Hi all,
I was shooting the breeze over MSN with NFX over the idea of an "original" (non-replica) IRL-Realistic-style tournament, with definitive, concrete rules to building.
The premise is a semi-casual, beginner-friendly tournament meant to ease rookie builders into RA2, while allowing more veteran builders to show the ropes and stretch their legs out with original but still obviously really realistic robot designs.
Keep in mind this is more a general rule set for all IRL-realistic tournaments rather than for just one specific tournament.
The rule set:
1. Event Type1.0. We will use the DSL v2.1 mod for Robot Arena 2.
1.1. We will use the standard realistic rules set, plus the additional rules outlined in section 2.
1.2. Conditions for winning a match are as follows:
- Knockout: Smash the control board of the other robot.
- Submission: Pin a robot to immobilization, or damage it to the point where it will not move (but
- Paralyzing: Take out all of the other robot's wheels. (Let's face it, it's over for them by the time this happens)
1.3. The format of fight is up to the discretion of the organizer.
1.4. We will use the Narmour be GONE!!! fix.1.5. Due to the bullsh** points system in Robot Arena 2, matches that do not reach a conclusion should be decided by a panel of three judges.2. Bot Construction2.0. All bots must be constructed within the bot editor/builder in the game - bot file editing outside of the game is not allowed.
2.1. If you plan on using skinned components, they must be "standalone" (doesn't replace any files) and cannot be altered besides the texture/skin.
2.1.1. You must send your skinned components to the admin or post them with your bot.
2.2. All robots should have at least one battery.
2.3. Multi-bots are only allowed in groups of two, and only in non-rumble tournaments. It is up to the discretion of the organizer of the tournament whether or not to allow "multi-bots".
2.4. All robots must have a minimum of two wheels. There has to be at least one powered wheel.
IMPORTANT!!!!!!!: Additional IRL Realistic Rules
2.5. Besides the standard realistic rules (components can't intersect, no stacking, no glitches, etc.), the robot must obey the additional guidelines outlined below.
2.5.1. If you have externally attached motors, the weight of the motor cannot exceed double the weight of the extenders. (For instance, if your extender weight is 15 kg, you can slap on a TWM3R but not a Perm.)
2.5.1.!. This rule is excepted only if the motor is attached to the baseplate/chassis. However, the bot is still not excepted from section 2.5.2 of the regulations.2.5.2. You can't put more than double the weight of a motor on a motor. (So, on a TWM3R, we cannot put more than 60 kg on it.)
2.5.2.!. I don't give a sh** if the motor is externally attached or not - this rule still applies.2.5.3. No metal hinge wedges.
2.5.4. Wedges are defined as "lower" (touching the ground and/or placed on the lower part of a bot's chassis), and "upper" (placed on the top of a bot's chassis).
2.5.4.!. Irregardless of weight class, a robot may only employ one type of external wedge system. For example, if your bot has skirt hinge wedges, you can't use a burst motor wedge to go with it. Again, this applies to ALL weight classes, and has no limit on length.2.5.5. No "if we can cut a hole through it to make it work in real" BS, if a moving part intersects a still part, it ain't legal. (This means that pop-ups like Fast and Furious in NAR AI are not legal; however, Slashback in the original DSL 2.1 AI is perfectly legal since it isn't intersecting anything)3. Havok Explosions3.0. Should one robot have what is termed a "havok explosion", the other robots are allowed to have a free restart. Should it happen again, the robot will be removed and the match will restart without the havoking robot.
4. Misc. Regulations4.0. All competitors must have a good time.
4.1. All competitors may not bitch at the event administrator if the AI driver does a sucky job.
4.2. The event administration has any and all right to expand the bracket if there is enough demand.
4.3. Trash talking must remain as civilised as possible.
4.4. All competitors must agree to the regulations.
4.5. All competitors must have a good time.
4.6. All competitors must have a good time.