gametechmods

Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: doot on January 09, 2017, 06:36:01 PM

Title: Annihilation Nation - Signups (OFFICIALLY CLOSED)
Post by: doot on January 09, 2017, 06:36:01 PM
(https://gametechmods.com/uploads/images/82454AN Logo Part 1 WIP.png)
(The logo should be replaced later on. This is a WIP logo.)

Main Rules:
DSL 2.2 - Strict IRL
MiddleWeights only (249.1-399.0 KGs).
8, 16, 24 or 32 entries, with 1 robot per person. After 1 week into signups, a second robot can be sent.
Signups last for 28 days, with remaining spots taken by byebots if absolutely necessary.
I reserve the right to reject your robot for any reason, including if it is seen to be tryhard or not IRL enough.
--Your entry can be rejected if I perceive it to be a blatant re-entry as well, so I encourage you all to make new robots.
If rejected, your spot is not reserved. You are still able to enter as many robots as you can until your robot is first accepted.
Your robot can only be updated once when it is first accepted. Skin changes and smartzone rearrangement do not count as an update.

Building Rules:
Robots can have either wheels, treads or shuffling pods for locomotion, but all robots have to show controlled movement.
--Wheels and treads gain no weight cushion.
----Shufflers gain an extra 100KGs for usage, but the locomotion cannot have weaponry and at least 100KGs has to be used on the shuffling mechanism.
All robot types are allowed. However, Melty SnS'es can only have static weaponry and SnS'es have to be AI'd with a maximum range of 40.
Defensive Offense robots (like Gaming Grandpa) are entirely banned UNLESS the weaponry is meant to be used mainly as offense.
--So rammers are allowed, but robots with active weapons and weapon armour that breaks weapons over time won't be allowed. Aesthetic weaponry is okay.
Clusterbots, Drones and Distraction 'Bots are banned due to the nature of this tournament.
Modular units are allowed for use. Each module must have similar characteristics and you can only have 3 weapon modules maximum.
--You have a limited time for all of your choices. You must also give me a default version for use when you send me the .bot files.
The DSC IRL packs are allowed and encouraged.
--Other custom components are allowed for aesthetic purposes. However, you must provide the skin files or it will be automatically rejected.
The only cheatbot2 components allowed are the Overkill Servo Motor and Flatmotor. All other cheatbot2 components are banned.
Robots that look terrible will be automatically rejected.
BFE and CF are allowed for enhanced realism.

Battle Rules:
The fights will be in a reskinned Ring Arena, where each match lasts 3 minutes.
The bracket setup is in a double elimination format. In each round, 2 robots go through while the other 2 go to the losers bracket or get eliminated.
The bracket is a bit hard to explain, as all fights are 4-way battles, but here is a very rough bracket stylization. Note that this is for the maximum 32 entrants and although numbered oddly, all robots will be randomized constantly.
https://docs.google.com/spreadsheets/d/1VCmXqhQLQpHx31krRKOWh73dRFOmJerqB029PJxfqBo/edit
Self-imposed countdowns for immobilisations will occur if a robot has not shown controlled movement for a long time.
If the time limit expires, then judging is done by me, based on the normal criteria: Aggression, Damage and Control.
--Aggression now counts for 2 points as does control. Damage only gets one point in judging.
----Criteria counts for half points in the case of the second robot. (so 1 to Aggression and Control and 1/2 to Damage)
------So Robot 1 gains 2 points to Aggression, then Robot 2 gains 1 point, and so on.
I am not entering my tournament. This is so I keep impartial for all judges' decisions.
I will not disqualify any robots for havoking. The match will be re-recorded constantly until there is a match with minimal havoking.

Extra Battles:
Grudge matches can be requested later on in the tournament. You can have a grudge match between 2 to 4 robots, but you can request 2 grudge matches instead of 1.
The FFA-Rumble will occur at the end of the tournament, with each match lasting 3 minutes.
Awards will be handed out after the rumble is complete. The categories will be revealed once the entire tournament ends.

Arena:
(https://gametechmods.com/uploads/images/43308Annihilation Nation Arena.png)

Byebots: (Will only be used if signups end with less robots. 7 are constructed.)

Entries: (Signups are now OVER.)

