Author Topic: Clash Cubes 3 - Brackets & Videos  (Read 91955 times)

Offline Jonzu95

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #80 on: January 12, 2010, 05:48:24 AM »
Revenge of Dawn's Weapon motor is Perm 80...

Offline Naryar

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #81 on: January 12, 2010, 05:51:31 AM »
Better but still not enough  for a near 100kg weapon :P

Offline Jonzu95

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #82 on: January 12, 2010, 05:54:04 AM »
And armour was 3 or 5 mm Titanium...

Offline Zog

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #83 on: January 12, 2010, 06:09:26 AM »
Oh great, I'm up against click, I thought I had a good chance in this tourney, but now. I've lost  :(
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Offline JoeBlo

Re: Clash Cubes 3 - Brackets & Videos
« Reply #84 on: January 12, 2010, 06:15:28 AM »
again...

did anyone read the rules for this tournament ? :P

if you loose now you still are guaranteed 2 more fights, more then any other tournament  :mrgreen:

Offline S.T.C.

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #85 on: January 12, 2010, 06:21:57 AM »
I'm going against LLB? I feel lucky :D



Offline Pwnator

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #86 on: January 12, 2010, 07:09:28 AM »
Anti-Matter: Metal hinge wedges and VS don't mix





You were saying? :P



Copypasta time!

Flying Guillotine: I have absolutely no idea what to call this type of bot. There are lots of VSes here, but I'm pretty sure it can still beat some of them.
Hammers on Fire: Quite nice, but I don't think a weapon bar that short could benefit the hammers.
PBJ12: Armor setup reminded me of Grey Matter X :P. But 4 irons isn't enough (unless it's a popup).
Death Device: Well, chassis size aside, it can pull of tons of wins if the wedge is good enough.
Masher 2010: Kewl. But the plow could have been used for something else.
Kheper: The non-wedged design was still better. :P
Mikro Phobik: Drive motors could also mean that the opponent could stay there longer. But I doubt the wedges are good enough.
BMMB-C: For some reason Mecha Eel came to mind. I still love it. :D
Wizet: Well, it only has a single wedge. I hope it can steer fast enough to fight those double wedges.
100% No BFE: Having static weapons would be better. But the Perms are kinda useless with those weapons
Shortsighted Surgeon: The wedge better be good or it's gonna pull a Rage III.
Haphazard 2: Also kewl, but the weapons aren't damaging enough.
Whiplash Effect: I was expecting a flail hammer, but this works too. XD
Revenge of Dawn : CUBOID CHASSIS >:E And I'm also worried about the efficiency of the weapon setup
Face Gasher : Eeh. Saws already fail as SnSes, and they won't do more when on Slims. I clone would have worked. :P
DangerBox 1.9: The drive could have been sacrificed for stronger armor or weapons. But not bad at all.
DCAU : Ehmmm... at least it does some damage.
Postmodern Cubism : I'm worried about the efficiency of the extender setup, but it does look kewl. :D
Fallen Hero : And I thought Iron Storm was annoying enough. >:E
Tunneler : An awesome wedge, and a quick killer. I think he can win this. :D
Anti-Matter : It has a great wedge alright, but if there's anything that stops it from winning, it's its massive tendency to get flanked. It's also a quick OOTAer, but there are tons of bots that can give it trouble, so I'm not looking forward to a happy run. But it's still quite dangerous when self-righting. :D
MCGD: Such a simple yet potentially deadly design. I like it.
Turbulence: Awsum SnS iz awsum. But lack of Lego skin = >:E
Douja Raze: Dreadweaver's design is deadly because it can still damage bots when outwedged. But this doesn't matter if the wedge is good.
Schizoid: I THOUGHT YOU WERE GONNA NAME IT AFTER A TOOL SONG >:E 'm not sure about the wedges, but it sure does look cool.
Grucho Marx: A shell killer without any shell to kill (well, one. But still). Too bad. :(
Prophecy: Yay wedge killer! Boo not invertible. :P
CUBEZORZ: I know it can fling bots up into the air. But when weapons from a flopping bot hit your extenders while falling down...
Disturbance Strategy: Hahaha I thought 123 built that. The central armor could have been removed for a wedge, though.
SnSnS 3: Nary's guess for your previously unknown entry was better. :P
Flail Monkey: A 2WD with strong drive would have been better to improve its reach.
Crazed Fireman: Why fireman's axes? D:
Kamikaze Cubes: This is srs bznss.
Navi: Rear armor could have been transferred to the front. But it's decent.
Spinny Cube Thingy: Wait. Is that a dual perm? O_O
Skeletone Of Rambo: A NPCs with Technos would have worked. But it's okay I guess.
Attila Cube: Hahaha I would love to see that in combat, regardless of whether it's a fail or not. :D
Critical X: That DSL bar has to break first before it can perform at its full potential. Too bad.
Alphabet Without Letters: Somebody still uses Sage's skins XD  but the motors could have a better attachment setup.
Terminal Force: After seeing the previous flipper, I can't wait to see how this one fares. :D
The Devil's Vortex: I never had much success in building these kind of bots. But it's a terrible choice to enter this into the CC3 arena.
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
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Offline JoeBlo

Re: Clash Cubes 3 - Brackets & Videos
« Reply #87 on: January 12, 2010, 07:20:05 AM »
Whiplash Effect: I was expecting a flail hammer, but this works too. XD

It was the Flail Hammer I showcased a while ago but the wedges failed so badly and being pushed aroudn in this arena isnt a good thing, so I used my 1 update :D changed it to a flipper with door hinge wedges and added an extra surprise with the other weight :D

Offline System32

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #88 on: January 12, 2010, 07:42:42 AM »
I see two razors.

Biohazard flipper + popup?
Put this onto your signature if you were part of this crappy fad in '03.

Offline JoeBlo

Re: Clash Cubes 3 - Brackets & Videos
« Reply #89 on: January 12, 2010, 08:10:28 AM »
you talking about mine ? :P no razors on my robot  :mrgreen:


Offline somestrangeguy

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #90 on: January 12, 2010, 08:19:38 AM »
Crazed Fireman: Why fireman's axes? D:
312DP and 2500HP for 13kg isnt so bad. And I couldnt even fit anything heavier.
Crazed Fireman: Weapon setup fail.
Not really, its very stable until it loses one side entirely and it protects the wheels too.

Offline RedSawn

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #91 on: January 12, 2010, 08:38:41 AM »
@Naryar's MCGD prediction:
Yeah, steel is heavy. But without the ramp wedge the game is up. Weren't the mags really weak? And if not, the structure for them needs to be protected anyway.
So yeah, went for higher HP option to avoid any avoidable trouble.




Offline Reier

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #92 on: January 12, 2010, 08:43:11 AM »
Pardon my lack of knowledge...but where am I on the bracket....?
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Offline JoeBlo

Re: Clash Cubes 3 - Brackets & Videos
« Reply #93 on: January 12, 2010, 08:52:29 AM »
third time tonight I am quoting this post :P

non cube chassis robots, overweight robots, people dont understand the bracket ?

did anyone read the rules for this tournament ? :P

Read the Format section, https://gametechmods.com/forums/index.php/topic,2931.msg85042.html#msg85042

 :mrgreen:


Offline lloopp D lloopp

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #94 on: January 12, 2010, 09:14:17 AM »
Why do I have ten points?
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Offline System32

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #95 on: January 12, 2010, 09:15:40 AM »
Wait, So we are out?

I made sure mine was a cube!
Put this onto your signature if you were part of this crappy fad in '03.

Offline JoeBlo

Re: Clash Cubes 3 - Brackets & Videos
« Reply #96 on: January 12, 2010, 09:21:35 AM »
do I need to quote it again ?

you receive 10 points as a base score once you are placed int he bracket, those in heat 2 dont get there 10 points yet.. its just easier that way

you get 10 points for each round you win... those who had byes won a round so they get another 10 points already

heat 2 will be made up of the 20 people who are not in this bracket

Offline System32

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #97 on: January 12, 2010, 09:25:00 AM »
I mis read that as "Half the bots are breaking the rules, I'm removing them!"

Whoopsies
Put this onto your signature if you were part of this crappy fad in '03.

Offline cephalopod

Re: Clash Cubes 3 - Brackets & Videos
« Reply #98 on: January 12, 2010, 09:54:38 AM »
As a reply to a lot of the predictions of mine, it does have wheels, although sometimes I wonder if they're any use, it's heckish to turn. I'm hoping for stuff just to hit the hammers and fly out though. Feeble hope :P


Anyway, I gots me a bye. Woo!
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Offline Zog

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Re: Clash Cubes 3 - Brackets & Videos
« Reply #99 on: January 12, 2010, 09:59:37 AM »
Right, might as well get on with this:


Flying Guillotine - Too high. Will get toppled easily. Makes up for this with it's potent weaponry.
Hammers On Fire - Small cube + Big weapon = Runs out of power easily.
PBJ V2 - VS. Nuff said.
Death Device - Some kind of joke, right? Oh, wait, it's avalanche.
Masher 2010 - Big blades + Big Wheels + Big scoop = Big win.
Kheper - Don't see the purpose of the small blade at the very top, but since it's one of clicks. WIN.
Mikro Phobic - Motors look breakable, disk looks... Stocky.
BMMB-C - Confusing.
Wizet - Well armoured, good drive. Unsure if it's a flipper. May just be a wedge. If so, it's going out early.
100% No BFE - An SnS. It may look as though the blades aren't moving when it spins.
Shortsighted Surgeon - Long. Thin. Overbalanced. Good weapons though.
Haphazard 2 - Basically replica parts. Can't see the weapon though.
Whiplash Effect - Another one of JoeBlo's fantastic creations.
Revenge of Dawn - VS. Balanced.  Will go far.
Face Gasher - I hate SnSs, None-symettry, and that is why I hate this.
Dangerbox 1.9 - Very damaging.
DCAU - Joke entry
Postmodern cubism - Good weapons, but it may be difficult getting robots to the discs.
Fallen Hero - WINNAR
Tunneler - Will cause damage if it can get those discs underneath.


Will do the rest later.
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