Poll

Would you enter?

Yes, I would
No, I wouldent

Author Topic: No More Wedges Tournament Idea, Good idea?  (Read 6127 times)

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #20 on: December 21, 2010, 02:47:37 PM »
Liked it until I noticed the if you kill your opponent you lose and VS's must spin downwards rules.

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #21 on: December 26, 2010, 03:32:31 PM »
This could be a good tournament idea but it needs some refinement.


First of all, the "if you kill your opponent you lose" rule has to go.  Otherwise you would get suicide bots and flamethrower spam.


There are better ways to enforce weapons that are not overly destructive.  For example, you could say "no weapons in close proximity to each other so that they hit at the same time".  So you can't have 2 razors right next to each other, like on a popup or shell spinner--they must be replaced by a single weapon such as a spike strip.  An exception could be made for weapons 40 kgs and heavier, which can't be replaced by a single heavier weapon as the heaviest weapon is the 70 kg hammer.  So a rammer with a bunch of 50 kg hammers in the front would be allowed.


Or you could limit spinning weapon weight.  Say, the total weight of spin motors plus anything attached to them (excluding drive and wheels) cannot exceed 250 kgs.  So you can use a 6-mag gearbox but you only get to put 100 kgs of weapons on it, and the dual Perm might as well be useless.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline R1885

  • *
  • Posts: 2127
  • Rep: 3
  • Forum shopping list generator.
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #22 on: December 30, 2010, 08:22:36 PM »
You guys are missing the point. This tournament is not about destroying the other guys in the most brutal way possible, its about seeing a good fight fight through and through. I have seen an annoying tendency for bots that took MANY hour and look so cool and unique, only for them to be destroyed by a wave of iron spikes. I honestly don't see how entertaining it is to see these well thought out bots loose by a fluke.

SKBT hit the head of the nail. Its not about needless destruction, its about building cool, unique robots, not mindless destruction(Kinda hypocritical form someone who normally enters bots he had on his game for months at a time.)

Offline Hydro

  • Ultra Heavyweight
  • Posts: 3123
  • Rep: 0
  • Lurking. Maybe.
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #23 on: December 30, 2010, 08:42:15 PM »
I like the idea, minus the "you can't kill your opponent" rule.
Hi.

Offline Scorpion

  • Giga Heavyweight
  • Posts: 5431
  • Rep: 2
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #24 on: December 31, 2010, 02:50:48 AM »
Yeah, I think I get this now, it's supposed to be more of a realistic bot tourney right?

Offline Hard Bot

  • Were you looking for someone else?
  • Super Heavyweight
  • Posts: 908
  • Rep: 1
  • My RAM is full of .bot files
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #25 on: January 05, 2011, 10:15:29 AM »
Don't forget shell spinners with a wedged shell!

Offline Hard Bot

  • Were you looking for someone else?
  • Super Heavyweight
  • Posts: 908
  • Rep: 1
  • My RAM is full of .bot files
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #26 on: January 05, 2011, 10:18:10 AM »
And make sure that bot type wedge is not allowed.

Offline SteveM4

  • Ultra Heavyweight
  • Posts: 2323
  • Rep: 2
  • Obviously dangerous.
    • https://www.youtube.com/c
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #27 on: January 05, 2011, 10:21:01 AM »
Ooh, this thing exists!

I thought it was covered by the sands of time.

Is this still happening?
I do those awful YouTube videos.

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #28 on: January 06, 2011, 01:09:07 AM »
You guys are missing the point. This tournament is not about destroying the other guys in the most brutal way possible, its about seeing a good fight fight through and through. I have seen an annoying tendency for bots that took MANY hour and look so cool and unique, only for them to be destroyed by a wave of iron spikes. I honestly don't see how entertaining it is to see these well thought out bots loose by a fluke.

SKBT hit the head of the nail. Its not about needless destruction, its about building cool, unique robots, not mindless destruction(Kinda hypocritical form someone who normally enters bots he had on his game for months at a time.)


Make a rule that says bots must be cool and/or original and not suicidal or overly destructive?


Would be very subjective and hard for builders to know whether or not their bot will be allowed beforehand, but it could solve a lot of problems.


Also ban flamethrowers?  Since even one flamethrower against a flameless opponent would kind of be an insta-win.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline R1885

  • *
  • Posts: 2127
  • Rep: 3
  • Forum shopping list generator.
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #29 on: January 12, 2011, 08:07:49 PM »
And make sure that bot type wedge is not allowed.
Not trying to sound mean, but I already had made a rule that all wedge shapes were banned, regardless of what form it was in, I made that clear in the first post.


@Click: I don't know if I should ban flamethrowers, but bots that are built to be suicidal are going to be banned,  I just don't know the best way to do so.

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #30 on: January 13, 2011, 10:10:23 AM »
What if you put a restriction on weapons? Like a 150kg maximum or something. 15 Irons ain't much on a HW.

Offline martymidget

  • *
  • Posts: 3458
  • Rep: 7
  • Mr Flibble is very cross.
    • http://tts.imtranslator.n
    • View Profile
    • :)
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #31 on: January 13, 2011, 02:40:41 PM »
30 DS teeth could leave a dent in something though. :P

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #32 on: January 13, 2011, 06:08:03 PM »
...And maybe no weapons under 10 KG. (DSL Bars excepted since they deal virtually no damage but they still count as weapons)

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #33 on: January 13, 2011, 08:35:47 PM »
And make sure that bot type wedge is not allowed.
Not trying to sound mean, but I already had made a rule that all wedge shapes were banned, regardless of what form it was in, I made that clear in the first post.


@Click: I don't know if I should ban flamethrowers, but bots that are built to be suicidal are going to be banned,  I just don't know the best way to do so.


The best way is probably to just be subjective about it.  I can't think of any way to make a set of specific rules that define what a suicidal bot is and what a too-powerful bot is, and even if you did make rules there would probably be countless loopholes to exploit.


So I would suggest you just say "no suicide bots, and bots cannot be too powerful" or something similar.  When you get bots, look at them and decide in each case whether to allow it or not, and if not, tell the builder what needs to change.


The important thing is just for everyone to keep in mind the spirit of the tournament.  Casual, sportsmanlike, a good place to try out new and cool-looking designs without worrying about winning or entering a "failbot".  As long as everyone thinks like that, the tournament should work.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #34 on: January 13, 2011, 09:02:44 PM »
I know it's a bit off from what your original idea is, but a tourney following sportsman (no wedges, no high energy spinners) rules could be interesting.

Offline R1885

  • *
  • Posts: 2127
  • Rep: 3
  • Forum shopping list generator.
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #35 on: May 21, 2011, 12:17:08 PM »
I've refined the rules a little bit, I think it's good to run.

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #36 on: May 22, 2011, 02:50:57 PM »
What arena will it be in?


I still don't like the rule that you lose if you KO your opponent, but it seems the tournament could at least work as planned now that you ban suicide bots and flamethrowers.  Basically the goal will be to score the most points without scoring a KO, which will be tricky.


A What Sheck Spinner? type design would probably do well.


Idea: you could judge matches based on aggression, controlling the match, damage, etc. like in real robotics competitions, instead of using RA2's points system.  Then you could make a bot with a really weak hammer or something, and while it wouldn't score many points if any, it would count toward aggression or whatever.  While a really slow pusher with a wall of spikes would probably win on points, but lose on a human judging system.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline GarvinTheGreat

  • Ultra Heavyweight
  • Posts: 1495
  • Rep: 1
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #37 on: May 23, 2011, 04:44:56 PM »
Too many rules.

Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #38 on: June 28, 2011, 01:05:51 PM »
Is this going to move to signups any time soon?

Offline Squirrel_Monkey

  • Squirrel_Monkeyweight
  • *
  • Posts: 7582
  • Rep: 7
  • [Insert clever and witty comment here]
    • 0SquirrelMonkey0
    • View Profile
    • Awards
Re: No More Wedges Tournament Idea, Good idea?
« Reply #39 on: June 28, 2011, 01:07:08 PM »
I sent R1885 a PM and he replied to it...
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything