Total Members Voted: 16
AWESOME example. I'm sure you can beef it up? ;DEDIT: Just realised what you were trying to say with the '660kg' thing, I thought you meant it was 660kg - you can enter 2 of those as it doesn't breach weight regulations, as I thought you were implying.
Nary should enter his Seaking as a multibot.AND SOMEONE'S GOTTA MAKE MAGIKARP
Quote from: Craaig on September 27, 2011, 04:21:45 PMAWESOME example. I'm sure you can beef it up? ;DEDIT: Just realised what you were trying to say with the '660kg' thing, I thought you meant it was 660kg - you can enter 2 of those as it doesn't breach weight regulations, as I thought you were implying.Question: Since both of the porygons are walkers, can I use 600KG for each bot, thanks to the walker's improved weight limit?
Quote from: FOTEPX on September 27, 2011, 04:45:37 PMQuote from: Craaig on September 27, 2011, 04:21:45 PMAWESOME example. I'm sure you can beef it up? ;DEDIT: Just realised what you were trying to say with the '660kg' thing, I thought you meant it was 660kg - you can enter 2 of those as it doesn't breach weight regulations, as I thought you were implying.Question: Since both of the porygons are walkers, can I use 600KG for each bot, thanks to the walker's improved weight limit?No, that would give a total weight of 1200kg. It's all about combined weight.
Quote from: Craaig on September 28, 2011, 01:29:14 AMQuote from: FOTEPX on September 27, 2011, 04:45:37 PMQuote from: Craaig on September 27, 2011, 04:21:45 PMAWESOME example. I'm sure you can beef it up? ;DEDIT: Just realised what you were trying to say with the '660kg' thing, I thought you meant it was 660kg - you can enter 2 of those as it doesn't breach weight regulations, as I thought you were implying.Question: Since both of the porygons are walkers, can I use 600KG for each bot, thanks to the walker's improved weight limit?No, that would give a total weight of 1200kg. It's all about combined weight.So, am I allowed 500KG per part?Also, what is the maps for the half-sheet, side panels, flipper maker parts and Hex Plates?
Looks sweet. Make sure those reskins don't overwrite the ordinary DSL components and are separate components.After realising I was going completely mad with all the complex rules, everything's been simplified a little over on the rules page. :)
Hey craaig, I had an idea. I know it's a bit late for submitting, but why not some new one:Pokemon stats must be somehow according to robot stats - Attack means the damage potential of the robot, HP/Defense means the armor, Speed... etc.AKA, you can't build a Gyarados nor Aerodactyl bot with too much armor, a Rattata bot should be quick and damaging but frail, a Snorlax bot should be a Mighty Glacier, a Blissey should be very armored or tough but not very damaging nor fast, etc...
Quote from: Naryar on September 29, 2011, 07:50:47 AMHey craaig, I had an idea. I know it's a bit late for submitting, but why not some new one:Pokemon stats must be somehow according to robot stats - Attack means the damage potential of the robot, HP/Defense means the armor, Speed... etc.AKA, you can't build a Gyarados nor Aerodactyl bot with too much armor, a Rattata bot should be quick and damaging but frail, a Snorlax bot should be a Mighty Glacier, a Blissey should be very armored or tough but not very damaging nor fast, etc...Just to make things nice, simple and easy for everyone :P