Green: Ready to go
Amber: Received and Accepted
Blue: Received
Black: Received and Seen, but not yet Accepted
Red: Rejected (PM will be directly sent to you to tell you what is wrong)
Italics: Update Used

01: TheRoboteer - Doctor FeelGood
02: RedAce - Spearhead
03: Baconus_Yum - The Sky Is The Limit
04: Rob Collins - Crash
05: jdg37 - Tortuga Ninja
06: Jamied666 - Chaotic Reaction
07: Guldenflame - Catipult
08: Mystic2000 - Tetrode
09: Kurt - TankSlapper 2 & A Bit
10: Pressure - Slambot!
11: botomatic1000 - Sallymandra
12: Rob Collins - Burn
13: Guldenflame - Network
14: Doodle2411 - Tiny Trident
15: RedAce - Ares
16: jdg37 - Average Sized Black Saw
17: TheRoboteer - Subterfuge
18: Tashic - The Inverter-A
19: Mystic2000 - Telemachus
20: Dark-Al - Hell Spawn 1.2
21: Kurt - Dominotrix
22: Craaig - Supremo Drone Mini
23: Badnik96 - Ouroboros
24: AHeapOfGames - The Sneaky Poke
25: Mattiator - SkellaChopper
26: Thrackerzod - Hornbob Fury
27: botomatic1000 - Paris Train
28: -iKa- - Diatomic
29: -iKa- - Spoider
30: F1Krazy - Red Claw
31: 090901 - Scavenger
32: 090901 - I Want To **** Rob Collins
33: Jamied666 - Don't Steal, Kids, Its Bad
34: Mr. AS - Bites The Dust
35: Enigma - Serenity In Murder
Title: Re: Annihilation Nation - Discussion
Post by: cephalopod on January 10, 2017, 08:22:16 AM
sure
Title: Re: Annihilation Nation - Discussion
Post by: Baconus_Yum on January 10, 2017, 08:25:24 AM
I promise not to give a terrible bot.
Title: Re: Annihilation Nation - Discussion
Post by: jdg37 on January 10, 2017, 09:11:56 AM
Guess it's time to move out of my lw obsession
Title: Re: Annihilation Nation - Discussion
Post by: Philippa on January 10, 2017, 09:13:23 AM
Basically, the chassis meter has to be filled and not empty when starting.
I don't get it. Does this mean that the minimum botlab height is the minimum height overall?
Title: Re: Annihilation Nation - Discussion
Post by: Badger on January 10, 2017, 09:24:18 AM
Basically, the chassis meter has to be filled and not empty when starting.
Retarded rule, not only because it's so easy to bypass.
Title: Re: Annihilation Nation - Discussion
Post by: Probably Rob on January 10, 2017, 09:29:47 AM
Basically, the chassis meter has to be filled and not empty when starting.
I don't get it. Does this mean that the minimum botlab height is the minimum height overall?

No, he means when it spawns in the match, and it falls, damaging its own chassis
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 10, 2017, 09:47:39 AM
I think I confused people with this. What I meant was that robots have to spawn in with an actual chassis, so it can be taken out and destroyed, like how robots have little radio receiver thingies. They don't need to be large, but the chassis must at least exist. Robots with nonexistant chassis that spawn in with the meter empty have no chassis to hit.
Title: Re: Annihilation Nation - Discussion
Post by: Badger on January 10, 2017, 09:48:22 AM
I think I confused people with this. What I meant was that robots have to spawn in with an actual chassis, so it can be taken out and destroyed, like how robots have little radio receiver thingies. They don't need to be large, but the chassis must at least exist. Robots with nonexistant chassis that spawn in with the meter empty have no chassis to hit.
Basically, the chassis meter has to be filled and not empty when starting.
Retarded rule, not only because it's so easy to bypass.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 10, 2017, 09:58:43 AM
Rules have been modified. The no-chassis rule is gone and self-imposed countdowns are added.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 10, 2017, 06:08:00 PM
I know I'm DP'ing, but is there anything else I should rectify, change or whatnot? The Discussion will be up for another 2 to 3 days for all of you to mull ideas over.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 15, 2017, 05:22:06 AM
Triple post because I know this will get buried in the discussion, but is anyone going to actually say anything about this idea? I mean, I want to do the tournament, but I do not want to start with very few robots being entered into said tournament.
Title: Re: Annihilation Nation - Discussion
Post by: Jammy Dodger on January 15, 2017, 05:34:00 AM
everything's fine tbh theres nothing to say really
Title: Re: Annihilation Nation - Discussion
Post by: F1Krazy on January 15, 2017, 05:39:03 AM
Yeah, I'd give this a go. I'd have to think of a decent MW idea, but it sounds fun.
Title: Re: Annihilation Nation - Discussion
Post by: Avalanche on January 15, 2017, 06:20:32 AM
Raus Mk.II construction and deployment is planned.

