Author Topic: Artwork Thread  (Read 267568 times)

Offline MassimoV

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Re: Artwork Thread
« Reply #1200 on: November 13, 2012, 08:05:33 PM »
Some weird Dadaist thing:
(Image removed from quote.)
Were all goin' on a... Summer holiday.

Wtf is that?
Which part are you confused about?

Offline martymidget

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Re: Artwork Thread
« Reply #1201 on: November 14, 2012, 09:16:10 AM »

Offline GoldenFox93

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Re: Artwork Thread
« Reply #1202 on: November 14, 2012, 04:12:07 PM »
Better than my robot drawings.
I think those are really awesome.  I especially like how smooth the lines are. Good work!
Thanks! I'm glad you like them- I also have a couple more (Along with an early drawing of Hubris) I found in my smaller notebook, which I've scanned. They're all in one picture, so it shouldn't take so long to load- these robots were also for ARC, but I never got round to using them.
 
 

Deathstalker (Top right, LW) was named after one of the most dangerous types of Scorpion in the world, hence the motif. Its weaponry works via torque reaction, and comes complete with interchangable heads, including its "Crucifix of Doom" (A four-way pickaxe, shown in the drawing), a flat-edged axe, and a spiked hammer. The wedge there provides additional protection, and allows it to keep the opponent in one place as the axe comes down.
 
 
King Cobra (Top left, SHW) was designed to be a reliable, well-rounded powerhouse in battle. Good protection from its armoured skirts, good speed, agility and above-average torque from its four-wheel drive, and a strong four-bar Lifting Arm for its weapon, equipped with a configuration of spikes and a tyre cutter for both causing damage and hooking/impaling its opponents.
 
In case you're wondering why it has no skirt on the back, it's to allow it to self-right ala Biohazard when it's flipped over-
-, with the invertability acting as both a backup, as well as to allow it to manouver to a safe spot to self-right. I think this one could be a tough one to beat if ARC starts up again. Hopefully.
 
 
Lastly, we have Discord (Bottom Left, HW). Named after the evil Spirit of Chaos, aligning stats for this one was tricky, and I don't know if I'm there yet with it. I'm very happy with the design however, and one I'd like to try building IRL once I can get the funds and the sufficient technical know how- at the very least, it'd be worth it for a battle with some of the GTM Roboteers!

It runs on four-wheel drive, and it has two effective weapons- an electric-driven Tanto Axe that could (In theory) hit up to three/four times a second, and a low-pressure Flipper Bar, predominantly for self-righting, but might or might not be able to OOTA depending. Either way, it'd definitely be capable of setting opponents up for a hail of axe blows.



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Offline MassimoV

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Re: Artwork Thread
« Reply #1203 on: November 14, 2012, 04:26:18 PM »
Amazing!

Offline Philippa

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Re: Artwork Thread
« Reply #1204 on: November 14, 2012, 04:32:49 PM »

Very niiiiice.

Offline GoldenFox93

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Re: Artwork Thread
« Reply #1205 on: November 15, 2012, 04:14:02 PM »
Glad you like them so far- I'll see what other interesting crap I can find in these old books of mine!



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Offline NFX

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Re: Artwork Thread
« Reply #1206 on: November 15, 2012, 04:59:21 PM »
Those things do look great. I can see some pretty heavy inspiration from other bots, though, namely Tsunami and Mortis, maybe some Toe Crusher in there as well. I especially like Hubris for some reason, maybe it's the front-and-rear weapons thing. Very nicely drawn, though, with the perspective and such. They're something else for me to do in Rhino, I've had no ideas of my own. =D
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Offline Mr. AS

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Re: Artwork Thread
« Reply #1207 on: November 15, 2012, 06:08:42 PM »
Those things do look great. I can see some pretty heavy inspiration from other bots, though, namely Tsunami and Mortis, maybe some Toe Crusher in there as well.
what hes trying to say is that almost all of these are clones of real life robots

the drawings themselfs are well drawn, but most of them lack originality
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline HurricaneAndrew

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Re: Artwork Thread
« Reply #1208 on: November 15, 2012, 09:22:29 PM »
Voltarc, Biohazard, Killerhurtz, and Toe Crusher are the bots I see.

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Offline Jamin

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Re: Artwork Thread
« Reply #1209 on: November 16, 2012, 04:52:37 AM »
I am not sure if we consider things like this art or not but

http://www.youtube.com/watch?v=Rk-PKus3lrs&feature=youtu.be#ws

Also those are some nice drawings GF.

Offline Reier

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Re: Artwork Thread
« Reply #1210 on: November 16, 2012, 11:38:12 AM »
Might as well add one more huge image

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Offline GoldenFox93

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Re: Artwork Thread
« Reply #1211 on: November 16, 2012, 12:23:11 PM »
I'm glad everyone likes my robots- I'll see what else I can come up with in due time.  Once I've drawn them up, I'll start putting them here when I can from now on    :approve:



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Offline Reier

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Re: Artwork Thread
« Reply #1212 on: November 26, 2012, 12:05:37 AM »
Helping some dood on deviant art do comics for something

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Offline HurricaneAndrew

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Re: Artwork Thread
« Reply #1213 on: November 26, 2012, 11:31:46 PM »
Is the guy in the last two frames supposed to look like a guido?

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Offline Reier

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Re: Artwork Thread
« Reply #1214 on: November 27, 2012, 01:04:46 AM »
Well I didn't design the characters so I dunno.
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Offline Naryar

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Re: Artwork Thread
« Reply #1215 on: November 27, 2012, 04:31:41 AM »
I love your art style.

Offline Philippa

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Re: Artwork Thread
« Reply #1216 on: November 27, 2012, 10:36:22 AM »

Offline Reier

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Re: Artwork Thread
« Reply #1217 on: November 27, 2012, 10:37:41 AM »
« Last Edit: November 27, 2012, 02:29:50 PM by Reier »
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Offline Philippa

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Re: Artwork Thread
« Reply #1218 on: November 27, 2012, 11:00:36 AM »

Offline Tweedy

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Re: Artwork Thread
« Reply #1219 on: December 01, 2012, 10:46:13 PM »
This is one of the reasons I shouldn't be left alone for extended periods of time, I either hurt myself accidentally or make something cool but generally useless, it is normally the former but I think this can be counted as the latter ?