCREEN GIMME GIMME GIMME!!  :twisted:  :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on February 10, 2006, 09:56:36 PM
ya vincent you still owe ham a sneek pic or sompthing
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on February 11, 2006, 05:45:14 AM
I always wanted to have tank tracks but I never mentioned it on these sites or anywhere else. Those are sooo cool. Now I can build robot's what totally can drive over others without any huge lack of control or grip or anything what is related to modification or cheating.  :D
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 11, 2006, 10:01:29 AM
Quote from: WRXSTI
the tech demo was before ra2, it was just a sample of the game, there where 3 bots in an arena and you could drive around, but the botrs never appered in the game, but some of the parts did.  but sadly it only worked for like 3 people

Yea, the component I remember was the Yellow Buzzard wheel. That's about it.

Quote from: Vincent
AH HA!

HE NOTICED! I did it twice on that post.


Son... You passed my little tricky test.


You know what this mean?   You get something on the inside!

(one moment though... it was too soon, lol)

Uhh, yea me and ham need those special previews. :D
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on February 11, 2006, 08:42:44 PM
Ham?   what the heck?

Only Mean2u is getting something from me.  You can't fool me. :P
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 12, 2006, 09:30:32 AM
Doesn't ham get something for the Abomination pic?
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on February 12, 2006, 04:04:55 PM
I like what you did to my scooterpie replica! very impressive!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 12, 2006, 05:43:43 PM
Hey, welcome back DinoV.

Yes, ScootOrDie is actually one of the tougher bots around because it's so pushy and nearly impossible to flip.  It uses your original chassis and pneumatic rams, but everything else had to be adjusted a bit to make room for all that extra stuff.  Same basic design though; it seems to be pretty effective.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 13, 2006, 06:34:50 AM
If you can answer this, how many teams are in DSL 2.0? I know at least 30 right?
Title: DSL 2.0 Sneak Peeks!
Post by: goose on February 13, 2006, 02:31:16 PM
somthing like that.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on February 13, 2006, 03:42:01 PM
Quote from: Clickbeetle
Hey, welcome back DinoV.

Yes, ScootOrDie is actually one of the tougher bots around because it's so pushy and nearly impossible to flip.  It uses your original chassis and pneumatic rams, but everything else had to be adjusted a bit to make room for all that extra stuff.  Same basic design though; it seems to be pretty effective.


Looks awesome. Just one thing...That chassis was pretty damn tight...I had 4 fast T64s in there, there was barley enough room for batteries...how'd you fit all those apendiges on the ends and corners and stuff?
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on February 17, 2006, 12:49:57 PM
Come on, come on, come on where's the next show up. *Shaking like mad on his chair to see something new at DSL 2.0* It's friday and 9:00 pm here.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 17, 2006, 01:59:08 PM
Friday, February 17, 2006, 2:59 PM
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 17, 2006, 05:35:21 PM
Friday, February 17, 2006, 6:35 PM
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on February 17, 2006, 05:39:54 PM
Friday, February 17, 2006, way too long.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 17, 2006, 06:33:17 PM
clickbeetle or firebeetle or heck,even vincent NEEDS to get here with a preview!!! :evil:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 17, 2006, 06:52:18 PM
I've posted much later than this before.  In any case, sneak peeks are going to be later for a while now since I'm back in college (can't post as soon as I get up anymore).

DinoV:  All I really had to make room for was some baseplate anchors and axle mounts.  I did that by rearranging the number and type of batteries in there.

And here is the other half of the Robot Arena Reincarnated team, including updated versions of Aquarius, Pontoon (gasp!), and Triclops, which are shown next to their DSL versions.

Aquarius 2: Slightly altered from its original design, Aquarius's triple spears now slant downward so they are protected from spinners when retracted and are capable of hitting the tops of bots.  Its wedge shape combined with good speed also allows it to get under some bots, where its weapons will rip long, ugly gouges in your bottom armor.  Heavy armor rounds out this well-balanced opponent.

Pon2n: A hovering AI bot!?  That's right!  Pon2n will provide a unique fighting challenge, as it will never touch the ground.  Instead, it prefers to hover over your bot and let its heavy hammer heads swing down, where they can crush your bot from any angle.  In addition, Pon2n runs a very large propellor blade in the rear that will make short work of any bots unfortunate enough to get caught in it.  This opponent is vulnerable to hammers and vertical spinners, but any other weapon design won't even be able to touch it.

Triclops v2.0: A nearly invincible juggernaut armed with an unbelievably massive hammer and a fearsome row of teeth, Triclops is designed to combat those sneaky wedges and vertical spinners that get under you.  Triclops just crawls right over them with its treads, absorbs any damage with thick bottom armor, then brings down 90 kgs of pain on top of its opponent.  It is also effective at taking the shell right off of shell spinners.  Its only weaknesses are a slow top speed and difficulty self-righting.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 17, 2006, 07:08:08 PM
Very nice, the Aquarius is the best one. :D
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 17, 2006, 08:45:08 PM
awww man,you duh shiznit!!!!
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on February 18, 2006, 03:40:41 AM
Those are sooo nice robots.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 24, 2006, 12:58:14 PM
Frydeh!! :D
Title: DSL 2.0 Sneak Peeks!
Post by: Dragon Ninja on February 24, 2006, 01:03:32 PM
Well Click said he had college work to do so it might be abit later.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 24, 2006, 04:39:21 PM
Dropping out is good for you. :P
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 24, 2006, 04:54:16 PM
stop posting if you arent click beetle only post after he gets here or il consume your family  :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on February 24, 2006, 06:26:18 PM
Today's sneak peek features an assortment of random stuff that's been changed or added either from stock RA2 or DSL 1.2... and there's quite a bit of it.

The devil is in the details, and it's the little things that can make or break a game.  That's why we've gone to such efforts to update some old stuff like stock components, text files, and sound effects instead of just piling on more new stuff (although there's plenty of that too).

The screenshot below shows some of the stuff I'm talking about.  It could be a little hard to see what all that is, so I'll give a little description of what you see.

Another connection point has been added to the baseplate anchors so you can mount them upside-down.  Armoring the bottom of your bot and making downward-angled components has never been easier.  Another connection point has been added to the chew blade which allows you to reverse its direction or stack them in a really nasty drum.  Its mass has also been upped to 20 kgs because it is so much thicker than the saw blades.  Another connection point has been added to the sledgehammers, allowing you to attach them by the ends, and the size of the 60 kg hammer is increased.  As seen before on Big Metal Friend, spiked clubs are now stackable as weaponized extenders courtesy of a new attachment point.  The drums have a new shiny skin, and there is a new beater bar weapon to go with them, which can also serve many other uses.  The collision of the NPC-T64's has been greatly improved - no more colliding with the air.  A new size of tribar, Extra Large, is now available, along with the sturdy, heavy-duty Whyachi tribar.  Eight new connection points have been added to the DSL discs, allowing you to mount stuff on the disc face like you could in stock RA2.

...Whew.   I think that's everything in the picture.  Some stuff that's not in the picture are all the previously non-stock components used with the AI (Emergency flipper, samurai sword, iron fist, etc.) rebalanced with DSL , and the availability of ALL the parts used on the replicas. :mrgreen:  Nobody likes opponents using parts that you can't use, so all the non-stock parts (including replica parts, smart zones, the original cheatbot2 parts, and other random stuff) are now available as part of the cheatbot2 code (they're still not stock though!! Just available.  As cheat components.)
Title: DSL 2.0 Sneak Peeks!
Post by: ham on February 24, 2006, 06:40:55 PM
i love you clickbeetle :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 24, 2006, 08:06:04 PM
Me too, we should.. you know. :o

But anyways, I made a spread of some bots from this pack, I couldn't fit all the teams so if someone wants to do the rest and splice them with this one, feel free.

http://rapidshare.de/files/14070617/RA2DSLSpread.rar.html
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on February 25, 2006, 02:00:41 PM
And now you should add a little video for those new sound effects too.  :wink:

But one question. Have you fixed the error with the big servo motor? What caused it's axel to fly off if it was placed in wrong direction to a robot's base.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on February 26, 2006, 08:05:53 PM
Will there be attachment points on the Whyachi extender to add those red bars that were on SOW?
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on February 27, 2006, 06:37:36 PM
That wasn't SoW, that was YU812. Plus, the 'not useful' parts will be cheatbot2 components, so the red bar will probably be there.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Apocalypse on February 28, 2006, 03:06:16 PM
I know, but I'm just asking.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on March 03, 2006, 02:43:24 AM
*gets tagged from Clickbeetle*

IT'S GO TIME!

