Author Topic: Narmour Be Gone!!  (Read 2642 times)

Offline JoeBlo

Narmour Be Gone!!
« on: January 15, 2011, 12:59:15 AM »
Narmour Be Gone!! is a fix for DSL 2.1 to remove the cheaty collision mesh from the Skirt Hinge component.

The following piece is still custom and as such you will need to specify its use in your tournaments ruleset. This is free use and encouraged, no extra permissions needed, use it in all your projects just please dont take credit for it..

The Black axle will no longer collide with anything, It had to be done that way due to instant AGOD with a collision that was the same size as the axle... its either Narmour or no collision..

https://gametechmods.com/uploads/files/9014skirts.rar

Just extract the .rar file and you will be given a folder called "skirts" and place the folder in your components folder.. be sure to overwrite when prompt and it will replace your old skirt hinge

Offline JoeBlo

Re: Narmour Be Gone!!
« Reply #1 on: January 15, 2011, 01:16:42 AM »
Update -

I just noticed the compiler flipped the colour codes so here is a corrected colour codes version..

https://gametechmods.com/uploads/files/9500skirts.rar

Offline 123savethewhales

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Re: Narmour Be Gone!!
« Reply #2 on: January 15, 2011, 01:18:01 AM »
At first when you said remove collision I thought you meant getting rid of the collision object entirely.  So the trick is to leave the object there but make the vertex 0.

Thanks a lot for the help.

Offline JoeBlo

Re: Narmour Be Gone!!
« Reply #3 on: January 15, 2011, 01:25:07 AM »
yep.. it gives the same effect as no collision but the component seems to remain happy and havokless thinking one is still present  ;)



Edit: Just realized how confusing that pic is :P the white part does still collide.. you just cant see the red mesh in the "after" pic.

Offline Thyrus

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Re: Narmour Be Gone!!
« Reply #4 on: January 15, 2011, 02:18:04 AM »
thanks alot my favorite Australien guy :)
I`ll replace firestorms fronthinge flipper with that one. the narmor part was always a pain in the ass.

Offline Stagfish

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Re: Narmour Be Gone!!
« Reply #5 on: January 15, 2011, 05:23:25 AM »
YES!

That collision mesh was so annoying.

Offline Scorpion

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Re: Narmour Be Gone!!
« Reply #6 on: January 15, 2011, 05:30:12 AM »
*Cue evil laugh while applying it to Nar AI*
Anyway, well done, does this make it easier to place on a bot though?

Offline JoeBlo

Re: Narmour Be Gone!!
« Reply #7 on: January 15, 2011, 05:37:39 AM »
no.. but it makes placing components around it easier..

Offline Naryar

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Re: Narmour Be Gone!!
« Reply #8 on: January 15, 2011, 06:35:59 AM »
*growls*

Offline Jonzu95

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Re: Narmour Be Gone!!
« Reply #9 on: January 15, 2011, 06:41:15 AM »
*Points at Naryar* HaaHaa!

Offline Naryar

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Re: Narmour Be Gone!!
« Reply #10 on: January 15, 2011, 06:58:11 AM »
*Points at Naryar* HaaHaa!

You are not even worth whacking back.

Offline NFX

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Re: Narmour Be Gone!!
« Reply #11 on: January 15, 2011, 07:11:22 AM »
Nice one, Joe. =] I shall download this soon.
Co-creator of The RA2 Randomiser



Offline Badnik96

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Re: Narmour Be Gone!!
« Reply #12 on: January 15, 2011, 08:20:14 AM »
As soon as I get my computer back...

Offline Sparkey98

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Re: Narmour Be Gone!!
« Reply #13 on: January 15, 2011, 01:48:12 PM »
*Points at Naryar* HaaHaa!

HA!HA! I'M SPAMMING THE INTERENT ONCE AGAIN


Thank god someone did something about Narmour  :gawe:

Offline FOTEPX

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Re: Narmour Be Gone!!
« Reply #14 on: January 15, 2011, 01:58:27 PM »


Currently listening to: Marblehead Johnson - The Bluetones

Offline Naryar

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Re: Narmour Be Gone!!
« Reply #15 on: January 15, 2011, 02:40:09 PM »
No, I am not. At all.

I just posted that for the heck of it.

Offline TeamXtreemer

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Re: Narmour Be Gone!!
« Reply #16 on: January 15, 2011, 02:45:42 PM »
I was so expecting a pic of billy mays with impact font saying something funny, but good fix.
hi