Poll

Will you enter CCIV ?

Yes.
62 (93.9%)
No, Im boring and do not want to take part in such an awesome tournament.
4 (6.1%)

Total Members Voted: 66

Author Topic: Clash Cubes IV - Plans  (Read 19755 times)

Offline GroudonRobotWars

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Re: Clash Cubes IV - Plans
« Reply #140 on: November 11, 2010, 09:38:22 AM »
LOL. Still have not created my bot. As soon as I can I will work on my bot.

Offline JoeBlo

Re: Clash Cubes IV - Plans
« Reply #141 on: November 11, 2010, 09:40:58 AM »
These are the rules, they can not change

my goodness that was awfully lame :P

Offline Badnik96

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Re: Clash Cubes IV - Plans
« Reply #142 on: November 11, 2010, 09:41:34 AM »
wait technically we can now send bots? :P

Offline JoeBlo

Re: Clash Cubes IV - Plans
« Reply #143 on: November 11, 2010, 09:45:06 AM »
well you can try all you want... wont get you to far :P

Offline NFX

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Re: Clash Cubes IV - Plans
« Reply #144 on: November 11, 2010, 10:58:09 AM »
I'll wait until Signups open for this thing. I just hope they don't open when I'm going to bed. Godforsaken time zones. =P
Co-creator of The RA2 Randomiser



Offline Urjak

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Re: Clash Cubes IV - Plans
« Reply #145 on: November 11, 2010, 11:08:41 AM »
I'll wait until Signups open for this thing. I just hope they don't open when I'm going to bed. Godforsaken time zones. =P


It won't fill up THAT fast. :P
Any comments would be appreciated. :D

Offline JoeBlo

Re: Clash Cubes IV - Plans
« Reply #146 on: November 11, 2010, 06:19:32 PM »
there is 64 places and 50 apparently entrants so you should be safe  ;)

Offline 70 CUDA

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Re: Clash Cubes IV - Plans
« Reply #147 on: November 13, 2010, 02:54:36 AM »
 im going for a drum bot and its proving to be a pain.lol mine will be a custome .py. im sick of crap bindings for that stlye.
Holy crap they do exist!!!! :Rob2

Offline Pwnator

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Re: Clash Cubes IV - Plans
« Reply #148 on: November 13, 2010, 03:00:45 AM »
im going for a drum bot and its proving to be a pain.lol mine will be a custome .py. im sick of crap bindings for that stlye.

If you're going for an invertible drum, there's Drum.py for that. :D
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
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BroBots - wheebot & yaybot (Runner-Up)
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Offline 70 CUDA

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Re: Clash Cubes IV - Plans
« Reply #149 on: November 13, 2010, 03:57:34 AM »
nope none invertable. lol im putting it in my showcase in about 5 mins. and the drum,py dose not account for a robot on your back. with a well placed SZ any drum but this one will back up if they have a bot on the back of there drum.
Holy crap they do exist!!!! :Rob2

Offline Naryar

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Re: Clash Cubes IV - Plans
« Reply #150 on: November 13, 2010, 06:52:57 AM »
Drum.py works simply really... you just have to put your Spin command on an analog

Offline Stagfish

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Re: Clash Cubes IV - Plans
« Reply #151 on: November 13, 2010, 02:18:02 PM »
Is this an enclosed arena? Otherwise my bot will fail.

Offline NFX

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Re: Clash Cubes IV - Plans
« Reply #152 on: November 13, 2010, 02:22:56 PM »
I don't imagine it will be completely enclosed. Qualifying arena probably will.
Co-creator of The RA2 Randomiser



Offline Stagfish

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Re: Clash Cubes IV - Plans
« Reply #153 on: November 13, 2010, 02:52:50 PM »
Here was what I was thinking of entering.


Although i'm not sure if the chassis would be accepted :/

Offline J24

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Re: Clash Cubes IV - Plans
« Reply #154 on: November 13, 2010, 02:55:25 PM »
That is rather epic, however,

All Robots Must Show Controlled Movement.
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Offline Squirrel_Monkey

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Re: Clash Cubes IV - Plans
« Reply #155 on: November 13, 2010, 02:55:33 PM »
^Really cool^
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Stagfish

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Re: Clash Cubes IV - Plans
« Reply #156 on: November 13, 2010, 02:56:35 PM »
That is rather epic, however,

All Robots Must Show Controlled Movement.

NO D:
 
Why must Joes rules always ruin my chances in CC!?

Offline J24

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Re: Clash Cubes IV - Plans
« Reply #157 on: November 13, 2010, 02:58:22 PM »
Because you dont read them?
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Offline Clickbeetle

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Re: Clash Cubes IV - Plans
« Reply #158 on: November 13, 2010, 03:08:55 PM »
That is rather epic, however,

All Robots Must Show Controlled Movement.

NO D:
 
Why must Joes rules always ruin my chances in CC!?


Um... in all seriousness, if those bots can't beat an un-weaponed pure flipper in an enclosed arena, you didn't have much chance in CC to begin with.  I can 100% guarantee you that Claw Cube 3 would do better.


Nice demonstration of what I was trying to do with Flee Beetle though.

To lack feeling is to be dead, but to act on every feeling is to be a child.
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Offline JoeBlo

Re: Clash Cubes IV - Plans
« Reply #159 on: November 14, 2010, 01:32:53 AM »
NO D:
 
Why must Joes rules always ruin my chances in CC!?

The arena is a low walled arena anyway so they would kill themselves somewhat fast..