Author Topic: The great NAR AI round robin.  (Read 8398 times)

Offline Naryar

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Re: The great NAR AI round robin.
« Reply #60 on: December 02, 2012, 03:02:44 PM »
He was just saying that obviously the hazards in the combat arena were enough to prevent a boxrush, that it is extremely easy to watch so in a fast bot vs fast bot ai fight in the hazards-on combat arena, and that you should know that at your level of experience in Ra2.

Offline MassimoV

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Re: The great NAR AI round robin.
« Reply #61 on: December 02, 2012, 03:05:46 PM »
I don't know too much about AI, maybe they just drive straight over. It's all cool though.

Offline System32

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Re: The great NAR AI round robin.
« Reply #62 on: December 02, 2012, 03:41:11 PM »
He was just saying that obviously the hazards in the combat arena were enough to prevent a boxrush, that it is extremely easy to watch so in a fast bot vs fast bot ai fight in the hazards-on combat arena, and that you should know that at your level of experience in Ra2.

The way you AIed it results in the bots in player 1's position slightly turning to avoid the spike traps and the bot in player 2's position boxrushing.
 
So combat arena is actually the worst map.
Put this onto your signature if you were part of this crappy fad in '03.

Offline MassimoV

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Re: The great NAR AI round robin.
« Reply #63 on: December 02, 2012, 03:48:51 PM »
So the AI does not recognize the saws as weapons? In which case, the Electric Arena might work. Unless you think the hazard is too big.

Offline Naryar

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Re: The great NAR AI round robin.
« Reply #64 on: December 02, 2012, 03:58:22 PM »
Combat arena hazardless is the best arena.

Offline MassimoV

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Re: The great NAR AI round robin.
« Reply #65 on: December 02, 2012, 03:59:01 PM »
He says he wants no oppurtunity for box rush though.

Offline Scrap Daddy

Re: The great NAR AI round robin.
« Reply #66 on: December 02, 2012, 04:09:54 PM »
I want more feedback on the bots; this interests me greatly.