*....wait, it's Friday, right? yeah it is... whatever, moving on!*

*jumps up with a really gay tight outfit with crazy DSL2 logo all over...*
*maybe someone watches westling will like it?... no, I'm not gay, geez.*


Ok! Boy and girls.... (if there is any gals out there, which I doubt it. :( )

IT'S TIME FOR PREVIEW-AH!

Bam...

(http://vincent.blueforgefire.net/DSL2/screenshot_19.jpg)
Remember the other screenshot?  Did ya figured out what it was?
You did? NO WAY!
I don't believe ya! FOOL!

Muhahahahha!













*Tags Clickbeetle and left the stage* god... that was lame.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 03, 2006, 03:32:26 AM
Holy freakin bleep,thats amasing great job,Vincent like always.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on March 03, 2006, 05:28:11 AM
Flowers.

First thing what came in my mind of those pictures what should present robots were flowers.

Whee Flower Power Robots.  :lol:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 03, 2006, 02:08:54 PM
Yea, those 'robot-represent' icons look like flowers or sattelites. But I love the chrome/metallic effect.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 03, 2006, 10:03:30 PM
oh crap no click beetle dsl preview >_<
Title: DSL 2.0 Sneak Peeks!
Post by: SuM12nV on March 04, 2006, 05:32:54 AM
Vincent i really love the new skin? but the "EXHIBITION" looks really plain =/ but its text so idk if you can change that.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 04, 2006, 07:04:35 AM
...click...WHY MAN?...oh right sleep food,yeah...post it today then! lol
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 04, 2006, 10:27:14 AM
Click owes us 2 because he's late a day.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 04, 2006, 11:28:08 AM
2 and a firebeetle preview!   :lol:
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on March 07, 2006, 09:28:34 PM
YOU MAGNETIC DOPE!

It was my turn to throw a preview, that's why Click got nothing up yet, durh!








I would've call all of you a noob... but that'd be just mean...  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 09, 2006, 07:58:07 PM
Tomorrow = Friday.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 09, 2006, 10:31:08 PM
indeed=yes=yup=yeah=il shut up now ;)
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on March 10, 2006, 10:00:10 AM
Tomorrow is today and today is Friday. :OOOOO O M G O M G O M G !!!!!!! IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIHHHHHHHHHH!!!!!!!

=P
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 10, 2006, 10:48:22 AM
Friday Friday! TGI Friday!
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on March 10, 2006, 01:18:05 PM
Wow this is looking incredible you guys.....i was wondering who does your codeing because i'm intrested in learning how and i wanted to know how they got started
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 10, 2006, 01:32:08 PM
well for starter darkrat worked at burger king...thats all i know besides acams and starcore are about the same age =P
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on March 10, 2006, 02:50:37 PM
Do you think we could stop making "anticipation posts" every Thursday/Friday?  It clutters up the thread for people who want to see the sneak peeks.

Well anyway, I hinted at this last week in the AI ant/beetle thread, and now you finally get to see it.  That's right, there will be a full team of 2 ants and 4 beetles using the new ultralight components.

Why 2 ants and 4 beetles?  Because even with the new components, the variety of effective designs is limited.  However, as evidenced by bots like Peer Pressure, the degree of flexibility you have in building sub-lights is still MUCH greater than in stock RA2.

The team is quite appropriately named Arthrobotics, considering it's the ant and beetle team.

AW-Nanowhirl: A nasty horizontal spinner with a powerful weapon.  Don't underestimate a brushless-powered lawn mower blade on an ant - Nanowhirl can defeat some of the beetles I've made.  And as if that weren't bad enough, it also has some beefy drive motors that will make it very difficult to pin, and as long as the blade is attached it can self-right.

BW-Microwhirl: Slightly updated from the Microwhirl I entered in RFSHQ's DSL tournament a while back, this fearsome spinner makes short work of any opponent to get caught in its blade (although, thankfully, it's not as fearsome as Firebeetle's Out of the Blue, or as glitchy.)  Decent drive, armor, and self-righting round out this  bot.

BW-Peer Pressure: A combination flipper/crusher, Peer Pressure is one of the more unique designs even among the heavyweights.  While not as powerful as Spike Heads' iNsAnItY, you'd still best make sure it doesn't get under you, or you could quickly find your chassis conforming to the vice of Peer Pressure.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 10, 2006, 03:23:35 PM
Woot burgers! And I see a new wheel on Peer Pressure.
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on March 10, 2006, 04:10:30 PM
No idiot i ment how they got started in coding (duh) and i would like an answer from the actual person
Title: DSL 2.0 Sneak Peeks!
Post by: SuM12nV on March 10, 2006, 05:12:21 PM
Don't go throwing insults, he was just making a joke.  And i remember reading that there isn't much coding to actually do with the mod because no codes been released...

Anyway the bots look really good, but will we be able to use the ant weight motors and such? that could be overpowered...

And maybe you should make a sticky closed topic that just shows all of the previews.
Title: DSL 2.0 Sneak Peeks!
Post by: goose on March 10, 2006, 06:25:57 PM
YEP, all ant parts will be included.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 10, 2006, 07:46:08 PM
best day ever,first i get a psp then click posts an ant team..and i ate at chilis..:D
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 10, 2006, 07:55:02 PM
You ate at Chili's? OMGWTFBBQ mayun?

PS: Get on MSN, I have to kill.. err.. show you my new MW.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on March 11, 2006, 08:46:41 AM
Out of The Blue was a mean BW...I only beat it once with Xygon (my best Beetle) These bots look awesome...one word...BRUSHLESS!!!

Do you guys have like Copals and Liteflite wheels and sh**? or are they all DSLized?

I'm gonna make a new Xygon...That thing was tough.as everyone remembers from the old RFSHQ tournament...came in second.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on March 17, 2006, 01:24:28 PM
There are Copal motors for ants, but the other components are imaginary brands.  And the ant parts are extremely weak on anything heavier than a beetleweight, so you'd have to use several of them to be effective, and that would just be ineffecient.

...and guess what?  I'm on spring break this week, so you get an early sneak peek.  How about that.

This is the other half of the Arthrobotics team, featuring two vertical spinners and a rammer.

AW-Terminus: Brushless motor + vertical titanium blade + trapping arms = the end of your robot.  The only weaknesses of this bot are that it isn't as fast as I'd like it to be, and it isn't invertible.

BW-True Love: Looking like it came straight out of real life into your PC, True Love can push most other beetleweights with ease while its drum weapon flips them and whittles them down.  It's not the toughest beetle, but definitely my favorite just for the way it looks and handles.

BW-Robokillase: An enzyme that catalyzes the reaction: 2 Bots + Arena -> Bot + Arena + 1000 Pieces.  Don't let this fast and powerful rammer bind you in its active site, or there's a good chance you'll end up as the 1000 pieces.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 17, 2006, 04:10:56 PM
Question: Were you planing an ant/beetle team by request or did you already have it in the works?
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on March 17, 2006, 05:06:21 PM
I think both. Not sure tho.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on March 18, 2006, 05:17:07 PM
I was already working on it when the topic came up.  I figured if there's going to be sub-light parts, there had better be at least one sub-light team to test your bots against.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 25, 2006, 01:07:45 PM
like omigosh no update!  :shock:  :(


//EDIT BY GOOSE//

Please Stop making posts like that. like CB Said before, it clutters up the thread. Thanks

i can talk in red too  :twisted:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on March 25, 2006, 09:34:06 PM
Sorry for the delay.  The item for this week wasn't quite finished yet on Friday.

This week's preview is the new mother of all weapon motors in DSL2: a gearbox combining TWO Perm 132's on one shaft (as if one wasn't already powerful enough).  Weighing in at an impressive 250 kgs and having an electricity drain of 4420, this monster isn't going to fit on anything but a heavyweight, and good luck cramming two of them on.  The motor makes up for that in power, though: with twice the torque of a Perm 132, it can get even the heaviest weapons spinning at full speed in no time.  It's perfect for big, gnarly HW shell spinners or bludgeoning bar spinners.  Say farewell to stacking motors and say hecko to the dual Perm 132 gearbox.
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on March 25, 2006, 09:38:56 PM
holy heck dude that motor is so awesome, i can't wait for DSL 2
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 25, 2006, 10:32:05 PM
1) Awesome design!
2) Can it be externally mounted?
3) Lol, can't power a LW. :(
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on March 26, 2006, 02:22:35 AM
Whee now I can stack 2 super motor packs to each other.  :lol:  :mrgreen:  :lol:  Plus build the very mother of all destroyers -robot.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on March 26, 2006, 01:44:57 PM
man... what a motor. will be fun to use that on AW  :lol:
Title: DSL 2.0 Sneak Peeks!
Post by: ham on March 26, 2006, 02:10:19 PM
holy crapola thats really cool!
Title: DSL 2.0 Sneak Peeks!
Post by: DarkRat on March 27, 2006, 05:42:03 AM
Quote from: ham
well for starter darkrat worked at burger king...thats all i know besides acams and starcore are about the same age =P


lol I owned a burger King .
But thats not where I learned anything about computers.I was a coin operator for 15 years (Video / Pinball / Pooltables) I was the lead technition for those games. I started well over 20 years ago on computers, I have a couple of games programed under my belt along with other mod's for games in the past.
As for starcore he also has a long bacground in computers and works for a computer company. ACAMS also owns his own business in auto motive repair so he has all the motor knowledge.
Goose is a post secondary student and has very good knoledge of computers.
For ages Starcore/ACAMS/Myself are all in our late 30's and higher.Goose is the young guy ;)

I just wanted to set things straight before you all went and worked at Burger king to get better knowledge on computers . (LOL)
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on March 27, 2006, 06:47:49 AM
hahahahaha! I never knew that. but I knew that Starcore worked for a computer co. and he was moving and travelling but I didn't knew you were working in a burger king.

Oh and nice to see you. Long time no see
Title: DSL 2.0 Sneak Peeks!
Post by: ACAMS on March 29, 2006, 09:29:08 AM
Quote from: DarkRat
Enlightening wisdom


THERE YOU ARE.....I thought you were dead, or in jail, or both!
Don't tell me you don't even get on your computer anymore because I know better.  Look me up next time.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 30, 2006, 06:48:19 PM
Hey, we getting another preview video or what? I wanna get a moving update here. :P
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on March 31, 2006, 04:18:19 PM
darkrat is alive; all is right with the world



//edit: and im still interested in a dsl2.0, i really would like to see some new previews if possible :)
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on March 31, 2006, 06:05:05 PM
There's gonna be a preview sometime today. But i'm not really allowed to post this because it "clutters up the thread for people who want to see the previews".
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on March 31, 2006, 10:11:19 PM
About the double Perm:  It can be mounted externally (so you can use it for vertical spinners easily :mrgreen: ).  Using more than one of them (or stacking them) is going to be nigh impossible with each one weighing 250 kgs.

Here's another exciting motor to be included in DSL 2.0 for your enjoyment.  There's a new, ultra-powerful weapon motor, so there's got to be an ultra-powerful drive motor to go with it, right?  So say hecko to the pushybot's best friend: the E-Tek drive motor.  This thing makes those old HP Z-Teks look like servos, thanks to the addition of a gearbox.

Just like in real life, it's going to take all your driving skills just to control a heavyweight with 2 E-Teks for drive (and you might as well forget about middleweights).  But if you can keep from missing your opponent and slamming into the walls, nothing compares to the awesome power in these bad boys.  The ultimate drive motor for heavyweight wedges, pushybots, and thwackers.
Title: DSL 2.0 Sneak Peeks!
Post by: goose on April 01, 2006, 10:00:30 AM
// locked thread. READ the forum anouncement.


//edit: unlocked.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on April 07, 2006, 11:07:18 PM
Q: How can you have a Tornado Mer gearbox, but no Tornado Mer?

A: You can't!!!

(http://dslteam.gametechmods.com/files/tormer_185.jpg)

That's why the big, nasty HW bar spinner Tornado Mer is making an appearance in DSL 2.0.  This bot had a relatively short career, but it was a devastating one, and this new real robot replica lives up quite well to the real Tornado Mer's power.  It features a 90-kg blade powered by a Tornado Mer gearbox (of course), 5 mm steel armor, fully functional self-righting, and everything else you see in the picture.

Pictures of the real bot:
Outside - http://lazytoad.com/rc/rcg/tornado-mer.jpg
Inside - http://www.tcmechwars.com/gallery/albums/mechwar-6/Apr06_49.sized.jpg
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 08, 2006, 09:05:57 AM
Oh man, the attention to detail. You even had the wheels and the Magmotors down just like the real thing.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on April 08, 2006, 11:03:20 AM
the pic is down for me  :(
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on April 08, 2006, 09:37:51 PM
It's a very nice replica. There's one little thing though. The paint job is a tiny bit blurry and low qualityish. The bar looks awesome!
Title: Hey!
Post by: Technex on April 09, 2006, 02:15:06 AM
Great work on DSL2 It looks amazing! I've seen that you've put tons of work in it definitely should get RA2 Active again!

Great job!
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on April 09, 2006, 03:52:03 AM
Quote from: Dino Venger
It's a very nice replica. There's one little thing though. The paint job is a tiny bit blurry and low qualityish. The bar looks awesome!


Well You can't help that because the game makes the paint job blurrier.

But very nice thing indeed.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on April 09, 2006, 08:46:28 AM
nice replica there! Every details is there.

Except that the skin look a little pixel-ated  :?
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 10, 2006, 06:40:59 PM
Well the only way I know of to fix the bluriness is to make a component shell to put over the top of the bot, but I think it's kind of not nessasary because the blade (will probably) spins so fast that you wouldn't be seeing the chassis all glossy and stuff.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on April 14, 2006, 11:03:28 PM
Today you get to see another new replica, and a very unique AI opponent.  Why is it so unique?

Because when's the last time you've had to fight an opponent with a flamethrower?? :mrgreen:

Bob, a little-known but very dangerous LW flamethrower bot, is making an appearance in DSL 2.0.  With its inexpensive wood-and-plastic-with-a-bit-of-metal construction, Bob is an easy opponent to underestimate, but anyone doing that will quickly realize their mistake once their bot is on the burner.  The real Bob has KO'd bots up to the caliber of YU812, and although this virtual version is incapable of KO's (because of the way flamethrowers work), it can certainly rack up enough points to compensate.

In addition, you can see the brand-new flame texture for DSL 2.0, and there is a good possibility that you might see Bob's flamethrower show up as a stock component.

It's a good thing I've seen Bob fight live at almost every TC Mechwars tournament, because the only recent picture I could find of it is this:
http://www.buildersdb.com/botpics/2676.jpg

So the replica is built mostly from memory, which explains the lack of detail on the skin, but I think it still turned out nice.  Also, the mudflap side armor really isn't solid white, it just looks that way in the bright test garage lights.
Title: DSL 2.0 Sneak Peeks!
Post by: ham on April 15, 2006, 02:50:54 AM
Holy crap that is too awesome for words...:O
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on April 15, 2006, 08:15:37 AM
Now that's a nice replica! very nice job.
Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on April 15, 2006, 08:19:03 AM
Wow...just wow.  Great job on the flames.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on April 15, 2006, 08:23:15 AM
Whee now I can make a flame sea with all those flamethrowers and that won't be any cheating at all. =D
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on April 15, 2006, 09:20:21 AM
nice replica there  :shock:

suggestion: I see that on the bot, the white should be a little rusty. maybe you could try to do that to make it look a little nicer.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on April 15, 2006, 11:15:53 AM
Wow I love that bot.  The new flames look great also.
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on April 15, 2006, 11:50:05 AM
Whoah!
Awesome work..  :shock:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 15, 2006, 04:50:42 PM
1) The flames are awesome!
2) Can we get a pic of the actual flamethrower component?
Title: DSL 2.0 Sneak Peeks!
Post by: MantaMan on April 17, 2006, 08:45:29 PM
Well? When's the preview?
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on April 17, 2006, 10:28:26 PM
um DUH that is the preview dumbass, are you freaking retarded he posts one every Friday......okay so seriously NEVER POST AGAIN
Title: DSL 2.0 Sneak Peeks!
Post by: Pressure on April 17, 2006, 11:17:34 PM
Quote from: Holic
um DUH that is the preview dumbass, are you freaking retarded he posts one every Friday......okay so seriously NEVER POST AGAIN


Who are you t tell him ''NEVER POST AGAIN'', if the admins didnt want him posting, they would probally ban him. Anyway i think that attitude might get you banned.

@Clicky, great bot, shame the flames dont completly destroy the bots, i guess infogrames didnt want people to just add a continuous damage weapon to their bots. I think you know what i mean?
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 18, 2006, 12:02:39 AM
Quote from: Holic
um DUH that is the preview dumbass, are you freaking retarded he posts one every Friday......okay so seriously NEVER POST AGAIN

Calm down man, and lay off the.. flames.. we all make oblivious comments sometimes.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on April 21, 2006, 10:49:23 PM
Here's another real robot replica for your viewing pleasure (and, once DSL 2.0 is done, your fighting pleasure... or maybe doom).

The middleweight double vertical spinner known as Heavy Metal Noise is coming to play with the other replicas.  This bot is a pretty tough opponent with a powerful weapon, decent drive power, and invertibility, offering a unique replica-fighting challenge (since there are so few VS's).  Its only weakness is its susceptibility to gyroscopic precession effects.

A picture of the real Heavy Metal Noise is here:
http://www.buildersdb.com/botpics/205.jpg
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on April 21, 2006, 11:11:32 PM
Looks awesome!  8)
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 21, 2006, 11:18:36 PM
As usual, nice work. I remember when Hazard destroyed that bot in season 4. :P
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on April 21, 2006, 11:37:37 PM
Its a nice bot.  I love these weekly updates and preveiws because it shows us that its still going on. For all we know tho you could have finshed the game and wanna keep use wating but I dont think thats the case.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 22, 2006, 12:17:49 AM
Also, since you said the release was winter, and we're in spring now, does this mean we have to wait even longer?
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on April 22, 2006, 12:50:02 AM
well it will be released when its done as vinve has said before but i too hope its done soon by the way sweet replica click.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 22, 2006, 12:30:29 PM
I don't want this rushed and i'm not asking for a release date, i'm just wondering how much content they could possibly have in DSL 2.0 after all this time. :shock:
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on April 22, 2006, 12:55:15 PM
The more content, the better, eh?
Title: DSL 2.0 Sneak Peeks!
Post by: Pressure on April 22, 2006, 01:00:49 PM
I see those are new wheels, looks a bit bigger than the N12's
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on April 22, 2006, 10:04:52 PM
ya well it looks like dsl 2.0 will be huge

ps its been almost a year since the first sneak peak!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on April 28, 2006, 11:47:14 PM
I'm not sure if this is good news or bad news; I suppose it could be taken either way.  I have nothing left to show to you guys this week.  You have seen it ALL.  There are still some things in DSL 2.0 that haven't been shown but they're not finished yet.

Also I apologize for the obscenely long time it's taking for this to get done.  Believe me, I want it released as much as you so I can move on to other things (still RA2-related of course).  The reason I can't make a good estimate of the release date is because it is extremely difficult to guess how long it will take to do things, especially big projects like Vincent's graphics, Firebeetle's arenas, and goose's new programming.  I can assure you that DSL 2.0 will be well worth the wait though.

I still feel like you deserve to see something though.  So here's a couple random screenshots I took of some battles.

(http://img99.imageshack.us/img99/6307/random10fx.th.jpg) (http://img99.imageshack.us/my.php?image=random10fx.jpg)
Bar Code, a double Perm powered vertical spinner that I made, upgrades WIIDE LOAD into a flying full-body drum bot.  This thing is seriously scary.

(http://img99.imageshack.us/img99/368/random26df.th.jpg) (http://img99.imageshack.us/my.php?image=random26df.jpg)
Bar Code punts Cranky Spanky like a football, ripping off one of its hammers in the process.

(http://img99.imageshack.us/img99/9739/random38jn.th.jpg) (http://img99.imageshack.us/my.php?image=random38jn.jpg)
The double Perm gearbox works equally well on horizontal spinners, as evidenced by this yet-unnamed tribar spinner taking the tangle out of WreckTangle.

(http://img154.imageshack.us/img154/8082/random47nb.th.jpg) (http://img154.imageshack.us/my.php?image=random47nb.jpg)
My two favorite beetleweights, True Love and Peer Pressure, duking it out.  With the new parts, BW battles can be as fierce as any HW battle.

(http://img99.imageshack.us/img99/3760/random53wc.th.jpg) (http://img99.imageshack.us/my.php?image=random53wc.jpg)
A reenactment of the awesome Bob vs. YU812 battle at Mechwars 4.  *winter wonderland tune* ...later on, we'll perspire, as we scream, in the fire...

(http://img99.imageshack.us/img99/1514/random68dg.th.jpg) (http://img99.imageshack.us/my.php?image=random68dg.jpg)
A reenactment of the Heavy Metal Noise vs. T-Minus battle that was televised on Battlebots back in the day.  This time, things might end differently.

(http://img154.imageshack.us/img154/4623/random72ig.th.jpg) (http://img154.imageshack.us/my.php?image=random72ig.jpg)
Grog, the Vengeful is the bot to watch out for in DSL 2.0.  Just look how it shredded my poor Drumblebe3 like an expired credit card.

(http://img99.imageshack.us/img99/6168/random80si.th.jpg) (http://img99.imageshack.us/my.php?image=random80si.jpg)
But no design is all-powerful.  Shogun's flipping and slashing samurai blades get under, flip, and cut up Grog's belly.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on April 29, 2006, 12:06:51 AM
Well it shouldnt be to long now.  I kinda wish it was more replicals and less stock remakes.  Are all of the old parts still in the game even if there hidden because it would be cool to have a all repical pack with all the DSL 1 and 2 replicas.  I have made quite a few ginsu replicas with stock part but I just dont have the time to make the sawblades have better traction.  Is there space for more AI bots?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on April 29, 2006, 12:18:45 AM
Never fear about lack of replicas.  Three of the aforementioned things that are still unfinished are replicas (the others are Vincent's graphics, some new programming by goose, and an arena by Firebeetle).  In fact, the one that will probably be shown next week starts with a D and ends with a 2... see if you can figure it out.

There will be ample space for any additional AI teams players want to add.  I'm not sure there is even a limit.
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on April 29, 2006, 01:11:37 AM
only thing i can think of is DSL2 bieng released next week :P man i wish.......anyways this looks awesome way better then the stock RA2 and Original DSL put togeather
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on April 29, 2006, 01:52:28 AM
Whee.
Yay, I'll be excited all week.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 29, 2006, 09:18:13 AM
Dominator 2?
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on April 30, 2006, 10:31:44 AM
Quote from: mean2u
Dominator 2?

[sarcasm] No...it's duhfligamomber 2 [/sarcasm]
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 02:42:53 PM
exelent work i read all the 23 pages and i have to clap hands for your work...

but how in brazil i don't finded any store to buy the game i have to be out of this game  :cry:



sorry for my english
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on April 30, 2006, 04:01:33 PM
You can buy it from here for 2 bucks http://www.amazon.com/gp/product/B00007M5CW/104-0149060-5178342?v=glance&n=468642
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 04:19:03 PM
I must say this thing is unresistable. I just hope I can jerry-rig this thing to work without having to do what I had to do to DSL 1. cant wait to get my mitts on the stunt arena, most of my latest designs are rockets even if they couldnt destroy the original scout. Hehe, 4 Etek + powered steering unit on a MW...
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on April 30, 2006, 04:25:37 PM
Umm I have had the stunt arena for some time now.  I forgot were I got it but I have had it for a very long time.
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 05:15:07 PM
Can you send it to me somehow?
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on April 30, 2006, 05:34:14 PM
Quote from: deadkenndys1105
You can buy it from here for 2 bucks http://www.amazon.com/gp/product/B00007M5CW/104-0149060-5178342?v=glance&n=468642

But in Brazil, isn't that like 10000000000000000 pesos or something? :P
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 08:03:39 PM
Quote from: mean2u
Quote from: deadkenndys1105
You can buy it from here for 2 bucks http://www.amazon.com/gp/product/B00007M5CW/104-0149060-5178342?v=glance&n=468642

But in Brazil, isn't that like 10000000000000000 pesos or something? :P

if 2 bucks here is around 6 reais but they bring the packet to brazil ?
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 08:06:11 PM
you'd be better off just asking me to burn my copy to a CD, take it and all the gidetry for it to my aunt's house and email all 400MB worth to you. n.n'
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 08:14:08 PM
Quote from: 379
you'd be better off just asking me to burn my copy to a CD, take it and all the gidetry for it to my aunt's house and email all 400MB worth to you. n.n'

i dont undestand well, but in my vocabulary you are ofering to send to me by email ? if yes upload it to an site that will be much betther than email.
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 08:18:16 PM
You find me a FREE website that will host it and I'll proclaim myself George W. Bush infront of the real bush.
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 08:20:59 PM
Quote from: 379
You find me a FREE website that will host it and I'll proclaim myself George W. Bush infront of the real bush.


make a image from the disk
i think its no more than 350mb's i have and webspace with 500mb space and you can send by ftp.


can you do it for me  :?:   :D

edit: i found an free file hoster that allow archives up to 1gb http://www.filefront.com
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 08:24:21 PM
It will have to wait till atleast wednesday afternoon. That's when I go to my aunt's house, where I have access to DSL. At home I have the world's slowest 56K EVER. Period. It'd take me over a month to upload even 350 with this connection. However, I will try to give it a shot. n.n One plus is that it comes with DSL V1 'installed', along with ALL of my robots and components. Maybe that's why it's so big......
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 08:32:32 PM
Quote from: 379
It will have to wait till atleast wednesday afternoon. That's when I go to my aunt's house, where I have access to DSL. At home I have the world's slowest 56K EVER. Period. It'd take me over a month to upload even 350 with this connection. However, I will try to give it a shot. n.n One plus is that it comes with DSL V1 'installed', along with ALL of my robots and components. Maybe that's why it's so big......


No i only need the game cd image that i think its around 250mb, wednesday no problem for a guy that didn't have a chance to buy the cd
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 08:34:44 PM
No CD, no CD image. Sorry hun, but I cant send a CD image I dont have. My only working copy should be fine tho
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 08:37:45 PM
Quote from: 379
No CD, no CD image. Sorry hun, but I cant send a CD image I dont have. My only working copy should be fine tho

 :shock: you have't the cd... can u try rar or 7zip it and say me the size ? my host already have 100mb's used
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 08:40:37 PM
I'll see what I can do, but I cant really .rar anything that big right now. I'm down to about 100MB free space on my hard drive, give me to wednesday at the earliest, k? I do have an older version without some of my components/latest creations .rared up, and it's still 200MB, I can send that wednesday if that's ok
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on April 30, 2006, 09:23:58 PM
Quote from: 379
I'll see what I can do, but I cant really .rar anything that big right now. I'm down to about 100MB free space on my hard drive, give me to wednesday at the earliest, k? I do have an older version without some of my components/latest creations .rared up, and it's still 200MB, I can send that wednesday if that's ok


200mb good but you will have to zip it to upload  :wink: weednesday looks fine i will send a pm tomorow with ftp login password and adress
Title: DSL 2.0 Sneak Peeks!
Post by: 379 on April 30, 2006, 09:25:59 PM
It already is zipped up. I'll make sure you get it assuming i can get my network working
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 05, 2006, 09:50:53 PM
Sorry guys, you'll have to wait another day for the sneak peek.  There are a few things that still need doing on it.  And yes, it is Dominator 2 :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on May 05, 2006, 11:17:02 PM
OK ITS 12:13 RIGHT NOW FOR ME! I WAITED UNTILL TODAY AND ITS A DAY LATE NOW IM MAD! :twisted: Just joking with you.  I can wait the day.  I had a lot of expectations and have been really ants about this one thought because we know its so close. Keep up the good work. I know how working with a aduance like this can be because of my ROM hacks for sonic games.
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on May 06, 2006, 08:22:54 AM
Hey guys i bought a CD =D i found on a argetine site and my dad lives there and bringed to me.

Talking about the game when it will be released ? and what is dominator 2?
Title: DSL 2.0 Sneak Peeks!
Post by: elshagan on May 06, 2006, 12:52:44 PM
Dominator 2 is a bot with a big peumatic axe(spike) that i know from RW but i don't really know if it's been in other shows then RW but anyways in the fourth session of RW it did get to the final by beating 101 but it got it's ass kicked in the finals by your wary ownpussycat
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on May 06, 2006, 01:07:08 PM
(http://www.teamtornado.co.uk/photos/r2kst5.jpg)
That, if I'm not wrong, is Dominator 2.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on May 06, 2006, 01:20:57 PM
Quote from: Xikaze
[img]http://www.teamtornado.co.uk/photos/r2kst5.jpg[img]
That, if I'm not wrong, is Dominator 2.


And you are wrong...that is Stinger, and suicidal tendencies.

THIS is dominator 2 http://www.teamtornado.co.uk/thumbs/hp-dom2.jpg
Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on May 06, 2006, 01:21:56 PM
Here's a good pic:

http://www.teamtornado.co.uk/photos/r2kst6.jpg

Its the one without treads.  Judging by the other previews, this is going to be an awesome replica.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on May 06, 2006, 01:24:10 PM
Quote from: KingOfNerds
Here's a good pic:

http://www.teamtornado.co.uk/photos/r2kst6.jpg

Its the one with treads.  Judging by the other previews, this is going to be an awesome replica.


NO! It's not the one with the treads...It's the one with the hammer.
Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on May 06, 2006, 01:25:13 PM
Sorry, I just fixed that.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on May 06, 2006, 01:29:10 PM
Quote from: KingOfNerds
Sorry, I just fixed that.


It's no problem :wink: . I just found it annoying that 2 People confused dominator 2 with Suicidal Tendencies.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 06, 2006, 05:45:21 PM
OK, I just finished Dominator 2.  Without further ado, here it is.

Balancing out the high proportion of flippers and spinners in the UK bots, Dominator 2 is a basic hammer bot with an angular frame that makes it hard to get good direct hits on it.  Not the most dangerous replica opponent, but it offers a different kind of challenge with its spike and it is certainly one of the more cool-looking bots.

This version with wheel guards is the one I based the replica off of.
http://www.teamtornado.co.uk/photos/rm21d21.jpg
http://www.teamtornado.co.uk/photos/rm21f-6.jpg
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on May 06, 2006, 06:03:11 PM
Not a bad replica.  Its not my fav of them but its not bad at all.
Title: DSL 2.0 Sneak Peeks!
Post by: WRXSTI on May 06, 2006, 07:42:36 PM
sweet can't wait for dsl 2.0 ive been watching development for nearly a year now
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on May 06, 2006, 09:22:46 PM
you know what? it's my favorite replica FOR SURE!
Title: DSL 2.0 Sneak Peeks!
Post by: Jon on May 07, 2006, 03:38:02 AM
Sweet work guys!

Is D2 a middleweight? he looks fairly small in the pics.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on May 07, 2006, 05:54:50 AM
Gimme,gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme,gimme, gimme,gimme,gimme,gimme.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on May 08, 2006, 04:22:06 PM
The shell is well done, but the hammer/spike seems out of proportion. Perhaps it's just me.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on May 08, 2006, 10:45:46 PM
Quote from: Xikaze
(http://www.teamtornado.co.uk/photos/r2kst5.jpg)



OMG..... what kind of protection is that?....  a wire net around the arena?


FOR GOD STAKES, put those kids behind a protection window!

geezus...
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on May 09, 2006, 12:16:26 PM
Ohh tnx for the reply but when this version will be released ? :?:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 10, 2006, 09:20:56 PM
Quote from: Jon
Sweet work guys!

Is D2 a middleweight? he looks fairly small in the pics.


It is a heavyweight, but maybe it should be downgraded to MW... the grid wouldn't let me make the chassis very big.  So it can be a big MW or a small HW.

DSL 2.0 will be released in x days, where

1/(x^(1/3) + 1) - y/(x + y) = x^2 + y^2 + i

and y is unknown.

i.o. I don't know :P
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on May 10, 2006, 10:58:07 PM
I think it might make a great powerful MW.  As a HW it might end up being tossed around by flipper and vertical disks.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 12, 2006, 11:14:03 PM
Today you get to see another part of the slick new graphics in DSL 2.0: the bot selection screen.  There's occasionally been some confusion about whether the resurrected stock AI are replacing the original replica AI - this preview should dispel any such fears.  As you can see, each team has 3 stock DSL bots and 3 custom replicas arranged in a stylish grid.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on May 12, 2006, 11:17:16 PM
wow this is absolutly stunning This is shaping up TO BE the greatest mod for anygame EVER.

the only thing it is lacking is SUPPORT FOR NVIDIA 7XX series and up
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on May 13, 2006, 12:07:25 AM
Those menus are just stunning.  I cant wait much longer.
Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on May 13, 2006, 05:35:38 AM
Quote from: deadkenndys1105
Those menus are just stunning.  I cant wait much longer.


Nuff said.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on May 13, 2006, 07:47:11 AM
I don't get it, they're nice graphics but if..

Quote
There will be ample space for any additional AI teams players want to add. I'm not sure there is even a limit.


.. then why not make 30 teams of 3 bots?
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on May 13, 2006, 02:33:01 PM
When I started to read your text Clickbeetle "Today you get to see another part of the slick new graphics in DSL 2.0: the bot selection screen..."

I thought boring... why we can't see any new parts or something more interesting but when I finished reading and then scrolled down to see the picture it was stunning.  :shock:

It really was as nice and interesting as every robot sneak peek or so.
Title: DSL 2.0 Sneak Peeks!
Post by: Xikaze on May 13, 2006, 05:53:51 PM
Like said above, STUNNING!
Title: DSL 2.0 Sneak Peeks!
Post by: elshagan on May 14, 2006, 09:03:02 AM
HOLY MOTHER OF GOD!!! That is some NICE graphic but i got a question will the hard to beat bot Stinger be in with it's speacial wheels?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 19, 2006, 07:05:17 PM
Quote from: mean2u
I don't get it, they're nice graphics but if..

Quote
There will be ample space for any additional AI teams players want to add. I'm not sure there is even a limit.


.. then why not make 30 teams of 3 bots?


Because some teams need the 6 bots, for example the RA1 team.  It would be kind of dumb having "Robot Arena Reincarnated #1" and "Robot Arena Reincarnated #2".  Also the teams list is less cluttered then.

I haven't gotten much more work done on DSL this week as I've been busy doing last-minute preparations for Mechwars 9.  But I do have some new graphics for the options menu to show.  Notice the new semitransparent cursor.  This is to make precision chassis designing easier since the cursor occasionally covers up the points you're trying to move.

Also it's worth pointing out again that these are Vincent's graphics.  I'm just implementing them into the game where Vincent didn't have time to.

(http://img20.imageshack.us/img20/4294/options1vs.th.jpg) (http://img20.imageshack.us/my.php?image=options1vs.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on May 19, 2006, 07:23:44 PM
Dang...nice job on the graphics, Vincent.  I like the see-throught cursor.
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on May 19, 2006, 08:35:26 PM
Looks great. Looking foreward to trying it out
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on May 20, 2006, 05:00:24 AM
Damn gimme, gimme, gimme, gimme, gimme, gimme,  gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme.

I'm starting to be anxious as mean2u had been since whenever.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on May 20, 2006, 09:08:17 AM
can I just say that Vincent got some damn good talent in graphics?  :shock:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on May 20, 2006, 10:25:25 AM
In response to Weedy: No, I never want to play DSL 2.0, i'm not waitng at all because it's gonna be lame. :x

PS: That was a joke, please let me play.  :D
PS2: Nice graphics.
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on May 21, 2006, 07:23:20 PM
Duuuuuuude! That is awsome... I may get back into RA2 more... I started to hate it because my grandpa's computer got messed up and had to be fixed... I lost every thing! I love the treads but no offence they need a better skin. When you said RA1 ramakes I thought cool! custom chassis and all! Then I saw the pics and saw stock chassis's... oh well they are pretty darn good though. but are you going to fix the robot wars arena... everthing is backwards. All it needs is to be flipped and could you put the player 1 and 2 start slots in the arena not in the CPZ? well that is all for now see ya! (I don't want to hear a darn thing about my typing unless you say I am getting better or whaterver...)
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on May 26, 2006, 07:56:57 PM
Damit. It is 3:55 am here and it is SATURDAY and no DSL preview. Damit get it here right now or I will do something weird like... I don't know go to sleep?
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on May 26, 2006, 08:12:17 PM
MikeNCR should recognize this week's preview.  :mrgreen:

Since there are so few members of the RA2 community with real bots, and even fewer with bots heavier than a beetleweight, I thought MikeNCR's lightweight Ruiner just had to be included in DSL 2.0's replicas.  The RA2 version of Ruiner is a pretty fearsome opponent with its low, angled down blade.  It's a bit taller than the real bot because of RA2's chassis limitations, but otherwise stays accurate even down to the insides.

A picture of the real bot is in the "weapon heads" thread in DSL 2.0 ideas.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on May 26, 2006, 08:20:38 PM
Ahh you took my sugjestion.  That was rather quick.
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on May 26, 2006, 08:29:24 PM
That is so damn sexy.  :shock:

Can't wait to try it out.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on May 26, 2006, 09:27:18 PM
really good replica here   :shock:
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on May 27, 2006, 09:39:39 AM
Making Stingray a replica would be awesome!
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on May 29, 2006, 12:24:00 PM
found a better pic of BOB(at least I'm pretty sure it's bob)

(http://img54.imageshack.us/img54/8118/bob0jx.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: SpyGuy on May 29, 2006, 11:44:17 PM
Man, Mike's bot is pretty awesome.  Definitely got to check out the link for when he's slashing the cantaloupe and the watermelon - WOOHOO!

And congrats on getting into the famed DSL listing, dude!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 01, 2006, 09:05:03 PM
Yep that's Bob, although it's an older version of it.  The newest version is lower and doesn't have the lifting arm.

@ewan - your timing is impeccable.  I need to make one more replica to round out a 6-bot team.  Now which one to do...
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on June 01, 2006, 10:04:26 PM
in RA2 world, I think vertigo would be the more effective opponent, though if stingray is treated more as a rammer then a spinner, it could work well.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 03, 2006, 02:11:07 PM
It's a little late, but here is a nice view of the new bot lab graphics.

(http://img338.imageshack.us/img338/1392/botlab8vl.th.jpg) (http://img338.imageshack.us/my.php?image=botlab8vl.jpg)

The buttons at the top have been rearranged into a more logical order.  You start at the left with chassis designing, and end at the right with naming your bot and taking a preview picture.

And as an extra bonus, you get to see a snippet of the new battery/motor electricity system.  All the batteries can put out a certain amount of amps (which it says in the description) and all the motors draw a certain amount of amps (also in the description).  Just make sure battery output = motor input and you won't need to worry about using too many or too few batteries.  It's that simple!  No more guesswork with wasting weight on unneeded batteries or running out of juice in the middle of a match.
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on June 03, 2006, 02:12:54 PM
looks awesome.
Title: DSL 2.0 Sneak Peeks!
Post by: Holic on June 03, 2006, 08:54:44 PM
this is like............a whole new game, i want it so bad, i'm downloading it first day it comes out......hopefully
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on June 03, 2006, 09:36:36 PM
Hmm, are those some antweight parts in the Power menu?

Edit: Profile settings?
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on June 03, 2006, 10:07:39 PM
I would change the name of the tab.  Its were you name your bot.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on June 04, 2006, 08:37:50 AM
But you need to name your robot AND take a picture out of it. So I think profile settings tab's name is enough good, no need to change it.
Title: DSL 2.0 Sneak Peeks!
Post by: Vincent on June 07, 2006, 06:45:28 PM
Quote from: mean2u
Edit: Profile settings?


That's what the Overall was...  where you take snapshot of your bot, set facing, and Name.

I moved that button to the other side so you can go in a flow as you build a bot from left to right.
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on June 09, 2006, 04:13:52 PM
Very good waiting the release  :)
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 09, 2006, 06:52:15 PM
The last replica to be included with DSL is done and ready to show!

For this, I chose to make ewan's featherweight Vertigo.  The way it is built carries over fairly nicely to RA2.  A lightweight, it has a reliable four-wheel drive train and a powerful vertical disc capable of flipping and damaging opponents.

Pictures of the real bot can be found here:

http://www.micro-maul.co.uk/vertigo/img_1423.jpg

http://www.micro-maul.co.uk/vertigo/img_1425.jpg
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on June 09, 2006, 08:42:33 PM
Very nice, and on a Friday too!
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on June 09, 2006, 09:52:43 PM
Eh, not your best, but still very nice.

I think if I could change anything on it it would be the size of the disc or the height of the lexan top plates, something on it looks out of proportion.

Very nice paint job and replica nontheless (just throwing in some constructive critisicism). Can't wait for the release!
Title: DSL 2.0 Sneak Peeks!
Post by: Metal Virus on June 10, 2006, 06:55:04 AM
very nice replica.  I do agree however, the top lexan plates should be at a lower angle.  Great work though.
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on June 10, 2006, 10:28:07 PM
can't wait to try my LW bot against this  :D
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on June 12, 2006, 12:11:13 PM
i still dont understand how you do this all with readme,, or did you get a copy of 3DSMAX 4.2 or 5
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on June 12, 2006, 03:50:27 PM
I think he uses both... readme + 3ds max
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 16, 2006, 01:46:13 PM
Nope, I use 100% Notepad.  Although recently I've figured out how to use Excel as a sort of poor man's 3DSM.

Anyways here is a preview of the fancy new Team HQ graphics.

(http://img354.imageshack.us/img354/2519/teamhq8nf.th.jpg) (http://img354.imageshack.us/my.php?image=teamhq8nf.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on June 16, 2006, 01:50:42 PM
Wow thats great.  Whats with the new bot lab option?  Is it just an alt to doublt click a bot?  One last coment,   TOILET SEAT OF DOOM!!!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 16, 2006, 01:54:14 PM
The bot lab button has always been there... you probably just haven't noticed it because double-clicking is so much easier.  It's funny, Firebeetle thought that button was new too when he saw it.

