Poll

Would you enter?

Yes
19 (86.4%)
No
3 (13.6%)

Total Members Voted: 20

Author Topic: Wheely Tag Tournament II - Signups  (Read 11502 times)

Offline Thrackerzod

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Re: Wheely Tag Tournament II
« Reply #40 on: July 19, 2016, 09:42:24 PM »
is rule of 7 break allowed

Offline Mouldy

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Re: Wheely Tag Tournament II
« Reply #41 on: July 20, 2016, 02:57:48 AM »
is rule of 7 break allowed

I have no idea what that is, so, no. xD

Offline Hi5er

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Re: Wheely Tag Tournament II
« Reply #42 on: July 20, 2016, 06:16:53 AM »
is rule of 7 break allowed

I have no idea what that is, so, no. xD

In RA2 you can only attach 7 objects to each other, rule of 7 break is using a free download tool from serge so you can attach more than 7 objects to each other, gives people more freedom.
Tournament History:


Offline Joelu Of Eagleland

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Re: Wheely Tag Tournament II
« Reply #43 on: July 20, 2016, 06:20:46 AM »
is rule of 7 break allowed

I have no idea what that is, so, no. xD

In RA2 you can only attach 7 objects to each other, rule of 7 break is using a free download tool from serge so you can attach more than 7 objects to each other, gives people more freedom.

However, we're building Lightweights, so having more than 7 parts attached to something isn't exactly advisable.

(Image taken from the GTPlanet forums (Gran Turismo forums) which I am actually NOT on. I'll join sometime soon, though.)
(You can find me on the Wangan Midnight Expressway forums as well as GTM: http://wmexpressway.net/index.php?showuser=10331)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Tournament Stats

Entered:

Fight W/L Record: 4-5
Set W/L Record: 1-2

Offline Mouldy

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Re: Wheely Tag Tournament II
« Reply #44 on: July 20, 2016, 06:34:22 AM »
is rule of 7 break allowed

I have no idea what that is, so, no. xD

In RA2 you can only attach 7 objects to each other, rule of 7 break is using a free download tool from serge so you can attach more than 7 objects to each other, gives people more freedom.

I knew about Rule of 7, not the tool though. Thanks.

No is the answer.

Offline Mystic2000

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Re: Wheely Tag Tournament II
« Reply #45 on: July 20, 2016, 07:53:56 AM »
i could enter if i can find a partner with decent building skill...
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Offline R01

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Re: Wheely Tag Tournament II
« Reply #46 on: July 20, 2016, 10:39:41 AM »
I'll enter if someone needs a team partner. Best to talk to me via PM about the bot. First thought that we only had 2 days to sign up(could've sworn that the post said 20th July) but seeing how it's a month I'll most likely enter.
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Thrackerzod

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Re: Wheely Tag Tournament II
« Reply #47 on: July 20, 2016, 11:38:08 AM »
is rule of 7 break allowed

I have no idea what that is, so, no. xD

In RA2 you can only attach 7 objects to each other, rule of 7 break is using a free download tool from serge so you can attach more than 7 objects to each other, gives people more freedom.

However, we're building Lightweights, so having more than 7 parts attached to something isn't exactly advisable.

Wait, we are?  Dangit, I built a heavyweight.

Offline yugitom

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Re: Wheely Tag Tournament II
« Reply #48 on: July 22, 2016, 12:49:38 PM »
(Image removed from quote.)

Indeed, after 7 years, I am bringing it back. Unfortunately, G.K will not be part-hosting it this time as he is dead inactive.

Here is the original sign-up thread, I am sorry in advance: https://gametechmods.com/forums/index.php?topic=3013.0

The way this works is that you must find a partner to team up and fight alongside. Teams must have a name.

Current champions are Team Deadly Accuracy - Ounce and Pwn.

I am AI'ing this time (I am still fairly new to it though so I would recommend you do your own).
Bots need to be received and accepted.
The way you sign up is by having one of the members of the team messaging me with BOTH robots in a zip folder and the team name. Means less sorting my end. Make sure robots are both clearly labelled.
(Old Realistic Rules) Standard DSL 2.2 - All parts must not intersect unless you could feasibly weld them together.
16 Entries - 8 Teams of 2.
Lightweight.
No custom components.
No out-of-game modifications.
In-game modifications are fine as long as they work within the rules.
No cheatbot2.
No clusterbots.
Double elimination.
LuTze Arena Skinned (Never skinned arena before, don't hate please ;-;)
1 Restart per team if Havok.
Hazards on.
3 Minute battles.
Best of 3 battles to win the match.

