Author Topic: The great NAR AI round robin.  (Read 8445 times)

Offline System32

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Re: The great NAR AI round robin.
« Reply #20 on: August 09, 2012, 01:46:41 PM »
Naryar, almost all of Insanity's losses were because it has to spend the start of the round self righting because of the 0 radius making it ram into a wall and flip itself.
 
Also, it has issues self righting from the back, meaning if it hits itself and goes on it's back, it can lose to bots like scavenger.
 
This is one of the bots that is contesting for the top 4 spots.
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Offline Naryar

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Re: The great NAR AI round robin.
« Reply #21 on: August 09, 2012, 02:57:52 PM »
I'm actually surprised Insanity is doing so well... also it has 0 radius ? I'm surprised, did I forgot to add radius because IIRC very few bots have been AI'd intentionally with 0 radius.

I'll take your precious advice and start rebuilding.

Offline System32

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Re: The great NAR AI round robin.
« Reply #22 on: August 09, 2012, 03:09:18 PM »
I'm actually surprised Insanity is doing so well... also it has 0 radius ? I'm surprised, did I forgot to add radius because IIRC very few bots have been AI'd intentionally with 0 radius.

I'll take your precious advice and start rebuilding.

This is in the BBeans 2 arena. Insanity has a powerful throw becase the bust rests in just the right spot. It gets hit, pushing it in slightly, and at the same time it fires. This increases the power of the flip by a rediculious amount. Think about how varied Sentry from the DSL 2 pack is. sometimes it's a toss to the ceiling, sometimes it's barely a lift.
 
Also, I'm assuming all bots have 0 radius. The standard was 99 range/0 radius/120 turnspeed/130 speed whatever...
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Offline Naryar

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Re: The great NAR AI round robin.
« Reply #23 on: August 09, 2012, 03:13:28 PM »
Insanity has 0.1 radius, and none of the bots from the first teams have a radius inferior to 0.1.

Offline System32

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Re: The great NAR AI round robin.
« Reply #24 on: August 09, 2012, 03:45:40 PM »
Insanity has 0.1 radius, and none of the bots from the first teams have a radius inferior to 0.1.

Oh.
 
They still need buffing though. It's like starcore with all that snagging.
« Last Edit: August 09, 2012, 06:37:26 PM by System32 »
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Offline System32

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Re: The great NAR AI round robin.
« Reply #25 on: August 09, 2012, 06:42:26 PM »
The top four spots are seriously contested.
 
Shockwave 2, Ronin, Slashback 4 and Angry Redneck hold the top spots, but Insanity, Ripblade IV and Darkling v2 are ready to contest them. Needless to say, some sort of popup/flipper is going to be one of the big four for segment one, but what else will come from there?
 
Also, for the rest of the segments, 14-21 bots per group with 2-3 going through. It leaves less work in total.
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Offline System32

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Re: The great NAR AI round robin.
« Reply #26 on: August 10, 2012, 12:08:31 PM »
5 rounds to go. Segment 2 will be every antweight in NAR AI.
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Offline System32

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Re: The great NAR AI round robin.
« Reply #27 on: August 10, 2012, 05:29:32 PM »
AND Done with segment one.
 
About 385 updates, minus all the edits.
 
http://challonge.com/6gg5kkmore
 
Arguably, everything from feeblemind to scavenger need fixes badly. everything else outside of the top 7 can be fixed if it is felt that way.
 
Blood Runner and 742 have wedge issues. The flipper of 742 passes though geometry when firing, making it weaker than it should. Sometimes, when Blood Runner wins a wedge war, it's wedge goes through the floor, which can cost it matches.
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Offline ianh05

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Re: The great NAR AI round robin.
« Reply #28 on: August 10, 2012, 05:41:54 PM »
Arguably, everything from feeblemind to scavenger need fixes badly.


Don't think anyone would argue with that, 10 wins out of 27 matches isn't good enough for such an AI pack.
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Offline System32

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Re: The great NAR AI round robin.
« Reply #29 on: August 10, 2012, 05:45:20 PM »
Arguably, everything from feeblemind to scavenger need fixes badly.


Don't think anyone would argue with that, 10 wins out of 27 matches isn't good enough for such an AI pack.

The arguabl comes from the fact the arena was biased against feeblemind, along with how funny the drives are in DSL. Half it's losses where due to it flying, and those weren't havoks. It just straight rolled up the wall out of the arena.
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Offline Mr. AS

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Re: The great NAR AI round robin.
« Reply #30 on: August 10, 2012, 05:46:18 PM »
scavanger is just sh**, id replace it with some trfbd or something but thats just me
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline System32

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Re: The great NAR AI round robin.
« Reply #31 on: August 10, 2012, 06:17:44 PM »
Ok, 35 (!) AW's in NAR AI.
 
I'll be cutting the brackets into two. A 18 bot and a 17 bot bracket.
 
I'll also be having a pause in be-tween brackets to do some more MW fun.
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Offline System32

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Re: The great NAR AI round robin.
« Reply #32 on: August 10, 2012, 06:24:45 PM »
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Offline System32

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Re: The great NAR AI round robin.
« Reply #33 on: August 11, 2012, 12:08:03 PM »
Mercury poisoning has AI issues. It is DQ'd
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Offline Badnik96

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Re: The great NAR AI round robin.
« Reply #34 on: August 11, 2012, 12:13:37 PM »
Hey, where's The Spider In Your Bedroom?

Offline System32

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Re: The great NAR AI round robin.
« Reply #35 on: August 11, 2012, 12:18:36 PM »
Hey, where's The Spider In Your Bedroom?

I split the brackets up. Spider is in 2.
 
Also, Hell hound is also messed up in the bindings. it goes the wrong way.
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Offline Badnik96

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Re: The great NAR AI round robin.
« Reply #36 on: August 11, 2012, 12:28:21 PM »
Oh, I see it now, but not before XD

Offline MassimoV

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Re: The great NAR AI round robin.
« Reply #37 on: August 11, 2012, 12:33:10 PM »
What happened to Hell Hound?

Offline System32

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Re: The great NAR AI round robin.
« Reply #38 on: August 11, 2012, 12:41:40 PM »
What happened to Hell Hound?

Faces wrong way, attacks wrong way.
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Offline MassimoV

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Re: The great NAR AI round robin.
« Reply #39 on: August 11, 2012, 12:43:57 PM »
Oh yeah, got it.