Did you know there's a "Continue" button on the Select Team screen too?
Title: DSL 2.0 Sneak Peeks!
Post by: Metal Virus on June 16, 2006, 02:14:50 PM
It all looks so good.  If you need any help with component design, arena design, etc. that can be done in Rhino, my offer to help out (possibly become a small part of the team) still stands.  I also have about 2 years of experience with photoshop, so I could help out with that too.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on June 16, 2006, 04:04:55 PM
I have been playing this game for a very long time now and I have never noticed that.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on June 17, 2006, 07:52:05 AM
:lol:  I still rememeber when Mean2u said some time ago that the fullscreen button is new. xD

Lolz. I have played the game less than he and I have seen all of those buttons.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 23, 2006, 09:18:47 PM
Preview time!

All the stock AI teams have been upgraded, so I thought to myself, the Rookies team should be upgraded too.  These bots aren't built to be all-pwninating invincibots, just example bots demonstrating good building techniques (like using a small-as-possible chassis and not wasting any weight, unlike the original Rookies bots).  Even so, they are good enough to be competitive against the new AI.

I also haven't forgotten the "coolest bot contest" that was held after DSL 1.0 was released, where the winner's bot was promised to be included in the Rookies team in DSL 2.0.  That bot was IVIustang's All Terrain Train, so it is replacing Atom Smasher in the new Rookies.

MW - C.R.U.S.H.: A fast hammer bot with 4 Magmotors for drive, a small JX burst for the weapon, 3mm titanium armor, and extra bottom armor.

MW - Forkie: Servos don't work for lifting arms for some reason, so the new Forkie has a flipper powered by a large JX burst.  It has 2 Magmotors for drive and 5mm plastic armor.

HW - All Terrain Train: It can't fight very well, but ATT can climb over most anything with its suspension wheels.  With a little motor upgrade, it's king of the stunt arena.
Title: DSL 2.0 Sneak Peeks!
Post by: Pressure on June 23, 2006, 11:32:02 PM
Forkie looks like it has the Chassis of True Love...
Title: DSL 2.0 Sneak Peeks!
Post by: SpyGuy on June 24, 2006, 02:50:20 AM
Is that Matilda's flipper on Forkie?

I like the ATT - saw it on the DSL2 preview video, and liked it so much I built my own ...

(http://img217.imageshack.us/img217/5361/stuntbot5qo.th.jpg) (http://img217.imageshack.us/my.php?image=stuntbot5qo.jpg)
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on June 24, 2006, 07:59:59 AM
Just crossed my mind. Do you have any new labels for the game? And also some totally new chassis skins would be cool too. So all my robots wouldn't look that dummy as they are now.  :oops:

I'm too lazy to reskin them and also I'm not that good on any drawing program and also I'm just lazy to find any good skins on them because the main reason on my robots is to be destructive.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on June 24, 2006, 01:55:50 PM
I think you should make a icon for DSL 2 because it kinda bugs me that its still the normal RA icon.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on June 24, 2006, 02:21:24 PM
I don't even know if i'm allowed to show this (this was my reward from a looooong time ago). The DSL 2.0 icon.

http://www.vincent.blueforgefire.net/dsl2/dsl.ico
Title: DSL 2.0 Sneak Peeks!
Post by: Pete_Lefeu on June 24, 2006, 03:59:22 PM
why don't u make the black around the round icon transparent?
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on June 24, 2006, 08:22:06 PM
Because they don't know how to do it.

Title: DSL 2.0 Sneak Peeks!
Post by: KingOfNerds on June 25, 2006, 08:32:45 AM
I'm sure you've all tried this, but I thought I'd give it a go.  Here are some bots I've made from the previews in this thread.  They're not perfect, but it's still fun to use them.

http://img138.imageshack.us/img138/638/prevteam5ql.png
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on June 25, 2006, 09:53:14 AM
:lol:  Good job. Well done.

ZZZZZZZZZOOOOOOOMGGGGGGG I'M IN MIDDLE WEIGHT CLASS!!!! ZZZZZZZZOOOOOOOOOMMMMMMGGGGGG. :shock:  :shock:  :shock:  :shock:
Title: DSL 2.0 Sneak Peeks!
Post by: Serge on June 28, 2006, 01:10:30 AM
Quote from: Clickbeetle
Although recently I've figured out how to use Excel as a sort of poor man's 3DSM.

I use my graphing calculator. Very handy!
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on June 30, 2006, 06:47:44 PM
I thought you had 3DSM, Megabyte.

Well anyway...

Here are the other 3 Rookies bots you'll be able to drive in DSL 2.0.

LW - Sting Ray 2: A total design overhaul from the original Sting Ray.  SR2 is a thwacker running on NPC-T64's, giving it good speed but keeping it controllable.  It also makes an effective pushybot with its front skirts.  Big, shiny, angled wheels and a wickedly curved tail make it one of the coolest bots in the team.

MW - BOT-CHOY 2: How many people, when they first got RA2 and saw BOT-CHOY in the Rookies team, thought, "OMG AWESOME A BOT WITH DIESECTOR JAWS!!!!" and then tried it out and were like, "Oh..."?  Well, no more.  BOT-CHOY 2's upper spike strip is on a T-Minus Snapper, and can be used for flipping and crushing, much like Diesector.  Its armored, wedgy design and tough 4-wheel drive enable it to bully around almost any bot.  Probably the toughest new Rookies bot.

HW - Walrus: Walrus has been upgraded to a full 800-kg heavyweight, instead of a MW ballasted into the HW class.  It features some powerful E-tek drive, a huge pneumatic ram with 8 spiked clubs, and some heavy 5 mm steel armor with several additional armor plates over it.  If the ram fails, Walrus also has a fairly effective rear wedge for getting under opponents and pushing them into hazards.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on June 30, 2006, 10:33:44 PM
Very nice, I may not remove the Rookies team this time around! :D
Title: DSL 2.0 Sneak Peeks!
Post by: Serge on July 03, 2006, 01:54:28 AM
Quote from: Clickbeetle
I thought you had 3DSM, Megabyte.

I have 3dsm, but it's difficult to set up, so instead I mod with notepad. And this is wehere my calculator comes in handy.
Title: DSL 2.0 Sneak Peeks!
Post by: arthurprs on July 06, 2006, 01:21:26 PM
Waiting the release =) vry good graphics
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on July 07, 2006, 08:17:55 AM
I think we have to wait for next Christmas...
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on July 07, 2006, 09:50:11 AM
Or just a week or two because of beta testing...  :wink:
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on July 07, 2006, 11:06:50 PM
Here's another preview... quite possibly the last one :shock:

As soon as I have time, I'm going to install DSL 2.0 on my family's other computer to make sure I didn't forget anything.  Then I'm going to get beta testing started.

But for now, some cool new surface layers made by Firebeetle.  These make it possible to make decent skins in the bot lab.  The pics are a bit outdated; that's why the new graphics aren't there.

(http://img349.imageshack.us/img349/7959/gradtint3dm.jpg)

Gradients, available in red, orange, yellow, lime, green, cyan, blue, magenta, purple, black, gray, and white, in several different styles: circle, inverted circle, square, inverted square, up, down, left, right, and half-width up, down, left, right.  Lots of choices for neat in-botlab skinning.

(http://img331.imageshack.us/img331/6351/tint7nn.jpg)

Tint your current chassis color red, orange, yellow, lime, green, cyan, blue, magenta, purple, black, gray, or white with these nifty color tint surface layers.
Title: DSL 2.0 Sneak Peeks!
Post by: SpyGuy on July 07, 2006, 11:53:57 PM
THAT is seriously cool.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on July 08, 2006, 12:27:48 AM
I didnt skin most of my bots with anything other than RA and some came out nicly but this it going to make them much better.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on July 08, 2006, 11:41:33 AM
Cool textures but Photoshop for the win. :P
Title: DSL 2.0 Sneak Peeks!
Post by: toAst on July 11, 2006, 04:06:38 PM
i seriously can not wait
Title: DSL 2.0 Sneak Peeks!
Post by: Tygron007 on July 11, 2006, 07:53:16 PM
So I don't have to wait till next Christmas! YAY well can't wait this is going to get me back into ra2 more hopefully! (the sad story of me giving up will arise some other time...)
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on July 28, 2006, 09:15:45 AM
This isn't a sneak peek to DSL-TC 2.0 but I wanted to give you something before you get totally bored. I AI'ed my Spike Beetle II and it isn't as good fighter as when I'm driving it but it is surprisingly mean opponent even it looks quite dumb when it is moving. You have to choose carefully your bot against it.

