Poll

Would you enter this tournament?

Yah. :thumbup
Nah. :thumbdown

Author Topic: Keep Your Enemies Close - Signups  (Read 9035 times)

Offline Avalanche

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Re: Keep Your Enemies Close - Signups
« Reply #40 on: January 19, 2014, 11:50:58 AM »
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
Professional cunt.
Man of a thousand alt accounts.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #41 on: January 19, 2014, 02:09:57 PM »
Don't bother AI'ing my bots if you haven't already started, assuming my designs are a pass from you. I'm modifying them and will send them to you with the bindings done. :P
You don't have to send the bindings, I can manage.

Can't remember what I have and haven't done, but Avalanche, TBD, Maz are accepted and AI'd.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #42 on: January 19, 2014, 02:28:04 PM »
Jet's are both accepted, but I'll wait for his changes.
Deinemutter's are now fine and ready for AI.
MassimoV, send a new robot that isn't Dumbell, wasn't BFE'd, and doesn't use Overkill motors.

Offline Elementos

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Re: Keep Your Enemies Close - Signups
« Reply #43 on: January 19, 2014, 02:58:25 PM »
Deinemutter's are now fine and ready for AI.

Don't you mean; Fiiiiiiiiiine? Haha.

Cool. I think I could do well here. (Well at least with Starlight, Not too sure how Ascension will fair)
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Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #44 on: January 19, 2014, 03:33:15 PM »
Jet's and Deinemutter's robots now AI'd.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #45 on: January 19, 2014, 03:34:46 PM »
Okay guys, I think I've caught up with the backlog, so keep sending in your robots.

Only half of the spots remain to be filled.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #46 on: January 20, 2014, 01:46:38 AM »
MassimoV's new robot is acceped and they're both AI'd.

Offline Camaro Kid

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Re: Keep Your Enemies Close - Signups
« Reply #47 on: January 20, 2014, 03:56:42 AM »
Have you received my entries?

Offline Elementos

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Re: Keep Your Enemies Close - Signups
« Reply #48 on: January 20, 2014, 07:29:52 AM »
Hey, just to let you know Kurt, I will be sending an updated version of Starlight soon. The balancers weren't level so It wouldn't drive properly. Expect it in about 5-6 hours, dependant on when I'm home.
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yug1tom for president 2016

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #49 on: January 20, 2014, 10:12:28 AM »
Hey, just to let you know Kurt, I will be sending an updated version of Starlight soon. The balancers weren't level so It wouldn't drive properly. Expect it in about 5-6 hours, dependant on when I'm home.
AI makes it drive straight.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #50 on: January 20, 2014, 10:35:44 AM »
Have you received my entries?
Yes, and AI'd them.

Offline RedAce

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Re: Keep Your Enemies Close - Signups
« Reply #51 on: January 20, 2014, 11:32:16 AM »
Wait, are my entries in the tournament? I don't see them on the entry list.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #52 on: January 20, 2014, 11:50:08 AM »
Wait, are my entries in the tournament? I don't see them on the entry list.
Sorry, thought I AI'd them.

They are accepted and AI'd in my other copy of the game, so I'll get that stuff sorted now.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #53 on: January 20, 2014, 01:15:23 PM »
Ty4er is AI'd.

4 MORE SPOTS LEFT

Offline Elementos

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Re: Keep Your Enemies Close - Signups
« Reply #54 on: January 20, 2014, 01:35:59 PM »
Hey, just to let you know Kurt, I will be sending an updated version of Starlight soon. The balancers weren't level so It wouldn't drive properly. Expect it in about 5-6 hours, dependant on when I'm home.
AI makes it drive straight.

No I mean It keeps wobbling and hitting the floor so it doesn't beat the immobility count. Either way, here's the new one.
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yug1tom for president 2016

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #55 on: January 20, 2014, 01:51:18 PM »
Hey, just to let you know Kurt, I will be sending an updated version of Starlight soon. The balancers weren't level so It wouldn't drive properly. Expect it in about 5-6 hours, dependant on when I'm home.
AI makes it drive straight.

No I mean It keeps wobbling and hitting the floor so it doesn't beat the immobility count. Either way, here's the new one.
Okay, AI'd.

Offline Elementos

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Re: Keep Your Enemies Close - Signups
« Reply #56 on: January 20, 2014, 02:00:11 PM »
Hey, just to let you know Kurt, I will be sending an updated version of Starlight soon. The balancers weren't level so It wouldn't drive properly. Expect it in about 5-6 hours, dependant on when I'm home.
AI makes it drive straight.

No I mean It keeps wobbling and hitting the floor so it doesn't beat the immobility count. Either way, here's the new one.
Okay, AI'd.

Cheers :D
Tournament Wins:


yug1tom for president 2016

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #57 on: January 21, 2014, 03:52:07 PM »
Helloface is AI'd.

Offline Philippa

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Re: Keep Your Enemies Close - Signups
« Reply #58 on: January 21, 2014, 03:55:10 PM »
Come on guys, 3 MORE SPACES LEFT, let's fill them by Friday.

3 MORE
SPACES
#rightalignment

Offline Thyrus

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Re: Keep Your Enemies Close - Signups
« Reply #59 on: January 21, 2014, 04:04:59 PM »
maybe I got something