Prepare yourselves.
Title: Re: Annihilation Nation - Discussion
Post by: jdg37 on January 15, 2017, 06:41:02 AM
I would enter as well, just gotta work up a good idea for a new MW
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 15, 2017, 07:00:00 AM
ByeBots have now been added. The topic will move to signups when I have made all 7.
Title: Re: Annihilation Nation - Discussion
Post by: F1Krazy on January 15, 2017, 07:03:36 AM
HMS Dara's Boat is the best byebot I've ever seen

Also bonus points for posting that at EXACTLY 1pm
Title: Re: Annihilation Nation - Discussion
Post by: RedAce on January 15, 2017, 08:54:48 AM
I've got something up and ready for this tournament.
Title: Re: Annihilation Nation - Discussion
Post by: Gulden on January 15, 2017, 11:21:38 AM
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

Anyway, I'll surely enter.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 15, 2017, 11:46:48 AM
2 more byebots have been added to the roster.

I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
Title: Re: Annihilation Nation - Discussion
Post by: Probably Rob on January 15, 2017, 11:49:57 AM
He could mean because of the floating motor chain?
Title: Re: Annihilation Nation - Discussion
Post by: Gulden on January 15, 2017, 11:50:33 AM
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 15, 2017, 11:56:03 AM
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.

Oh, right. I was running very low on weight, so the motor isn't protected, unfortunately. I may have to modify it somewhat.
Title: Re: Annihilation Nation - Discussion
Post by: TheRoboteer on January 15, 2017, 12:35:38 PM
I'll be honest, I don't think Sun Flare is IRL with the motor having so little supports.

The robot has a supporting axle on the other side to make it look IRL. You can't see it because of the massive sawblade blocking it. ;P
I wasn't referring to the axle.
The motor itself looks like it will fall out.
Eh. Nightmare's weapon motor is just straight up strapped to the top of the frame. It's definitely questionable, but it's not really different to Nightmare's motor arrangement.
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 16, 2017, 01:18:44 PM
UPDATE:
Sun Flare modified - Now more realistic than before and now has a horizontal sawblade

New Byebot - Corvus Ultra
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 17, 2017, 03:10:18 PM
UPDATE:

New byebot - Centurion Tank MK.1

The proper splash should appear later on, but I wonder if I should go into the SBV stage now, with the byebots made.
Title: Re: Annihilation Nation - Discussion
Post by: Philippa on January 17, 2017, 03:13:59 PM
I wonder if I should go into the Signups stage now.
Is that what you meant? :P
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 17, 2017, 03:14:50 PM
I wonder if I should go into the Signups stage now.
Is that what you meant? :P
Yep. Curse me and my overexcitement for stuff. xP
Title: Re: Annihilation Nation - Discussion
Post by: doot on January 19, 2017, 01:21:40 PM
New Update:

Extra matches category added.

The signups should open later on, hopefully.
Title: Re: Annihilation Nation - Signups
Post by: yugitom on January 19, 2017, 05:07:03 PM
(https://gametechmods.com/uploads/images/82454AN Logo Part 1 WIP.png)
(The logo should be replaced later on. This is a WIP logo.)

Main Rules:
DSL 2.2 - Strict IRL
MiddleWeights only (249.1-399.0 KGs).
8, 16, 24 or 32 entries, with 1 robot per person. After 1 week into signups, a second robot can be sent.
Signups last for 28 days, with remaining spots taken by byebots if absolutely necessary.
I reserve the right to reject your robot for any reason, including if it is seen to be tryhard or not IRL enough.
--Your entry can be rejected if I perceive it to be a blatant re-entry as well, so I encourage you all to make new robots.
If rejected, your spot is not reserved. You are still able to enter as many robots as you can until your robot is first accepted.
Your robot can only be updated once when it is first accepted. Skin changes and smartzone rearrangement do not count as an update.

Building Rules:
Robots can have either wheels, treads or shuffling pods for locomotion, but all robots have to show controlled movement.
--Wheels and treads gain no weight cushion.
----Shufflers gain an extra 100KGs for usage, but the locomotion cannot have weaponry and at least 100KGs has to be used on the shuffling mechanism.
All robot types are allowed. However, Melty SnS'es can only have static weaponry and SnS'es have to be AI'd with a maximum range of 40.
Defensive Offense robots (like Gaming Grandpa) are entirely banned UNLESS the weaponry is meant to be used mainly as offense.
--So rammers are allowed, but robots with active weapons and weapon armour that breaks weapons over time won't be allowed. Aesthetic weaponry is okay.
Clusterbots, Drones and Distraction 'Bots are banned due to the nature of this tournament.
Modular units are allowed for use. Each module must have similar characteristics and you can only have 3 weapon modules maximum.
--You have a limited time for all of your choices. You must also give me a default version for use when you send me the .bot files.
The DSC IRL packs are allowed and encouraged.
--Other custom components are allowed for aesthetic purposes. However, you must provide the skin files or it will be automatically rejected.
The only cheatbot2 components allowed are the Overkill Servo Motor and Flatmotor. All other cheatbot2 components are banned.
Robots that look terrible will be automatically rejected.
BFE and CF are allowed for enhanced realism.

Battle Rules:
The fights will be in a reskinned Ring Arena, where each match lasts 3 minutes.
The bracket setup is in a double elimination format. In each round, 2 robots go through while the other 2 go to the losers bracket or get eliminated.
The bracket is a bit hard to explain, as all fights are 4-way battles, but here is a very rough bracket stylization. Note that this is for the maximum 32 entrants and although numbered oddly, all robots will be randomized constantly.
https://docs.google.com/spreadsheets/d/1VCmXqhQLQpHx31krRKOWh73dRFOmJerqB029PJxfqBo/edit
Self-imposed countdowns for immobilisations will occur if a robot has not shown controlled movement for a long time.
If the time limit expires, then judging is done by me, based on the normal criteria: Aggression, Damage and Control.
--Aggression now counts for 2 points as does control. Damage only gets one point in judging.
----Criteria counts for half points in the case of the second robot. (so 1 to Aggression and Control and 1/2 to Damage)
------So Robot 1 gains 2 points to Aggression, then Robot 2 gains 1 point, and so on.
I am not entering my tournament. This is so I keep impartial for all judges' decisions.
I will not disqualify any robots for havoking. The match will be re-recorded constantly until there is a match with minimal havoking.

Extra Battles:
Grudge matches can be requested later on in the tournament. You can have a grudge match between 2 to 4 robots, but you can request 2 grudge matches instead of 1.
The FFA-Rumble will occur at the end of the tournament, with each match lasting 3 minutes.
Awards will be handed out after the rumble is complete. The categories will be revealed once the entire tournament ends.

Arena:
(https://gametechmods.com/uploads/images/43308Annihilation Nation Arena.png)

Byebots: (Will only be used if signups end with less robots. 7 are constructed.)

Entries:

Green: Ready to go
Amber: Received and Accepted
Blue: Received
Red: Rejected (PM will be directly sent to you to tell you what is wrong)
Italics: Update Used

01:
02:
03:
04:
05:
06:
07:
08:
09:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32:

Rejected Entry List:
--None as of yet
This is now a signups topic and the rules quote may not change. You've got 3 months, enjoy
Title: Re: Annihilation Nation - Signups
Post by: doot on January 19, 2017, 05:39:09 PM
Thanks, Yugi. Get your entries in ASAP!

Entry Received: TheRoboteer
Title: Re: Annihilation Nation - Signups
Post by: Jammy Dodger on January 20, 2017, 02:17:28 AM
welp better get building!
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 09:15:38 AM
Entry Received and Accepted: RedAce

Entry Rejected: Guldenflame
Title: Re: Annihilation Nation - Signups
Post by: kix on January 20, 2017, 09:30:15 AM
I forgot about this!
Title: Re: Annihilation Nation - Signups
Post by: Pressure on January 20, 2017, 09:58:44 AM
Gonna try come up with something for this :).
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 10:39:28 AM
Entry Received and Accepted: Baconus_Yum
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 11:23:11 AM
Entry Accepted (after so much hassle): Rob Collins
Title: Re: Annihilation Nation - Signups
Post by: Probably Rob on January 20, 2017, 11:26:07 AM
Entry Accepted (after so much hassle): Rob Collins

I soz pls 4gif
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 11:34:01 AM
Entrant Received and Accepted: jdg37
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 02:09:57 PM
Another entry Received and Accepted: Jamied666
Title: Re: Annihilation Nation - Signups
Post by: doot on January 20, 2017, 05:01:57 PM
Entry Update Accepted: Jamied666
Entry Received and Accepted: Guldenflame
Entries Ready to go: RedAce and Guldenflame
Title: Re: Annihilation Nation - Signups
Post by: doot on January 21, 2017, 08:04:06 AM
All robots given have been AI'd.