Well... that wasn't much AI'ing, copy and paste few stuffs and then wrote few lines text but still.

So here's the thing. It's a video of Spike Beetles fighting each other. Original Spike Beetle got bit beaten up but it can easily win 2x Spike Beetle IIs against it.

And talk about lack of sparks...  :shock:  Here you some sparks.  :twisted:
http://rapidshare.de/files/27330505/Spike_Beetles_vs._Each_Other.wmv.html
http://www.savefile.com/files/1919911
http://www.megaupload.com/?d=8UGFY9WH

(Just different mirrors.)
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on July 28, 2006, 03:55:46 PM
Quote from: Mr. Weedy
This isn't a sneak peek to DSL-TC 2.0 but I wanted to give you something before you get totally bored. I AI'ed my Spike Beetle II and it isn't as good fighter as when I'm driving it but it is surprisingly mean opponent even it looks quite dumb when it is moving. You have to choose carefully your bot against it.

Well... that wasn't much AI'ing, copy and paste few stuffs and then wrote few lines text but still.

So here's the thing. It's a video of Spike Beetles fighting each other. Original Spike Beetle got bit beaten up but it can easily win 2x Spike Beetle IIs against it.

And talk about lack of sparks...  :shock:  Here you some sparks.  :twisted:
http://rapidshare.de/files/27330505/Spike_Beetles_vs._Each_Other.wmv.html
http://www.savefile.com/files/1919911
http://www.megaupload.com/?d=8UGFY9WH

(Just different mirrors.)


Yay first download...it's pretty nice...talk about physics explosions. Lol, that's a lot of hinges :o .
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on July 29, 2006, 08:24:12 AM
Yeah there happens Havok explosions easily with axle mounts.  :lol:
And that's why a lot of axle mounts because then the discs will keep their speed up better than just using static weapons on the discs.
Title: DSL 2.0 Sneak Peeks!
Post by: Jalor on August 01, 2006, 11:45:28 AM
Will 2.0 sopport 600 series nVidia cards? I have one.
Title: DSL 2.0 Sneak Peeks!
Post by: Dino Venger on August 01, 2006, 06:20:56 PM
Quote from: Jalor
Will 2.0 sopport 600 series nVidia cards? I have one.


I'm assuming if the old version of RA2 does, this will.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on August 02, 2006, 12:19:38 AM
I dont think it will unless they make a fix because 6600 and up are screwed
there is a fix for this on the official fourms.
The reason the patch will not work in dsl is the teams are going to be supporting 6 bots instead of 3.
Title: DSL 2.0 Sneak Peeks!
Post by: MikeNCR on August 02, 2006, 01:33:07 AM
Quote from: house_Fly
I dont think it will unless they make a fix because 6600 and up are screwed
there is a fix for this on the official fourms.
The reason the patch will not work in dsl is the teams are going to be supporting 6 bots instead of 3.


luckily, if you know the layout well enough it doesn't matter much(from my experiance)
Title: DSL 2.0 Sneak Peeks!
Post by: Jalor on August 02, 2006, 02:37:29 PM
Quote from: MikeNCR
Quote from: house_Fly
I dont think it will unless they make a fix because 6600 and up are screwed
there is a fix for this on the official fourms.
The reason the patch will not work in dsl is the teams are going to be supporting 6 bots instead of 3.


luckily, if you know the layout well enough it doesn't matter much(from my experiance)


Gahhh. I have a 6600. Vincents awesome graphics will mean nothing! Gaaaah!!!
 $%^$&#&#!     $&#&#$@#^!       %^$&*%%^!
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on August 03, 2006, 09:55:28 AM
Change to ATI.  :roll:
Title: DSL 2.0 Sneak Peeks!
Post by: Jalor on August 03, 2006, 10:08:14 AM
Quote from: Mr. Weedy
Change to ATI.  :roll:


I don't hhave a money tree in my backyard. ATI is too expensive. At least make a fix that splits the teams so there's 60 or so teams of 3 bots each. I want to keep my current system and still be able to see the graphics.
Title: DSL 2.0 Sneak Peeks!
Post by: KaDz on August 24, 2006, 01:04:35 PM
Uh,sorry for the huge bump.

Jalor,maybe you could disable your gfx card while playing RA2,dunno how you would do that.

As for the beta testing,hows it going? I dont even know if its started yet.

You guys put so much effort into DSL 2,gotta say that all of you are damn dedicated and all.Keep up the good work!! :)
Title: DSL 2.0 Sneak Peeks!
Post by: Jalor on August 24, 2006, 05:14:52 PM
Beta testing's almost done. Clickbeetle is making a fix for nVidia users.
Title: DSL 2.0 Sneak Peeks!
Post by: house_Fly on August 24, 2006, 06:00:48 PM
that is really awsome i just hope it works
no offence but i just wish i could have a more creditable source confirm that because i dont think the testers are supposed to be released or talked about not to sure but thanks for the info if its true i would really like to see this in my computer
Title: DSL 2.0 Sneak Peeks!
Post by: Nitronic755 on August 24, 2006, 07:38:00 PM
If you go to Tech Support and read my topic, at the end ClickBeetle states that DSL TC 2.0 has been uploaded, and Goose just needs to put it in the download database.

The wait is almost over...

Also, I think that once DSL 2 has been released, Vincent should upgrade the look of this website to match the new looks of DSL 2. Just one of my ideas. Probably a bad one.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 25, 2006, 06:09:35 PM
No need to be hurling insults at goose.  He said he'd get it up today, or soon thereafter.
Title: DSL 2.0 Sneak Peeks!
Post by: Nitronic755 on August 25, 2006, 06:23:20 PM
OK, sorry Goose.
Title: DSL 2.0 Sneak Peeks!
Post by: deadkenndys1105 on August 25, 2006, 07:59:08 PM
Ok were waiting in line a city block around the store here.  This is killing me to but find another game to hold you off.
Title: DSL 2.0 Sneak Peeks!
Post by: Mr. Weedy on August 26, 2006, 01:59:34 AM
That was bit unnecessary but I forgot about that BUT because I have the DSL-TC 2.0 already and many others don't and I can't give the link to the file because I think I don't have rights to do that.

And why I said that was because goose has been off at msn and what I have seen, away from all forums for good time and that time is something like 2 months if I don't totally remember wrong.

That's why I was thinking that he has cleared up his messes in his real life.

But I apologize goose.

PS. I wasn't at any nice mood on that time when I wrote that. I was mad for other things and that's why I wrote that.
Title: DSL 2.0 Sneak Peeks!
Post by: Clickbeetle on August 26, 2006, 12:49:36 PM
Thread de-stickied, since DSL 2.0 is out now. :mrgreen:
Title: DSL 2.0 Sneak Peeks!
Post by: SpyGuy on August 27, 2006, 12:22:10 AM
Okay .... now my turn to apologize.
All I was seeing was "Why doesn't Goose get off his ass and post the new version of the game here?", and that just pushed my piss-off buttons.  It's like, no one cared about anything else, they wanted the game no matter what.  I did, too - a LOT - but i also wasn't about to insult the guys who built the thing in the first place.

anyway, this is all moot now, since the new version has hit the 'Net!
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on August 27, 2006, 06:54:03 AM
Hey, it's Sunday and you still haven't showed us a DSL 2.0 preview, what the heck guys?

Sorry, couldn't resist.
Title: DSL 2.0 Sneak Peeks!
Post by: Jalor on August 27, 2006, 03:11:37 PM
Quote from: mean2u
Hey, it's Sunday and you still haven't showed us a DSL 2.0 preview, what the heck guys?

Sorry, couldn't resist.

ROFL!
Title: DSL 2.0 Sneak Peeks!
Post by: Death on August 27, 2006, 04:06:49 PM
ok now post the downloaded version
Title: DSL 2.0 Sneak Peeks!
Post by: Ekaru on August 27, 2006, 04:35:25 PM
It hasn't been made yet.

Just wait.  It shouldn't be too long! :D
Title: DSL 2.0 Sneak Peeks!
Post by: Death on August 27, 2006, 06:13:42 PM
you think it'll be out before school starts?
Title: DSL 2.0 Sneak Peeks!
Post by: Ekaru on August 27, 2006, 07:32:04 PM
Maybe. It depends.  It depends on how difficult it would be to convert it all.
Title: DSL 2.0 Sneak Peeks!
Post by: mean2u on August 27, 2006, 08:50:01 PM
It also depends on when school starts. :roll: