Poll

Would you enter this tournament?

Yah. :thumbup
Nah. :thumbdown

Author Topic: Keep Your Enemies Close - Signups  (Read 9033 times)

Offline Philippa

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Keep Your Enemies Close - Signups
« on: January 16, 2014, 01:49:54 AM »

So I was messing around with tournament concepts in my head, and then I remembered there was a TV show with a similar premise, so I took the title.

RULES
Game - DSL 2.1
Weight - Middleweight
Realistic Rule - IRL Realistic
TWO ROBOTS per entrant is required.
16 entrants, so 32 robots. (See battle rules.)
If you can't AI, I will AI for you, just don't get whingey if your robot doesn't win.
You can't enter until I have received and accepted your robot.

BUILDING RULES
Middleweight class robots only. 249.0kg - 399.0kg
Only in game glitches are allowed -  eFFe Glitching, Axle Loading and Snapper Loading.
No external editing at all - BFE, AAM and so on.
Must have at least 2 wheels for controlled movement.
Tracked robots are eligible, the weight cushion is - The actual treads only count for half their real weight.
No scuttlers, crawlers or walkers.
Multibots are banned for obvious reasons.
No unrealistic weapon sizes and quantities.
You can upgrade your robot or send a new one as often as you like until signups end.
Judge Bursts and MOE motors are the only non-wheel Cheatbot2 components allowed. All wheels allowed.
One Judge Burst per bot.

BATTLE RULES
3 minute fights.
Official Robot Arena 2 Tournament arena, I might reskin it again.
Hazards on.
If a robot havoks then I will restart the match. I will keep restarting until there is a havok-free match. Fights with havoks will not be shown.

Arena

Round One - 32 robots from 16 entrants are put into completely randomised teams. Two teams will be pitted against each other and the two robots from the winning team move on to Round Two. There will be 8 battles with 4 robots in each.
Round Two - 16 robots are now left and are taken away from their first round partner and given another randomised one. The 8 new teams will compete in 4 battles, the winning team go through.
Round Three - 8 robots left and teams are randomised again. 2 battles with 2 teams, winning 2 teams advance.
Grand Final - Only 4 robots are left now, teams are randomised again and the winning team are declared overall champions.

Judging will be done by me.
Each team will be given a mark out of 10 for Style, Control, Damage, Aggression, and Teamwork, so a maximum of 50 points in total for each team.

SIGNUPS ARE CLOSED
ENTRANTS
1. - Kurt Wylde
2. - Rob Collins
3. - Senstro
4. - Mazakari
5. - Avalanche
6. - TBD Devastator
7. - Jet-Speed
8. - Elementos
9. - MassimoV
10. - Camaro Kid
11. - RedAce
12. - Ty4er
13. - Helloface199
14. - Mr. Awesumsauce
15. - 090901
16. - Hydro

Both robots accepted and AI'd.
One robot accepted and AI'd.
One or both of your robots are accepted.
You need to change your robot.

MY ENTRY AND CONCEPT SPLASH
« Last Edit: January 23, 2014, 03:16:52 PM by Kurt Wylde »

Offline cephalopod

Re: Keep Your Enemies Close - Discussion
« Reply #1 on: January 16, 2014, 11:37:11 AM »
Seems okay to me - approved :)
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Offline helloface

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Re: Keep Your Enemies Close - Discussion
« Reply #2 on: January 16, 2014, 11:58:07 AM »
IMO it would be cooler if the grand final was a 4-way FFA melee.
Oh I'll be doing some banging.......

Offline Jet-speed

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Re: Keep Your Enemies Close - Discussion
« Reply #3 on: January 16, 2014, 12:14:42 PM »
Sounds like fun. Just a shame that DSL2 feels archaic to me now, next to 3.

Offline Probably Rob

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Re: Keep Your Enemies Close - Discussion
« Reply #4 on: January 16, 2014, 12:46:21 PM »
I got my entries ready. Put it in the sign-ups, Creeg. Creeg. Dammit, Creeg, in the sign-ups! Now! Creeg!

Offline Philippa

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Re: Keep Your Enemies Close - Discussion
« Reply #5 on: January 16, 2014, 01:05:42 PM »
Are there any rules that you guys think need modified or added?

Offline Camaro Kid

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Re: Keep Your Enemies Close - Discussion
« Reply #6 on: January 16, 2014, 06:00:29 PM »
Im in. this could be interesting

Offline MassimoV

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Re: Keep Your Enemies Close - Discussion
« Reply #7 on: January 16, 2014, 09:57:34 PM »
I'm down.

Offline Hydro

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Re: Keep Your Enemies Close - Discussion
« Reply #8 on: January 16, 2014, 10:02:56 PM »
Dude! This sounds awesome. I'm in.
Hi.

Offline TBD Devastator

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Re: Keep Your Enemies Close - Discussion
« Reply #9 on: January 17, 2014, 12:22:53 AM »
Definitely in for this one - maybe I won't fall flat like I do normally.

Offline Camaro Kid

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Re: Keep Your Enemies Close - Discussion
« Reply #10 on: January 17, 2014, 02:42:41 AM »
Definitely in for this one - maybe I won't fall flat like I do normally.

Same, but im hoping my bots would get carried

Offline Naryar

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Re: Keep Your Enemies Close - Discussion
« Reply #11 on: January 17, 2014, 06:04:45 AM »
moar drums in this

Offline Philippa

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Re: Keep Your Enemies Close - Discussion
« Reply #12 on: January 17, 2014, 10:49:13 AM »
If there are no rules that you guys think need changed by this evening then I'll give it the green tick.

Offline Philippa

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Re: Keep Your Enemies Close - Discussion
« Reply #13 on: January 17, 2014, 01:19:18 PM »
Splish splash I was takin' a bath...

Thoughts?

Offline Jet-speed

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Re: Keep Your Enemies Close - Discussion
« Reply #14 on: January 17, 2014, 01:31:13 PM »
Looks awesome. ;o

Offline Hydro

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Re: Keep Your Enemies Close - Discussion
« Reply #15 on: January 17, 2014, 02:07:25 PM »
If there are no rules that you guys think need changed by this evening then I'll give it the green tick.

Well there is the thing about it being IRL and having glitches be allowed... just seems illogical is all. Either way I like it and will enter.
Hi.

Offline Philippa

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Re: Keep Your Enemies Close - Discussion
« Reply #16 on: January 17, 2014, 02:27:41 PM »
Reskinned arena. A few large images, so spoiler'd.

Offline Philippa

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Re: Keep Your Enemies Close - Discussion
« Reply #17 on: January 17, 2014, 02:31:31 PM »
Poll is up and the thread has been given the green tick.

gogogo

Offline Merrick

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Re: Keep Your Enemies Close - Discussion
« Reply #18 on: January 17, 2014, 03:46:31 PM »
Reskinned arena. A few large images, so spoiler'd.


Offline RedAce

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Re: Keep Your Enemies Close - Discussion
« Reply #19 on: January 17, 2014, 09:09:44 PM »
This tournament seems interesting, I may enter.