Deadline: August 20th 2016

Here is my entry:

Team 1: Mouldy &
Team 2:
Team 3:
Team 4:
Team 5:
Team 6:
Team 7:
Team 8:
This is now a signups topic and the rules cannot be changed. You've got 3 months, enjoy :)

Offline Mouldy

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Re: Wheely Tag Tournament II - Signups
« Reply #49 on: July 22, 2016, 12:54:11 PM »
*tips top hat*

Alright, chaps.

Get those teams into me. Please make sure the robots are clearly labelled in a zip folder with the team name as the folder of the zip.

Please also ensure that you tell me if they are AI'ed or not. I will once again remind you that I have never done it before besides one test.

Offline WeN

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Re: Wheely Tag Tournament II - Signups
« Reply #50 on: July 23, 2016, 12:52:00 AM »
Please also ensure that you tell me if they are AI'ed or not. I will once again remind you that I have never done it before besides one test.
i can ai'ing
Killin' In The Name Of | My Robot Arena 2 Tournaments here

Offline Thrackerzod

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Re: Wheely Tag Tournament II - Signups
« Reply #51 on: July 23, 2016, 09:52:14 PM »
#inittowenit

Offline Mouldy

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Re: Wheely Tag Tournament II - Signups
« Reply #52 on: July 24, 2016, 01:15:21 AM »
#inittowenit

Dear God.

Anywho, just to inform people, I will be going away for 5 days, come back on the weekend, then be gone for another 5 days after that. So, if I receive any more entries, they will be entered when I come back at the weekend. I'll also begin AI'ing them too.

Offline Badnik96

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Re: Wheely Tag Tournament II
« Reply #53 on: July 24, 2016, 01:19:24 AM »
So I spoke to G.K. and he might send something.
However I feel obliged to ask Badnik to be my partner. Get the old team back together.

i accept

give me a week and i'll crank some old meme out for this

Offline Squirrel_Monkey

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Re: Wheely Tag Tournament II
« Reply #54 on: July 24, 2016, 02:47:05 AM »
So I spoke to G.K. and he might send something.
However I feel obliged to ask Badnik to be my partner. Get the old team back together.

i accept

give me a week and i'll crank some old meme out for this
Yes Badnik!
Better than GK since 2009.
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Offline R01

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Re: Wheely Tag Tournament II - Signups
« Reply #55 on: July 24, 2016, 06:05:33 PM »
Anyone want to team up? Dunno how DSL LWs are but I might have a idea on how to destroy quite a few of Stock LWs.
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline doot

Re: Wheely Tag Tournament II - Signups
« Reply #56 on: July 25, 2016, 11:49:08 AM »
Anyone want to team up? Dunno how DSL LWs are but I might have a idea on how to destroy quite a few of Stock LWs.
I can team up. Unfortunately, I'm hopeless with AI'ing, so I am going to need some help with the 'bot I am entering.

Offline R01

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Re: Wheely Tag Tournament II - Signups
« Reply #57 on: July 25, 2016, 02:19:46 PM »
Anyone want to team up? Dunno how DSL LWs are but I might have a idea on how to destroy quite a few of Stock LWs.
I can team up. Unfortunately, I'm hopeless with AI'ing, so I am going to need some help with the 'bot I am entering.
I've learnt how to AI quite recently, want to talk about the bots somewhere in PM? Also guess MAD's smartzones are allowed to this? Or are the default DSL ones that?

Also how different are the old vs new realistic rules?
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline doot

Re: Wheely Tag Tournament II - Signups
« Reply #58 on: July 26, 2016, 04:42:20 AM »
I think the new DSL-Standard rules for 2.2 are similar to the old version.

Offline Badger

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Re: Wheely Tag Tournament II - Signups
« Reply #59 on: July 26, 2016, 04:49:38 AM »
Anyone want to team up? Dunno how DSL LWs are but I might have a idea on how to destroy quite a few of Stock LWs.
I can team up. Unfortunately, I'm hopeless with AI'ing, so I am going to need some help with the 'bot I am entering.
I've learnt how to AI quite recently, want to talk about the bots somewhere in PM? Also guess MAD's smartzones are allowed to this? Or are the default DSL ones that?

Also how different are the old vs new realistic rules?
They're the same. I think years ago DSL-S may have been more strict but I can't really remember.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots