Author Topic: Annihilation Nation - Signups (OFFICIALLY CLOSED)  (Read 5567 times)

Offline doot

Re: Annihilation Nation - Discussion
« Reply #20 on: January 15, 2017, 11:46:48 AM »
2 more byebots have been added to the roster.

I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P

Offline Probably Rob

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Re: Annihilation Nation - Discussion
« Reply #21 on: January 15, 2017, 11:49:57 AM »
He could mean because of the floating motor chain?

Offline Gulden

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Re: Annihilation Nation - Discussion
« Reply #22 on: January 15, 2017, 11:50:33 AM »
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.
I have several opinions.

Offline doot

Re: Annihilation Nation - Discussion
« Reply #23 on: January 15, 2017, 11:56:03 AM »
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.

Oh, right. I was running very low on weight, so the motor isn't protected, unfortunately. I may have to modify it somewhat.

Offline TheRoboteer

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Re: Annihilation Nation - Discussion
« Reply #24 on: January 15, 2017, 12:35:38 PM »
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.
Eh. Nightmare's weapon motor is just straight up strapped to the top of the frame. It's definitely questionable, but it's not really different to Nightmare's motor arrangement.
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Offline doot

Re: Annihilation Nation - Discussion
« Reply #25 on: January 16, 2017, 01:18:44 PM »
UPDATE:
Sun Flare modified - Now more realistic than before and now has a horizontal sawblade

New Byebot - Corvus Ultra

Offline doot

Re: Annihilation Nation - Discussion
« Reply #26 on: January 17, 2017, 03:10:18 PM »
UPDATE:

New byebot - Centurion Tank MK.1

The proper splash should appear later on, but I wonder if I should go into the SBV stage now, with the byebots made.

Offline Philippa

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Re: Annihilation Nation - Discussion
« Reply #27 on: January 17, 2017, 03:13:59 PM »
I wonder if I should go into the Signups stage now.
Is that what you meant? :P

Offline doot

Re: Annihilation Nation - Discussion
« Reply #28 on: January 17, 2017, 03:14:50 PM »
I wonder if I should go into the Signups stage now.
Is that what you meant? :P
Yep. Curse me and my overexcitement for stuff. xP

Offline doot

Re: Annihilation Nation - Discussion
« Reply #29 on: January 19, 2017, 01:21:40 PM »
New Update:

Extra matches category added.

The signups should open later on, hopefully.

Offline yugitom

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Re: Annihilation Nation - Signups
« Reply #30 on: January 19, 2017, 05:07:03 PM »
(Image removed from quote.)
(The logo should be replaced later on. This is a WIP logo.)

Main Rules:
DSL 2.2 - Strict IRL
MiddleWeights only (249.1-399.0 KGs).
8, 16, 24 or 32 entries, with 1 robot per person. After 1 week into signups, a second robot can be sent.
Signups last for 28 days, with remaining spots taken by byebots if absolutely necessary.
I reserve the right to reject your robot for any reason, including if it is seen to be tryhard or not IRL enough.
--Your entry can be rejected if I perceive it to be a blatant re-entry as well, so I encourage you all to make new robots.
If rejected, your spot is not reserved. You are still able to enter as many robots as you can until your robot is first accepted.
Your robot can only be updated once when it is first accepted. Skin changes and smartzone rearrangement do not count as an update.

Building Rules:
Robots can have either wheels, treads or shuffling pods for locomotion, but all robots have to show controlled movement.
--Wheels and treads gain no weight cushion.
----Shufflers gain an extra 100KGs for usage, but the locomotion cannot have weaponry and at least 100KGs has to be used on the shuffling mechanism.
All robot types are allowed. However, Melty SnS'es can only have static weaponry and SnS'es have to be AI'd with a maximum range of 40.
Defensive Offense robots (like Gaming Grandpa) are entirely banned UNLESS the weaponry is meant to be used mainly as offense.
--So rammers are allowed, but robots with active weapons and weapon armour that breaks weapons over time won't be allowed. Aesthetic weaponry is okay.
Clusterbots, Drones and Distraction 'Bots are banned due to the nature of this tournament.
Modular units are allowed for use. Each module must have similar characteristics and you can only have 3 weapon modules maximum.
--You have a limited time for all of your choices. You must also give me a default version for use when you send me the .bot files.
The DSC IRL packs are allowed and encouraged.
--Other custom components are allowed for aesthetic purposes. However, you must provide the skin files or it will be automatically rejected.
The only cheatbot2 components allowed are the Overkill Servo Motor and Flatmotor. All other cheatbot2 components are banned.
Robots that look terrible will be automatically rejected.
BFE and CF are allowed for enhanced realism.

Battle Rules:
The fights will be in a reskinned Ring Arena, where each match lasts 3 minutes.
The bracket setup is in a double elimination format. In each round, 2 robots go through while the other 2 go to the losers bracket or get eliminated.
The bracket is a bit hard to explain, as all fights are 4-way battles, but here is a very rough bracket stylization. Note that this is for the maximum 32 entrants and although numbered oddly, all robots will be randomized constantly.
https://docs.google.com/spreadsheets/d/1VCmXqhQLQpHx31krRKOWh73dRFOmJerqB029PJxfqBo/edit
Self-imposed countdowns for immobilisations will occur if a robot has not shown controlled movement for a long time.
If the time limit expires, then judging is done by me, based on the normal criteria: Aggression, Damage and Control.
--Aggression now counts for 2 points as does control. Damage only gets one point in judging.
----Criteria counts for half points in the case of the second robot. (so 1 to Aggression and Control and 1/2 to Damage)
------So Robot 1 gains 2 points to Aggression, then Robot 2 gains 1 point, and so on.
I am not entering my tournament. This is so I keep impartial for all judges' decisions.
I will not disqualify any robots for havoking. The match will be re-recorded constantly until there is a match with minimal havoking.

Extra Battles:
Grudge matches can be requested later on in the tournament. You can have a grudge match between 2 to 4 robots, but you can request 2 grudge matches instead of 1.
The FFA-Rumble will occur at the end of the tournament, with each match lasting 3 minutes.
Awards will be handed out after the rumble is complete. The categories will be revealed once the entire tournament ends.

Arena:
(Image removed from quote.)

Byebots: (Will only be used if signups end with less robots. 7 are constructed.)

Entries:

Green: Ready to go
Amber: Received and Accepted
Blue: Received
Red: Rejected (PM will be directly sent to you to tell you what is wrong)
Italics: Update Used

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Rejected Entry List:
--None as of yet
This is now a signups topic and the rules quote may not change. You've got 3 months, enjoy

Offline doot

Re: Annihilation Nation - Signups
« Reply #31 on: January 19, 2017, 05:39:09 PM »
Thanks, Yugi. Get your entries in ASAP!

Entry Received: TheRoboteer

Offline Jammy Dodger

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Re: Annihilation Nation - Signups
« Reply #32 on: January 20, 2017, 02:17:28 AM »
welp better get building!

Offline doot

Re: Annihilation Nation - Signups
« Reply #33 on: January 20, 2017, 09:15:38 AM »
Entry Received and Accepted: RedAce

Entry Rejected: Guldenflame

Offline kix

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Re: Annihilation Nation - Signups
« Reply #34 on: January 20, 2017, 09:30:15 AM »
I forgot about this!

Offline Pressure

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Re: Annihilation Nation - Signups
« Reply #35 on: January 20, 2017, 09:58:44 AM »
Gonna try come up with something for this :).

Offline doot

Re: Annihilation Nation - Signups
« Reply #36 on: January 20, 2017, 10:39:28 AM »
Entry Received and Accepted: Baconus_Yum

Offline doot

Re: Annihilation Nation - Signups
« Reply #37 on: January 20, 2017, 11:23:11 AM »
Entry Accepted (after so much hassle): Rob Collins

Offline Probably Rob

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Re: Annihilation Nation - Signups
« Reply #38 on: January 20, 2017, 11:26:07 AM »
Entry Accepted (after so much hassle): Rob Collins

I soz pls 4gif

Offline doot

Re: Annihilation Nation - Signups
« Reply #39 on: January 20, 2017, 11:34:01 AM »
Entrant Received and Accepted: jdg37