gametechmods
Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: jdg37 on January 26, 2017, 09:14:02 AM
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Name TBA Design Challenge Tournament
DSL 2.2, Cruiserweight, IRL
Ring arena. May try to lightly reskin, who knows.
4 heats of 4 bots each. Round robin matches with 3 points awarded for ko, 2 for decision win, 1 for decision loss, 0 for getting ko'd or oota.
Winners of each heat then meet in the final, setup in the same style as the heats.
16 slots, one slot per person.
Each of the 16 bots will be based on one of the 16 bot types listed in the RioBotz Combot guide, so:
• Rammer
• Wedge
• Lifter
• Flipper/Launcher
• Thwackbot
• Overhead Thwackbot
• Spearbot
• Horizontal Spinner (they include ring, shell, and FBS here)
• Vertical Spinners
• Sawbot
• Drumbot
• Hammerbot
• Clamper (control)
• Crushers
• Flamethrowers
• Multibots
These could either be assigned at random or be challenges (i.e. one of the entrants is selected at random, they then select another entrant to challenge to build in that style. That builder then selects another person to challenge, and so on until all have been assigned a style.)
Since some of these build styles don’t work great on their own (wedge, etc) or are vague on weaponry (multis), these would just stand as design styles to emulate. So a Wedgebot could have a flipper built in, but a wedge must be present.
Alternately, some classes like HS could be expanded to replace the weaker categories. So Shell spinner could replace flamethrower, etc.
I thought of this as a way to be forced to try something new design wise.
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Good idea.. i prefer HW though
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Good idea.. i prefer HW though
CW was just thrown out there since Gulden is running IRL HW, Demon has MW, and Badger has LW.
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I like this idea. You can count me in if it ends up happening
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An interesting idea, but I don't build IRL much. Donno if I'd enter.
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What Cheatbot2 components would be allowed if any? The Vlad Burst and Overkill servo are ones I'd particularly like to see.
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What Cheatbot2 components would be allowed if any? The Vlad Burst and Overkill servo are ones I'd particularly like to see.
Well I've never really used any cheatbot2 parts besides a flatmotor so I'm open to any suggestions. The main aspect of this is looking cool anyway.
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What Cheatbot2 components would be allowed if any? The Vlad Burst and Overkill servo are ones I'd particularly like to see.
Well I've never really used any cheatbot2 parts besides a flatmotor so I'm open to any suggestions. The main aspect of this is looking cool anyway.
Overkill servo is definitely a must if overhead thwackbot is a category.
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I'd join this. Wouldn't mind another CW tournament. The obvious problem is that some of these bots aren't as effective as others, and some are harder to build in RA2 than others. The person who gets HS stands much more of a chance than the person who gets spearbot, for instance. That's just my opinion, though. I'm not saying it's impossible to win a tournament with a spearbot or a wedge, it's just a lot harder than winning it with a Tombclone HS.
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I would SO be up for this.
inb4 i get HS again lol
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So it's like Pot Luck?
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DSL 2.2, Cruiserweight, IRL
I lol'd
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DSL 2.2, Cruiserweight, IRL
I lol'd
?
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Forced Creativity Challenge
DSL IRL
This doesn't add up.
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Forced Creativity Challenge
DSL IRL
This doesn't add up.
>implying that Stock is any more creative lol
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Forced Creativity Challenge
DSL IRL
This doesn't add up.
>implying that Stock is any more creative lol
List of viable designs:
-HS
-Gutripper
Now the challenge here is to figure out whether I'm talking about stock or IRL.
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Forced Creativity Challenge
DSL IRL
This doesn't add up.
>implying that Stock is any more creative lol
List of viable designs:
-HS
-Gutripper
Now the challenge here is to figure out whether I'm talking about stock or IRL.
>trying to make a sick burn
>basically screwed yourself by mentioning the 2 most overused builds of stock
>top kek
Besides, IRL has more viable robot types, like ring spinners, FBS'es HS'es, VS'es, Drums, flippers... and there may be more I am missing. IRL in 2.2 isn't just "muh mechavore discs", mate. I'd rather build in something where I can really make good robots and not be forcibly shackled to a specific set of robot types.
inb4 "DURRHURR U ENTER SAME ROBBIT LAWL XDXDXDXDXD"
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The only thing keeping those bot types viable is tournament hosts banning bots that are too good. Apply that to any meta and you'll end up the same result.
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>trying to make a sick burn
>basically screwed yourself by mentioning the 2 most overused builds of stock
>top kek
Who are you quoting?
Besides, IRL has more viable robot types, like ring spinners, FBS'es HS'es, VS'es, Drums, flippers...
