Author Topic: Alternate Controls  (Read 2641 times)

Offline Nitronic755

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Alternate Controls
« on: August 22, 2006, 12:27:53 AM »
I don't know if this has been mentioned, or if it's even in DSL TC V1, and if it is I take no credit. But I reckon there should be two sets of controls, that you could switch between when you press a key. This would mean that any invertable robot that suffers from reverse steering and accel/decel could simply switch controls without having to use different keys. Very handy if you use the arrow keys like me!

Offline deadkenndys1105

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Alternate Controls
« Reply #1 on: August 22, 2006, 01:22:19 AM »
First of all it would be to hard to do.  Second of all there not realy the need.  If you want alt controls just switch to a a diffrent ketset also its not like you dont have the room for the extra controls.  I mean come on does anyone use all 9 spots.  Honestly is using diffrent keys all that hard tho.  I just learned to drive inverted so i dont even bother with diffrent controls.  Its to late to add it anyways. Sorry if it seems harsh but I just dont see the need.

Offline Mr. Weedy

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Alternate Controls
« Reply #2 on: August 22, 2006, 11:05:13 AM »
I can't see a need either.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline Clickbeetle

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Alternate Controls
« Reply #3 on: August 22, 2006, 11:03:27 PM »
I made a bot once in stock RA2 that used all 9 control spots.  But yeah, it's not often you need that many.

Besides I don't think what you're suggesting is possible.

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Offline deadkenndys1105

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Alternate Controls
« Reply #4 on: August 23, 2006, 03:16:48 AM »
You could do it but like a lot of things people request it would require programing it into the existing game.