Poll

Just to get an initial reading, how many people are interested in entering?

Yes
19 (63.3%)
No
2 (6.7%)
Maybe
9 (30%)

Total Members Voted: 30

Author Topic: Mechapocalypse Discussion  (Read 4011 times)

Offline NFX

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Mechapocalypse Discussion
« on: September 26, 2010, 10:02:25 AM »

 
Okay, so I'm kinda starting to get the hang of modding, namely reskinning arenas, and I also managed to find WeGame [albeit by accident], which I've been testing out with RA2. With this in mind, I reckon I'm about ready to have a shot at a tournament. Only limitation is that I'm not that good at AI'ing, but thankfully Gazea2's very kindly volunteered to help me with the AI.
 
The idea is that it's kinda set in some sort of of post-nuclear future, and resources are scarce, so people can only find so many bits to build robots with. With this in mind, there will be a restriction on the number of components you can use on your bot.
 
Here's what the arena'll look like:

Plus first draft of the rules:
 
-DSL 2.1 MW
-Maximum 20 components. That's it. This inculdes everything. =D
-Your robot must be able to show controlled movement. Piston Fliers and Bumble Balls are therefore out.
-No cheatbot2, custom components, AI components, BFE, AAM, et cetera.
-All building must be done in the Bot Lab.
-Realistic rule applies, though you can glitch within it.
-No invincible armour, or cheaty wedges (MCB, Typhoon flag, etc.)
-No multibots, crawlers, or flail spinners either. I don't want havok bombs everywhere.
-One havok restart per match, and three for the whole tournament. Deal with it.
-Matches will be 2 minutes in a best of 3 rounds style.
-16 places, and there will be a loser's bracket. Yay. Winners & Loser's bracket champions will fight each other in the grand final, loser's bracket runner-up will receive 3rd place.
-Once the 16 places are filled, you'll have a week to send me any updates, as long as you don't massively change the bot. Swapping irons for razors, for instance, would be fine, but turning a popup into a rammer probably isn't. Adding more components is a kinda grey area here, more weapons on a rack seems fine, adding new wedges or drive motors probably isn't.
 
I was also planning to wait for the poll after next, to let some of the other tournaments through. ;)
« Last Edit: January 03, 2011, 07:38:26 AM by JoeBlo »
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Offline Somebody

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Re: Mechapocalypse Discussion
« Reply #1 on: September 26, 2010, 10:07:35 AM »
I'd count the components on SnSnSnSnS 4 for this, but I'm not going to bother because of the arena. I may enter something else.
I built that big robot on that TV show that time


Offline Gazea2

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Re: Mechapocalypse Discussion
« Reply #2 on: September 26, 2010, 10:10:11 AM »
I want to enter this. When will you post the component lists?


Offline JoeBlo

Re: Mechapocalypse Discussion
« Reply #3 on: September 26, 2010, 10:10:32 AM »
if you haven't already thought about it, I suggest using apanx bot export since it tells you the number of components on the robot

https://gametechmods.com/forums/index.php/page,page276.html

Offline Badnik96

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Re: Mechapocalypse Discussion
« Reply #4 on: September 26, 2010, 10:12:34 AM »
I'll try this, sounds fun.

*goes to build Masher 2012*

Offline NFX

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Re: Mechapocalypse Discussion
« Reply #5 on: September 26, 2010, 10:16:13 AM »
if you haven't already thought about it, I suggest using apanx bot export since it tells you the number of components on the robot

https://gametechmods.com/forums/index.php/page,page276.html

I normally just count them on the bot file, but this could be useful. Thanks, Joe. =)
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Offline Vertigo

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Re: Mechapocalypse Discussion
« Reply #6 on: September 26, 2010, 10:17:13 AM »
Does the component count include batteries?

Offline madman3

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Re: Mechapocalypse Discussion
« Reply #7 on: September 26, 2010, 10:19:14 AM »
I'll have a go.
I think a VS or a Sawbot would be best, sawbot especially considering the low component usage. HS might work but would be average.

Offline NFX

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Re: Mechapocalypse Discussion
« Reply #8 on: September 26, 2010, 10:28:24 AM »
Does the component count include batteries?
Yes it does. =]
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Offline Naryar

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Re: Mechapocalypse Discussion
« Reply #9 on: September 26, 2010, 10:28:44 AM »
20 components limit ? Not going to be easy...

We can already remove 4 for the drive (more or less would be foolish), 3 MINIMUM for the Power components... that makes no popups, no jugglers, no razor spam, what else ?

Heh. I already have an idea for this but unsure :P

Offline J24

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Re: Mechapocalypse Discussion
« Reply #10 on: September 26, 2010, 11:20:13 AM »
I want to enter this. When will you post the component lists?

I think he just means 20 components overall (any ones)
if you want a components list come over to the dark side my tournament



anyway this sounds fun
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Offline Gazea2

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Re: Mechapocalypse Discussion
« Reply #11 on: September 27, 2010, 09:23:06 AM »
^Yeah. I didn't see it when it said about 20 components. >_<


Offline madman3

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Re: Mechapocalypse Discussion
« Reply #12 on: September 27, 2010, 12:43:58 PM »
No MCB? They don't work half the time :(.
I'll gonna Piston Rammer for this one.
Oh nvmd just built a bot that works nicely. Anyone want to see?
« Last Edit: September 27, 2010, 01:38:03 PM by madman3 »

Offline Thyrus

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Re: Mechapocalypse Discussion
« Reply #13 on: September 27, 2010, 02:07:25 PM »
lol.
I was thinkin about a kind of Lego tourney today. Like everyone can only use the same components limited with a number like 2 irons 6 ants ...
Is that how this works?

Offline NFX

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Re: Mechapocalypse Discussion
« Reply #14 on: September 27, 2010, 02:11:24 PM »
I wasn't planning on restricting what components you can use in this tourney, although I might try that at some point in the future. =)
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Offline J24

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Re: Mechapocalypse Discussion
« Reply #15 on: September 27, 2010, 02:21:08 PM »
I wasn't planning on restricting what components you can use in this tourney, although I might try that at some point in the future. =)
*ahem*
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Offline Thyrus

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Re: Mechapocalypse Discussion
« Reply #16 on: September 27, 2010, 02:34:57 PM »
oh.. havn`t  read that, sorry :o

Offline powerrave

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Re: Mechapocalypse Discussion
« Reply #17 on: September 27, 2010, 04:17:38 PM »
look interesting. wanna enter.
"Always be yourself, unless you're a loser"


Offline 123savethewhales

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Re: Mechapocalypse Discussion
« Reply #18 on: September 27, 2010, 07:46:04 PM »
20 components limit ? Not going to be easy...

We can already remove 4 for the drive (more or less would be foolish), 3 MINIMUM for the Power components... that makes no popups, no jugglers, no razor spam, what else ?

Heh. I already have an idea for this but unsure :P

Why would you use 3 power components?  This is one of those incidences where those large batteries aren't so bad.

Offline Naryar

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Re: Mechapocalypse Discussion
« Reply #19 on: September 28, 2010, 02:41:41 AM »
20 components limit ? Not going to be easy...

We can already remove 4 for the drive (more or less would be foolish), 3 MINIMUM for the Power components... that makes no popups, no jugglers, no razor spam, what else ?

Heh. I already have an idea for this but unsure :P

Why would you use 3 power components?  This is one of those incidences where those large batteries aren't so bad.

2 ants, 1 AX2550.

And as you know, in electotal, ants pwn all the other batteries.