Author Topic: RAW Videos.  (Read 58076 times)

Offline somestrangeguy

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« Reply #180 on: October 07, 2008, 05:25:09 PM »
Actually, unlike Smoker, Smoker's Revenge is a repelling bot, just to prevent that jamming problem, I really didnt like to see that happening, but it has donwsides too, the oponents will fy to the sides of the bot and its not actually so fast turning and there is now 2 bots against it and then add DSA armor to that.

I wont be suprised if the same thing happeds to Smoker's Revenge as it did to Torgue in the second round.

Offline JoeCB1991

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« Reply #181 on: October 07, 2008, 06:24:12 PM »
Do it as fast as you want Sage.

Offline Madiaba

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« Reply #182 on: October 07, 2008, 06:27:14 PM »
Quote from: pyscolone;16523
"Luck rarely happens in RA2"
 
that made me laugh.
Seen it already...
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Sage

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« Reply #183 on: October 07, 2008, 10:21:11 PM »
Round 1 Bracket 2 is up!

some more upsets. go watch!
You got my vote for RA2 Wizard. Always and forever.

Offline H@zm47

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« Reply #184 on: October 07, 2008, 10:27:16 PM »
The pinball vs fmlam link doesn't work
Achievements:
BBEANS 6: What Shell Spinner? (2-1 - 3 KOs and 4 WBPs)
RAW 2: Smoke and Mirrors (1-0:2 KOs and 1 TKO)
Clash Cubes 3: Shortsighted Surgeon ][ (Finished 15th)
UK vs USA: The Matador (USA) (Eliminated Round 1)

Offline Sage

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« Reply #185 on: October 07, 2008, 10:27:42 PM »
Quote from: H@zm47;16651
The pinball vs fmlam link doesn't work


i fixed it.
You got my vote for RA2 Wizard. Always and forever.

Offline JoeCB1991

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« Reply #186 on: October 07, 2008, 10:31:15 PM »
My weapon seemed slower than it normally is.... or Mako is faster than I thought it was.

EDIT:

I just checked another video I have of this bot [it is somewhere in this thread] and the spin up time is around 2 seconds, but it seemed like it was 4 seconds now.

Offline Clickbeetle

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« Reply #187 on: October 07, 2008, 11:16:48 PM »
Interesting matches.  Lots of unexpected results.  Especially obZen and Daisy Might... though I wouldn't tack up Daisy Might's loss to luck so much as a fatal design flaw.  That shell disc needs to be stronger.

Infernal Contraption looks just as good as Hazardous Contraption, contrary to Naryar's worries... Steel Meatball is scary... Pinball is even scarier.  Those bots should do well.

It's too late to do anything about it now, but I noticed that several of the bots apparently use switch controls for their spinners (you can tell by the sporadic on-off pattern of the motor sound, rather than a continuous buzz).  That doubles the spinup time, so it could be a pretty big deal.  Humdrums, Morse Code Breaker, Destroyer, Mako 4, and Shadow all sound like they use switches.  Possibly T O R Q U E too, hard to tell.  But you might want to fix that for the next round.

To lack feeling is to be dead, but to act on every feeling is to be a child.
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Offline JoeCB1991

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« Reply #188 on: October 07, 2008, 11:20:55 PM »
Mine uses a switch, but it normally spins up faster than that... the switches are the ones you don't have to hold down right?

Offline Clickbeetle

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« Reply #189 on: October 07, 2008, 11:23:48 PM »
Right, but for some reason the AI continuously triggers the spin control instead of just activating it once.  So if it's a switch, they keep toggling the weapon on/off.  But if it's a button, then it goes on/on, and it spins at normal speed.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline H@zm47

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« Reply #190 on: October 07, 2008, 11:34:22 PM »
*Glad he's wired Archimandrite's weapon with a button*

I must have missed the stacked hammers on Blah and therefore underestimated it. It owned Daisy Might. I agree with Click in saying that the disc on Daisy Might needed to be stronger. I laughed at the headbutting between InfCon and Lu-Tze in the beginning of their matches. FarCry looks dangerous and Pinball even more so. Unlucky with Destroyer's weapon, Joe. It may have won you the fight if it was wired properly though, Mako 4 is deadly.
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BBEANS 6: What Shell Spinner? (2-1 - 3 KOs and 4 WBPs)
RAW 2: Smoke and Mirrors (1-0:2 KOs and 1 TKO)
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UK vs USA: The Matador (USA) (Eliminated Round 1)

Offline JoeCB1991

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« Reply #191 on: October 07, 2008, 11:38:58 PM »
I know, and some of the videos I have posted on here have shown how powerful that bar is at full speed.

Is there any way that a rematch for some of these fights can be done, just to see how it would of turned out if they were wired properly? And they need to be fixed before the next round is filmed.

Offline Madiaba

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« Reply #192 on: October 07, 2008, 11:56:53 PM »
Quote from: Clickbeetle;16656
Right, but for some reason the AI continuously triggers the spin control instead of just activating it once. So if it's a switch, they keep toggling the weapon on/off. But if it's a button, then it goes on/on, and it spins at normal speed.
Yep, that's what I've found, when coding AI.
 
Daisy Might (not).  *Hehe*
I recently helped Sage fix up his AI folder so that it would hold 90 teams, for this tourney.  So he sent me all of the RAW bots.  Since by then Sage posted the brackets which indicated that I would go up against Blah, I tried out Daisy against Blah, and got allot better(more even) results than 3 straight disk removals:shock:.  But it's ok.
Yea CB, if there were leftover weight I could have used a stronger disk, but there wasn't any extra.  I think it will still do well with the other bots, but who knows,.. that's what I thought here.  No problem.
Pys. I really like how you built Blah, with 2 Sledges together.  Nice job.  If he can stay upright, away from walls and fast attacking bots, he'll do very well, IMO.
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Clickbeetle

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« Reply #193 on: October 08, 2008, 12:51:38 AM »
I don't think any of the fights involving bots wired with switches would have been different if they were wired with buttons.  Mako 4 is too low and fast for Destroyer to grab on to and throw.  You can see that in the third round when Destroyer finally gets up to speed.  But it would be a good thing to fix for the future, just in case it does end up making a difference.

Quote from: H@zm47;16657
*Glad he's wired Archimandrite's weapon with a button*


On the other hand, Archimandrite might actually have won if its weapon spun a bit slower, so it didn't start tumbling right away in every fight.  Such is fate.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline H@zm47

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« Reply #194 on: October 08, 2008, 01:35:33 AM »
Quote from: Clickbeetle;16661
On the other hand, Archimandrite might actually have won if its weapon spun a bit slower, so it didn't start tumbling right away in every fight.  Such is fate.

Point taken but I think it made my fights more interesting...
Achievements:
BBEANS 6: What Shell Spinner? (2-1 - 3 KOs and 4 WBPs)
RAW 2: Smoke and Mirrors (1-0:2 KOs and 1 TKO)
Clash Cubes 3: Shortsighted Surgeon ][ (Finished 15th)
UK vs USA: The Matador (USA) (Eliminated Round 1)

Offline Naryar

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« Reply #195 on: October 08, 2008, 06:11:51 AM »
*yawns*

I was expecting much more from InfCon VS Lu-Tze.

BTW Sage, InfCon did lose a round because he fell on it's back, and lost stupidly in a corner by immobility- but this happens to me also.

_________

BUT, because there is always a but, BLAH VS Daisy Might was AWESOME. Especially when Blah ripped off the shell: the shell didn't moved at all and that was Daisy Might who was thorwn.

Offline System32

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« Reply #196 on: October 08, 2008, 06:26:36 AM »
Oh, great. Another Sit n spin.

EDIT: It's funny how that reminds me of the NOS-BOT/Haymaker fight. And Naryar called it a NOS-BOT with chassis space.
« Last Edit: October 08, 2008, 06:49:14 AM by System32 »
Put this onto your signature if you were part of this crappy fad in '03.

Offline Condor33

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« Reply #197 on: October 08, 2008, 06:50:35 AM »
I wonder if the Hums were wired with a button? The Daisy/Blah fight was hilarious! Blah didn't know the weapon off of the bot, he knocked the bot off of the weapon!
Avoid the beam and you won't get hit!

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Offline Madiaba

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« Reply #198 on: October 08, 2008, 07:54:56 AM »
Quote from: Clickbeetle;16654
Interesting matches. Lots of unexpected results. Especially obZen and Daisy Might... though I wouldn't tack up Daisy Might's loss to luck so much as a fatal design flaw. That shell disc needs to be stronger.
CB, I didn't mean luck only in battling, which is still significant. Daisy is a newly designed bot like many of yours (you know me and innovation). In testing it won about 90% of it's battles. As you mentioned, I knew where it's main weakness was, but it didn't manifest itself often (lucky hit), because up to that point it didn't (and I didn't expect it to) face a bot with such concussion as Blah, so I was not very concerned.
But when I first saw Blah, and its dual sledge design, I worried,...:|
But again, I pondered that Daisy most likely will NOT face Blah anyway; esp first round (1/26 chance). And then maybe a fast Rammer or FS would get him before Daisy had to face him. But,... when I saw the Brackets with me (of all 26 other bots) facing Blah,...:ermm:. ...This is a big part of what I meant by 'chance'.
....So in helping Sage set up for more AI Teams, as I mentioned above, I then tested (about 30 matches) and found that Daisy did much better than expected (cause Blah often would not stay upright and away from the walls). So I posted the observation:
Quote from: Madiaba;16295
I think 'if' Pys's bot can stay upright, it has the slight advantage because of the hammer speed(edit:i.e. concussion).
Oh, yea, there's also 'luck'..., so who knows...[/quote]
 
Not to diminish bot building skills (for Blah is a very good bot); and every bot has it's weakness(es), as we all know. But (1) there are lucky hits, moves or immobilizations, but (2) there is also luck concerning the random selection of the kind of bot your bot faces, that might/might not be able to capitalize on opponent weakness(es). So both lucky hits and lucky picks can manifest a bot's weaknesses, and thus are a significant part in determining a winner/loser.
 
Quote from: Naryar;16666
....BUT, because there is always a but, BLAH VS Daisy Might was AWESOME. Especially when Blah ripped off the shell: the shell didn't moved at all and that was Daisy Might who was thorwn.
And yes it was funny watching the huge weapons system stay stable as a puny little chassis came flying out from under it. Like the wizard in the Wizard of OZ, that's all that's behind that great big front.... hehe. ..*Huh.. I know people like that...*
« Last Edit: October 08, 2008, 09:06:36 AM by Madiaba »
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Gigafrost

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« Reply #199 on: October 08, 2008, 08:11:37 AM »
It looks like I got Speed King for the losers bracket... If I'm not mistaken. This fight will be interesting since T O U R Q U E may get a chance to get up to full speed.