Author Topic: CombatAnts 3 - Signups  (Read 13695 times)

Offline Mr. AS

  • TheGloriousCarbideArstotzkanIronsideChaosProtocol
  • *
  • Posts: 7557
  • Rep: 19
    • robotarenagtm
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #20 on: February 19, 2013, 02:36:58 PM »
Screw Hax mode. It's allowed because it's in-game glitch.
well have fun getting a bunch of 1x1-chassis rammers, that of which can't be ko'd at all
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Scrap Daddy

Re: CombatAnts 3
« Reply #21 on: February 19, 2013, 03:17:14 PM »
Screw Hax mode. It's allowed because it's in-game glitch.
well have fun getting a bunch of 1x1-chassis rammers, that of which can't be ko'd at all

Offline Jonzu95

  • Giga Heavyweight
  • Posts: 12638
  • Rep: -28
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #22 on: February 19, 2013, 03:17:17 PM »
Screw Hax mode. It's allowed because it's in-game glitch.
well have fun getting a bunch of 1x1-chassis rammers, that of which can't be ko'd at all
I doubt that.

Offline Fracture

  • Super Mega Hyper Giga
  • Ultra Heavyweight
  • Posts: 1505
  • Rep: 11
  • how about i shove my big dog up your hanky panky
  • Awards GTMCS2 Divison Winner BOTM Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #23 on: February 19, 2013, 03:23:30 PM »
Screw Hax mode. It's allowed because it's in-game glitch.
well have fun getting a bunch of 1x1-chassis rammers, that of which can't be ko'd at all
I doubt that.
Used Mad's smartzones to mount the piston and CB. Found you cant raise casters higher than usual. <.<
(Image removed from quote.)
(Image removed from quote.)

Offline ianh05

  • *
  • Posts: 2778
  • Rep: 4
  • Stock AW Builder and Tourney Host!
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #24 on: February 19, 2013, 03:29:15 PM »
I probably won't enter if Hax mode is allowed because I will have no chance of winning.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Jonzu95

  • Giga Heavyweight
  • Posts: 12638
  • Rep: -28
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #25 on: February 19, 2013, 03:29:24 PM »
Well I ain't gonna change the HAX mode off. It's in game building so it does count.

Offline ianh05

  • *
  • Posts: 2778
  • Rep: 4
  • Stock AW Builder and Tourney Host!
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #26 on: February 19, 2013, 03:31:18 PM »
So it's learn Hax mode or go home?
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline 090901

  • alcoholic in denial
  • *
  • Posts: 7006
  • Rep: 22
  • :mrgreen:
  • Awards Donated money for site hosting 2019 GTMCS2 Divison Winner GTMCS Division Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #27 on: February 19, 2013, 03:34:06 PM »

I'm not even going to bother to build a bot is Hax mode is allowed.

So it's learn Hax mode or go home?
https://gametechmods.com/forums/index.php/topic,7468.0.html

Offline Jonzu95

  • Giga Heavyweight
  • Posts: 12638
  • Rep: -28
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #28 on: February 19, 2013, 03:38:18 PM »
OH FOR CRYING OUT LOUD.

NO HAX MODE BS THEN.

*ragequit*

Offline Venko

Re: CombatAnts 3
« Reply #29 on: February 21, 2013, 01:29:44 AM »
I will enter (not with something from the AW-UFO series, don't worry), but You must AI my bot.

Offline Jonzu95

  • Giga Heavyweight
  • Posts: 12638
  • Rep: -28
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #30 on: February 21, 2013, 01:47:24 AM »
I will enter (not with something from the AW-UFO series, don't worry), but You must AI my bot.
That will be no problem.

Offline cephalopod

Re: CombatAnts 3
« Reply #31 on: February 22, 2013, 02:16:20 PM »
I'LL ENTER :3
bristol bot builders / two headed death flamingo / snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline Thrackerzod

  • Sparkle up your day!
  • *
  • Posts: 2035
  • Rep: 10
  • The distant future... the year 2000...
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #32 on: February 22, 2013, 02:26:02 PM »
-Signups will be closed until I have received 24 or 32 entries.

Pardon my noobitude, but aren't entering and signing up the same thing?

Offline 090901

  • alcoholic in denial
  • *
  • Posts: 7006
  • Rep: 22
  • :mrgreen:
  • Awards Donated money for site hosting 2019 GTMCS2 Divison Winner GTMCS Division Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #33 on: February 22, 2013, 02:34:19 PM »
-Signups will be closed until I have received 24 or 32 entries.

Pardon my noobitude, but aren't entering and signing up the same thing?
Yes.
You have to sent in your bot to "Sign up" for a tourney unless the tourney is something like Robo Rasslin'.

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17527
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #34 on: February 22, 2013, 02:44:33 PM »
Time for the 5-year old Arsonist to return and wreak havoc

Offline RammingSpeed

  • Super Heavyweight
  • Posts: 815
  • Rep: 1
  • *Insert generic but still funny autism joke*
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #35 on: February 28, 2013, 10:34:57 AM »
Eh, Stock AW's pretty fun. I'll probably enter this.
:google:
If you notice this notice you will notice that this notice is not worth noticing.

Offline Venko

Re: CombatAnts 3
« Reply #36 on: March 01, 2013, 11:35:40 AM »
Anything I'm missing?
Yes, a rule against the new uberstack, which can give a significant advantage in that wight class...

Offline Conraaa

  • Certified Hood Classic
  • *
  • Posts: 3325
  • Rep: 10
  • I like my sugar with coffee and cream
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #37 on: March 01, 2013, 11:39:26 AM »
Has Venko always been this much of a broken record?

Offline ianh05

  • *
  • Posts: 2778
  • Rep: 4
  • Stock AW Builder and Tourney Host!
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #38 on: March 01, 2013, 01:48:23 PM »
He has a point, that's why I am not allowing it in ARBBC.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline 090901

  • alcoholic in denial
  • *
  • Posts: 7006
  • Rep: 22
  • :mrgreen:
  • Awards Donated money for site hosting 2019 GTMCS2 Divison Winner GTMCS Division Winner
    • View Profile
    • Awards
Re: CombatAnts 3
« Reply #39 on: March 01, 2013, 02:09:13 PM »
Anything I'm missing?
Yes, a rule against the new uberstack, which can give a significant advantage in that wight class...
What are you going to do with a Nifty in a HPZ in AW anyways?
It's not even that hard of a stack to pull off and really doesn't offer that much of an advantage. You guys are really just taking this stuff too far.
I mean I did the exact same thing with a blue snapper (axle load off the axle) to stack a BA in it and put a ramming rack on it on one of my LWs back in like August and nobody cared. Oh and if you are going to go on about how it is "unfair to stack 2 things with big collision meshes together", why don't you go after everybody who has 2 or 3 blacks together.