We have 25 more spaces left, so get your robots in! There is also the opportunity for second entries coming later!
Title: Re: Annihilation Nation - Signups
Post by: doot on January 21, 2017, 11:46:31 AM
Entry accepted: Mystic2000

With this, we have the minimum amount of entries possible! That doesn't mean that signups end, however - but get more in and the bracket expands greatly, with the more the merrier! ;)

EDIT: Entry Received and Accepted: Kurt
Title: Re: Annihilation Nation - Signups
Post by: kix on January 22, 2017, 02:08:03 AM
I think ill put my L-E-Mon-Aid
Title: Re: Annihilation Nation - Signups
Post by: Pressure on January 22, 2017, 11:02:02 AM
Sent a bot, hope its good.
Title: Re: Annihilation Nation - Signups
Post by: doot on January 22, 2017, 11:07:34 AM
Robot received accepted: Pressure
Title: Re: Annihilation Nation - Signups
Post by: doot on January 24, 2017, 02:08:24 PM
Entry received and accepted: botomatic1000

I must also add that there is 28 hours left before I allow second entries in. Get building, guys! ;)
Title: Re: Annihilation Nation - Signups (Second Entries Officially Allowed!)
Post by: doot on January 26, 2017, 10:38:36 AM
Okay, I know I'm about 16 hours late on this, but as of now, your Second Entries are now officially allowed!

As of this message, you have about 20 days and 7 hours left to send robots, so be quick!
Title: Re: Annihilation Nation - Signups
Post by: Doodle2411 on January 26, 2017, 12:59:10 PM
Well I've given Demon my attempt at a MW, hopefully it does well for my first GTM tournament ^_^
Title: Re: Annihilation Nation - Signups
Post by: doot on January 26, 2017, 04:50:43 PM
Robots accepted from: Guldenflame, Rob Collins, Doodle2411, TheRoboteer, RedAce and jdg37.

With this, the bracket has now expanded to 24 robots! Signups are now half-filled as well! :3
Title: Re: Annihilation Nation - Signups
Post by: doot on January 28, 2017, 12:33:12 PM
Robot Accepted and AI'ed: Tashic
Title: Re: Annihilation Nation - Signups
Post by: doot on January 28, 2017, 04:42:26 PM
Robot Rejected: playzooki
Title: Re: Annihilation Nation - Signups
Post by: doot on January 29, 2017, 02:18:18 PM
Robots accepted from: Dark-Al (First Entry) and Mystic2000 and Jamied666 (Second Entries)
Title: Re: Annihilation Nation - Signups
Post by: doot on January 29, 2017, 03:47:18 PM
Dominos Accepted: Kurt

EDIT: Drone Spawn Accepted: Craaig
Title: Re: Annihilation Nation - Signups
Post by: doot on January 31, 2017, 11:43:56 AM
Robit Accepted: Badnik96

We have hit 24 entries! Only 8 spots remain for Annihilation Nation now and we have 15 days and 6 hours left until the signups end!
Title: Re: Annihilation Nation - Signups
Post by: doot on January 31, 2017, 01:49:33 PM
The Special Guest of Honor has been Accepted: AHeapOfGames

Also, robots accepted from: Mattiator, Thrackerzod and botomatic1000.

4 Spots Remain...
Title: Re: Annihilation Nation - Signups
Post by: Jammy Dodger on January 31, 2017, 03:06:43 PM
glad Aheapofgames and Mattiator AND Thrackerzod have entered this is gonna be good
Title: Re: Annihilation Nation - Signups (CLOSED)
Post by: doot on January 31, 2017, 04:30:50 PM
Robots accepted from: -iKa- (Both Entries), F1Krazy and 090901.

Signups have now officially ended. Should be a helluva lot of fun when I get to the SBV!
Title: Re: Annihilation Nation - Signups (MAJOR UPDATE)
Post by: doot on February 01, 2017, 02:57:14 PM
After further inspection with one of the robots, I have had to come to the decision that Jamied666's robot, Out of the Arena, is now REJECTED.

This means that the signups are now re-opened until someone sends me an entry that will make the cut. Its a shame, too, because most of the stuff was prepared :Z
Title: Re: Annihilation Nation - Signups (NOW CLOSED I HOPE)
Post by: doot on February 01, 2017, 04:58:52 PM
Oh, dear, it happened yet again. I got 4 entries all at the same time from 090901, Jamied666, Mr. AS and Enigma (somehow). Like in RG, we are gonna have 4-way rumble to see who wins and gets spot 32.

Signups are NOW officially closed. Lets hope I don't get another freak situation like this.
Title: Re: Annihilation Nation - Signups (OFFICIALLY CLOSED)
Post by: doot on February 03, 2017, 02:10:41 PM
All robots are AI'd. Just gotta work out a few kinks and then we can begin the SBV!