Most of those are still just HS (RS, FBS [idk what definition of "FBS" you're using here, but I'm assuming you mean shell spinners], HS) and gutrippers (most VS that aren't nightmare clones, drums). Flippers are only viable in arenas with lower walls, which are massively over-represented in tournaments.
Speaking of over-representation, the whole reason why self-aware tournaments like Dead Meta Derby and ironyforgy tournament have been cropping up are because there's so many IRL tournaments, causing creativity to decline until there's the same few designs in every tournament.
inb4 "DURRHURR U ENTER SAME ROBBIT LAWL XDXDXDXDXD"
Just because you INB4 it doesn't mean I was going to say it. You seem to be pretty unhinged too, judging by the amount of 4chan-reject meme rage you put in your post.
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To play off the complaints of generic bot types, as well as the mention of potluck:
What if the irl elements are watered down, and the price of admission is submitting a design idea challenge privately to me (as host or whoever). These would then be randomly and privately redistributed.
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Besides, IRL has more viable robot types, like ring spinners, FBS'es HS'es, VS'es, Drums, flippers... and there may be more I am missing.
Why would you want people to build the viable normal bot types they already do in a tourney that is called "Forced Creativity Challenge" :dumb)
Edit: A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
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Is a flipper a weaponless gutripper?
(http://i.imgur.com/J7Hhu65.gif)
On-topic, cool idea for a tournament, the bot types should 100% be randomly distributed. I think whoever gets flipper will win, assuming flipper ins't given to a total n00b.
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A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
That's pretty nifty.
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A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
That's pretty nifty.
Ye it is, but doesn't really work in IRL. Would be a great idea for a DSL-S tournament
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>implying that Stock is any more creative lol
List of viable designs:
-HS
-Gutripper
Now the challenge here is to figure out whether I'm talking about stock or IRL.
>trying to make a sick burn
>basically screwed yourself by mentioning the 2 most overused builds of stock
>top kek
Besides, IRL has more viable robot types, like ring spinners, FBS'es HS'es, VS'es, Drums, flippers... and there may be more I am missing. IRL in 2.2 isn't just "muh mechavore discs", mate. I'd rather build in something where I can really make good robots and not be forcibly shackled to a specific set of robot types.
Pessimism can make every play style look like garbage. They are as deep or as shallow as you make them.
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If you're forcing creativity, why are you allowing the popular bot types? I'd request a single elimination tournament where builders are required to use the same rare bot type each round, but then I'd just be requesting Brawl of the Builders.
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A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
That's pretty nifty.
Ye it is, but doesn't really work in IRL. Would be a great idea for a DSL-S tournament
What if this evolves into a HW DSL-S Chimera matchup, where each entrant is given 2-3 random weapon systems to combine and submit?
Not gonna lie that would be way beyond my AIing level.
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A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
That's pretty nifty.
Ye it is, but doesn't really work in IRL. Would be a great idea for a DSL-S tournament
What if this evolves into a HW DSL-S Chimera matchup, where each entrant is given 2-3 random weapon systems to combine and submit?
Not gonna lie that would be way beyond my AIing level.
You can AI pretty much any bot type/hybrid with Omni so I think you would be fine
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A cool idea would be to make it so people would have to make a hybrid between to random bot types, then you would have to be creative with some of the combos.
That's pretty nifty.
Ye it is, but doesn't really work in IRL. Would be a great idea for a DSL-S tournament
What if this evolves into a HW DSL-S Chimera matchup, where each entrant is given 2-3 random weapon systems to combine and submit?
Not gonna lie that would be way beyond my AIing level.
You can AI pretty much any bot type/hybrid with Omni so I think you would be fine
Flipper2 and THZplus basically do the rest.
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What if this evolves into a HW DSL-S Chimera matchup, where each entrant is given 2-3 random weapon systems to combine and submit?
I would totally download DSL for that. Nary ran a tournament like that once.
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Is a flipper a weaponless gutripper?
(http://i.imgur.com/J7Hhu65.gif)
On-topic, cool idea for a tournament, the bot types should 100% be randomly distributed. I think whoever gets flipper will win, assuming flipper ins't given to a total n00b.
Dibs on flipper!
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So is this still happening or...?
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So is this still happening or...?
It will get back on track once work slows drown.
We have the general style. Which is being assigned 2-3 generic bot types to splice together. I've been trying to sort out a second assigned category of less damaging elements to assign as well. This would be things like wedges, cambered wheels, maybe optional 2/4/6 wheel drive etc. that list could be rediculous or write in. We could also make a big generic list of real world bots, and divide them out for the fusion element which might actually be easier. Example: you get tombstone and beta and want to put a perm on a beta motor and hope for the best. I see realism level being pretty loose on this, I'd like to see irl supports to a certain degree, but I also want these things to be off the wall mutant bots if possible.
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Cheatbot2 is allowed with no parts restricted!