Author Topic: OHNO-OMG  (Read 3466 times)

Offline Sparkey98

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Re: OHNO-OMG
« Reply #40 on: July 26, 2010, 10:42:27 PM »
do I need to draw it?

Offline frezal

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Re: OHNO-OMG
« Reply #41 on: July 26, 2010, 10:43:49 PM »
Destroy your lives, on purpose!

Offline Serge

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Re: OHNO-OMG
« Reply #42 on: July 26, 2010, 10:44:35 PM »
I understand the mechanics. I don't understand the logic behind it, if there's any whatsoever.
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Offline Sparkey98

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Re: OHNO-OMG
« Reply #43 on: July 26, 2010, 10:50:19 PM »
It really has no uses, but it works :mrgreen:

Offline Serge

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Re: OHNO-OMG
« Reply #44 on: July 26, 2010, 10:51:27 PM »
It doesn't work when it's called a "calculator" but it doesn't calculate anything. Good day sir.
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Offline ACAMS

Re: OHNO-OMG
« Reply #45 on: July 26, 2010, 11:02:31 PM »
I did'nt build THAT, but, the point is is that it can make a 10 digit number all on it's own by reading a card and I should get some credit for that.

 So, what if it does come up with a number........Jonzu95 IS ALREADY USING IT on his  phone!
You are not getting the point  THE NUMBERS ARE ALL USED UP!

Offline Serge

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Re: OHNO-OMG
« Reply #46 on: July 26, 2010, 11:05:30 PM »
I did'nt build THAT, but, the point is is that it can make a 10 digit number all on it's own by reading a card and I should get some credit for that.

 So, what if it does come up with a number........Jonzu95 IS ALREADY USING IT on his  phone!
You are not getting the point  THE NUMBERS ARE ALL USED UP!

4 8 15 16 23 42
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Offline Sparkey98

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Re: OHNO-OMG
« Reply #47 on: July 26, 2010, 11:06:57 PM »
101010101010101010101010101010101010101010101

Offline ACAMS

Re: OHNO-OMG
« Reply #48 on: July 26, 2010, 11:08:40 PM »
Everybody will be crowding in to buy Sparkeys machine made of paper mache so they can have an IP number     :beer: 

Offline Sparkey98

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Re: OHNO-OMG
« Reply #49 on: July 26, 2010, 11:11:11 PM »
Everybody will be crowding in to buy Sparkeys machine made of paper mache so they can have an IP number     :beer:

Oh my god I just crapped an awsome idea.

Offline frezal

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Re: OHNO-OMG
« Reply #50 on: July 26, 2010, 11:19:18 PM »
Everybody will be crowding in to buy Sparkeys machine made of paper mache so they can have an IP number     :beer:
I'll drink to that! (That and to not waste this beer I poured.)
Destroy your lives, on purpose!

Offline Sparkey98

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Re: OHNO-OMG
« Reply #51 on: July 26, 2010, 11:24:52 PM »
Who wants to run a apaper comuter company with me?

Offline frezal

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Re: OHNO-OMG
« Reply #52 on: July 26, 2010, 11:46:33 PM »
Who wants to run a apaper comuter company with me?
Why run it with you when I already have the schematics to your calculator machine?

Destroy your lives, on purpose!

Offline TriTon

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Re: OHNO-OMG
« Reply #53 on: July 26, 2010, 11:47:05 PM »
Who wants to run a apaper comuter company with me?

How many hours do we work a day?
What's our annual salary?
Do we work on weekends?
How much do we get paid an hour?
Do we get paid vacation?
Do we get paid if we file a lawsuit?

Someone continue.....

Offline Sparkey98

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Re: OHNO-OMG
« Reply #54 on: July 26, 2010, 11:48:16 PM »
I'm totally gonna produce single board and full paper home computer systems that wor with TV screns!!!!11111111eleven1

Offline Badnik96

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Re: OHNO-OMG
« Reply #55 on: July 27, 2010, 04:14:51 AM »
wait, to there's a www.com?

edit: Obviously there is.

Offline powerrave

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Re: OHNO-OMG
« Reply #56 on: July 27, 2010, 06:07:24 AM »
to be on topic, now a lot of this mainly confuses me and sparkey was talking crap. but when the IPv6 would be used, how would an IP address then look? and if it works differently with just more numbers between the dots and letters inserted in it, then we wouldn't be able to play games online that can only use IPv4 addresses (if they are different like that).
"Always be yourself, unless you're a loser"


Offline Madiaba

Re: OHNO-OMG
« Reply #57 on: July 27, 2010, 07:11:35 AM »
I think Sparky has a good idea...but doesn't understand quite enough yet.
Bred with some more thought it will do well, IMO.
'Raptors' Inc would be a good company name cause it will devour cards up quickly.
 
Just trying to help.....
Input is appreciated. :)
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Offline Preytor_4

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Re: OHNO-OMG
« Reply #58 on: July 27, 2010, 07:43:15 AM »
wait, to there's a www.com?

edit: Obviously there is.
The first website ever made, but it has changed

Offline Serge

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Re: OHNO-OMG
« Reply #59 on: July 27, 2010, 09:15:21 AM »
to be on topic, now a lot of this mainly confuses me and sparkey was talking crap. but when the IPv6 would be used, how would an IP address then look? and if it works differently with just more numbers between the dots and letters inserted in it, then we wouldn't be able to play games online that can only use IPv4 addresses (if they are different like that).

Here's how an IPv6 address looks like:
Code: [Select]
2001:2f4e:1337:F34A:0000:0000:0000:0000It's quite long since it's 128-bit. You can omit the zeros, so you get
Code: [Select]
2001:2f4e:1337:F34A::
And no, it won't work with old games and software, get over it. You can always use tunneling.  Also, IPv6 addresses have a huge advantage when it comes to subnetting. With IPv4, a network had an external IP address visible from the internet (let's say 56.134.27.76), and another local network, with computers having addresses from let's say 192.168.1.1 to 192.168.1.255.
The problem is, you can't directly access the network from the outside, if not via port redirecting on the gateway (the machine that has both an internal and external IP address, that acts as a "bridge" between the two networks), like saying that port 22 accessed on the external address is being redirected to the machine with the internal IP 192.168.1.34, and port 80 is given to 192.168.1.46. Another option would be fiddling around with setting the destination IP on a packet sent from the outside network and sending it to the gateway, which might redirect it to a local computer if it's configured so. But unfortunately the sending computer can't be more than one hop away from the gateway.
What IPv6 enables you to do is set the first half of the address as the address of the network, then the second part of the address as different addresses for each computer on your subnetwork. This allows direct access to the computers without assigning virtual ports.

There are also several other advantages, like the simpler header, the fact that routers don't need to perform fragmentation, the IP layers doesn't have checksumming (done by higher layers like TCP), and TTL has now became Hop Limit.
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